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Selim
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Posted - 2004.07.21 04:06:00 -
[31]
Its very damage dealing but the setups which you have most likely encountered Mr. Cao Cao are the ones that under any kind of bombardment will very quickly pop, these ships relying on 'warp out when targetted'. And require an absurd amount of damage mods...
While a blasterthron can do comparable damage with less cap and no damage mods.
Plus, ANY gun can be made to do this.
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Selim
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Posted - 2004.07.21 04:06:00 -
[32]
Its very damage dealing but the setups which you have most likely encountered Mr. Cao Cao are the ones that under any kind of bombardment will very quickly pop, these ships relying on 'warp out when targetted'. And require an absurd amount of damage mods...
While a blasterthron can do comparable damage with less cap and no damage mods.
Plus, ANY gun can be made to do this.
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Ca0 Ca0
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Posted - 2004.07.21 04:43:00 -
[33]
Edited by: Ca0 Ca0 on 21/07/2004 04:45:04 This post is actually motivated by seeing a member of my own corp tear a raven apart in under 15 seconds with an armageddon with mega pulses. I have never seen a raven go down that fast.
This prompted me to go onto entropy and test some things out and I really believe mega pulses have some issues . . . they are just way too versatile with crystals and everything and can still hit stuff down to 1km very well.
Cao
EDIT: by comparison to tachyons and mega pulses, 425mm rails and blasters are awfully sub-par (I am gallente and caldari trained so i use blasters and rails).
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Ca0 Ca0
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Posted - 2004.07.21 04:43:00 -
[34]
Edited by: Ca0 Ca0 on 21/07/2004 04:45:04 This post is actually motivated by seeing a member of my own corp tear a raven apart in under 15 seconds with an armageddon with mega pulses. I have never seen a raven go down that fast.
This prompted me to go onto entropy and test some things out and I really believe mega pulses have some issues . . . they are just way too versatile with crystals and everything and can still hit stuff down to 1km very well.
Cao
EDIT: by comparison to tachyons and mega pulses, 425mm rails and blasters are awfully sub-par (I am gallente and caldari trained so i use blasters and rails).
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Shia Dai
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Posted - 2004.07.21 06:43:00 -
[35]
In other news, blasters eat too much cap.
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Shia Dai
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Posted - 2004.07.21 06:43:00 -
[36]
In other news, blasters eat too much cap.
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Caya
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Posted - 2004.07.21 07:50:00 -
[37]
Edited by: Caya on 21/07/2004 07:55:52 True... megapulses r very good now. But dont say they r the best best, ubar .... anymore. They r about as they should be. I tried Arma with standard megapulses vs Megathron with standard blasters and it was close but i lost. All other things we had about same, even skills. And i think thats just fine balanced. added after saw Cao's edits... U R just sooo wrong Cao. 
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Caya
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Posted - 2004.07.21 07:50:00 -
[38]
Edited by: Caya on 21/07/2004 07:55:52 True... megapulses r very good now. But dont say they r the best best, ubar .... anymore. They r about as they should be. I tried Arma with standard megapulses vs Megathron with standard blasters and it was close but i lost. All other things we had about same, even skills. And i think thats just fine balanced. added after saw Cao's edits... U R just sooo wrong Cao. 
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Teutobod
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Posted - 2004.07.21 08:47:00 -
[39]
Edited by: Teutobod on 21/07/2004 08:51:13 Dead Raven in 15 seconds flat?
What kind of setup was the Raven running?
Edit:
One should also note what setup the Armageddon was running. Any ship can be setup to deal insane damage at the cost of defence. That should be inline with what TomB wanted. Megapulse + 8x Tech 2 Heat Sinks anyone?
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Teutobod
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Posted - 2004.07.21 08:47:00 -
[40]
Edited by: Teutobod on 21/07/2004 08:51:13 Dead Raven in 15 seconds flat?
What kind of setup was the Raven running?
