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Rainson Arrvax
Minmatar Selectus Pravus Lupus
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Posted - 2008.12.22 16:38:00 -
[1]
Does the Orca seem a little odd to anyone else? In general, isn't one of your best miners going to be the pilot? I mean if you have Mining Barge V and Mining Foreman V I don't think you're a Dessie specialist. As a result you're taking out a large yield producer to shuffle around cans?
My yield is something like 49.62/sec in a Hulk. An Orca with a Laser Optimization link and the Orca link bonus reduces laser duration by 17.25%. OMG...here comes my crappy math...so to replace my production I need a gang running 287.65/sec. Is that right? I'm looking for "about" here.
If that's even close to correct...that is a LOT of yield to make up for by taking me out of the yield part of the equation.
Can you stack Laser Optimization links? If so...big deal...I need 1 of the high slots for a stupid tractor beam! And if you can't then I suppose I get one Laser out of the deal. And Eve Fitting Tool appears to be saying that I can't even fit Strip Miners in an Orca, so screw that idea.
It seems to me that the Orca is more of a frieghter than a Mining operation ship.
What am I missing...thanks for the flames in advance.
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Pwett
Minmatar QUANT Corp. QUANT Hegemony
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Posted - 2008.12.22 16:43:00 -
[2]
Well, the best miner never crossed my mind - my Orca pilot is my Fleet Commander / carrier pilot - he has maxed out leadership, tank, and spaceship command skills. Since ONLY mining barge V is needed, it only added, what, 15 days or so to his skill plan.
The longest part of the skill for the orca - other than industrial command V is warfare link specialist V and mining director V - each of which are longer to train the mining barge.
I'd think if you were putting a miner into it; you were doing it backwards. _______________ Pwett Founder <Q> QUANT Hegemony
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Rainson Arrvax
Minmatar Selectus Pravus Lupus
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Posted - 2008.12.22 16:46:00 -
[3]
Originally by: Pwett Well, the best miner never crossed my mind - my Orca pilot is my Fleet Commander / carrier pilot - he has maxed out leadership, tank, and spaceship command skills. Since ONLY mining barge V is needed, it only added, what, 15 days or so to his skill plan.
The longest part of the skill for the orca - other than industrial command V is warfare link specialist V and mining director V - each of which are longer to train the mining barge.
I'd think if you were putting a miner into it; you were doing it backwards.
Fair enough. Maybe they are meant for Corps 10x our size. Tx.
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Khwalik
Ghetto Kings
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Posted - 2008.12.22 16:57:00 -
[4]
My orca is being flown by my hauler alt, who already had mining foreman to 5 so it wasn't too big a deal to get him in one, other than having him train barge to 5.
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Guerrica
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Posted - 2008.12.22 17:11:00 -
[5]
Barge V really isn't a huge hit. It really is just a side skill they stuck onto the ship for a time-sink.
You don't need any kind of real mining skills, IE strips, ore specs, etc. So barge V ends up being a side skill for your leadership character.
If you have more than three people mining you really should look at getting a mining director type player anyhow. Pre-orca that meant someone sitting in a Command ship / battlecruiser that took even more off-track skills to fly. Only gripe with orca is that if you use it as a hauler, the bonus to fleet drops when the pilot docks. Still need that hauler pilot, at least now they just warp to the orca and pull directly from the hold.
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Pwett
Minmatar QUANT Corp. QUANT Hegemony
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Posted - 2008.12.22 17:18:00 -
[6]
I hope I didn't mean to come off as rude - but from a pure math basis - if you have a maxed our Orca Pilot with the Mindlink, and you HAVE to pull out a Hulk Pilot:
4 Hulks + Orca > 5 Hulks - That's your break-even. _______________ Pwett Founder <Q> QUANT Hegemony
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Azzatu
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Posted - 2008.12.22 18:00:00 -
[7]
The idea of an orca is that it replaces that iteron V (and maybe command ship) with a ship thats an excellent hauler with added bonuses for your miners. Its especially good in those systems with no station that nobody mines in! win win.
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Franconis
Gallente Dark Skullz Empire Intrepid Crossing
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Posted - 2008.12.22 18:25:00 -
[8]
I'll add a 0.0 miner's perspective to this.
