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Nissan Truck
Two Brothers Inc.
0
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Posted - 2012.04.18 18:49:00 -
[1] - Quote
Hey Guys, Just wondering if you guys know any pvp neauting domi fits. Also I was wondering why everyone prefers cap boosters to cap rechargers.
thanks,
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Alara IonStorm
2002
|
Posted - 2012.04.18 18:53:00 -
[2] - Quote
Nissan Truck wrote: Also I was wondering why everyone prefers cap boosters to cap rechargers.
Because they take up one or two slots while giving more cap then 5-6 Cap Rechargers.
As long as you have Cargo Room you have Cap. |

Nissan Truck
Two Brothers Inc.
0
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Posted - 2012.04.18 18:54:00 -
[3] - Quote
I see, So how long would a Dominix last with its cargohold full of 800 cap boosters on average during pvp? |

FallenDream09
We Reach Around Situation: Normal
0
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Posted - 2012.04.18 19:08:00 -
[4] - Quote
Nissan Truck wrote:I see, So how long would a Dominix last with its cargohold full of 800 cap boosters on average during pvp?
No telling how long you may last as every engagement is different. In prolonged fights, there's a good chance you will either be called primary because you're (or at least should be) neuting out priority targets or you'll end up capping yourself out, whichever comes first. Neut Domi's with some good Guardians make cap life a lot easier, though. |

Nissan Truck
Two Brothers Inc.
0
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Posted - 2012.04.18 19:20:00 -
[5] - Quote
So If i was planning on being in a prolonged engagement without me warp scramming, It would be viable to go with cap rechargers isntead? So I dont have to worry about running out of cap? |

FallenDream09
We Reach Around Situation: Normal
0
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Posted - 2012.04.18 19:26:00 -
[6] - Quote
Nissan Truck wrote:So If i was planning on being in a prolonged engagement without me warp scramming, It would be viable to go with cap rechargers isntead? So I dont have to worry about running out of cap?
No, it wouldn't be viable. A big reason to using cap boosters is that you can "coast" through enemy nuetralizers and burn cap charges to sustain your own cap more or less when you need it. If you use cap rechargers, you have no control over when you want to receive a large boost of cap for yourself. Of course there are times with cap boosters where some may try to time their neuts to immediately neut you out right after you've cap boosted. |

Roime
Shiva Furnace
494
|
Posted - 2012.04.18 20:13:00 -
[7] - Quote
There are probably many variations, this one needs a PG implant, might fit without if you swap some T2 to meta4:
[Dominix, Neut]
Heavy Unstable Power Fluctuator I Heavy Unstable Power Fluctuator I Heavy Unstable Power Fluctuator I Medium Energy Neutralizer II Medium Energy Neutralizer II Medium Energy Neutralizer II
Prototype 100MN MicroWarpdrive I Heavy Capacitor Booster II, Cap Booster 800 Medium Capacitor Booster II, Navy Cap Booster 400 ECCM - Magnetometric II Warp Scrambler II
1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Damage Control II Armor Explosive Hardener II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II
Large Trimark Armor Pump I Large Trimark Armor Pump I Large Trimark Armor Pump I
Bouncer II x5 Ogre II x5 Hammerhead II x5 Warrior II x5 Hornet EC-300 x5 Ogre II x1
158K EHP slow Will suck a grown man dry p fast, and keeps dry with the medium neuts+ medium cap booster. |

Nissan Truck
Two Brothers Inc.
0
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Posted - 2012.04.18 20:20:00 -
[8] - Quote
I see, very nice fit. Thanks! I have a question though, How long do you think a domi fit like that would last? because prolonged engagements are big for me. I want to be self sufficient |

Perihelion Olenard
Federal Navy Academy Gallente Federation
20
|
Posted - 2012.04.18 20:33:00 -
[9] - Quote
Nissan Truck wrote:I see, So how long would a Dominix last with its cargohold full of 800 cap boosters on average during pvp? You will last longer using the navy cap booster 800s, although they are more expensive. |

