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Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2008.12.29 13:22:00 -
[1]
Would it work if a new Eve gate opened and led to a new galaxy that was completely empty and thus 0.0 space so that new players could establish themselves the way the old ones have?
And the four empires could pass a law stating that no player alliance can claim sovereignty in one galaxy if it already has sovereignty in the other. -- Eventus stultorum magister. |

Jalif
Black Sinisters
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Posted - 2008.12.29 13:31:00 -
[2]
Originally by: Arthur Frayn Would it work if a new Eve gate opened and led to a new galaxy that was completely empty and thus 0.0 space so that new players could establish themselves the way the old ones have?
And the four empires could pass a law stating that no player alliance can claim sovereignty in one galaxy if it already has sovereignty in the other.
It would be a mess
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Destination SkillQueue
Are We There Yet
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Posted - 2008.12.29 13:34:00 -
[3]
Why not just add more 0.0 space and lolz to empires passing laws that bind people where the empires have no authority or influence.
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Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2008.12.29 13:38:00 -
[4]
Edited by: Arthur Frayn on 29/12/2008 13:37:58 I think it would be a pretty awesome mess.
Adding more 0.0 space won't help because it'll be grabbed by the already biggest alliances.
And who cares about empire jurisdiction over a new galaxy? Just have it coded so that sovereignty cannot be held in the new galaxy by existing 0.0 alliances.
I'm not even advocating a sharded server. I'd say both galaxies should be on Tranquility. -- Eventus stultorum magister. |

ollobrains2
Gallente New Eve Order Holdings
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Posted - 2008.12.29 13:41:00 -
[5]
with faction warfare ccp needs to add more npc 0.0 space
They need to open up 0.0 factional warfare
And they also need to make the gates interconnected ( up to 10 gates per system) make it very interconnected. This would encourage fluid movement , connect it to most of the 0.0 player controlled alliances if they want to encourage fluidness in the 0.0 situation then they need to make it easier for regions to connect start with bob space and goon space and low sec-0.0 pockets with no gate systems connect them up to
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MercenaryMuffin
Soul Ripper Consortium
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Posted - 2008.12.29 14:10:00 -
[6]
That sounds more than a little unrealistic from a game play standpoint.
What, is the current Eve galaxy not big enough? Most of 0.0 is empty anyway. Even if new space was added, it would just be scooped up by the biggest alliances, and you'd just have an extension of the current alliance conflicts happening.
And from an in-game perspective...another Eve gate? Seriously? The first Eve gate was the starting point of the entire in-game universe. It gave rise to the 5 major factions we know and love. It's pretty lame to use the same concept twice, you know.
I'm all for more places to go to, but another galaxy entirely? Uhhh, not so much. Just open up Jove space, or 'find' some new territory. Isn't that what the March expansion is supposed to do? Give us new places to genuinely find? ~~~~~~~~~~~~~ Follow my travels through the Eve galaxy at my fancy new blog The Red Eye Express |

Concorduck
Gallente
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Posted - 2008.12.29 14:13:00 -
[7]
NO SHARDING EVER
got it? -----------------------------------------
Originally by: Crumplecorn Contact the CSM about it, voting themselves into disbandment wouldn't be pushing the boundaries of absurdity for them.
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Captain Pompous
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Posted - 2008.12.29 14:24:00 -
[8]
crazy idea thrown right back at ya 
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Chooch Chooch
Chooch Inc. Sylph Alliance
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Posted - 2008.12.29 14:36:00 -
[9]
There currently last I checked plenty of empty 0.0 space available. If a new group wished to get some sov they can start there.
Best bet would be to start some diplomatic relations with the alliances that are close by, make nice and let them know you are not a threat to them or their space.
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Cygnus Scott
Caldari Deep Core Mining Inc.
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Posted - 2008.12.29 14:59:00 -
[10]
Well the only way it would work is to make so much more 0.0 space that the current large alliances would be too strained to actually hold them in any effective way. Heck, since I haven't been there yet that could already sort of be the case.
However since there are choke points at a limited number of gates in a few systems that the large alliances can patrol and hold rather large sections of space even if they are basically empty except for a few systems. Make more gates into the various systems and suddenly you've created a need for people to actually be in these empty systems to hold it. The greatest trick the Devil ever pulled was convincing the world he didn't exist. |
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Steve Celeste
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Posted - 2008.12.29 15:44:00 -
[11]
Edited by: Steve Celeste on 29/12/2008 15:44:20 Would be pretty funny is a wormhole opened up to the Chinese server...
No wait, they are here already :s
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Maria Kalista
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Posted - 2008.12.29 15:56:00 -
[12]
We'll get wormholes leading to uncharted territory M10. I think that will be as close as you'll get for now and the next 10-50 years.
Originally by: AkRoYeR
...the beauty of EvE. You have to live on the edge all the time. If you don't stay frosty, you will die!
Best game ever!
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WarlockX
Amarr Free Trade Corp
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Posted - 2008.12.29 16:18:00 -
[13]
Originally by: Arthur Frayn Would it work if a new Eve gate opened and led to a new galaxy that was completely empty and thus 0.0 space so that new players could establish themselves the way the old ones have?
And the four empires could pass a law stating that no player alliance can claim sovereignty in one galaxy if it already has sovereignty in the other.
lol how could they enforce a law somewhere they dont have sovereignty over? ----------------------------------------------- Free Trade Corp - Flash page "I often quote myself. It adds spice to my conversation." |

Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2008.12.29 16:48:00 -
[14]
Originally by: WarlockX lol how could they enforce a law somewhere they dont have sovereignty over?
CCP can code the game that way. It's like the government having godlike powers to force you to behave the way they dictate. -- Eventus stultorum magister. |

Cygnus Scott
Caldari Deep Core Mining Inc.
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Posted - 2008.12.29 16:57:00 -
[15]
Originally by: WarlockX lol how could they enforce a law somewhere they dont have sovereignty over?
Well they couldn't fully enforce the law but they could restrict access based upon standing. Basically give the pilot an "access ID" that allows them to use the gates to those systems. Anyone without an ID trying to use the jump gate would get denied access, anyone coming through the gate from the other side without the right access ID gets their ship vaporized by patrol ships or sentry guns. CCP would have to determine the reqs for obtaining the Access ID for each faction.
Granted this doesn't cover ships with Jump Drives but nothings perfect. Also they could make all the gates in <insert faction here> regions require the Access ID to use them. This would limit those with Jump Drives a little more since they couldn't just jump past the initial system and drop off a bunch of ships & pilots since those ships would be trapped in system. Its not that far fetched with the faction wars going on that they would limit the access of those gates and it is entirely plausible that they could do so. The greatest trick the Devil ever pulled was convincing the world he didn't exist. |

Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2008.12.29 17:03:00 -
[16]
The real problem is the entrenched power structure out there that controls most of the space that uses very little. In a way it's similar to how 2% of the real world's population holds 90% of its wealth and power.
They're always happy to pick an empire alliance clean of its capital ship pilots. Out there, individual players are merely tools to help put the next pos into reinforced mode. -- Eventus stultorum magister. |

Cygnus Scott
Caldari Deep Core Mining Inc.
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Posted - 2008.12.29 17:19:00 -
[17]
Yeah, I get what you're saying. Basically the large alliances will annihilate any smaller corp/alliance that tries to set up shop in any system in "their" space even if nobody has been there in months or even possibly years.
Not because they are losing real resources, since the most valuable systems get frequent traffic & population, but rather because they've claimed it and nobody else can have it.
If a smaller alliance/corp wants one of these unused and unvisited systems then they have to become a "pet" to the larger alliance which requires them to become beholden to said Alliance. For many people this is very unappealing, since even if we're cool with putting in time and effort for our immediate corp/alliance we've now got another "boss" to answer to. For many I think this too much resembles their RL work or relationship/marriage. Fellas don't front, we're all familiar with the "Honey-Do List" or having to spend "quality time". The greatest trick the Devil ever pulled was convincing the world he didn't exist. |

Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2008.12.29 17:27:00 -
[18]
Holy crap, it's space feudalism. Oddly enough, it makes a lot of sense to run things that way from a power/control standpoint. -- Eventus stultorum magister. |

