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bff Jill
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Posted - 2009.02.04 19:42:00 -
[31]
because 'getting your ship exploded by concord' is a 'profession' in eve 
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RedSplat
Heretic Army
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Posted - 2009.02.04 19:42:00 -
[32]
Edited by: RedSplat on 04/02/2009 19:44:54
Originally by: Omarvelous
Here's the threadnought you asked for
ALLOW ME INTO HIGH SEC!!!
Grab some popcorn.
Thats the reason I didn't post the OP elsewhere 
Originally by: bff Jill because 'getting your ship exploded by concord' is a 'profession' in eve 
Its a consequence of a profession. Just like warping into a Mission to salvage it and finding it bare except for a can informing you Suddenly Ninjas called, or logging in to find someone has undercut all your market orders are consequences of other players chosen roles in EVE.
Not really a troll |

Captain Pompous
Is Right Even When He's Wrong So Deal With It
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Posted - 2009.02.04 21:49:00 -
[33]
pirate-type tears are the most delicious of them all, as they are DOUBLY concentrated with those of the carebears  --------------------------------------------
Yes, my name is Pompous. Yes, this has been designed for maximum deliberate effect. Well done for pointing that out. Well done you. |

Lana Torrin
Minmatar Republic Military School
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Posted - 2009.02.05 00:01:00 -
[34]
Originally by: RedSplat Its a consequence of a profession. Just like warping into a Mission to salvage it and finding it bare except for a can informing you Suddenly Ninjas called, or logging in to find someone has undercut all your market orders are consequences of other players chosen roles in EVE.
I think that's the point though. There will so be no risk to balance out the massive profit of moving expensive modules through highsec in a shuttle. If there is no consequence to then, then why should people who choose to shoot people in lowsec (where its sort of allowed) be blocked from entering highsec.
I guess the easy solution to all of this is to disable guns in highsec and let everyone in, thus killing the game once and for all.
Originally by: Soporo This thread is obviously about hawt EVE sex. That is all.
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Dirk Magnum
Royal Hiigaran Navy
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Posted - 2009.02.05 00:32:00 -
[35]
Edited by: Dirk Magnum on 05/02/2009 00:32:54 I've never been opposed to the removal of suicide ganking insurance, and I've always disliked neutral alts who collect suicide gank loot, so I'm not really miffed about those things being addressed.
It doesn't sound like suicide ganking is going to be made any more difficult apart from the loss of insurance.
Does it really take hundreds of millions of ISK worth of ships to suicide an industrial ******edly moving a load of faction modules and implants? Last I heard a gank Brutix or two will still do the job. Even with insurance removed it won't be seriously affecting the total profits of suicide gankers when they find a target like that. I'll grant you that while making it 100% safe to move Freighters, let alone anything else, through high sec by making it impossible to bring enough uninsurable Battleships to withstand CONCORD long enough to achieve the gank is moronic, it doesn't look like that's going to be the case according to the link... yet. |

Nexus Kinnon
Genos Occidere
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Posted - 2009.02.05 00:33:00 -
[36]
Wait, what? Discussion in C&P?  Paging Matrix Skye. |

White Chasm
Caldari Blood In Blood Out
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Posted - 2009.02.05 00:39:00 -
[37]
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Lana Torrin
Minmatar Republic Military School
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Posted - 2009.02.05 00:44:00 -
[38]
I have an idea on how to fix this. Its a good one so pay attention (I stole it all from other people so you know its good!)
- No insurance for concordicans (it was always dumb) - Concord placed bounty on persons head (see below for the fix to podding yourself with an alt) - Transferable and sellable kill rights! - Concord placed bounties can only be picked up by people with kill rights to that person.
This would both 'fix' the issue (allowing the carebare in question to get revenge or make some isk back) AND promote a new type of profession (bounty hunter). |