IHaveCandyGetInTheVan69
Angry Mustellid Iron Oxide.
126
|
Posted - 2012.04.18 20:37:00 -
[10] - Quote
Why would you want to fly a dominix over an abaddon?
Abaddon tanks much harder Is a less obvious primary Can field 8 heavy neuts, mediums range is too restrictive Extra eHP means egress rigs can be used over trimarks Makes better use of talis.
Only thing the dominix has going for it is the ability to field 5 sentry drones anything else wont be dealing any meaningful dps. In fact I'd say the dominix is probably one of the worst of all 12 BS for neuting, only the scorp, raven and maelstrom are worse. |
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Roime
Shiva Furnace
495
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Posted - 2012.04.18 20:43:00 -
[11] - Quote
There's too many variables really to give a definitive answer. Your skills (both char skills and player skill managing the modules), opponents with various capacitor sizes, you won't be running the neuts all the time, you might be jammed or burning into range, maybe the opponent isn't cap-dependable or might neut you etc.
Only thing is sure that you will run out of the cap boosters charges. |

Roime
Shiva Furnace
495
|
Posted - 2012.04.18 20:45:00 -
[12] - Quote
IHaveCandyGetInTheVan69 wrote:Why would you want to fly a dominix over an abaddon?
Abaddon tanks much harder Is a less obvious primary Can field 8 heavy neuts, mediums range is too restrictive Extra eHP means egress rigs can be used over trimarks Makes better use of talis.
Only thing the dominix has going for it is the ability to field 5 sentry drones anything else wont be dealing any meaningful dps. In fact I'd say the dominix is probably one of the worst of all 12 BS for neuting, only the scorp, raven and maelstrom are worse.
Because the Dominix has bonused drones and a big drone bay |

Baneken
Hyvat Pahat ja Eric The Polaris Syndicate
105
|
Posted - 2012.04.18 20:46:00 -
[13] - Quote
[Dominix, neut dominix] Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Damage Control II 1600mm Reinforced Rolled Tungsten Plates I Power Diagnostic System II Power Diagnostic System II
Cap Recharger II Cap Recharger II Cap Recharger II J5 Prototype Warp Disruptor I 100MN MicroWarpdrive II
Heavy Unstable Power Fluctuator I Heavy Unstable Power Fluctuator I Heavy Unstable Power Fluctuator I Heavy Unstable Power Fluctuator I Heavy Unstable Power Fluctuator I Drone Link Augmentor I
Large Capacitor Control Circuit I Large Capacitor Control Circuit I Large Capacitor Control Circuit I
Ogre II x5 Heavy Armor Maintenance Bot II x5 Warrior II x5 Warrior II x5 Valkyrie II x5 Hornet EC-300 x5
This one is 34% cap stable without MWD and 4 neuts in use, so you an cyckle neuts and MWD as needed to replenish the capacitor. Dominix also has the option fielding 5xheavy ECM bots thus rendering your opponent completely helpless.
This fit is by no means the best it's just something I cooked up with cap stability in mind. |

Nissan Truck
Two Brothers Inc.
0
|
Posted - 2012.04.18 20:47:00 -
[14] - Quote
IHaveCandyGetInTheVan69 wrote:Why would you want to fly a dominix over an abaddon?
Abaddon tanks much harder Is a less obvious primary Can field 8 heavy neuts, mediums range is too restrictive Extra eHP means egress rigs can be used over trimarks Makes better use of talis.
Only thing the dominix has going for it is the ability to field 5 sentry drones anything else wont be dealing any meaningful dps. In fact I'd say the dominix is probably one of the worst of all 12 BS for neuting, only the scorp, raven and maelstrom are worse.
Because I love gallente ships and I love using drones and domi has the best bonuses to that. Also I would assume there would be a lot of hassle involved with putting neauts on a abbadon seeing as how its so cap reliant. |

Whitehound
146
|
Posted - 2012.04.18 21:25:00 -
[15] - Quote
You can throw in a cap battery, too, because the Dominix as a Tier1 battleship does not have a big capacitor to start with and an MWD will shorten it further. Having a high cap recharge is nice, but a cap buffer will let you use all your modules for a little longer before you need to turn them off again. Ultimately do you want to use cap boosters for this very reason.
Only when you do not plan to hit hard, fast and with all you got, but you think you can achieve a stand off without anyone calling for support or getting neutralized yourself can you go for a high cap recharge. If you get neutralized and your cap recharge drops below peak will it take forever to get up and you will have lost the cap fight, likely because the other guy used cap boosters.
Cap booster can then be overloaded, which you cannot do with any of the other cap modules. So it is not much of a choice. |

Derath Ellecon
Washburne Holdings Situation: Normal
182
|
Posted - 2012.04.18 22:27:00 -
[16] - Quote
IHaveCandyGetInTheVan69 wrote:Why would you want to fly a dominix over an abaddon?
Abaddon tanks much harder Is a less obvious primary Can field 8 heavy neuts, mediums range is too restrictive Extra eHP means egress rigs can be used over trimarks Makes better use of talis.
Only thing the dominix has going for it is the ability to field 5 sentry drones anything else wont be dealing any meaningful dps. In fact I'd say the dominix is probably one of the worst of all 12 BS for neuting, only the scorp, raven and maelstrom are worse.
Maybe if you are talking pure neuting ability. But by that measure why would you use anything but a Bhaal at that point?
So let's see.
A domi can't neut as well as an abaddon. But in addition to neuting it can get 475DPS out of a flight of Ogre II's. Vs an abaddon's 190DPS with 3 ogre II's. Or you can fill the HUGE drone bay with flight after flight of light and medium drones for anti support.
Bottom line, a Domi can do a pretty good job at neuting AND still put out a decent bit of damage.
And maybe the most important aspect. Cost. I can completely fit 2 dominix's for less than the cost of an abaddon hull.
I would actually say in some situations the Domi is far better as a result. Solo or small gang a Domi can not only neut but deal enough damaage to kill its prey. An abaddon may be able to neut better, but doesn't then have the killing power to finish anything off.
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Knus'lar
Deep Void Industrial Group T A B O O
0
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Posted - 2012.04.19 01:20:00 -
[17] - Quote
Nissan Truck wrote:So I dont have to worry about running out of cap?
I thought it was universally excepted that pvp fights were non cap stable? You only need to last about a minute. In 'sustained' fights, which usually means being in bigger ships, cap boosters are the much better option |

MeBiatch
Republic University Minmatar Republic
296
|
Posted - 2012.04.19 01:32:00 -
[18] - Quote
i know its not used that much anymore since the nos nerf... but i find that one nos be it medium or heavy increases my chances of survival alot when there is a small gang that i am fighting... pretty much when i am low on cap boosters and have more then two targets i mos the 3rd target to make it so i dont have to use the 800's as fast which can make or break your day in a domi...
i also like the domi cuss of drone skill and its 5 mid slots means that if you have dedicated tackle you can put on two eccm which means you are targeting pretty much forever...
in a solo fight i would start off with ecm drones and nuet the guy down to nothing (if the ship uses energy to fire) then once he is capped recall ecm drones and use just one med nuet on him and kill him with the orgre II...
but thats just low sec solo pvp which is rare usually you come acrross some dude with his falcon so i highly recommend getting a falcon alt... or better yet so small gang roams with dedicated ship types... PLEX FOR PIZZA!
TECH iii MINNING SHIPS! |

Bouh Revetoile
The Rough Riders Ares Protectiva
12
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Posted - 2012.04.19 12:21:00 -
[19] - Quote
You can also use a full flight of neuting drones, giving you one more capless heavy neut. I don't know why no one use these drones by the way. |

