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dmlol
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Posted - 2009.01.26 17:35:00 -
[1]
Say I'm running for the federation navy, I know the domi has a better tank and more drone damage, but can the navy mega make up for less tank/drone damage with the extra turrets to make a faster mission runner? I know there's no way to say it would be faster for all missions, but in a general sense, on NPCs that are kin/therm vuln would a navy mega be able to complete it faster than a dominix?
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arbalesttom
Advocates of Sin
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Posted - 2009.01.26 17:50:00 -
[2]
Edited by: arbalesttom on 26/01/2009 17:52:06 This domi will do muchos better than the navy mega in the dps department: Ps. thanks to the person who posted this fit original, cant remember who it is
High: 6x 425mm Railgun II
Medium: 1x CN X-L Shield Booster 1x CN SBA 2x CN Invul 1x Omnidirectional Tracking Computer
Low: 3x Gallente Navy Magstab 4x Dark Blood Power Diagnostic System
Rigs: 1x Sentry Damage Augmentor 2x CCC
Around 1k dps with good skills, little over 1.1k with maxed skills iirc.
Other than that, i like to use all kinds of setups for both navy mega and domi for missions. They are both sweet ships for missions, navy mega mostly against EoM and guristas, domi for anything else. ***Sig***
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dmlol
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Posted - 2009.01.26 17:58:00 -
[3]
Hmm that is a nice setup, too bad I don't have many skills in shield tanking. =/ |

Qui Shon
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Posted - 2009.01.26 18:53:00 -
[4]
Originally by: dmlol I know there's no way to say it would be faster for all missions, but in a general sense, on NPCs that are kin/therm vuln would a navy mega be able to complete it faster than a dominix?
No. Not until you get past sentry drone ranges will a Navy Mega outdps, and thus complete missions faster, then a Domi. And you don't have to shield tank it either, you can use 5-6x 350mm rails or 4-5x 425mm rails, with a single lar tank. |

arbalesttom
Advocates of Sin
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Posted - 2009.01.26 19:40:00 -
[5]
Originally by: Qui Shon Edited by: Qui Shon on 26/01/2009 19:13:09
Originally by: dmlol I know there's no way to say it would be faster for all missions, but in a general sense, on NPCs that are kin/therm vuln would a navy mega be able to complete it faster than a dominix?
No. Not until you get past sentry drone ranges will a Navy Mega outdps, and thus complete missions faster, then a Domi. And you don't have to shield tank it either, you can use 5-6x 350mm rails or 4-5x 425mm rails, with a single lar tank. It'll give a lower dps number, but if you're willing to go with minimal tank you can fit another Omni (or even three omnis, like I used to do for all but the toughest missions) meaning you get much more out of your sentries (and other drones, but sentries get the greatest benefit.) Shieldtanking the Domi is nice because of the longer range 425mm's you can fit, but it does take a bit of a budget, and squeezing that 2nd Omni on there really hurts the tank.
Oh, Tom's setup above is faulty, it's a whopping 60+ cpu over budget at drones rigging 4, and rigging 5 doesn't do anything to change that. Now, downgrading to a large booster and it makes more sense, though 2x specific + invuln (or 3x specific for Guri) is better then 2x invuln + sba, at least for all two dmg type rats.
Oh forgot to mention, you need a 3% cpu implant for it, but if you work around a bit you might find a fit that makes you able to cram everything in there. And for swapping the XL booster for a large is a good idea actually, it just gives less emergency boost but more cap stability in the long run (might be a problem with some missions though). And for people who say it doesnt have enough tank....you dont need much of a tank when your pusing out about 1k dps at 30-40km range! |

Qui Shon
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Posted - 2009.01.26 20:50:00 -
[6]
Umm. The fit you posted, at Drones Rigging 5, needs a 7,9% CPU implant, or a 9% one at Drones Rigging 4. Personally, I've never seen either of those.  |

killahh
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Posted - 2009.01.26 21:28:00 -
[7]
Here is how i see it........i run lv 4s in a regular mega over my domi all the time and it works way better:) the extra speed and damage work just as fine and if you rig and use a t2 tank you can easily tank more than a domi.....BUT a domi is a great ship to fit a snipy fit and wait 100k out and eliminate your enemy before they even reach you..........Also Do not shield tank a domi it only has 5 med slots and has way better armour tank spaces! IF you tank a domi its like your tanking a hyperion:( (WHICH a hyperion sucks at everything so never buy thoose:) |

Qui Shon
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Posted - 2009.01.26 21:46:00 -
[8]
What extra damage? Like I already said, Domi does more damage then any other Gallente ship until you go outside sentry range. Mega has better tracking, but then again, guns track worse then drones do. The problem with a gankDomi is not the DPS, it's the tank, but unlike the Kronos, the Mega shares this problem. |

