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David Grogan
Gallente The Motley Crew
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Posted - 2009.01.27 11:37:00 -
[1]
Edited by: David Grogan on 27/01/2009 11:38:05 i think low sec sentry guns should be more like this
0.4 = 4 sentry guns at stations 3 at gates 0.3 = 3 sentry guns at stations 2 at gates 0.2 = 2 sentry guns at stations 1 at gates 0.1 = 1 sentry gun at stations 0 at gates
this would give a more incremental danger approach to low sec
as it currently stands 0.4 is probably more dangerous than 0.0 due to most people being able to tank the 2 sentry guns there while smart bombing the gate and no risk of rat bs disrupting their gate camping if my message has spelling errors its cos i fail at typing properly :P |

Archa
Caldari Chickens with an Attitude Dark Solar Empire
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Posted - 2009.01.27 11:48:00 -
[2]
And i vote for region turrets. Amarr region = em + thermic galllente = thermic + kinetic.
And so on.
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Gonada
Priory Of The Lemon Atlas Alliance
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Posted - 2009.01.27 12:27:00 -
[3]
Originally by: Archa And i vote for region turrets. Amarr region = em + thermic galllente = thermic + kinetic.
And so on.
no, concord's way of mixing it up is fine. if you make it like that it opens it up to noobs on gatecamps mode alot more.
Please, jump into traffic
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Eva midgard
Caldari the undivided Negative Ten.
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Posted - 2009.01.27 12:31:00 -
[4]
Originally by: David Grogan Edited by: David Grogan on 27/01/2009 11:38:05 i think low sec sentry guns should be more like this
0.4 = 4 sentry guns at stations 3 at gates 0.3 = 3 sentry guns at stations 2 at gates 0.2 = 2 sentry guns at stations 1 at gates 0.1 = 1 sentry gun at stations 0 at gates
this would give a more incremental danger approach to low sec
as it currently stands 0.4 is probably more dangerous than 0.0 due to most people being able to tank the 2 sentry guns there while smart bombing the gate and no risk of rat bs disrupting their gate camping
You know nothing about eve in general it seems ,Its clear u went from empire mission runner/miner to 0.0 ratter/miner and don't have a clue about game mechanics or ship setups.
Originally by: Archa And i vote for region turrets. Amarr region = em + thermic galllente = thermic + kinetic.
And so on.
This would make no differnce i can see, omi tank is needed at gates because sometimes the targets shoot back if you have a reason why please let me know (not a flame) . . RIVUR'TAMS alt
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Daplat Mode
Caldari Mean Corp Mean Coalition
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Posted - 2009.01.27 18:44:00 -
[5]
Originally by: David Grogan Edited by: David Grogan on 27/01/2009 11:38:05 i think low sec sentry guns should be more like this
0.4 = 4 sentry guns at stations 3 at gates 0.3 = 3 sentry guns at stations 2 at gates 0.2 = 2 sentry guns at stations 1 at gates 0.1 = 1 sentry gun at stations 0 at gates
this would give a more incremental danger approach to low sec
as it currently stands 0.4 is probably more dangerous than 0.0 due to most people being able to tank the 2 sentry guns there while smart bombing the gate and no risk of rat bs disrupting their gate camping
Excuse me while I LOL a bit... Ok, now that thats out of the way let me present to you an idea. Stay in highsec. More sentries arent gonna stop us, BS rats sure as hell arent gonna do it either and if you not familiar with game mechanics enough to understand why I think you've wasted forum space with this post, just stay in highsec pls.
Better yet, dont stay in highsec, keep it coming  |
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