In my 0.0 mining ops, we usually run the following gang structure
Wing Commnader -> Rorqual pilot w/ gang links + mindlink . Sits at POS and compresses ore as needed while providing a base level of uninterrupted bonuses. Squad Commander -> Orca pilot w/ gang links, looking to add mindlink soon. Collects ores from belts and drops them off at POS. Links cannot be active during warp, so the Rorqual picks up the slack when that happens. Squad 1 members -> Hulk pilots. These guys just focus on dumping ore as fast as possible. Squad 2 members -> Ratters and/or other pilots in pvp ships around the area. These guys deal with any hostiles that show up during ops.
It ends up that the Orca pilot is really doing all of the work. With all of the bonuses and as many hulks as we field, the belts melt pretty quickly. It turns out that the Orca gives better bonuses than the Rorqual so long as the Rorq isn't in siege.
When the system is stripped of roids, the Rorqual compresses all of the ore and it can easily be jumped out via rorqual, carrier, orca, hauler, w/e. Freighters are not needed unless the system had an extreme amount of ore.
You are pure evil, and hate personified. You do |

Rainson Arrvax
Minmatar Selectus Pravus Lupus
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Posted - 2008.12.22 20:04:00 -
[9]
Originally by: Pwett I hope I didn't mean to come off as rude...
Nope.
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mostlikelytodie
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Posted - 2008.12.22 20:54:00 -
[10]
With maxed leadership you need cybernetics 5 then you get the bonuses up to 22.5%
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deepfreeze007
Caldari Swordfish LLD
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Posted - 2008.12.23 02:49:00 -
[11]
Originally by: Pwett Well, the best miner never crossed my mind - my Orca pilot is my Fleet Commander / carrier pilot - he has maxed out leadership, tank, and spaceship command skills. Since ONLY mining barge V is needed, it only added, what, 15 days or so to his skill plan.
The longest part of the skill for the orca - other than industrial command V is warfare link specialist V and mining director V - each of which are longer to train the mining barge.
I'd think if you were putting a miner into it; you were doing it backwards.
I'm with this guy. My miner is doing what he's good at, mining copious amounts of ore, my orca pilot is doing what he's good at, dishing out great fleet bonuses. But now instead of just camping doing nothing but giving fleet bonus in a command ship, he's in a command ship that actually gives mining bonuses, and since he can also haul, one of our other miner/haulers is mining 100% now. ---
Hulks, they're like vampires for roids. |

Gods Smight
Caldari Kamikaze Fleet Elite
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Posted - 2008.12.23 08:46:00 -
[12]
Edited by: Gods Smight on 23/12/2008 08:47:03 Perhaps the initial expectations were a bit high. To me and my small mining operation, the Orca has proven to be a valuable time saving tool. A lot of people say the prime number is four or more hulks. Based on what I've seen so far, I agree. The optimal setup should be four or more hulks and two orcas. One orca hauls and the other provides the bonuses and act's as a buffer for everyone to dump their ore into. If someone in your fleet has equipped web's, you can drastically shorten your hauling orca's going to warp time. That toon should fit two webs, and the instant the orca hit's 8-11 m/s, web it, and it takes off. With two orcas in the same belt, this provides the ability for everyone to make on the spot changes to their setup. Want to setup for tank for that can flipper? No problem! Open up the hangar and pull out your preferred mods. No more warping to station to do it. The Orca provides a 400,000 m3 ship hangar, enough for 4 caracals. I stick two in, so two hulks fit in. With two orcas, that's a lot of possible dps and your risk of losing a hulk is a lot less. Carebear with teeth.
Does the orca need a max mining bonus toon with implant to make it shine? No, not really. Not when comparing the amount time you're saving. Everyone knows that time equals isk. Do I have a maxed mining bonus toon? Yep, sure do, and that's where the orca comes in. It makes absolutely no sense what so ever to fly an orca if your toon is not maxed out. You need the links to make the orca truly affective. If you don't have the links, then you should be mining instead.
However, being able to drop off 135,000+ m3 of ore every trip is kinda cool.  
Edited for readability
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