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Tokra Jolona
Gallente ORE-TECH
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Posted - 2009.01.09 13:55:00 -
[1]
im not a PVP pilot, nor wuld i even use missiles much neways because im a Gallente pilot.
From wot i know, hardly any1 (if any1) uses Defender Missiles? Arent they supposed to destroy incoming missiles and decrease the damage output of the enemy. Why does no1 use them?
From wot i can remember, the dmg from a Defender Missile isnt enough to destroy larger missiles very effectively. thus the missiles still get through and u waste missile launcher slots on firing Defenders.
True? or am i chatting rubbish |

Thea Arsoniztik
Red Tides Viewer Discretion Advised
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Posted - 2009.01.09 14:03:00 -
[2]
You pretty much hit the nail on the head,imo. |

Allahs Warrior
Gallente Heavenbound
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Posted - 2009.01.09 14:47:00 -
[3]
Edited by: Allahs Warrior on 09/01/2009 14:47:46 Do they defend against incoming missiles to fleet-mates though? Because if they did, a dedicated defender missile ship with high rate-of-fire launchers could basically render a raven useless as far as DPS goes.
edit: Of course, that doesn't really mean much, because you should be fitting DPS missiles to just kill the raven anyway.
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ry ry
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Posted - 2009.01.09 16:33:00 -
[4]
given how well defenders work, i don't think you'd ever need to worry about them popping your gangmate's torps.
although if it makes you feel any better, they aren't supposed to. only ones fired at you. |

Aerin Cloudfayr
the evil ones Burning Horizons
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Posted - 2009.01.09 19:11:00 -
[5]
that would be grand if you could assign launcher(s) to intercept inbound hostile missiles on a friendly - like choosing who to defend.
now that'd be a mad new shipytpe, one with effectiveness bonuses on defender missiles and defensive assignment skills :D
Tracking Disruptors can do this after a fashion, why not a proper anti-missile system?
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diesel420
Caldari Deep Core Mining Inc.
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Posted - 2009.01.09 21:10:00 -
[6]
Originally by: Aerin Cloudfayr that would be grand if you could assign launcher(s) to intercept inbound hostile missiles on a friendly - like choosing who to defend.
now that'd be a mad new shipytpe, one with effectiveness bonuses on defender missiles and defensive assignment skills :D
Tracking Disruptors can do this after a fashion, why not a proper anti-missile system?
+1
A mouse ate my flaming hot Cheetos. Wonder how he feels now?=) |

Yelan Zhou
Amarr PIE Inc.
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Posted - 2009.01.09 22:10:00 -
[7]
Originally by: Aerin Cloudfayr that would be grand if you could assign launcher(s) to intercept inbound hostile missiles on a friendly - like choosing who to defend.
now that'd be a mad new shipytpe, one with effectiveness bonuses on defender missiles and defensive assignment skills :D
Tracking Disruptors can do this after a fashion, why not a proper anti-missile system?
+2 |

Ixich
Gallente Divinity Within Tread Alliance
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Posted - 2009.01.10 02:50:00 -
[8]
Originally by: Aerin Cloudfayr that would be grand if you could assign launcher(s) to intercept inbound hostile missiles on a friendly - like choosing who to defend.
now that'd be a mad new shipytpe, one with effectiveness bonuses on defender missiles and defensive assignment skills :D
Tracking Disruptors can do this after a fashion, why not a proper anti-missile system?
T2 Destroyer variant i reckon :D |

Detrol
Caldari
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Posted - 2009.01.11 20:02:00 -
[9]
Defenders can work but in some specific situations.
If the missiles are fired at you from outside your own missile range, meaning, your missiles don't help with your DPS, you can use them to reduce the DPS of your attacker.
They have disadvantages though: * if your enemy is too close, his missile will hit before the defender kills it * multiple defenders you fire will go for the first missile coming at you (when not grouped together), once that missile is destroyed, you have to fire new defenders to intercept the second missile. With grouping, this might work better in favor of the defenders though (One big defender missile going against one big missile).
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BuckStrider
Fleem Co
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Posted - 2009.01.11 23:35:00 -
[10]
Defender missiles work, but only work for you.
They are,by far, the most useless item in the game because you'll never use them. If they were set up where you could assign defenders to gangmates, I still wouldn't even consider it...You'll be taking yourself totally out of the battle while only providing very,VERY limited defense for your gangmates.
In all honesty, it should be removed from the game. |

