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ReptilesBlade
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Posted - 2009.01.13 05:01:00 -
[1]
I have a Raven, do I need anything else or should I just stick to the level 3s I know I can handle?
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Therlite
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Posted - 2009.01.13 05:41:00 -
[2]
Tech 2 drones will save you a lot of hassle, 300k sp in engineering and 300k sp in missile ops is enough to do most l4's. Expect to have to warp out multiple times, missions will take forever to complete but the pay is way better than l3's.
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King Rothgar
Death of Virtue
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Posted - 2009.01.13 05:44:00 -
[3]
Grab a friend, go to lvl4 agent, accept mission. You might lose you're raven but you probably won't. If you do lose it, buy another and try again. If you can't afford to then buy a drake and do lvl3's again for a while and then try lvl4's once you can afford to lose again. You could read the mission guide that will no doubt be spammed after this and if followed, you will complete all level 4's with no difficulty. But it's much more interesting with a bit of risk so don't bother. In fact screw the raven, run the mission in a ferox. You will die, but it should be lots of fun as you go down . |

Ralitge boyter
Minmatar
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Posted - 2009.01.13 09:23:00 -
[4]
You should be able to do so but if at all possible ask a fellow mission runner if you can join them for a few missions so you can see what is waiting for you.
Level 4's are certainly worth it and well possible in a Raven (heck I do them in a Drake at the moment) but just make sure that you can afford to loose your ship. The first few missions you do you have a big chance you might loose your ship, once you have done a few of them you will be a lot safer as you know what to expect.
The most important thing to watch out for are frigates... they will web and scram you which can be quite a hard thing. Make sure you check eve-survival for which missions have these little buggers and if you should kill them first or last (some missions killing them will result in the next wave of NPC's to come in, so you might want to leave them till last)
Other then that drones help be they Tech I or Tech II they are free damage that usually takes care of its self. Of course T2 is more free damage and stronger shields etc.. but even T1 will help quite a bit against those frigates.
Other then that when you do not have very highly trained support skills you will want to setup a mission specific tank, where only the damage you recieve is tanked with high resists, that gives you a far stronger tank and a better chance to survive. |

BadMessage
Minmatar
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Posted - 2009.01.13 23:24:00 -
[5]
I have been flying missions in a Dominix for several months. I have lost a few ship and can offer the following.
- The lvl 4 ship will need to tank @500-650DPS via EFT or use some speed tanking for help.
- The above assumes decent resists in the necessary areas called for via eve kill mission survival guide. Using mission specific hardeners will help immensely.
- Shoot the big ships first. The smaller ships will likely net another spawn (and more DPS).
- Most guys are very happy with Raven's in lvl 4 mission.
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Poreuomai
Minmatar Mirkur Draug'Tyr Ushra'Khan
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Posted - 2009.01.19 13:59:00 -
[6]
Originally by: BadMessage - Shoot the big ships first. The smaller ships will likely net another spawn (and more DPS).
I'd say the opposite.
Small ships die quicker so you cut down on incoming DPS faster if you kill the small ships first.
Also the spawn triggers tend to be the bigger/highest-bounty ships in my experience. |

Gavin DeVries
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Posted - 2009.01.19 14:33:00 -
[7]
That varies from mission to mission. On some missions the trigger is the big ship. On some it's the small elite frigates. On some it's random within a matching set. |

Tippia
Raddick Explorations BlackWater.
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Posted - 2009.01.19 15:10:00 -
[8]
What you need for L4s:
Battlecruiser, enough weapon skills to do 300-ish DPS (basically the appropriate T2 medium weapons for the race + drones), and either T2 or Meta-4 tank mods.
or
T2 Cruiser, same weapon and tank requirements. Tank can be somewhat replaced by maxed capacitor skills and decent afterburner/agility skills (small sig radius + high speed = laughable damage from NPC battleships and battlecruisers).
or
Probably some kind of battleship — don't know what kind since I don't use the unwieldy buggers…  |

