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SadisticSavior
Caldari
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Posted - 2009.01.29 21:18:00 -
[1]
Edited by: SadisticSavior on 29/01/2009 21:18:56
What would you consider the minimum (skills/equipment) for soloing level 4's?
I am at the point where Level 3's are so easy as to be boring. It took me a while to get here because I didnt understand the concept of what a real tank is until last year, even though I have been playing off and on since launch.
My skills are here: http://eve-sheet.com/skills/sadisticsavior
I am currently flying a Rokh (yeah, I know a Raven is better for missions) with missiles and hybrids.
Right now my schedule is such that I cant really commit time to a corp reliably. Thats why I am still soloing. You think I can solo Level 4s or should I hold off until I get into a player corp eventually?
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Helen
Viper Squad
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Posted - 2009.01.29 21:21:00 -
[2]
I'm thinking you got a bunch of skills that need training to at least level 4 before you go skilling up any more different race ships.
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SadisticSavior
Caldari
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Posted - 2009.01.29 21:26:00 -
[3]
I don't have any plans to train non-Caldari ships right now. The Amarr and Minmatar stuff was trained years ago when I started. I used a Rifter a lot during my frigate phase, but since then I've been all Caldari.
Right now, I just need to know if my skills and equipment are sufficient to be able to solo Level 4 missions.
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nether void
Caldari Shrapnel Industries
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Posted - 2009.01.29 21:47:00 -
[4]
Edited by: nether void on 29/01/2009 21:47:34 If you're going to use a Rokh as a mission ship, focus all your training efforts on guns, capacitor, and shield tank. Train up any DPS gunnery skill to 4. Train up all cap skills to 4. Train up all active shield tank skills to 4.
You could probably do them right now, but it will be very slow and you better be aligned. Make sure you pop those jammer frigs right off the bat.
Also make sure you fit a meta 4 tracking computer on there with a tracking script. --------------------
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VicturusTeSaluto
Metafarmers
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Posted - 2009.01.29 21:48:00 -
[5]
by doing level 3's in a battleship you are probably going slower than you would in a drake. Oh and all missions are boring, not just level 3's.
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Kyanzes
Amarr Viziam
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Posted - 2009.01.29 22:32:00 -
[6]
Originally by: VicturusTeSaluto by doing level 3's in a battleship you are probably going slower than you would in a drake. Oh and all missions are boring, not just level 3's.
Ofc you could always spice it up by by flying in with some small ship. Try L4s in a cruiser
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Dracthera
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Posted - 2009.01.29 23:11:00 -
[7]
Edited by: Dracthera on 29/01/2009 23:12:01
Originally by: SadisticSavior
What would you consider the minimum (skills/equipment) for soloing level 4's?
My rule of thumb is roughly 600 Defense and 400 DPS output to do L4's reasonably well (rat-specific EFT numbers of course). Yes missiles are better in general for missions than turrets, but as long as you can get to those numbers it really doesn't matter what you use. Obviously there are some trade-offs - for example you can live with less defense if you have a smaller ship that takes less damage from rat torps, or if you have a fast ship that takes less damage from rat turrets. But in your case with a Rokh you won't have either, so stick with the target numbers above. Also, you'll have to use drones on the small stuff because with turrets you won't hit much of anything close to you.
I was doing L4's well enough in my Drake with those sorts of numbers, so it's proof-positive that it's definitely solo-able. |

Karrade Krise
Galatic P0RN Starz
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Posted - 2009.01.29 23:21:00 -
[8]
A man was fatally shot earliar today.
how fatal was it?
Very...
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Vaeliel
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Posted - 2009.01.29 23:29:00 -
[9]
You should have little to no trouble ramming through level 4's in a Raven. Make sure you're aligned and read the Kill Mission Survival Guide; tank accordingly.
Get about 350 DPS and something like 450 burst tank (EFT numbers, rat specific) and go from there imo. Choose targets carefully; blow up Battlecruisers (they pop really easy), then Battleships. Use drones for everything lower. Remember that you want to reduce your incoming DPS as fast as possible so that you can burst tank easily. Make sure you are always moving; orbit a wreck at 7.5km or something if you can (it reduces the incoming dps by a surprising amount considering how slow you move). Just plan an escape route and leave if your shields start dropping below 33%.