TotalRapeage
Republic Military School Minmatar Republic
0
|
Posted - 2012.04.19 12:39:00 -
[20] - Quote
 Derath Ellecon wrote:IHaveCandyGetInTheVan69 wrote:Why would you want to fly a dominix over an abaddon?
Abaddon tanks much harder Is a less obvious primary Can field 8 heavy neuts, mediums range is too restrictive Extra eHP means egress rigs can be used over trimarks Makes better use of talis.
Only thing the dominix has going for it is the ability to field 5 sentry drones anything else wont be dealing any meaningful dps. In fact I'd say the dominix is probably one of the worst of all 12 BS for neuting, only the scorp, raven and maelstrom are worse. Maybe if you are talking pure neuting ability. But by that measure why would you use anything but a Bhaal at that point? So let's see. A domi can't neut as well as an abaddon. But in addition to neuting it can get 475DPS out of a flight of Ogre II's. Vs an abaddon's 190DPS with 3 ogre II's. Or you can fill the HUGE drone bay with flight after flight of light and medium drones for anti support. Bottom line, a Domi can do a pretty good job at neuting AND still put out a decent bit of damage. And maybe the most important aspect. Cost. I can completely fit 2 dominix's for less than the cost of an abaddon hull. I would actually say in some situations the Domi is far better as a result. Solo or small gang a Domi can not only neut but deal enough damaage to kill its prey. An abaddon may be able to neut better, but doesn't then have the killing power to finish anything off.
You sir are a friggin idiot! Let me know where you will be fleeting with your Bhaal so that I can come and exterminate you so that you rage quit eve.
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Wyte Ragnarok
26
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Posted - 2012.04.19 13:13:00 -
[21] - Quote
[Abaddon, Neut] Damage Control II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I
Heavy Capacitor Booster II, Navy Cap Booster 800 Heavy Capacitor Booster II, Navy Cap Booster 800 ECCM - Radar II ECCM - Radar II
Heavy Energy Neutralizer II Heavy Energy Neutralizer II Heavy Energy Neutralizer II Heavy Energy Neutralizer II Heavy Energy Neutralizer II Heavy Energy Neutralizer II Heavy Energy Neutralizer II Heavy Energy Neutralizer II
Large Trimark Armor Pump I Large Trimark Armor Pump I Large Trimark Armor Pump I
Threw this together in about 5 seconds flat. Neuts 4800 / 24 sec, has 229k EHP without implants or boosts. 21 cap boosters in cargohold, plus 6 ready loaded in each cap booster, means you'll last a while. Could do with an MWD really, but has a little CPU issue. Replace 1 ECCM with a 100mn MWD and you need +2% CPU. More efficient neuting that a Domi (hurr durr, but a neut Domi does DPS. Your job isn't to do DPS. It's to neut) and much cheaper than a Bhaal. Could perhaps do with more resists, but I cba messing around trying to optimise EHP. If you want a fit, try experimenting with it yourself. Easy. From what I've heard, Bhaal's are great in WH space where they can't get hot dropped by PL. |

Arazel Chainfire
Sons Of 0din Fatal Ascension
93
|
Posted - 2012.04.19 17:10:00 -
[22] - Quote
Wyte Ragnarok wrote:[Abaddon, Neut] Damage Control II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I
Heavy Capacitor Booster II, Navy Cap Booster 800 Heavy Capacitor Booster II, Navy Cap Booster 800 ECCM - Radar II ECCM - Radar II
Heavy Energy Neutralizer II Heavy Energy Neutralizer II Heavy Energy Neutralizer II Heavy Energy Neutralizer II Heavy Energy Neutralizer II Heavy Energy Neutralizer II Heavy Energy Neutralizer II Heavy Energy Neutralizer II
Large Trimark Armor Pump I Large Trimark Armor Pump I Large Trimark Armor Pump I
Threw this together in about 5 seconds flat. Neuts 4800 / 24 sec, has 229k EHP without implants or boosts. 21 cap boosters in cargohold, plus 6 ready loaded in each cap booster, means you'll last a while. Could do with an MWD really, but has a little CPU issue. Replace 1 ECCM with a 100mn MWD and you need +2% CPU. More efficient neuting that a Domi (hurr durr, but a neut Domi does DPS. Your job isn't to do DPS. It's to neut) and much cheaper than a Bhaal. Could perhaps do with more resists, but I cba messing around trying to optimise EHP. If you want a fit, try experimenting with it yourself. Easy. From what I've heard, Bhaal's are great in WH space where they can't get hot dropped by PL.
Great, you have thrown together a fit that manages to neut stuff down and otherwise do nothing else. Great if you have a large gang and you are a dedicated neuter. Sadly however, if you are flying in a small gang, every bit of dps matters. Which is why you would bring a domi.
-Arazel |

Derath Ellecon
Washburne Holdings Situation: Normal
182
|
Posted - 2012.04.19 17:40:00 -
[23] - Quote
TotalRapeage wrote: You sir are a friggin idiot! Let me know where you will be fleeting with your Bhaal so that I can come and exterminate you so that you rage quit eve.
HAHAHAHAHA
You sir fail at reading comprehension. Come try again.
As a hint, I was never recommending a bhaal. And I was extolling the virtues of a neut domi. Maybe I didn't use enough   to make that clear for you.
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Derath Ellecon
Washburne Holdings Situation: Normal
182
|
Posted - 2012.04.19 17:41:00 -
[24] - Quote
Arazel Chainfire wrote: Great, you have thrown together a fit that manages to neut stuff down and otherwise do nothing else. Great if you have a large gang and you are a dedicated neuter. Sadly however, if you are flying in a small gang, every bit of dps matters. Which is why you would bring a domi.
-Arazel
This. |