Dirk Magnum
Royal Hiigaran Navy
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Posted - 2009.02.05 00:51:00 -
[39]
Edited by: Dirk Magnum on 05/02/2009 00:51:37
Originally by: Lana Torrin - No insurance for concordicans (it was always dumb) - Concord placed bounty on persons head (see below for the fix to podding yourself with an alt) - Transferable and sellable kill rights! - Concord placed bounties can only be picked up by people with kill rights to that person.
Unless you attack your own alt in High Sec with a newb ship to receive a CONCORD bounty, gather bounties until desired amount is reached, and then pod yourself with the alt that has the kill rights.
My personal solution to the issue is to destroy all alts, permanently ban everyone who complains, and pretend like there were never alts in the game to begin with.  |

Lana Torrin
Minmatar Republic Military School
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Posted - 2009.02.05 00:56:00 -
[40]
Originally by: Dirk Magnum Edited by: Dirk Magnum on 05/02/2009 00:51:37
Originally by: Lana Torrin - No insurance for concordicans (it was always dumb) - Concord placed bounty on persons head (see below for the fix to podding yourself with an alt) - Transferable and sellable kill rights! - Concord placed bounties can only be picked up by people with kill rights to that person.
Unless you attack your own alt in High Sec with a newb ship to receive a CONCORD bounty, gather bounties until desired amount is reached, and then pod yourself with the alt that has the kill rights.
My personal solution to the issue is to destroy all alts, permanently ban everyone who complains, and pretend like there were never alts in the game to begin with. 
TBH your never going to stop people from claiming their own bounties with alts and trying will just make you go insane, but the harder you make it the less likely they are to bother.
Banning alts doesn't fix the problem because many people have 2 or 3 accounts (and I for one will claim one is mine and one is my bf's) |

Alexia Xias
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Posted - 2009.02.05 02:16:00 -
[41]
Edited by: Alexia Xias on 05/02/2009 02:20:13 Edited by: Alexia Xias on 05/02/2009 02:16:39
Originally by: RedSplat Edited by: RedSplat on 04/02/2009 19:08:42 CSM minutes just in....
So, apparently suicide ganking as a -10 is going to be nerfed.
Read this
and this
CSM transcript here.
tl;dr CCP wants highsec to be even safer than it is and is prepared to make suicide ganking so painful to the wallet that no-one will want to do so.
No surprise that an overhaul of the Empire wardec system, invulnerable NPC corps and corp hopping wasn't discussed. 
Fake Edit: No prize for the fella that guesses whom in the CSM tabled the issue.
Real Edit: Reading the thread rather than just the OP stops a kitten from dying alone and unloved each time you do it.
Edit: Removed ranting. Eva, please.... go and play a game more suited to your play style rather than trying to change EvE to fit *your* ideals.
Edit: This is not an edit, it's actually my signature. Did you see what I did there? |

Lana Torrin
Minmatar Republic Military School
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Posted - 2009.02.05 02:25:00 -
[42]
awww.. put the ranting back in. People love it!
Originally by: Soporo This thread is obviously about hawt EVE sex. That is all.
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Rothgar Detris
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Posted - 2009.02.05 07:02:00 -
[43]
There is a simple 2 step process to stop most(95%) Hi-Sec ganking/griefing WITHOUT needing to resort to pod-killing said criminals:
A). Do not pay insurance to those podded by CONCORD.
B). CONCORD picks up all loot from scene and sells at average Region rate and returns money back to (victim-ships) owners.
This would prevent all but the most hard-core suicide bomers from carrying it out, as it would prevent ANY profit from said gank, nuetral standing by or not. Thios would make it a TRUE consequnce, Since driminal would lose ship, insurance, and loot, plus sec-standing. Victims recieve most of the money back from their loss.
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Cadaemon
Return To Sender
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Posted - 2009.02.05 07:44:00 -
[44]
Originally by: Rothgar Detris There is a simple 2 step process to stop most(95%) Hi-Sec ganking/griefing WITHOUT needing to resort to pod-killing said criminals:
A). Do not pay insurance to those podded by CONCORD.
B). CONCORD picks up all loot from scene and sells at average Region rate and returns money back to (victim-ships) owners.
This would prevent all but the most hard-core suicide bomers from carrying it out, as it would prevent ANY profit from said gank, nuetral standing by or not. Thios would make it a TRUE consequnce, Since driminal would lose ship, insurance, and loot, plus sec-standing. Victims recieve most of the money back from their loss.
What game are you playing because it sure isn't EVE? 'Victims receive most of the money back from Concord for their loss?' Really? Are you actually serious? I know! Next let's make it so when you get blown up you just re-spawn at something like a... graveyard! And when you re-spawn you have your ship and all your shiny modules with you intact!
Please:
A) Pour Gasoline on yourself (in-game)
B) Light a match (in-game)
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Neo Rainhart
Bandiittisektori
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Posted - 2009.02.05 11:16:00 -
[45]
Some of the posts in this thread suck so much that the vacuum is felt all the way up in scandinavia |

