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Cyber Grave
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Posted - 2008.12.26 04:41:00 -
[1]
If you use a Mega, or have ever looked at one, you have probably noticed what looks like a docking bay in the middle. I was thinking that as a bonus to the Navy issue, what if it was possible to combine a docking bay that would allow 1 manned FRIG, and yes, only one frig. Frigs are small enough, and it looks like a single frig could fit perfectly in there. Of course I am not requesting a free upgrade, maybe something like 100-200 Mill extra cost for having the mod done <--- Might seem outrageous, especially as insurance only covers less than half the cost of the ship, but seems like it would be a decent enough trade off for some. So what do you think??
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Jason Edwards
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Posted - 2008.12.26 05:41:00 -
[2]
"Docking bay"
Is for drones.
Many of the gallente ships have this. Including all the carriers in some manner.
Go check the mouth of the Nidhoggur.
No manned anything can dock another ship. It doesnt work.
Also giving the megathron a ship maintenance bay would mean on the fly refitting of guns and such. Which isnt going to happen. ------------------------ To make a megathron from scratch, you must first invent the eve universe. ------------------------ Life sucks and then you get podded. |

Cyber Grave
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Posted - 2008.12.26 06:11:00 -
[3]
Edited by: Cyber Grave on 26/12/2008 06:11:52
Originally by: Jason Edwards "Docking bay"
Is for drones.
Many of the gallente ships have this. Including all the carriers in some manner.
Go check the mouth of the Nidhoggur.
No manned anything can dock another ship. It doesnt work.
Also giving the megathron a ship maintenance bay would mean on the fly refitting of guns and such. Which isnt going to happen.
Actually, I thought that Moms and Titans can have manned ships dock. This would be on a Similar concept as that, only ALOT smaller. And as far as the refitting goes, nope. It would be more like a ship bay, rather than a ship maintenance bay. One ally ship can dock, but nothing else. So it is similar, like I said, but different. I probably should have put that above.
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Dhejay Centrix
Caldari The Wailing Doom
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Posted - 2008.12.26 09:11:00 -
[4]
No manned anything can dock inside another player vessel, it would cause EvE to implode.
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Emporors Champian
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Posted - 2008.12.26 14:09:00 -
[5]
Edited by: Emporors Champian on 26/12/2008 14:10:38 i think mother ships and titans should be able too have a docking bay. like a station you should be able to fit up to the ship mainenance bay with ships but pilots may choose to remain in ship.
how does this look when docked?
looks simple all you see is out your main ships window at a bulkhead and maybe see some ship refit arms move about if you change any ship set ups.
it would be so cramped in these ships shat you should nt have much room to rotate or view whole ship but you must remain in ship and look out a window of the ship as it was the ships command ceter/bridge or kockpit if in frig, or move to pod and eject.
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Dhejay Centrix
Caldari The Wailing Doom
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Posted - 2008.12.26 16:46:00 -
[6]
again, this would mean having a player inside a player. This would break EvE.
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Onys Cissalc
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Posted - 2008.12.26 16:55:00 -
[7]
Sex? In MY EVE? Preposterous.
Anyway, it's a database thing - you're moving two realtime entities' dependency trees into eachother, causing dependency and child loops, similar to dividing by Zero or saying Candlejack's name out lou
At least, my extremely basic knowledge of how databases works tells me this.
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Dhejay Centrix
Caldari The Wailing Doom
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Posted - 2008.12.26 17:00:00 -
[8]
Originally by: Onys Cissalc
Anyway, it's a database thing - you're moving two realtime entities' dependency trees into eachother
This
Also thinking about it you'd need to have provision within the database entry for player A to contain anything within his ship belonging to player B. The problem here is that player B's record would also have provision within it to handle player C etc etc etc. You would need to create a "fractal database" capable of handling records within records within records within records etc into infinity and the moment it went online it would either become self aware or explode...
Possibly both.
Now I'm going to have more beer.
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Dasfry
Caldari Demio's Corporation 101010 Alliance
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Posted - 2008.12.26 22:15:00 -
[9]
Originally by: Onys Cissalc Sex? In MY EVE? Preposterous.
Anyway, it's a database thing - you're moving two realtime entities' dependency trees into eachother, causing dependency and child loops, similar to dividing by Zero or saying Candlejack's name out lou
At least, my extremely basic knowledge of how databases works tells me this.
how does Battlefield do it? So that multiple players can be in the same vehicle? *********** Dasfry, Director Demio's Corporation
Military Tactics |