Pwett
Minmatar QUANT Corp. QUANT Hegemony
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Posted - 2009.01.19 17:12:00 -
[9]
5 T2 Light Drones and http://www.eve-survival.org
Read the mission description, have the drones on the scramming frigs, warp out when needed.
That is all you need. |

Oberoonmoon
Gallente The Graduates Morsus Mihi
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Posted - 2009.01.19 18:03:00 -
[10]
Cap fitted domi for easy lvl4.. never lost a ship yet.
high: whatever you want  medium: x5 CAP RECHARGERS II low: x2 LAR II, x1 CAP RELAY II, x4 specific hardeners.
you need T2 drones as well. Use a mix of medium, heavy & sentry drones.
People might disagree, but so far I havent meet a lvl4 mission that could break this tank. But then again, I never have done the mistake of getting everything agroed against me, so its prop not 100% tank proof  |
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Ace Secunda
Lyonesse. KIA Alliance
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Posted - 2009.01.19 18:09:00 -
[11]
You need to remember not to try and omni tank, you dont need to. If your facing guristas JUST fit kinetic and thermal tanking etc. etc. 1 x Thermal and 1 x Kinetic shield resistance amps and 1 x thermal and 1 x kinetic hardners, 1 x X-Large Booster and 1 x Shiled boost amp. 3 x BCU's and 2 x cap flux coils. 6 x cruise launchers and 3 x CCC rigz and even at low levels on rista missions you will be fine, just remember to set the vespas straight on those dire frigz just in case.
If moving to sansha mishions just swap resistance amps and hardners to EM/Thermal etc. for other factions.
I have been using this kind of setup since I first got lvl 4's and got in a raven, dont try to perma run the booster just hit it now and then when you need it. |

Plokk
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Posted - 2009.01.19 18:33:00 -
[12]
The main thing(s) you need , which i see have been overlooked , is level 4 or better in Engineering / Electronics skills .
These are to keep you from having to have a repping ship , or Cap Boosters / Charges .
Other than that , high missile skills and good fittings . |