Wyte Ragnarok
26
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Posted - 2012.04.19 17:49:00 -
[25] - Quote
Arazel Chainfire wrote:Great, you have thrown together a fit that manages to neut stuff down and otherwise do nothing else. Great if you have a large gang and you are a dedicated neuter. Sadly however, if you are flying in a small gang, every bit of dps matters. Which is why you would bring a domi.
-Arazel
Well if you're flying as part of a small gang then you normally want speed and agility. Dominix isn't exactly the best for this. So get a Curse, if flying in a small gang. And I read small gang as 3-6 people (including yourself). So it's likely going to be Cruiser/BC, because of aforementioned speed/agility. |

Gorki Andropov
Kerensky Initiatives
317
|
Posted - 2012.04.19 18:13:00 -
[26] - Quote
TotalRapeage wrote: You sir are a friggin idiot! Let me know where you will be fleeting with your Bhaal so that I can come and exterminate you so that you rage quit eve.
Lifetime Kills: 0, Lifetime Losses: 2
Also, lulzy name. Prepare to have it nerfed  |

IHaveCandyGetInTheVan69
Angry Mustellid Iron Oxide.
145
|
Posted - 2012.04.20 12:55:00 -
[27] - Quote
TotalRapeage wrote: You sir are a friggin idiot! Let me know where you will be fleeting with your Bhaal so that I can come and exterminate you so that you rage quit eve.
Posting to confirm that any fleets with bhaals in make for easy kills and definitely wont have any capitals on standby.
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IHaveCandyGetInTheVan69
Angry Mustellid Iron Oxide.
145
|
Posted - 2012.04.20 13:08:00 -
[28] - Quote
Depends on the gang size I guess, tbh more than a few ships the domi should be using bouncers / garde IIs instead of ogres as they will never reach primaries in time. Yes the domi does a bit more DPS, but I think there are fairly few fights where that would be better than the neuting.
In small gang situations your primary neuting targets will be logistics. The dominix won't be catching them so you can probably forget that, and neuting out other ships probably isn't worth trading the DPS for in a small gang - better to just nuke down the primary a bit faster. Seems the curse is a far better option in this situation as it can actually reach the logi.
In a high resist gang the legion is the best option as it neuts hardest and offers incredible resilience, also runs off 1 guardian transfer.
In a big gang its basically Bhaals or baddons, while baddons neut a lot less they wont scare people off and you can refit back to turrets at no real loss (apart from having less armor in a talisman clone).
I'm really struggling to think what kind of gang would want the dominix to be honest. especially if you were planning on bringing 2 or more. You'd be much better off with 1 neut Baddon and 1 DPS megathron / abaddon. You'd get better total neuting, better damage and it is much easier to coordinate. |

Derath Ellecon
Washburne Holdings Situation: Normal
182
|
Posted - 2012.04.20 15:27:00 -
[29] - Quote
IHaveCandyGetInTheVan69 wrote:I'm really struggling to think what kind of gang would want the dominix to be honest. especially if you were planning on bringing 2 or more. You'd be much better off with 1 neut Baddon and 1 DPS megathron / abaddon. You'd get better total neuting, better damage and it is much easier to coordinate.
Another important factor to consider is the makeup of your pilots. Not everyone has been playing X years and is cross trained into mutliple race's of ships.
I have flown a neut domi in our fleets. Why did I vs a neut Baddon or curse or bhaal? Because I can't fly any amarr. We needed as much neuting on the field at the time and this was the best neuting option I could bring.
I would venture to guess the OP that started this thread probably asked also because he can fly a Domi, and maybe not anything else listed in the replies. |