Dr Sheepbringer
Gallente
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Posted - 2009.01.27 10:11:00 -
[9]
Edited by: Dr Sheepbringer on 27/01/2009 10:13:21 Edited by: Dr Sheepbringer on 27/01/2009 10:12:55 I'm just trying out new fits for my domi and i cooked up something like this in eft. Any ideas? With this T2 sentries get a nice 43km range.
[Dominix, Sentryboat] Armor Hardener II Armor Hardener II Armor Hardener II Armor Hardener II Large Armor Repairer II Damage Control II Capacitor Power Relay II
Cap Recharger II Cap Recharger II Omnidirectional Tracking Link I Omnidirectional Tracking Link I Omnidirectional Tracking Link I
Drone Link Augmentor I Modal Mega Neutron Particle Accelerator I, Antimatter Charge L Modal Mega Neutron Particle Accelerator I, Antimatter Charge L Modal Mega Neutron Particle Accelerator I, Antimatter Charge L Modal Mega Neutron Particle Accelerator I, Antimatter Charge L Small Tractor Beam I
Stop whining. |

H Lecter
Gallente The Black Rabbits The Gurlstas Associates
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Posted - 2009.01.27 10:29:00 -
[10]
Edited by: H Lecter on 27/01/2009 10:29:48
Originally by: Dr Sheepbringer Edited by: Dr Sheepbringer on 27/01/2009 10:13:21 Edited by: Dr Sheepbringer on 27/01/2009 10:12:55 I'm just trying out new fits for my domi and i cooked up something like this in eft. Any ideas? With this T2 sentries get a nice 43km range.
[Dominix, Sentryboat] Armor Hardener II Armor Hardener II Armor Hardener II Armor Hardener II Large Armor Repairer II Damage Control II Capacitor Power Relay II
Cap Recharger II Cap Recharger II Omnidirectional Tracking Link I Omnidirectional Tracking Link I Omnidirectional Tracking Link I
Drone Link Augmentor I Modal Mega Neutron Particle Accelerator I, Antimatter Charge L Modal Mega Neutron Particle Accelerator I, Antimatter Charge L Modal Mega Neutron Particle Accelerator I, Antimatter Charge L Modal Mega Neutron Particle Accelerator I, Antimatter Charge L Small Tractor Beam I
If that is a mission boat I wonder what you're doing with the blasters. When using sentry drones you have to sit still (or orbit your drones), so getting in blaster range will be rather difficult. I'd go for rails instead.
The range of your sentries should be much bigger than 43 km with 3 omnidirectional tracking links. Warden II will have their optimal at around 117 km iirc.
[EDIT - PS: sentry damage augmentor rigs are great!)
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yrknat
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Posted - 2009.01.27 10:42:00 -
[11]
[Dominix, Missions - 1LAR - 350mm guns] Large Armor Repairer II Armor Kinetic Hardener II Armor Kinetic Hardener II Armor Thermic Hardener II Armor Thermic Hardener II Magnetic Field Stabilizer II Capacitor Power Relay II
Omnidirectional Tracking Link I Omnidirectional Tracking Link I Omnidirectional Tracking Link I Cap Recharger II Cap Recharger II
Drone Link Augmentor I 350mm Prototype I Gauss Gun, Antimatter Charge L 350mm Prototype I Gauss Gun, Antimatter Charge L 350mm Prototype I Gauss Gun, Antimatter Charge L 350mm Prototype I Gauss Gun, Antimatter Charge L 350mm Prototype I Gauss Gun, Antimatter Charge L
Sentry Damage Augmentor I Capacitor Control Circuit I Capacitor Control Circuit I
Garde II x5
The Gardes have 47 + 12 range, antimatter ammo out to 45km, iridium beyond that. T1 guns since my hybrid skills are terrible. Its cap stable in game, since your never constantly shooting. Changing the cpr to pdu would prob give the grid for t2 guns, without harming the setup very much.
This works for most missions. AE, damsel require more tank
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Dr Sheepbringer
Gallente
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Posted - 2009.01.27 10:50:00 -
[12]
Originally by: H Lecter Edited by: H Lecter on 27/01/2009 10:29:48 If that is a mission boat I wonder what you're doing with the blasters. When using sentry drones you have to sit still (or orbit your drones), so getting in blaster range will be rather difficult. I'd go for rails instead.
The range of your sentries should be much bigger than 43 km with 3 omnidirectional tracking links. Warden II will have their optimal at around 117 km iirc.
[EDIT - PS: sentry damage augmentor rigs are great!)
Yeah, I know the blasters. It's mostly because the BS rats will stay alive long enough to close in on me (aka, blaster range). I either make some damage up close, or keep hammering them with rails and they still come close (rails suck, they suck so bad). Basically I'm not going into blaster range, they are coming to my blaster range. I have been running missions with rails and never anymore. I could remove all the guns, but that would just be silly to keep those high slots empty. Specially when neuts and such are useless in pve. A remote rep could be handy tho.
The reason why the sentries get a sucky range is my skill (I have none yet with sentries)and thus I was probably checking the wrong type of sentries.
How will sentries behave with rat frigs? With the omnilinks the tracking should be rather good. Stop whining. |

