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Jen'te An
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Posted - 2009.01.20 18:53:00 -
[1]
I found a couple of great products that generally offer a good return when hauled from the outer edges of Empire to Jita. The route is my current sticking point. I'd like to hit a system in each region of Empire space so I can see accurate prices and then adjust my route to pick up any goods. Fiddling around with a couple of route planning tools out there has simply lead to frustration. Am I even going about this the "right" way, or is there a much easier way to do this? |

Ki Tarra
Caldari Ki Tech Industries
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Posted - 2009.01.20 19:11:00 -
[2]
Originally by: Jen'te An is there a much easier way to do this?
Hauling != Trading
What you are describing sounds mostly like hauling. Sometimes you can make a little money at it, but orginizing your routes is always going to be a challange and there is always a notable time commitment for moving around.
Trading can be done without hauling. Instead of focusing on the prices that others are offering you, look at the prices that you can offer to others. Setup several buy orders in locations that work well for you. Move the goods as needed (hauling), but if possible see the items for a profit in the locations where you purchased them (trading).
The key here is that you need to work with player goods instead of npc goods. The npc market is by large a static fixture. Hauling is unavoidable and profits are low. The player market is more dynamic, supply and demand are constantly changing prices in different locations. There is alot more potential for profit, but there is also a greater risk of loss. |

Jen'te An
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Posted - 2009.01.20 21:39:00 -
[3]
I did a test run last night. I hauled about 1000 m3 of cargo about 18 jumps, spent about half an hour in the process, and cleared 60M ISK. Even figuring in the time it took, it looks like a decent gig. I've done some work with buy/sell orders and it took me about four months to amass 200M. That's why hauling seems like an attractive deal at least to begin with. Were these profits a fluke that I won't likely be able to reproduce?
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Ki Tarra
Caldari Ki Tech Industries
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Posted - 2009.01.20 21:55:00 -
[4]
Originally by: Jen'te An Were these profits a fluke that I won't likely be able to reproduce?
That is diffucult to say without knowing the specific, which you would not want to reveal for obvious reasons.
It is certainly possible to make those kind (and even larger profits) consitantly, but it will require that you remain flexable. Profitable opportunities dry up quickly when competition moves in. So always be prepared to move on to an other jig if the old one falls through.
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Diedra Kellin
Minmatar Pator Tech School
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Posted - 2009.01.22 13:32:00 -
[5]
Sounds about right. There are traders who do nothing but sit in stations and watch buy/sells. I do a fair amount of that, but I also travel around to check for bargains and haul to sell at higher profits.
As Ki notes, be aware that the clock is ticking on the really good deals. There are a lot of folks doing the same thing as you and I, so it won't be long before somebody shows up to fight for your market. Be prepared.
Also, don't discount courier contracts along your route if you've got some extra cargohold space to fill on a run. They pay poorly, but it is extra ISK.
And finally, the contract goods (aka escrow) market is also the source of some deals and has the advantage of showing all contracts for a specific good throughout EVE.
Good luck and fly safe.
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Toshiro GreyHawk
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Posted - 2009.01.23 12:42:00 -
[6]
Yeah, there are times when you can spot a good deal on something and really make some money but mostly ... if you figured it out - someone else will too and then, after a while, it won't be such a good deal any more.
Another factor that can be a problem - though not in what you were just hauling or you wouldn't have made what you did - is that some items which seem to be selling for vastly more in one place than another - are doing so because, since the demand for them in that area is small, the people who hauled them over there are trying to get everything they can for them. Thus, yes, it is selling for twice as much one place as another - but - there's only a tenth of the demand. If there had been more demand - there would have been more people servicing it in the first place and hence a lot more competition.
All in all, you just have to put a lot of work into knowing the market and realizing what is a good deal when you see it.
One thing that can help - is having multiple characters stationed near various region boundaries. You can log in with each one, run down the list of things you like to trade in for those regions, and see what they are all going for. Then when you're done, pick the thing you want to haul from one place to another. Of course the more looking around you do - the better the chance that you will get beat out on any deals you've found - so if you spot something that's really good - act fast. Here, it helps if you have a large regional difference in prices so that even if that really great deal gets taken by someone who beat you to it - you can still make a profit on your goods once you get there.
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Sagacious Z
Minmatar Eve University
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Posted - 2009.01.24 22:44:00 -
[7]
Partneships and corporations of like minded players. Next time you see somebody in a hauler on your route, strike up a conversation and see if that player could become a partner to help fill the holes of information and logistics you need. Or three. Or four. Or five.
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Psiri
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Posted - 2009.01.25 06:54:00 -
[8]
Edited by: Psiri on 25/01/2009 06:55:50 Generally speaking when it comes to trading, it takes money to make money. Naturally, this is also true for hauling but I find that it's easier to make money with small investments through hauling than with trading. The risks of hauling can be great though, depending on your goods and route.
A simple way to make money as a new player is to haul weapons and frigates to lowsec. Find a popular pirate infested lowsec system that's one jump from lowsec and preferably not too far from a major trading hub like Jita (where your supply is), haul down popular PvP mods (t2 guns and small faction ammo for instance) and ships and sell them expensively. You can convo pirates in local and ask them what modules they'd like to see on the market, befriend them if possible but don't ever trust them.
Lowsec dwellers who are outlaws all have alts to haul for them but this is generally considered a hassle and people are LAZY. Trading and hauling is all about making money out of that lazyness.
Some tips though when heading into lowsec,
1) Scout the gate before if you can with a shuttle or similar
2) Make a bookmark 200km straight ahead of the gate (use a fast ship like a shuttle) which you can warp near-instantly to before then warping to station.
3) Don't undock with anything valuable without scouting first, some people will kill you before you can redock. |
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