Dhejay Centrix
Caldari The Wailing Doom
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Posted - 2008.12.26 22:22:00 -
[10]
Battlefield is something entirely different. For a start there is a hard limit on the amount of players on each server.
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Iron Soldiers
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Posted - 2008.12.27 13:04:00 -
[11]
there are hundreds of games with mutiple players riding same vehical like halo starwars, starwars galaxies, this can be done with ease just need people to want this is all
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Nicoli Voldkif
Caelli-Merced INC. Gunboat Diplomacy
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Posted - 2008.12.27 18:30:00 -
[12]
Originally by: Iron Soldiers there are hundreds of games with mutiple players riding same vehical like halo starwars, starwars galaxies, this can be done with ease just need people to want this is all
The difference is how they handle the ship/vehicle. first problem is in those games when the player controlling the vehicle logs out the vehicle doesn't disappear. Also there is very simple access controls for who is allowed in those vehicles your either hostile or friendly. Its one of those things where if the gamed was designed that way to begin with it might work but its not likely to happen without drastically changing how EVE handles objects and ships.
not referring to SWG in those as don't have any practical knowledge on its game mechanics for vehicles and ships.
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Grarr Dexx
Amarr Paxton Industries Paxton Federation
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Posted - 2008.12.27 19:46:00 -
[13]
Originally by: Iron Soldiers there are hundreds of games with mutiple players riding same vehical like halo starwars, starwars galaxies, this can be done with ease just need people to want this is all
The vehicle in an FPS is a separate entity specially coded to hold a hardcounted amount of players. Eve's database would probably vomit all over itself if you tried to do something likewise between two player entities.
-----
Nexus stamps of approvalÖ count: 1
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Dhejay Centrix
Caldari The Wailing Doom
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Posted - 2008.12.27 20:32:00 -
[14]
Originally by: Grarr Dexx
The vehicle in an FPS is a separate entity specially coded to hold a hardcounted amount of players. Eve's database would probably vomit all over itself if you tried to do something likewise between two player entities.
this
It has been said on several occasions that this would be a really bad move.
In simple terms the only effective way of allowing this to happen would be to have a database capable of rewriting its own specifications to suit the situation. This would be a major leap forward in computer programming and science as a whole but sadly unlikely.
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Lo KeTral
Amarr Ravenous Pathogen
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Posted - 2009.01.07 20:15:00 -
[15]
Just a thought, but why not make it like this -
when a player docks in a ship, the player docking would go to a dock screen like instation but with different graphics. If they try to undock while in warp, it`ll say no and buzz or something. In fact, if this COULD be done, a popup would state undocking now accessible or something, that way, the docked pilot in another pilots ship wouldn`t REALLY be IN another players ship, just the idea.
In fact, being docked in another ship would be kinda like limbo. If you DO decide to dock, you have NO connection to things like market unless the pilot has it checked in settings or something.
Granted, logging out while docked in someone else`s ship might need to be looked at. However, if the pilot logs out and you`re in their ship, it would automatically undock you. |

Kel Nissa
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Posted - 2009.01.12 02:01:00 -
[16]
When im docked inside a huge ship, i want acces to the sub-weapons :P Like capital ships also having an aditional rack of smaller sized weapons which are only operated by an additional pod pilot which needs to be docked inside the same ship.
Think about a titan with 16x8 bs sized weapon slots operated by 16 different people :D this would be fun.
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Grarr Dexx
Amarr Insidious Existence RAZOR Alliance
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Posted - 2009.01.12 02:49:00 -
[17]
Originally by: Kel Nissa When im docked inside a huge ship, i want acces to the sub-weapons :P Like capital ships also having an aditional rack of smaller sized weapons which are only operated by an additional pod pilot which needs to be docked inside the same ship.
Think about a titan with 16x8 bs sized weapon slots operated by 16 different people :D this would be fun.
I'll just ignore all posts you make from now on, okay? |

Adonai Darkwind
Caldari
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Posted - 2009.01.12 03:03:00 -
[18]
what an epic moron this Grarr guy. Idiots alone are okay. But trolls who think that smack talk makes them look cool over the internet, well they are even worse. Get lost. |
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