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Johnathan Roark
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Posted - 2004.08.02 07:58:00 -
[1]
When looking through hangers of hundreds of blueprints, it can be very confusing to tell copies from originals and tech 2 blueprints from tech 1. My suggestion is to put the tech 2 flag in the corner like the actual equipment and to put a flag in the other corner indicating if it is a copy. Something indicating if a blueprint copy has no runs left would also be welcome but not a priority. ------------------------------------- Quantum Industries
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Johnathan Roark
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Posted - 2004.08.02 07:58:00 -
[2]
When looking through hangers of hundreds of blueprints, it can be very confusing to tell copies from originals and tech 2 blueprints from tech 1. My suggestion is to put the tech 2 flag in the corner like the actual equipment and to put a flag in the other corner indicating if it is a copy. Something indicating if a blueprint copy has no runs left would also be welcome but not a priority. ------------------------------------- Quantum Industries
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Jeytu
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Posted - 2004.08.02 17:23:00 -
[3]
Edited by: Jeytu on 02/08/2004 17:31:24 Great Idea! A flag in one corner telling whether its Tech 1 or Tech 2, another flag to say if its a copy,infinite run, or original. Not sure how much coding would have to go in to display on blueprint for copies remaining though.
I had posted this a short while back
http://oldforums.eveonline.com/?a=topic&threadID=97716
Still a great idea!! Thanks, Jeytu ( Light your engines, lock your lasers, catch me if you can! )
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Jeytu
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Posted - 2004.08.02 17:23:00 -
[4]
Edited by: Jeytu on 02/08/2004 17:31:24 Great Idea! A flag in one corner telling whether its Tech 1 or Tech 2, another flag to say if its a copy,infinite run, or original. Not sure how much coding would have to go in to display on blueprint for copies remaining though.
I had posted this a short while back
http://oldforums.eveonline.com/?a=topic&threadID=97716
Still a great idea!! Thanks, Jeytu ( Light your engines, lock your lasers, catch me if you can! )
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Odaroff
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Posted - 2004.08.02 18:13:00 -
[5]
Copies with no runs left should disappear, as the factory AI sees that they are no longer useful and throws them out.
Alternately, colour BPOs blue, unlimited BPCs white, limited-run BPCs green and exhausted (0-run) BPCs red (red for danger!).
And that tech II corner-tag is a good idea.
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Odaroff
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Posted - 2004.08.02 18:13:00 -
[6]
Copies with no runs left should disappear, as the factory AI sees that they are no longer useful and throws them out.
Alternately, colour BPOs blue, unlimited BPCs white, limited-run BPCs green and exhausted (0-run) BPCs red (red for danger!).
And that tech II corner-tag is a good idea.
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