BuckStrider
Fleem Co
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Posted - 2009.01.11 23:50:00 -
[11]
Originally by: Aerin Cloudfayr that would be grand if you could assign launcher(s) to intercept inbound hostile missiles on a friendly - like choosing who to defend.
now that'd be a mad new shipytpe, one with effectiveness bonuses on defender missiles and defensive assignment skills :D
Tracking Disruptors can do this after a fashion, why not a proper anti-missile system?
No...There is no need for an anti-missile platform. A) Unlike guns, missiles don't do instant damage. They need time to reach the target. B) Tracking disrupors take up a slot,whereas you can effectively tank missiles with just speed. C) Missile boats tend to do less DPS than gun boats and... D) Introduction of a ship like this would be useless to the extreme...You would ONLY be able to defend against missile boats and you would provide ZERO offensive firepower. You'll either be ingored till the end, or primaried and podded first.
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Robert0288
Caldari g guild Imperial Republic Of the North
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Posted - 2009.01.13 19:50:00 -
[12]
I havn't tried it yet, but maybe a flycatcher with rockets fitted with defenders plunging into a fleet dropping a bubble and trying to get back out. The defenders might help against some of the supports DPS, as hopefully your transversal will be too high to be hit easily by guns.
even if not, t1 rocket launchers and 100 defenders are cheap, and I think it would look awsome spewing missles everywhere while going out in a blaze of glory  |

Kyra Felann
Gallente Noctis Fleet Technologies
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Posted - 2009.01.13 20:09:00 -
[13]
Originally by: Aerin Cloudfayr that would be grand if you could assign launcher(s) to intercept inbound hostile missiles on a friendly - like choosing who to defend.
now that'd be a mad new shipytpe, one with effectiveness bonuses on defender missiles and defensive assignment skills :D
Tracking Disruptors can do this after a fashion, why not a proper anti-missile system?
+3 |

Aerin Cloudfayr
the evil ones Burning Horizons
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Posted - 2009.01.13 22:50:00 -
[14]
woot \o/
torps are rather good at POS bashing - I wanna protect my POS from torps. I also wanna protect my gang members from sniping Cerbs.
This could work, but of course, the ship itself would be purely a defensive asset, and in no way a useful damage dealer. Hell, in the case that there aren't many missile spewers, it'd actually be rather useless...
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Dex Nederland
Caldari Lai Dai Infinity Systems
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Posted - 2009.01.14 04:12:00 -
[15]
Edited by: Dex Nederland on 14/01/2009 04:12:39 You know what else would be great - if defender missiles also attacked drones.
In-Game Browser : http://ldis.caldari-made.net |

Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2009.01.14 09:47:00 -
[16]
Baka's guide to defender missiles:
1) Move them from cargo to the hanger floor 2) Right click and choose "Reprocess". 3) Sell the minerals or make something useful. |

Ventro69
Caldari Manson Family United Freemen Alliance
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Posted - 2009.01.14 22:00:00 -
[17]
Edited by: Ventro69 on 14/01/2009 22:00:16
Originally by: Baka Lakadaka Baka's guide to defender missiles:
1) Move them from cargo to the hanger floor 2) Right click and choose "Reprocess". 3) Sell the minerals or make something useful.
Baka displays wisdom and vision beyond his years.
That bit where CCP says you can't untrain skills and why would you want to? Because I trained Defender Missiles to lvl 2, three years ago and I want you to remove it!!!
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Amy Nirvana
Minmatar
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Posted - 2009.01.15 00:36:00 -
[18]
Edited by: Amy Nirvana on 15/01/2009 00:37:30 I imagine they'd be more useful if they were more of an automatic defense. ie; you activate the module, and as missiles come in range, the defenders fire. If there are multiple defenders on the ship, they should be smart enough to target one missile each.
It could use up some of the launcher slots on gunboats for a cheap fit.
:)
Also, anything's better than nothing;
Originally by: Aerin Cloudfayr that would be grand if you could assign launcher(s) to intercept inbound hostile missiles on a friendly - like choosing who to defend.
now that'd be a mad new shipytpe, one with effectiveness bonuses on defender missiles and defensive assignment skills :D
Tracking Disruptors can do this after a fashion, why not a proper anti-missile system?
+4
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Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2009.01.15 11:33:00 -
[19]
The only way Defenders will ever be useful is if they could be buffed to do significantly more damage AND if they shoot missiles aimed at fleet mates.
Putting an Aegis style point defense cruiser, armed with defenders, next to a high value asset like a freighter or capital ship so that it can shoot down incoming missiles would make them somewhat useful - using tracking disruptors against turret ships and shooting the missiles from a targeted enemy would make sense and maintain balance.
Sadly it's not possible for defenders to be used in that manner at this time. ______________________ Isn't it time you learned to fight back? Agony Unleashed Home of the PvP University.
Now Recruiting. |

