| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

mace windoo
Republic Military School Minmatar Republic
0
|
Posted - 2011.09.13 10:09:00 -
[1] - Quote
So I want to start producing stuff to make enough isk to pay for my subscription whats skill do I need to produce items effiently, I thinking about ammo
All tips tricks a ideas are also welcome |

mace windoo
Republic Military School Minmatar Republic
0
|
Posted - 2011.09.13 10:13:00 -
[2] - Quote
Skills required for buy orders would also help |

Thunder Jolt
Low Orbit Industries
0
|
Posted - 2011.09.13 10:30:00 -
[3] - Quote
Industry V Mass production V Production efficiency V Advanced mass production IV
That should get you started in T1 manufacturing :)
Regarding buy orders, those skills lower taxes : Broker Relations V Accounting V
Procurement would help you place remote buy orders, Visibility if you want to increase range, and possibly Marging trading depending on your cash amount.
Trade Skill Eve mentat |

Joe Forum
2
|
Posted - 2011.09.13 11:07:00 -
[4] - Quote
You also want to build up some standings for the corp stations you'll be selling from. that will save a few pennies. |

mace windoo
Republic Military School Minmatar Republic
0
|
Posted - 2011.09.13 19:35:00 -
[5] - Quote
What would in need for t2 I assume thats were the big isk is made |

Xearal
SOL Industries Black Thorne Alliance
8
|
Posted - 2011.09.13 19:48:00 -
[6] - Quote
science skills and Spread-Fu 5
TO make tech 2 stuff you need to invent the BPCs for it from Tech 1 BPCs after you make the copies from your BPO's. For this you need the appropriate science skills preferably at 4-5.
|

Kyseth
Legion of Few
7
|
Posted - 2011.09.13 20:33:00 -
[7] - Quote
mace windoo wrote:What would in need for t2 I assume thats were the big isk is made
Keep in mind that T2 isn't just about building stuff with ore. You'll need other materials, like stuff from PI or salvage for example.
As mentioned previously by Xearal, to make T2 items, you'll need to invent the blueprint from the T1 version of it. You will need appropriate science skills (typically tied to getting the datacores needed) for the item you want to create, and those skills will vary based on each item's needs. (That said, you might want to consider getting some research agents and farm your own data cores as well).
For example, if you want to make a Vengeance you would first need to invent the BPC from a Punisher BPO. To do that, you will likely need Amarrian Starship Engineering and Mechanical Engineering. You'll want Amarr Encryption as well. You can look at this site to get an idea of how each skill will affect your chances of being successful in the invention: http://games.chruker.dk/eve_online/invention_chance.php
|

RaTTuS
BIG Gentlemen's Agreement
105
|
Posted - 2011.09.14 10:00:00 -
[8] - Quote
mace windoo wrote:What would in need for t2 I assume thats were the big isk is made you would be wrong I's suggest getting your google docs skills up as you will need them.
edit when I say wrong - I mean you can make money but if you don't know what your doing with your spreadsheet skills or knowledge of opertunity costs etc is low then you will a) not make money b) depress the market even more c) get pissed of because you don't seem to make money d) ??? e) not profit
knowledge is power!
- quick case study for you :- 425mm Railguns http://eveboard.com/ub/419190933-134.png
|

Cyniac
Twilight Star Rangers Black Thorne Alliance
3
|
Posted - 2011.09.14 15:33:00 -
[9] - Quote
Kyseth wrote:mace windoo wrote:What would in need for t2 I assume thats were the big isk is made Keep in mind that T2 isn't just about building stuff with ore. You'll need other materials, like stuff from PI or salvage for example.
As Rattus said - T2 production is a great way to lose money if you don't know what you are doing - so don't assume just because it's T2 that you are going to make a killing.
Also... I've yet to come across a T2 blueprint that uses salvage but there are a lot of them out there right?
|
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |