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magamore
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Posted - 2009.01.16 19:59:00 -
[1]
Hello!
I will have my Thorax very soon and wanted to start thinking about setup options. It will be used for lvl 2 missions. Any suggestions for setups would be great. Keep in mind I have only been playing for a couple months so skills might need to be learned and cash is always an issue lol.
Thanks for your help |

Val Karan
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Posted - 2009.01.16 20:44:00 -
[2]
Edited by: Val Karan on 16/01/2009 20:44:46 Theres a sticky thread with a collection of fittings for ALL ships, but i'll tell you anyway.
stick to small guns. Armor-Tank according to the mission and you'll be fine for all lv2s.
Medium guns aren't really worth it, even with the bonus. Lv2s throw loads of frigates on you and not enough other things to warrant bigger guns.
For specific complete fittings we'd need your skills and money... or you just google and download Eve Fitting Tool :)
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magamore
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Posted - 2009.01.16 21:11:00 -
[3]
Thats good to know. So the small hybrid Gauss rail guns I am using are good enough?
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Fish Hunter
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Posted - 2009.01.16 21:38:00 -
[4]
check out battleclinic lots of loadouts. I go with blasters on mine but of course i usually have a friend along. I have a short range setup and they have a long range. works really well even with lvl 3 missions. |

Dark Soldat
Caldari Dirty Deeds Corp. Axiom Empire
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Posted - 2009.01.16 22:06:00 -
[5]
dont buy it, buy the vexor. |

Tchelor
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Posted - 2009.01.17 01:24:00 -
[6]
Originally by: Dark Soldat dont buy it, buy the vexor.
Thorax is fine for a newer character, who typically starts with much better gunnery skills than drone. If I'm not mistaken, the Gallente -> Military -> Standard starter build starts only about a day away from using T2 small hybrids.
Vexor, while eventually somewhat better for missions, is more sp intensive, because there is no drone specialized starter build. I've flown both with seperate new characters, and fly a Domi now, but Thorax is more effective if you're just starting lvl 2s
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Sarkiss
Imperial Academy
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Posted - 2009.01.17 01:29:00 -
[7]
[Thorax, Level 2's] Medium Armor Repairer II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
10MN Afterburner I Cap Recharger II Cap Recharger II
Dual 150mm Railgun II, Antimatter Charge M Dual 150mm Railgun II, Antimatter Charge M Dual 150mm Railgun II, Antimatter Charge M Dual 150mm Railgun II, Antimatter Charge M Dual 150mm Railgun II, Antimatter Charge M
Hammerhead II x5
[Vexor, Level 2's] Medium Armor Repairer II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Damage Control II
10MN Afterburner II Cap Recharger II Cap Recharger II
Dual 150mm Railgun II, Antimatter Charge M Dual 150mm Railgun II, Antimatter Charge M Dual 150mm Railgun II, Antimatter Charge M Dual 150mm Railgun II, Antimatter Charge M Small Nosferatu II
Hammerhead II x5 Hobgoblin II x5
My old Gallente mission cruiser fits, handles level 2's with ease, and the vexor can even tackle some level 3's if your careful.
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TraininVain
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Posted - 2009.01.17 02:11:00 -
[8]
Originally by: Tchelor
Originally by: Dark Soldat dont buy it, buy the vexor.
Thorax is fine for a newer character, who typically starts with much better gunnery skills than drone. If I'm not mistaken, the Gallente -> Military -> Standard starter build starts only about a day away from using T2 small hybrids.
Vexor, while eventually somewhat better for missions, is more sp intensive, because there is no drone specialized starter build. I've flown both with seperate new characters, and fly a Domi now, but Thorax is more effective if you're just starting lvl 2s
Gallente Special Forces starts with Drones 5 and assorted drone support skills.
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Patrice Macmahon
Gallente
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Posted - 2009.01.17 02:53:00 -
[9]
A Destroyer can finish any level 2 mission and do it faster than any cruiser at low skill levels.
Are you planning on grinding level 2's for a while, or moving up to level 3's as soon as possible? If your grinding level 2's for the cheap faction gains (you can do a LOT of level II's fairly quick), then stick to a destroyer. If your moving to level III's, start skilling up for a BC or a BS and skip cruisers. Your wallet will thank you later.
Destroyers are far better at handling level 2's than cruisers IMOP. If your considering skilling into a thorax, keep going till you hit BC or BS, you'll need it for the high end level III's.
Your gallente, get Destroyer to level III (or IV if your bored), load up 2x magnetic fields, 1x overdrive injector, 1x targeting computer, 1x 1mn afterburner and 8x 125mm rails (best named your willing to afford). Load up the T2 stuff as you can afford it. Load in thorium ammo into your guns and keep your range between 16-20km. Its not max damage, but in L2, very very few things can effectively damage you at that range and you can pop most ships in 2-3 salvo's. I only have basic gunnery certs and I can drop the occasional cruiser that shows up in those missions.
Just remember two things - Pretend it's a drive by (NEVER EVER hit the orbit button) and keep the range to your liking.
With the 600ms+ of the destroyer compared to the 120-250ms cruiser, youll tansverse gates a lot faster, your guns WILL hit those small little drones, and it will take you 2 minutes to clear the zone, when compared to 10 minutes whith a cruiser.
Just so you know, the only time I loose my catalist is when I get ****y and think I can do a particular L3 in it... 
The Intakis have an obligatin to defend the Federation, but not to assult others on its behalf. |

magamore
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Posted - 2009.01.17 05:34:00 -
[10]
Thanks for all of the options and tips.
Patrice Macmahon you got me thinking... I fly a catalist right now and it pops all ships in my lvl 1 missions. The setup you recommended are almost like mine now. So you are saying I should save my cash and just keep training till I hit BC or BS. I want to stick at lvls 2 for sometime and grind it out as you say. Just thought the Thorax would be a good ship to move into. Guess you get bored with the same ship after a little wile.
Quote: get Destroyer to level III (or IV if your bored)
Whats the benefit of doing this?
Cheers, |

Thercon Jair
Minmatar InQuest Ascension Skunk-Works
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Posted - 2009.01.17 06:26:00 -
[11]
Originally by: magamore
Quote: get Destroyer to level III (or IV if your bored)
Whats the benefit of doing this?
Cheers,
Destroyer Skill Bonus: 10% Bonus to Small Hybrid Turret tracking speed and 10% bonus to Small Hybrid Turret falloff per level
Tracking helps a lot in hitting the small stuff, more falloff is also nice.
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Kessiaan
Minmatar Army of One
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Posted - 2009.01.17 08:16:00 -
[12]
Originally by: Tchelor
Originally by: Dark Soldat dont buy it, buy the vexor.
Thorax is fine for a newer character, who typically starts with much better gunnery skills than drone.
This is true, but for missions the Vexor is still better.
Vexor: Special Ability: 5% bonus to Medium Hybrid Turret damage per level and 10% bonus to drone hitpoints, damage and mining yield per skill level.
Thorax: Special Ability: 5% bonus to Medium Hybrid Turret damage per level and 5% increase to MicroWarpdrive capacitor bonus per level.
Granted, the Thorax can fit one more gun than the Vexor can, but they both have the same gunnery bonus and the Thorax's second bonus is completely useless as you can't use an MWD inside of a mission space.
Even if you don't have great drone skills, the Vexor is still better from a missioning standpoint, simply because it has two useful bonuses. |

Patrice Macmahon
Gallente
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Posted - 2009.01.17 16:48:00 -
[13]
Edited by: Patrice Macmahon on 17/01/2009 16:48:39 If you have trained up a vexor or thorax, then you have effectively trained up a myrmidon or bruitix.
I just realized that your isk generation might not be where mine is at (as I can run some low-mid level IV's in my mrymi). So might I suggest this comprimise.
Grind Level 2's in your destroyer. When you hit the ability to do level 3's, buy a cruiser if you cant outright purchase the BS that fits your skills. And do the low to mid level 3's in your cruiser and be carefull. Salvage the level 3 missions but keep blitzing your level 2's in the destroyer. Dont accept any high end level 3's or rather, don't be afraid to turn down a high end level 3.
Cruiser level III unlocks Battle Cruiser level I, and training times on each are comprible to each other. The bonus to rep amount and extra low slots make the difference in tanking to surviving the high end level 3's and cruisers and Battle Cruisers use the same weapon systems, so your not loosing skill points in that regard.
Pick your combat style, if you like the thorax concept, skip to a bruitix. If you want to round out your drone skills, go for a mrymidon.
Not to say you can't do level 2's in a cruiser, youll just find it takes a LOT longer to complete them when compared to a destroyer. When fitting a cruiser for a level 2, use the small friget guns, and the medium guns just don't hit propperly without a webber (cap intensive) or a target painter (which takes up a mid slot used for cap recharge - which is necissary for stable tanking). But its a level 2, you shouldn't have to tank that much anyhoot. |

magamore
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Posted - 2009.01.17 23:06:00 -
[14]
Wow so much more to think aboyt then just buying a ship. Thanks for all of the great feedback!
Think I will just keep going forward with skill training for a BC and keep using my destroyer for the lvl 2 missions. Ill just start learning and equipping it with lvl 2 mods.
Thanks guys!
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Cariakas
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Posted - 2009.01.18 05:24:00 -
[15]
A combination of (1)range and (2)tactics can drop any frigate easily. If a hard to hit frigate gets close, all I do is turn on my AB and use the orbit button to fly away from it. You won't gain any range on the frigate, but you will force it to chase you, putting it into a position your high damage medium guns can hit and kill it easily.
Also, if you have the money, BCs can tank every single L2 mission, with possibly one exception. The armor repair bonus on the brutix is amazing for any mission you might have to to tank. As it is, with low skills, the brutix has more than enough firepower to gank tank most of the missions. I can only think of two missions where there are enough enemies to get through the shields of a brutix.
And finally, cap boosters suck. My brutix is fitted with a Cap recharger II and a Cap Battery II. Combine these with Energy Managment and Energy System Operation L3 and you get a cap stable brutix running an armor repper and an AB. And batteries and rechargers don't use any form of ammunition, so it's a win set up.
I've never tried a destroyer on a L2. Must be interesting.
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Tchelor
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Posted - 2009.01.18 05:36:00 -
[16]
a BC will walk through just about any lvl2. Except for about a 1/3 of them, where you can't fit a BC through the acceleration gate. Destroyers can manage many of them, but it can start to involve a lot of kiting if the mission is cruiser heavy. That's with basic skills; once you start getting high skills, destroyers start to shine (for lvl2 missions anyway), but by then you can usually graduate to lvl3s and BC
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UMEE
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Posted - 2009.01.18 05:45:00 -
[17]
train up some drone skills (day or two max) if u havent already and just use the vexor. it makes L2's much faster.
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Patrice Macmahon
Gallente
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Posted - 2009.01.18 17:47:00 -
[18]
The low speed of the vexor when compared to your destroyer slows down your mission complete time. Not only in time it takes to get to the next gate, but time it takes to get NPC's in range to trigger aggro with a long range paint scratch.
And I don't know what Kind of tank your fitting, but if a BC is not tanking a full room of a level 2 mission, there is something very very wrong. The only time my Mrymidon tank has issues is with high end level IV's.
The Intakis have an obligatin to defend the Federation, but not to assult others on its behalf. |

vibrantz
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Posted - 2009.01.18 21:36:00 -
[19]
Edited by: vibrantz on 18/01/2009 21:36:09 I'm doing lvl 2's in a Catalyst right now and it's working really well. Using T2 Rail's I can 1-2 volley most frigates, and cruisers don't take much either. |

magamore
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Posted - 2009.01.19 16:28:00 -
[20]
Yes I will do my lvl's 2 missions with my catalyst and keep training up my skills and saving cash for moving into BC and Lvl 3 missions. Like the last person said I will get some lvl2 equipment and rail guns to help me with the missions.
I have a newbie question to ask... What is "tank"?
Cheers,
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Tchelor
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Posted - 2009.01.19 19:04:00 -
[21]
"tank" is the general term for the defense side of your ship; they come in several flavors; active, passive, and speed.
Active generally consist of a shield booster/armor repper, hardeners, and maybe some capacitor modifiers, and is usually the best for pve.
Passive either manipulates shield regen mechanics, or simply has massive hp upgrades, and is more common pvp
Speed tanking is merely surviving by moving too fast to be regularly hit, and is generally combined w/ a smaller version of one of the other tank methods |

magamore
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Posted - 2009.01.19 19:28:00 -
[22]
Thanks for the the breakdown on what TANK is. So much to lear, so little time :)
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