Sung Mina
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Posted - 2009.01.15 13:44:00 -
[20]
I would love to see defenders be usefull
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Fiben Bolger
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Posted - 2009.01.17 04:13:00 -
[21]
What about defenders on an Anathema to buy you time to get away if you are busted while scouting or exploring? |

Nyphur
Pillowsoft
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Posted - 2009.01.17 10:39:00 -
[22]
Originally by: Fiben Bolger What about defenders on an Anathema to buy you time to get away if you are busted while scouting or exploring?
I fit defenders on any non-combattant ships I can but I've never EVER gotten the opportunity to use them.
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Morgan Valdor
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Posted - 2009.03.06 14:13:00 -
[23]
I do agree with the use of defenders when you are dealing with a long range missle platform. Say a pirate in a raven trying to take you out in low sec. I couldnt hit him, but then he couldn't hit me often. (would have warped out, but a blocker with a range surpressor and warp jammer was also in the team, can you say 2+ hour stalemate)
an interesting option CCP might want to consider is defender missle types, maybe each type has different specialties, such as auto-targeting (so the launcher doesn't have to be re-activated), or fleet point defense. have it tied to the defender skill so the more complex defenders require higher skill. |

Andrew Riviera
Caldari Fearghul Corp The Dominion Empire
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Posted - 2009.03.06 15:42:00 -
[24]
All of the above would be really fantastically awesome. I do fly combat, but I've always had a propensity for support roles in anything I play. Additionally, I've always been somewhat annoyed conceptually at the lack of effective point-defense in the game.
+spiffy
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Manonamission
Elko Bail Bonds
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Posted - 2009.03.07 04:08:00 -
[25]
The problem with defender missiles is their behavior is quite unpredictable. Sometimes they just zip around like deranged fireflies and do nothing, and other times they home straight in on target and eliminate it (if it's a heavy missile or smaller, that is). I still occasionally use them in missions in a dual-rocket launcher setup. I activate one and let it do it's thing and at the point it's half-empty, activate the second launcher. It's not perfect, but it can really reduce your incoming damage from light and heavy missiles if the conditions are right (whatever those are). And during the overlap time both launchers are firing, you may knock down the heavier stuff too. Naturally, you need to have 30k+ range to your target, or your defenders won't have enough reaction time to hit the incoming missiles. PvP? Uh....no. Only use I have for the defenders is in target-rich missions.
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Shadow Vincentius
Phoibe Enterprises SOLAR WING
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Posted - 2009.03.08 00:53:00 -
[26]
+5
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Ian Mcmantry
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Posted - 2009.03.08 05:16:00 -
[27]
A missile defence boat would be cool. If it were done then the boat should be subject to ecm.
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.03.08 05:48:00 -
[28]
Could be pretty useful in some circumstances. If you have an extra hislot with nothing worth putting in, fit a rocket launcher and spam defenders..
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Trustworthy Joe
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Posted - 2009.03.09 03:23:00 -
[29]
muahaha, make this caldari's secondary bonus on recons!!!
this should be caldari's 2nd form of EWAR!!!
(and a great falcon nerf to boot)
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Talio ZomB
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Posted - 2009.03.09 07:51:00 -
[30]
What is a Defend0r misslez??
I have 16mil sp in missles, so you can say I can dedicate a lot of skill time for certain things, even unecessary by some ppls opinions...
but even I wont train that crap...
my suggestion would be AMS from mechwarrior (anyone remember that one lol???)
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