Johli
Caldari AWE Corporation Intrepid Crossing
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Posted - 2008.12.29 17:31:00 -
[19]
1. current alliance ceo makes alt 2. alt takes sov in new galaxy 3. same alliance leaders, two alliances 4. ??? 5. profit
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Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2008.12.29 17:33:00 -
[20]
Originally by: Johli 1. current alliance ceo makes alt 2. alt takes sov in new galaxy 3. same alliance leaders, two alliances 4. ??? 5. profit
6. Initial capital for the new venture is drawn from old alliance to pay for the new.. 7. They fracture due to lack of resources and invasion from other groups. 8. Loss -- Eventus stultorum magister. |
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Johli
Caldari AWE Corporation Intrepid Crossing
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Posted - 2008.12.29 17:35:00 -
[21]
Originally by: Arthur Frayn
Originally by: Johli 1. current alliance ceo makes alt 2. alt takes sov in new galaxy 3. same alliance leaders, two alliances 4. ??? 5. profit
6. Initial capital for the new venture is drawn from old alliance to pay for the new.. 7. They fracture due to lack of resources and invasion from other groups. 8. Loss
Today's largest 0.0 alliances have plenty of money so throw away on towers, ships, and titans.
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Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2008.12.29 17:40:00 -
[22]
Originally by: Johli Today's largest 0.0 alliances have plenty of money so throw away on towers, ships, and titans.
And the time and manpower to run an entire alt alliance that's equally big as their main? -- Eventus stultorum magister. |

Johli
Caldari AWE Corporation Intrepid Crossing
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Posted - 2008.12.29 17:45:00 -
[23]
Originally by: Arthur Frayn
Originally by: Johli Today's largest 0.0 alliances have plenty of money so throw away on towers, ships, and titans.
And the time and manpower to run an entire alt alliance that's equally big as their main?
1. alts 2. recruitment 3. Alliances (alt and main) blue each other and send reinforcements through the gate. There are plenty of alliances out there that are sitting, twiddling their thumbs, waiting for something to do.
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digitalwanderer
Gallente The Scope
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Posted - 2008.12.29 17:45:00 -
[24]
Originally by: Arthur Frayn
Originally by: Johli Today's largest 0.0 alliances have plenty of money so throw away on towers, ships, and titans.
And the time and manpower to run an entire alt alliance that's equally big as their main?
Exactly...And even more to the point,a shift of pilots and resources to claim that new space officially,leaves less pilots and resources free to defend their existing one,and enemies of said aliance can exploit such oportunities to capture territory more easily.
Aliances are large,but they're not that large,when their membership peaks at 5000 players for the very largest aliance(goonswarm in this case),and all others have fewer people.
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Zeba
Minmatar Pator Tech School
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Posted - 2008.12.29 17:47:00 -
[25]
Originally by: Arthur Frayn Would it work if a new Eve gate opened and led to a new galaxy that was completely empty and thus 0.0 space so that new players could establish themselves the way the old ones have?
And the four empires could pass a law stating that no player alliance can claim sovereignty in one galaxy if it already has sovereignty in the other.
But what happens when all the new players are about 6 months old and all the new new players are all complaining about how they will never catch up and boo hoo can we have another shard plz cause all these 6 moth olds in hacs and bs are kicking our ass in 0.0. 
inappropriate signature. ~WeatherMan |

Ilda Mrika
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Posted - 2008.12.29 17:53:00 -
[26]
Edited by: Ilda Mrika on 29/12/2008 17:54:07 90% of 0.0 is empty. 70% of losec is empty. 50% of high sec is empty. Never figured out why people keep asking for more space. Maybe change the way alliances control 0.0 space and you'll have plenty to fight for. |

Aurevoir Connard
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Posted - 2008.12.29 19:10:00 -
[27]
1) Take unmanned 0.0 space 2) suck up to large alliance in area 3) become a pet 4) get stronger, richer and bigger 5) meet with unhappy pets around you 6) form a coalition 7) talk to big alliance enemies 8) revolt on said larger alliance with new allies 9) become independant in your own space 10 get some pets of your own and start cycle over again
Been going on for awhile now, just put in the time and effort and stop wanting things handed to you immediatley
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Minmatar Citizen 290574
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Posted - 2008.12.29 20:39:00 -
[28]
Originally by: Arthur Frayn Would it work if a new Eve gate opened and led to a new galaxy that was completely empty and thus 0.0 space so that new players could establish themselves the way the old ones have?
And the four empires could pass a law stating that no player alliance can claim sovereignty in one galaxy if it already has sovereignty in the other.
the only problem i see with that is all the current super powers... would just take this space... an tbh 0.o is fine the way it is
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