Once you get above ~450 burst tank or so DPS is your concern. More DPS = stuff dies faster = incoming DPS is reduced faster = more money in your pocket!
Hope that helps. :D
Oh, and train Weapon Upgrades IV and put 4 Ballistic Control II's in your lows. ;)
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Dratic
Perkone
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Posted - 2009.01.30 02:21:00 -
[10]
One thing i saw that you were missing skill wise was shield compensation train that to at least lvl 3. This along with more cap skills should let you do lvl 4s. I know some people try to make the rokh tank passively like a drake just it doesn't work well enough. Personally i'd get in a raven and do a couple extra cap skills. As long as you can fit a large or x-l booster with boost amplifier and rat specific hardners you should be fine. The lows are up to you, you can put a mix of cap flux coils and ballistic controls in if you want to be sure you can sustain a tank or follow the suggestion above. So to answer the question yes you probably can just not as easily in a rokh compared to a raven.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.01.30 05:50:00 -
[11]
Originally by: Dracthera Edited by: Dracthera on 29/01/2009 23:12:01
Originally by: SadisticSavior
What would you consider the minimum (skills/equipment) for soloing level 4's?
My rule of thumb is roughly 600 Defense and 400 DPS output to do L4's reasonably well (rat-specific EFT numbers of course). Yes missiles are better in general for missions than turrets, but as long as you can get to those numbers it really doesn't matter what you use. Obviously there are some trade-offs - for example you can live with less defense if you have a smaller ship that takes less damage from rat torps, or if you have a fast ship that takes less damage from rat turrets. But in your case with a Rokh you won't have either, so stick with the target numbers above. Also, you'll have to use drones on the small stuff because with turrets you won't hit much of anything close to you.
I was doing L4's well enough in my Drake with those sorts of numbers, so it's proof-positive that it's definitely solo-able.
well that will work, but I would rather have 600dps and 400tank, and a bit of knowledge about the missions. |

Sader Rykane
Amarr Midnight Enterprises
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Posted - 2009.01.30 06:05:00 -
[12]
http://www.eve-search.com/thread/931768/page/1#15
http://www.eve-search.com/thread/972396/page/1#20
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joan arcangel
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Posted - 2009.01.30 06:29:00 -
[13]
Originally by: SadisticSavior Edited by: SadisticSavior on 29/01/2009 21:18:56
What would you consider the minimum (skills/equipment) for soloing level 4's?
You need to up your misile skills and sheild skills and cap skills more drone skills
those 1-5% extra per skill can be the difference between not solo'ing and solo'ing missions
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.01.30 09:02:00 -
[14]
How solo:able are L4s? Entirely.
Get a BC or larger, or even a Cruiser or larger if you're going for a T2 ship. Slap a T2 tank on it and Meta-3 or better weaponry. Train the weapon support skills to lvl IV. Train the tanking skills to lvl IV (goes with gettin T2 equipment). Train drones so you can field a full set of lights, mediums and heavies. Tran your cap skills until you hair falls out. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Steve Celeste
Caldari Paxton Industries
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Posted - 2009.01.30 10:35:00 -
[15]
Originally by: Dratic Edited by: Dratic on 30/01/2009 02:48:47 One thing i saw that you were missing skill wise was shield compensation train that to at least lvl 3.
The entertainment never stops on the forums 
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Vargrh
Gallente Quasar Fleet
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Posted - 2009.01.30 11:09:00 -
[16]
Edited by: Vargrh on 30/01/2009 11:09:38 Level 4 Missions are easy to solo if you have a comeasurate level of skillpoints, essentially if you can fly a BC, Hac or BS with good skills (or alternatively if you can fly a basic raven with cruise and a shield tank)you can do level 4 missions with ease. If I remember correctly the only thing that causes you to die is if you get a server lag and your client freezes as a result, your modules dont work but the NPC continues to damage you... not nice. As long as you fit the correct hardeners for the damage type of the NPC rat on the specific mission, level 4 should be a breeze. Been a long time since I did one thou, so things 'may' have changed. |

Brian Kith
Playboy Enterprises Dark Taboo
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Posted - 2009.01.30 14:27:00 -
[17]
Sell the Rokh, buy a Raven. There really isn't any excuse for not doing it, if your goal is to solo L4's. If you're really determined, buy a CNR instead.