Atsuko Yamamoto
Caldari The Nietzian Way
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Posted - 2009.01.27 11:01:00 -
[13]
Lows: LAR II x2 DMG Ctrl II EANM II Rat specific hardeners x3
Mids: Cap Recharger IIs x5
Highs: any combo that suits you + a drone link
Rigs: 3 CCC or 2 CCC 1 aux nano
Drones: Anything you want
With decent skill this will tank just about everything a lvl 4 can throw at you. It can perma-run the 2 LARs which turns it into a tanking beast. Lot of people shield tank the domi, I don't know why, the boat performs at it's best when fitted to what it's suited for. ____________________________________ "MONKEY!!"-Gir |

Kirtan Loor
Divine Retribution Sons of Tangra
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Posted - 2009.01.27 11:20:00 -
[14]
If you want to compete with a dual armor rep tanked domi on mission time, you'll be faster because of the range of 425's. Dual armor rep domi cannot fit enough 425's due to PG reasons. Put a faction pdu(or a normal pdu +%1 implant) on a navy mega and you can fit 7x425 proto's with a dual armor rep tank.
You'll be dealing a very nice damage up to 75 km with 4x wardens and 7x425's/lead ammo.
A shield tanked domi, however, can fit 425's and will finish missions much faster than you.
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Dr Sheepbringer
Gallente
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Posted - 2009.01.27 11:43:00 -
[15]
Also, be vary about Armor repair Systems V, it can turn a dualrep domi from 50% cab stable into a 19min cap tanker. I haven't found a good dualrep that's stable without being a stupid fit when you reach repair systems V (if you want a tanking domi that is). Stop whining. |

Washell Olivaw
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Posted - 2009.01.27 12:15:00 -
[16]
Originally by: Dr Sheepbringer Also, be vary about Armor repair Systems V, it can turn a dualrep domi from 50% cab stable into a 19min cap tanker. I haven't found a good dualrep that's stable without being a stupid fit when you reach repair systems V (if you want a tanking domi that is).
I've found that a gallente rail/armorrep ship is cap stable when EFT says 7 to 8 mins. You always lose a bit of time targeting ships, reloading and/or switching ammo and such that give the cap some extra room to breathe.
Not training Armor Rep V, which allows you to tank more, because EFT tells you you're no longer cap stable is stupid, bordering on idiocy.
Originally by: Signature Everybody has a photographic memory, some people just don't have film.
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Dr Sheepbringer
Gallente
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Posted - 2009.01.27 12:35:00 -
[17]
Well I'm just saying what happened when I trained it to V.
It cycles faster and eats more cap. It does repair faster, but not fast enough to loose a rep. I'm solving that by getting a faction rep + 5%repair bonus implant + upping the aux to a T2 versio (expensive buggers). It's not as repping as a dualsetup, but more than enough.
EFT said 19min of cap and I must say it was right because i completely ran out of cap even when targeting. If the cap is over 30min then you can forget it because then the target time, reloads and such will make it cap stable, but I have yet seen a fit to be mission running cap stable that has been under 30min of cap. Stop whining. |

H Lecter
Gallente The Black Rabbits The Gurlstas Associates
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Posted - 2009.01.27 13:28:00 -
[18]
Originally by: Dr Sheepbringer How will sentries behave with rat frigs? With the omnilinks the tracking should be rather good.
When they approach from a distance they'll usually instapop. Once they are within 15 km, there's not much you can do to them, then it's Warrior II time!
The only problem I always had with those frig swarms that you get in some missions was targeting those bastards quicker than they exploded 
My opinion may or may not be shared by my alliance |

Dr Sheepbringer
Gallente
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Posted - 2009.01.27 21:33:00 -
[19]
Originally by: H Lecter
Originally by: Dr Sheepbringer How will sentries behave with rat frigs? With the omnilinks the tracking should be rather good.
When they approach from a distance they'll usually instapop. Once they are within 15 km, there's not much you can do to them, then it's Warrior II time!
The only problem I always had with those frig swarms that you get in some missions was targeting those bastards quicker than they exploded 
Yeah, I've been noticing that too. Actually the best fun was when I was helping a friend of mine (noob) with his challening lvl1-2 missions with a AF (enyo). I had full neutron blaster II fit and he just looked and "I have to get me one of those!" Target, pop, target, pop, target pop.
Well I never leave home without my warriors so that's not a problem. I just had hoped they would pop them while orbiting. No need to actually target the buggers (and not seeing your warriors go against BS...and noticing that after a while..."oh they have been shooting at that one...hmm...not even a dent in it's tank..." |
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