Mara Rinn
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Posted - 2009.01.19 20:59:00 -
[13]
I soloed level 4 missions in a T1 fitted passive Drake. I now do L4s in a group - my T2 fitted passive drake and my T1 sniper dominix alt, along with however many friends I happen to have online at the time. Sure, it takes longer to salvage the mission than to actually kill it, but we have fun.
The Drake will only have problems with the elite battleships, especially the ones which fire EM cruise/torps. You'll have to warp out sometimes, which means they get a chance to regen. My experience with a Raven so far is that you'll have plenty of DPS but the time it takes to warp out and return to the mission means the NPCs can regen more. You'll also have to warp out more in a Raven.
Drake is the turtle to the Raven's rabbit.
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Johanna Haruko
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Posted - 2009.01.20 12:36:00 -
[14]
Edited by: Johanna Haruko on 20/01/2009 12:37:01 Been soloing lvl 4s in my Raven for ages now with no trouble at all.
Using 5 x Hammerhead IIs, which take out frigates and most cruisers with minimal effort.
I used to have a perma-boost tank but fouund that having more DPS was optimal. So, I'm now using an X-Large Shield Booster II, Shield Boost Amp II, 2 x Invulnerability Field II and 1 mission-specific T2 Hardener. The last slot is filled with a target painter which really helps with the smaller ships.
Boosting at 20-30% shield dmg with one cycle is enough to keep dmg down.
The set up looks like this:
Highs 6 x Arbalest Cruise Launcher 2 x Drone Link Augmentor
Meds 1 x X-L Shield Booster II 1 x Shield Boost Amp II 2 x Invuln Field II 1 x Hardener II 1 x Target Painter
Lows 3 x Ballistic Control Unit II 1 x Power Diagnostic System II 1 x Co-Processor
Drones 5 x Hammerhead II
Hope that helps.
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Ace Secunda
Lyonesse. KIA Alliance
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Posted - 2009.01.20 12:39:00 -
[15]
Edited by: Ace Secunda on 20/01/2009 12:39:27 If your using PDS's try using Cap Flux Coils instead, they reduce cap amount but drastically improve recharge, if you check EFT you will be surprised how much more effective than PDS's they are, I was a PDS user too but then I was converted.
'If I can't blow it up It don't exsist'
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Johanna Haruko
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Posted - 2009.01.20 12:48:00 -
[16]
I use Capacitor Flux Coil IIs on the perma boost set up, but on this one, the PDU II vs CFC II is 73% vs 75% cap stable without the booster on. Whilst the PDU II gives a few more points in defense.
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DIN0SAUR JUNIOR
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Posted - 2009.01.20 15:48:00 -
[17]
All L4s can be done in a Raven or Drake.
Raven = faster, more effort. Drake = slower, less effort.
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Vhiskey
Caldari Imperial Forces
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Posted - 2009.01.21 11:43:00 -
[18]
Originally by: Johanna Haruko Edited by: Johanna Haruko on 20/01/2009 12:37:01 Been soloing lvl 4s in my Raven for ages now with no trouble at all.
Using 5 x Hammerhead IIs, which take out frigates and most cruisers with minimal effort.
I used to have a perma-boost tank but fouund that having more DPS was optimal. So, I'm now using an X-Large Shield Booster II, Shield Boost Amp II, 2 x Invulnerability Field II and 1 mission-specific T2 Hardener. The last slot is filled with a target painter which really helps with the smaller ships.
Boosting at 20-30% shield dmg with one cycle is enough to keep dmg down.
The set up looks like this:
Highs 6 x Arbalest Cruise Launcher 2 x Drone Link Augmentor
Meds 1 x X-L Shield Booster II 1 x Shield Boost Amp II 2 x Invuln Field II 1 x Hardener II 1 x Target Painter
Lows 3 x Ballistic Control Unit II 1 x Power Diagnostic System II 1 x Co-Processor
Drones 5 x Hammerhead II
Hope that helps.
what? you definately should use hobgoblin II instead of the hammers |

Tippia
Raddick Explorations BlackWater.
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Posted - 2009.01.21 13:43:00 -
[19]
Originally by: Vhiskey what? you definately should use hobgoblin II instead of the hammers
Entirely depends on what faction you're up against. |

Vhiskey
Caldari Imperial Forces
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Posted - 2009.01.21 14:32:00 -
[20]
Originally by: Tippia
Originally by: Vhiskey what? you definately should use hobgoblin II instead of the hammers
Entirely depends on what faction you're up against.
funny, as both do thermal damage
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.01.21 15:40:00 -
[21]
Edited by: Tippia on 21/01/2009 15:43:42
Originally by: Vhiskey
Originally by: Tippia
Originally by: Vhiskey what? you definately should use hobgoblin II instead of the hammers
Entirely depends on what faction you're up against.
funny, as both do thermal damage
*headdesk* I meant size  
edit: That said, Hammerheads nuke frigates well enough, even after the nerf, so it's quite convenient to just drop them and let them go to work on anything small without the need to swap them out. On the other hand, might as well bring both — the thing has a 75m¦ for a reason… ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Meylota LeFey
Minmatar
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Posted - 2009.01.21 19:46:00 -
[22]
In my experience HH 2's seem to have quite a bit of trouble with frigs anymore, especially elite frigs, so I always carry a flight of lights -- either Hobgoblin 2's or Warrior 2's, depending on the mission -- in addition to my 5 HH 2's.
Ran a mission with a corpmate a week or so ago and all he had were HH's. He set them on an elite frig. I set my Hobgoblins on a 2nd elite frig. I killed it, killed 2 more normal frig, then sent my Hobs to help him out on his elite -- his HH's weren't even through its shields yet . . . . I also put my TP on that frig at this point as well. It popped in seconds after I got my lights plus the painter on it (which enabled his HH's to hit better).
HH's by themselves vs frigs.... yeah, they'll do it... eventually. Lights are faster though. |
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