
Cyberman Mastermind
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Posted - 2009.01.27 12:11:00 -
[2]
Quote: A hulk won't be killed by highsec rats, a bit of a tank makes it practically immune to suicide ganks since that got nerfed,
I'm not sure on this. The basic hulk tank isn't that great, unless you see a faction shield booster as standard.
Quote: a secure can can't be flipped,
Well, yes, but there really is no reason to use one unless you've got a hauler.
Quote: and in a NPC corp you can't be war decced.
Restrict the bigger container to player-corps only.
Quote: By rights, that near total safety should mean that it's the least profitable way to do it, or at the very least is much less profitable than riskier methods.
Well, it is.
Quote: Bringing it back to industry, to maximise profit when mining, you maximise yield. To maximise yield in your hulk, that means taking a hit to cargo capacity, which means you have to use some form of outboard storage.
Unless I'm jetcan-mining, I AM sacrificing yield and efficiency. There is no way to win, only to lose. Either max storage and less immediate yield, or more immediate yield with less storage and thus less efficiency.
Any way you turn it, you are losing money if you're alone. And if you aren't - you're still losing, because you'll have to split the profit.
Quote: Secure cans minimise the risk (in fact they pretty much negate it), so they should be at a significant reward hit. Right now this is the case, and that's exactly as it should be.
Right now, secure cans are absolutey useless to a miner who's using a barge. It's like fitting a civilian gatling gun because you don't have enough powergrid for a real weapon. It looks like a gun and would do damage, but in reality you can't use it for anything.
If you're worried that a bigger container might be too much of a advantage, give it some penalties. Like, as I said before, only for player-corps to remove NPC-safety. Or give it less structure than normal GSCs, so they might be destroyed with enough effort. If need be, what if they burned starbase charters? They'd at least get more useful with that.
Mining as it is now will only attract more and more macros and afk-miners who sign up a dozen accounts to be somewhat efficiently. While nice for CCP, I don't think it'll be any good for the game. |