Edit:
One should also note what setup the Armageddon was running. Any ship can be setup to deal insane damage at the cost of defence. That should be inline with what TomB wanted. Megapulse + 8x Tech 2 Heat Sinks anyone?
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MadGaz
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Posted - 2004.07.21 08:51:00 -
[41]
Originally by: Caya Edited by: Caya on 21/07/2004 07:55:52 True... megapulses r very good now. But dont say they r the best best, ubar .... anymore. They r about as they should be. I tried Arma with standard megapulses vs Megathron with standard blasters and it was close but i lost. All other things we had about same, even skills. And i think thats just fine balanced. added after saw Cao's edits... U R just sooo wrong Cao. 
Smack on, MegaPulses are good, but not as good as he's making them out to be,I'd **** myself if I came up against a torp spamming raven in my Apoc. ------------------------------------------
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MadGaz
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Posted - 2004.07.21 08:51:00 -
[42]
Originally by: Caya Edited by: Caya on 21/07/2004 07:55:52 True... megapulses r very good now. But dont say they r the best best, ubar .... anymore. They r about as they should be. I tried Arma with standard megapulses vs Megathron with standard blasters and it was close but i lost. All other things we had about same, even skills. And i think thats just fine balanced. added after saw Cao's edits... U R just sooo wrong Cao. 
Smack on, MegaPulses are good, but not as good as he's making them out to be,I'd **** myself if I came up against a torp spamming raven in my Apoc. ------------------------------------------
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Meridius
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Posted - 2004.07.21 09:58:00 -
[43]
Originally by: Ca0 Ca0 Edited by: Ca0 Ca0 on 21/07/2004 04:45:04 This post is actually motivated by seeing a member of my own corp tear a raven apart in under 15 seconds with an armageddon with mega pulses. I have never seen a raven go down that fast.
Ok so your uber leet corp m8 would have to do over 1.5-2k damage per second to do that in 15 seconds. Umm, RIGHT
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Meridius
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Posted - 2004.07.21 09:58:00 -
[44]
Originally by: Ca0 Ca0 Edited by: Ca0 Ca0 on 21/07/2004 04:45:04 This post is actually motivated by seeing a member of my own corp tear a raven apart in under 15 seconds with an armageddon with mega pulses. I have never seen a raven go down that fast.
Ok so your uber leet corp m8 would have to do over 1.5-2k damage per second to do that in 15 seconds. Umm, RIGHT
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Vager
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Posted - 2004.07.21 12:12:00 -
[45]
Edited by: Vager on 21/07/2004 12:17:04 Somthing must be wrong with my setup if megapulse out damage blasters as my mega easily out damages my geddon at close range. True the geddon can deal more damage at mid range as the mega tries to get into blaster range, but as soon as it does the mega becomes the better damage dealer.
Seems to me that the only reason the pulsegeddon does this damage is down to the ROF bonus, in the same way the blasterthron does more damage is down to the tracking and damage bonus. Does this mean that these guns should be nerfed for being used on the correct ships? What next nerf torps because a raven makes them too good?
As for range, I assume u are comparing AM L to a pulse laser using multi and radio crystals. My large ions and neutrons hit much further than 7.5km using AM and alot further using iron which would be a more valid comparison to the megapulse using radio
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Vager
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Posted - 2004.07.21 12:12:00 -
[46]
Edited by: Vager on 21/07/2004 12:17:04 Somthing must be wrong with my setup if megapulse out damage blasters as my mega easily out damages my geddon at close range. True the geddon can deal more damage at mid range as the mega tries to get into blaster range, but as soon as it does the mega becomes the better damage dealer.
Seems to me that the only reason the pulsegeddon does this damage is down to the ROF bonus, in the same way the blasterthron does more damage is down to the tracking and damage bonus. Does this mean that these guns should be nerfed for being used on the correct ships? What next nerf torps because a raven makes them too good?
As for range, I assume u are comparing AM L to a pulse laser using multi and radio crystals. My large ions and neutrons hit much further than 7.5km using AM and alot further using iron which would be a more valid comparison to the megapulse using radio
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Grimveous
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Posted - 2004.07.21 12:29:00 -
[47]
Before you screamed nerf did you ever consider that the armageddon has sod all defence with said setup? me and others have tested th setup rigirously and if a blasterthrone gets in to under 4k, your screwed like others have said, you cant hit very much at all if your targets under 4k. Please stop with this nerf screaming before you think about the othr side of the coin.
================================================
I eat bunnies, ich esse hassen, karl tenderises the bunnies before i eat them by sitting on them |

Grimveous
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Posted - 2004.07.21 12:29:00 -
[48]
Before you screamed nerf did you ever consider that the armageddon has sod all defence with said setup? me and others have tested th setup rigirously and if a blasterthrone gets in to under 4k, your screwed like others have said, you cant hit very much at all if your targets under 4k. Please stop with this nerf screaming before you think about the othr side of the coin.
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I eat bunnies, ich esse hassen, karl tenderises the bunnies before i eat them by sitting on them |

Mongo Peck
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Posted - 2004.07.21 12:59:00 -
[49]
And who was flying the Geddon ...
Me 
It may have been 16 seconds  Mongo speaks !!
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Mongo Peck
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Posted - 2004.07.21 12:59:00 -
[50]
And who was flying the Geddon ...
Me 
It may have been 16 seconds  Mongo speaks !!
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Toran Mehtar
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Posted - 2004.07.21 12:59:00 -
[51]
I think megapulses are great, but not as overpowered as you're claiming.
Lasers have always tracked well, so I see no need to nerf there. Yes the increase in range has vastly increased their flexibility, but this was necessary to cover the fact that they don't do significantly more damage than mega beams.
Blasters out damage pulses everytime, as long as you're within appopropriate range for the blasters. A geddon is not so manouverable that it is easily going to be able to dictate range over a megathron.
Megapulses are mean on a geddon - yep. Fitting 7 leaves minimal room for a good tank though. They're easy to fit on an apoc, but nowhere near as powerful due to the geddon's RoF bonus.
If anything, other turrets need looking at for slight tweeking to improve them. The tracking chages have clearly affected some more than others.
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Toran Mehtar
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Posted - 2004.07.21 12:59:00 -
[52]
I think megapulses are great, but not as overpowered as you're claiming.
Lasers have always tracked well, so I see no need to nerf there. Yes the increase in range has vastly increased their flexibility, but this was necessary to cover the fact that they don't do significantly more damage than mega beams.
Blasters out damage pulses everytime, as long as you're within appopropriate range for the blasters. A geddon is not so manouverable that it is easily going to be able to dictate range over a megathron.
Megapulses are mean on a geddon - yep. Fitting 7 leaves minimal room for a good tank though. They're easy to fit on an apoc, but nowhere near as powerful due to the geddon's RoF bonus.
If anything, other turrets need looking at for slight tweeking to improve them. The tracking chages have clearly affected some more than others.
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Synapse
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Posted - 2004.07.21 13:41:00 -
[53]
Cao Cao isn't happy unless he's complaining. Megapulses are no where near as good as he makes them out to be, and your corp mate in the raven who went down fast.. did he have any shield hardeners at all ? fit 1 em and 1 thermal and lasers do hardly any dammage, at least, not enough dammage to kill a raven before being slaughtered by torps.
Also, seeing as you are comparing them to blasters, how much cap do blasters with antimatter need compared a megapulse with a multifreq crystal ? How much more dammage do blasters do compared to pulse lasers over time ?
- + - + - + - + - + - + - + - + - + - + - + - + - + - In a future where freedom is outlawed, outlaws will become heros |

Synapse
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Posted - 2004.07.21 13:41:00 -
[54]
Cao Cao isn't happy unless he's complaining. Megapulses are no where near as good as he makes them out to be, and your corp mate in the raven who went down fast.. did he have any shield hardeners at all ? fit 1 em and 1 thermal and lasers do hardly any dammage, at least, not enough dammage to kill a raven before being slaughtered by torps.
