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Chris Austin
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Posted - 2009.01.25 21:28:00 -
[1]
I just wanted to bring this up since i hadn't heard about it in any of the walking in stations videos i've watched or dev blogs ive read.
I think once walking in stations is made, player should be able to make and own casinos. I see no reason why they shouldn't be able to, right now i know they plan on having the "conquer the sqaures" game in there and one can place bets however i dont think that is the best game for a profitable casino to have, now i suggest they put in black jack, baccarat, craps, poker, slot machines and other casino type venues into walking in stations.
Again, i repeat, i can't think of any reason they wouldnt put these games into eve online. I think they should definately be a part of the game, and they would enhance the walking in stations experience.
And of course they should be player run, just like anything. |

Scurvy Pestilential
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Posted - 2009.01.25 21:47:00 -
[2]
Originally by: Chris Austin I just wanted to bring this up since i hadn't heard about it in any of the walking in stations videos i've watched or dev blogs ive read.
I think once walking in stations is made, player should be able to make and own casinos. I see no reason why they shouldn't be able to, right now i know they plan on having the "conquer the sqaures" game in there and one can place bets however i dont think that is the best game for a profitable casino to have, now i suggest they put in black jack, baccarat, craps, poker, slot machines and other casino type venues into walking in stations.
Again, i repeat, i can't think of any reason they wouldnt put these games into eve online. I think they should definately be a part of the game, and they would enhance the walking in stations experience.
And of course they should be player run, just like anything.
I suggested this months ago, I'm sure I wasn't the first either. Casinos should be in and limited to low-sec. Running a Casino should lower your sec status too. The idea being that Casinos aren't tolerated in Empire, but Concord turn a blind eye to them in Low and Null sec |

Chris Austin
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Posted - 2009.01.26 00:36:00 -
[3]
Im glad there is someone else who agrees with me, though i don't see why they should only be allowed in low sec. Im also interested to know what kind of reply your suggestion about casinos got.
p.s. people please respond to this topic because i think this really needs to be brought to ccp's attention. I mean just imagine the possibilities. |

Chris Austin
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Posted - 2009.01.26 03:23:00 -
[4]
Id have to agree, putting in those types of games would be a good idea. Especially considering eve online is supposed to be a game where the player gets a lot of options, theres no reason why people should have to play only one game, or have only one type of game to bet on. |

Rolly Polly
20th Legion
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Posted - 2009.01.26 03:23:00 -
[5]
I'm under the impression there's a couple of games which you can gamble allready planned with ambulation or as an adition to it at a later date whenever they release it. |

Chris Austin
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Posted - 2009.01.26 03:28:00 -
[6]
Edited by: Chris Austin on 26/01/2009 03:30:04 its true they will have a game where you can gamble? but my point is. 1) why only 1 game? 2) Why not have some other fun games in there 3) like i said before, there seems to me only upside in putting in these types of games. and allowing casino type establishments to be made.
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Kitsumi
Minmatar
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Posted - 2009.01.26 03:45:00 -
[7]
Not that I am opposed to gambling in general (I /live/ in Sin City by choice, thanks) I think that is one area CCP would be best to steer clear of. Second Life had serious issues when player run gambling was pervasive. Also with offices in Atlanta as well as real-money for in-game money (even if by proxy of CCP) they might run afoul to American international gambling restrictions.
'sides, more time coding Mississippi Stud is less time coding the real game. 
Scars flown proud! |

Payne Ramsey
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Posted - 2009.01.26 16:22:00 -
[8]
Originally by: Kitsumi Not that I am opposed to gambling in general (I /live/ in Sin City by choice, thanks) I think that is one area CCP would be best to steer clear of. Second Life had serious issues when player run gambling was pervasive. Also with offices in Atlanta as well as real-money for in-game money (even if by proxy of CCP) they might run afoul to American international gambling restrictions.
'sides, more time coding Mississippi Stud is less time coding the real game. 
Actually because eve online is world wide it would fall under the WTO. And because buying and sell isk is illegal in the game ccp wouldnt have to deal with any of that either. Now im not a programmer, but im pretty sure simple casino games aren't that hard to code. |

Brand Trent
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Posted - 2009.01.26 16:53:00 -
[9]
There is already the hold'em poker games that are run through a chat channel...
Can't CCP just build in an interface that would tie in with this player run function?
IIRC, There has one or two situations (out of THOUSANDS) where the Banker defaulted and "Stole" the buy-in. If CCP were smart, they could build this interface into the game to split the rake (Via charging rent to the casino) with the banker/casino owner.
Only problem I see is that the current system allows players in 0.0 to play against players in 10.0 at the same time without moving systems... Forcing everyone to go to one place to play in the same game would not help things.
Having interfaces to the Virtual Gaming room, like a sit down Gaming Net station might do the trick. The player pays to use the interface, and that "Machine" acts as the collateral deposit instead... Well, something to consider.
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Zantei
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Posted - 2009.01.26 20:28:00 -
[10]
They've already stated that there'd be a re-skinned version of poker. |
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Chris Austin
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Posted - 2009.01.28 21:56:00 -
[11]
Its true they already plan poker. but casinos have many more games (ive listed some examples at the top).
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