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SadisticSavior
Caldari
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Posted - 2009.01.30 16:45:00 -
[18]
Edited by: SadisticSavior on 30/01/2009 16:47:22
Quote: You could probably do them right now, but it will be very slow and you better be aligned. Make sure you pop those jammer frigs right off the bat.
Yeah, I think I am gonna try this weekend. Mostly I just want to do different missions and fight bigger ships. Not to get money faster.
Is there any way to counter NPC jamming at all? All the ECCM stuff seems to be for PvP only.
Quote: If you're going to use a Rokh as a mission ship, focus all your training efforts on guns, capacitor, and shield tank. Train up any DPS gunnery skill to 4. Train up all cap skills to 4. Train up all active shield tank skills to 4.
Right now I am doing a hybrid active/passive shield tank. 2 Large Extender IIs, 2 Invulnerability Field II's, a Target painter (forget which one, but not the generic one...it is tech 1 though) and a Large Shield Booster II. I also have a shield rig installed (forget the name...the one that increases total capacity...it is tech 1)
In the low slots I have 3 Type D power Diagnostic systems, a Damage control, and Ballistic Control System 1 (don't have the skills for II yet).
Quote: One thing i saw that you were missing skill wise was shield compensation train that to at least lvl 3.
Good advice. I will start with Shield compensation and go from there.
Quote: My rule of thumb is roughly 600 Defense and 400 DPS output to do L4's reasonably well (rat-specific EFT numbers of course).
Is there any way for me to determine the actual damage I am doing? I can see the text after each hit, but it doesn't always come up. Is there some place where all the damage I am doing/taking is logged?
Quote: Also, you'll have to use drones on the small stuff because with turrets you won't hit much of anything close to you.
Yeah, I have those. The Rokh has a 50m3 drone bay...enough for 10 light drones. Right now I am using Hobgoblin IIs.
Quote: Make sure you are always moving; orbit a wreck at 7.5km or something if you can (it reduces the incoming dps by a surprising amount considering how slow you move).
I haven't been doing that because I figured my signature radius was so large it wouldn't make a difference. I will try it next time though.
Quote: Oh, and train Weapon Upgrades IV and put 4 Ballistic Control II's in your lows. ;)
Yeah, I've been getting that advice a lot. Thats on my list to do within the next week.
Quote: Slap a T2 tank on it and Meta-3 or better weaponry.
What is "meta 3"?
Thanks for the skills advice everyone.
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Brand Trent
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Posted - 2009.01.30 16:58:00 -
[19]
Edited by: Brand Trent on 30/01/2009 17:03:06 Just a few additional thoughts,
I know nothing about the Rokh. But starting lvl4s I would recommend just asking those you know in game about the relative difficulty. Also most of the Mission guides will give very useful info and ship recommendations.
Enemies Abound, Worlds Collide, and a few of the other "Tough" lvl4s would probably pop you even with the walkthroughs. So for now I would think seriously about any of the missions that give you 6 hours to complete them for the bonus, UNTIL you are more comfortable in the Lvl4s.
Meta - x is the relative pecking order of the item in the group, Meta 1 is the basic item requiring minimal skill Meta - 14 is what an Officer Item would rank in a group of Missile launchers.
Select an item like a gun, right click for info, then at the bottom of the attributes page click on Compare items. One of the items to compare is Meta. Check that box and then sort the results based on Meta value. This is a great way to find a balance between where you are and what you want (and what you can afford).
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Dracthera
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Posted - 2009.01.30 17:06:00 -
[20]
Originally by: SadisticSavior
Is there any way to counter NPC jamming at all? All the ECCM stuff seems to be for PvP only.
Nope. There's a chance that your natural ship jamming resists will counter an ECM every now and then, but aside from that there's not much you can do about rat jamming as far as I know.
Originally by: SadisticSavior
Is there any way for me to determine the actual damage I am doing? I can see the text after each hit, but it doesn't always come up. Is there some place where all the damage I am doing/taking is logged?
Yes, in your log. Click on Accessories and bring up your Log to see exactly how much damage you're doing with each hit, and how much you may be missing.
Originally by: SadisticSavior
What is "meta 3"?
It describes the quality of an item. If you Show Info for an item, it'll list the Meta number (at the bottom I think). The higher the Meta, the better quality an item of that class is. Higher Meta items are likely to give you increased performance, decreased usage cost, or both. 'Named', faction, officer mods for example have high Meta numbers.
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SadisticSavior
Caldari
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Posted - 2009.01.30 17:43:00 -
[21]
Edited by: SadisticSavior on 30/01/2009 17:43:10
Quote: Meta - x is the relative pecking order of the item in the group, Meta 1 is the basic item requiring minimal skill Meta - 14 is what an Officer Item would rank in a group of Missile launchers.
Select an item like a gun, right click for info, then at the bottom of the attributes page click on Compare items. One of the items to compare is Meta. Check that box and then sort the results based on Meta value. This is a great way to find a balance between where you are and what you want (and what you can afford).
Quote: It describes the quality of an item. If you Show Info for an item, it'll list the Meta number (at the bottom I think). The higher the Meta, the better quality an item of that class is. Higher Meta items are likely to give you increased performance, decreased usage cost, or both. 'Named', faction, officer mods for example have high Meta numbers.
Thank you, that is good to know. That term is new to me. I'll try accessing those comparisons tonight and see where I'm at hardware-wise.
Quote: Yes, in your log. Click on Accessories and bring up your Log to see exactly how much damage you're doing with each hit, and how much you may be missing.
Thanks again. Never used the Log button on the main panel before.
The Rokh has a bonus to large hybrid range...is this Rails, Blasters or both?
To everyone: Thanks for the advice. I do know Ravens are more ideal for missions. I use a Rokh because I like the way it looks, and I like having turrets. My skills currently favor missiles, but I am going to be moving to turrets because I find missiles boring. So I'm not getting a Raven, even if it means I have to wait longer to solo Level 4 missions. Most of the missiles I use are Heavy anyway, and Ravens only give bonuses to Cruise/Torp/seige. Also, I am shield tanking and the Rokh gives a bonus to shield resistance. The Raven doesnt.
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Dracthera
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Posted - 2009.01.30 17:49:00 -
[22]
Originally by: SadisticSavior
The Rokh has a bonus to large hybrid range...is this Rails, Blasters or both?
Don't know for sure, but both Rails and Blasters are listed a hybrids, so unless the Rokh description is really specific to rails, I imagine the bonus applies to both.
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Niko Takahashi
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Posted - 2009.01.30 18:00:00 -
[23]
Well you can do missions in a rokh but it will be slower than in raven. That said it perfectly fine ship for missions if you keep some things in mind.
Rokh is not drake so shield extenders are not the way to go. Use active tank all the way Since Rokh has no tracking bonus one slot in mid should be tracking computer. Toss out the target painter that one is for missiles tracking is more important than signature radius for guns. You should fit at least 2 hybrid dmg mods magnetic field something t2s Fit either 3 ccc rigs or 2 of them and one that lowers power consuption of shield booster. Fit XL shield booster with shield boost amplyfier, but dont run it all the time let shield go down to bout 40 % then boost till you hit bout 80 and stop to regeneate cap. Drone skills are important for killing firgs that get close to you so drones 5 drone interfacing 4 and socut and combat skills at 4
And as far as meta levels use best named guns for hybrids that would be prototype gauss cannons I think 350 mm rails would be good starts have better tracking and dont mix guns.
Shield hardeners use mission specific active example guristas you would go 2 active Kinetic t2s and one thermal. or 1 of each if you just use 2 slots serpentis would be more thermal less kinetic. |

Dr Beeker
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Posted - 2009.01.30 19:02:00 -
[24]
Yet another thought..
You mentioned you had Heavy Missile skills.
You COULD always load up and do Lvl 4s in a Drake. Cheap and solid for Lvl 4 missions, in fact some players swear by them.
It really all depends what your goals are...
If you want to crank out the LP you can focus on Blitzing missions and skill accordingly, if you loot/salvage -everything- then there are other things to consider.
But one thing to consider is the profitability of running the missions, the longer it takes... you know the rest.
I solo level 4s in a CNR, while at the same time I'm running an alt along side looting and salvaging, plenty to do and never get bored, so in that case I need safe and predictable, not edge of my seat fights.
Fortunately EVE allows you to craft your experience to what you want it to be. 
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nether void
Caldari Shrapnel Industries
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Posted - 2009.01.30 19:59:00 -
[25]
Edited by: nether void on 30/01/2009 20:02:02 Edited by: nether void on 30/01/2009 20:01:43 Edited by: nether void on 30/01/2009 19:59:37 Also there are a couple of skills in gunnery that will help you track smaller ships. Get those to 3 at least. Mine are 4 right now (I used to mission in a Rokh).
Don't use anything but rails on a Rokh. You get a bonus on rails only. (some missions you can use blasters, but only if all ships are close all the time [within 25-30k], else just stick with rails) Also, you want your low slot damage/ROF mods to help on all your weapons, so stick with guns OR missiles, never both.
Go all the way active tank. I recommend cap recharger mods and rigs. You will need the cap to run that booster. Mess around in EFT until you get the best tank there. The first number is sustainable tanked DPS (for active tanks this is what you can do over time, considering how fast your cap runs out). The second (higher) number is your boost tankable DPS (when you're booster is active). I was doing every mission perfectly with about 400/550 on my tankable DPS in the Rokh. Cap lasted 2 min or something similar.
My tank set up was:
2 x T2 rat specific hardeners 2 x T2 cap rechargers 1 x T2 XL booster (no amp - cap recharger gave better sustained tank)
2/3 x T2 Power Diag Syst (use 3 when you're skills are low - 2 when you are ready to add more DPS)
3 x CCC I rig (cap recharger)
Always remember to align, so you can warp out if you know you can't tank the aggro. Try and pop the scram frigs when they're on the approach. Their transversal speed should be very low since they're coming right at you. Next pop battlecruisers. Takes down a lot of DPS for the effort. Then battleships, as your light/med drones work on frigs and cruisers. With the meta 4 tracking computer and tracking script, you should be able to hit cruisers. If you can't, move in the exact same direction they are to cut transversal speed. |

Mara Rinn
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Posted - 2009.01.31 00:49:00 -
[26]
All level 4 missions are soloable in a Drake. You will need some advanced training in missile operations - I'm managing fine with T2 heavy missile launchers and level 4 in just about everything else in the Missile Operations tree.
I do have a Dominix alt to help out when I have a spare computer, but I can actually solo the missions if I have the time. |

Daveion Steel
Blades of Fire
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Posted - 2009.02.01 13:28:00 -
[27]
You sir are lacking Focus.
Buy it and train it, it will take very little time to get to level 3 and you will gain that time back very soon. Level 4 will not take more than a few days and you will gain 3 to 4 willpower altribute points respectively.
Ohhh, and resists skills are great for --> Passive <--- tanks (think Drake) and absolutely no good to you what so ever for active tanks (think Raven), so you could save yourself a little time by FOCUSing on one or the other now and if you choose to train for the active tank you could easily come back to passive resists later.
Other than that advise, I think most of the other answers have it covered.
D...
Pass that Ammerfore mate, Whats an ammerfore, its for banging in nails you bl**dy d**kfa. Whats a d**kfa? Omfg
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.02.01 13:42:00 -
[28]
Originally by: nether void Don't use anything but rails on a Rokh. You get a bonus on rails only.
Weeeeell… This isn't entirely true. The Rokh gets a range bonus to large hybrids — blasters and rails alike. It's just that people tend to like the combination of long-range rails and range bonus on top of that (especially since relatively few ships will fly at the range of a range-boosted large blaster — at least few ships of the size those blasters can hit). |

Tasko Pal
Heron Corporation
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Posted - 2009.02.01 21:35:00 -
[29]
Originally by: Niko Takahashi
Since Rokh has no tracking bonus one slot in mid should be tracking computer. Toss out the target painter that one is for missiles tracking is more important than signature radius for guns.
The target painter helps somewhat with tracking and falloff as well. It is easier to track larger targets than small ones. I don't think it is nowhere as effective in tracking as a tracking computer, but if you're sniping things at optimal, you don't need tracking that badly.
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SadisticSavior
Caldari
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Posted - 2009.02.02 16:37:00 -
[30]
Edited by: SadisticSavior on 02/02/2009 16:37:05
I tried a tracking computer too...even with two of them I noticed hardly any difference. My understanding is that at least with the Target Painter, it will help my missiles and drones hit too. A tracking computer only helps with turrets (and apparently not that much).
The suggestion of mounting an XL shield booster was a good one...I keep forgetting that I don't necessarily need to be limited to modules made for my class of ship. I bought one and it is working out great.
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