Also, seeing as you are comparing them to blasters, how much cap do blasters with antimatter need compared a megapulse with a multifreq crystal ? How much more dammage do blasters do compared to pulse lasers over time ?
- + - + - + - + - + - + - + - + - + - + - + - + - + - In a future where freedom is outlawed, outlaws will become heros |

sutty
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Posted - 2004.07.21 15:59:00 -
[55]
Edited by: sutty on 21/07/2004 16:01:38 ok I have this arma setup on TQ currently... Tomb msged me I explained the setup. Apparently its fine because it leaves me with ZERO defence, and it wont be changed. Apparently setups of simular types are possible with most of the ships. And yes to the above post you can kill a battleship in about 15 seconds.
and Meridius your doing about 2100 damage every 2.5 seconds.
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sutty
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Posted - 2004.07.21 15:59:00 -
[56]
Edited by: sutty on 21/07/2004 16:01:38 ok I have this arma setup on TQ currently... Tomb msged me I explained the setup. Apparently its fine because it leaves me with ZERO defence, and it wont be changed. Apparently setups of simular types are possible with most of the ships. And yes to the above post you can kill a battleship in about 15 seconds.
and Meridius your doing about 2100 damage every 2.5 seconds.
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Mongo Peck
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Posted - 2004.07.21 16:26:00 -
[57]
I have to totally agree with sutty.
The Geddon-Mega-Blaster is simply designed as a one time only, optimum range, death dealing, take them apart battleship.
However
This setup leaves the ship "naked" as all defence is lost to offensive power. You are also "forced" (unless used in a supporting role) to dock and repair after each engagement. You are also a complete "sitting duck" in fleet battles.

Mongo speaks !!
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Mongo Peck
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Posted - 2004.07.21 16:26:00 -
[58]
I have to totally agree with sutty.
The Geddon-Mega-Blaster is simply designed as a one time only, optimum range, death dealing, take them apart battleship.
However
This setup leaves the ship "naked" as all defence is lost to offensive power. You are also "forced" (unless used in a supporting role) to dock and repair after each engagement. You are also a complete "sitting duck" in fleet battles.

Mongo speaks !!
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Bobby Wilson
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Posted - 2004.07.21 16:58:00 -
[59]
Edited by: Bobby Wilson on 21/07/2004 17:01:02 Like Sutty and Mongo said.
It's kind of a boost for laser Amarr pilots really. They suffered a long time. It WAS however a little disconcerting the last time I let a corp mate "test" their pulse laser setup on me. Instead on the "yawn" response I gave them 2 months ago, my response was more along the lines of "J---- ******* Ch----, stop already or I'll have to warp out".
Pulse lasers seem a tad overpowered. But then, making the armageddon good for something besides a mining ship is much appreciated, thanks, as it's one of our BPOs :)
BW
Edit: Hrm, blasphemy doesn't get stopped by the profanity filters. Odd..
Originally by: Selim
Cool, congrats.
Oh, stupid idea by the way.
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Bobby Wilson
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Posted - 2004.07.21 16:58:00 -
[60]
Edited by: Bobby Wilson on 21/07/2004 17:01:02 Like Sutty and Mongo said.
It's kind of a boost for laser Amarr pilots really. They suffered a long time. It WAS however a little disconcerting the last time I let a corp mate "test" their pulse laser setup on me. Instead on the "yawn" response I gave them 2 months ago, my response was more along the lines of "J---- ******* Ch----, stop already or I'll have to warp out".
Pulse lasers seem a tad overpowered. But then, making the armageddon good for something besides a mining ship is much appreciated, thanks, as it's one of our BPOs :)
BW
Edit: Hrm, blasphemy doesn't get stopped by the profanity filters. Odd..
Originally by: Selim
Cool, congrats.
Oh, stupid idea by the way.
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