Whitehound
159
|
Posted - 2012.04.20 15:52:00 -
[30] - Quote
Arazel Chainfire wrote:Great, you have thrown together a fit that manages to neut stuff down and otherwise do nothing else. Great if you have a large gang and you are a dedicated neuter. Sadly however, if you are flying in a small gang, every bit of dps matters. Which is why you would bring a domi.
-Arazel What makes me laugh about the fit is that it is an Abaddon with 4x 1600mm plates and armor rigs. It aligns and flies about as fast as a mining barge. No more crappy expansions! - Raise A Little Hell |
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equincu ocha
The Tuskers
9
|
Posted - 2012.04.20 18:15:00 -
[31] - Quote
Wyte Ragnarok wrote:Well if you're flying as part of a small gang then you normally want speed and agility. Dominix isn't exactly the best for this. So get a Curse, if flying in a small gang. And I read small gang as 3-6 people (including yourself). So it's likely going to be Cruiser/BC, because of aforementioned speed/agility.
IHaveCandyGetInTheVan69 wrote: I'm really struggling to think what kind of gang would want the dominix to be honest. especially if you were planning on bringing 2 or more. You'd be much better off with 1 neut Baddon and 1 DPS megathron / abaddon. You'd get better total neuting, better damage and it is much easier to coordinate.
Not all small gangs are nano gangs and a lot of them aren't even what most people would think of as 'proper gangs'. The best ones start out with someone saying something like "I'm headed to Tama in a osprey, who's coming with me... bring what ever you have fit". The neut domi is very good in small gangs where you don't need a dedicated neut ship but do need dps, it's also very good as a solo ship. Baby seal walked into a club |

Nissan Truck
Two Brothers Inc.
0
|
Posted - 2012.04.20 21:11:00 -
[32] - Quote
Thanks for all the inpput guys I really appreciate the feedback! and yes, I can only fly gallente and honestly thats all I really want to fly. I am considering training for a proteus. but I love the big potato that is the dominix. Its like a boss little mini carrier. lol |

Arazel Chainfire
Sons Of 0din Fatal Ascension
94
|
Posted - 2012.04.21 01:36:00 -
[33] - Quote
IHaveCandyGetInTheVan69 wrote:Depends on the gang size I guess, tbh more than a few ships the domi should be using bouncers / garde IIs instead of ogres as they will never reach primaries in time. Yes the domi does a bit more DPS, but I think there are fairly few fights where that would be better than the neuting.
In small gang situations your primary neuting targets will be logistics. The dominix won't be catching them so you can probably forget that, and neuting out other ships probably isn't worth trading the DPS for in a small gang - better to just nuke down the primary a bit faster. Seems the curse is a far better option in this situation as it can actually reach the logi.
In a high resist gang the legion is the best option as it neuts hardest and offers incredible resilience, also runs off 1 guardian transfer.
In a big gang its basically Bhaals or baddons, while baddons neut a lot less they wont scare people off and you can refit back to turrets at no real loss (apart from having less armor in a talisman clone).
I'm really struggling to think what kind of gang would want the dominix to be honest. especially if you were planning on bringing 2 or more. You'd be much better off with 1 neut Baddon and 1 DPS megathron / abaddon. You'd get better total neuting, better damage and it is much easier to coordinate.
While a baddon may be able to refit if you have a carrier on the field, without one you are stuck in the neut configuration just as much as a domi is. Also, while a small gang in 0.0 is generally in something fast and manuverable, fast and manuverable isn't really that useful in other situations - ex:
lowsec on gates (if your targets are already blinky or are wartargets)
in WH's where engaging on a WH generally happens in about a 10-15km bubble, and manuverability generally isn't quite as important, and in a small 5 man gang a neut domi is a lot more useful than a neut legion/curse
Also, do remember that there are some small gang fights where there aren't logi's, just local reps. I know, I know, they are getting rarer, but you still do find them occasionally (again, mostly in WH space)
-Arazel |

Roosterton
Syndicalis Immortalis
339
|
Posted - 2012.04.21 20:36:00 -
[34] - Quote
Wyte Ragnarok wrote:Arazel Chainfire wrote:Great, you have thrown together a fit that manages to neut stuff down and otherwise do nothing else. Great if you have a large gang and you are a dedicated neuter. Sadly however, if you are flying in a small gang, every bit of dps matters. Which is why you would bring a domi.
-Arazel Well if you're flying as part of a small gang then you normally want speed and agility. Dominix isn't exactly the best for this. So get a Curse, if flying in a small gang. And I read small gang as 3-6 people (including yourself). So it's likely going to be Cruiser/BC, because of aforementioned speed/agility.
Not all small gangs are identical to the ones you may fly with.
A neut Domi is perfectly viable in a variety of situations. Solo ganking a stupid belt ratter, station games, etc. |
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