State Security
Caldari
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Posted - 2009.02.05 14:54:00 -
[46]
A few of you are mixing things up here so I'm going to try and explain it to you in the most simple way I can.
"Risk vs. Rewards" and "Action vs. Consequence", stop swapping them around.
Risk: A -10 player going into Empire to kamakazii attack may be killed at the Gate or by other players. Rewards: A player takes the chance that by kamakazi killing a Hauler he will get items dropped by the wreck.
Action: A player kamakazii kills a Hauler Consequence: He now has -10 and is not given Insurance because this was unlawfull to do.
Your outlaws, criminals, the "Bad Guys", you chose to be this, it wasn't forced on you. Now you'll have to grind Rats and raise security so you can come back to Empire and do it again
Next, some are failing utterly in understanding it from the other point of view, ie; The Hauler
Action: He has good Security Standing in Empire Consequence: He can Auto-Pilot with some degree of safty.
It's not your job to enforce anything in this game, thats CCPs. They want to stop AFK Miners, more deadly Rats, maybe a warp scram on at least one in every spawn to hold bot-miners. But it's not YOUR job to do this and claiming it's so is fooling no one, your in it for killing unarmed merchant haulers to make ISK.
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Lord Makk
Trust Doesn't Rust Ushra'Khan
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Posted - 2009.02.05 18:29:00 -
[47]
Lower Highsec rewards to 1/4 of current level.
Then they can make hisec as safe as they want since nobody wanna live there anymore. |

Chomin H'ak
Integrated Takeovers
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Posted - 2009.02.05 18:49:00 -
[48]
Originally by: Nexus Kinnon Wait, what? Discussion in C&P?  Paging Matrix Skye.
Sorry, Nexus, this isn't a discussion.
This is lazy people from both sides of the fence whining. *yawn* |

Captain Pompous
Is Right Even When He's Wrong So Deal With It
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Posted - 2009.02.05 18:51:00 -
[49]
Originally by: Neo Rainhart Some of the posts in this thread suck so much that the vacuum is felt all the way up in scandinavia
are you talking about the line of swedish *****-pumps, yes I think you are  |

Rothgar Detris
|
Posted - 2009.02.05 18:53:00 -
[50]
Originally by: Cadaemon
Originally by: Rothgar Detris There is a simple 2 step process to stop most(95%) Hi-Sec ganking/griefing WITHOUT needing to resort to pod-killing said criminals:
A). Do not pay insurance to those podded by CONCORD.
B). CONCORD picks up all loot from scene and sells at average Region rate and returns money back to (victim-ships) owners.
This would prevent all but the most hard-core suicide bomers from carrying it out, as it would prevent ANY profit from said gank, nuetral standing by or not. Thios would make it a TRUE consequnce, Since driminal would lose ship, insurance, and loot, plus sec-standing. Victims recieve most of the money back from their loss.
What game are you playing because it sure isn't EVE? 'Victims receive most of the money back from Concord for their loss?' Really? Are you actually serious? I know! Next let's make it so when you get blown up you just re-spawn at something like a... graveyard! And when you re-spawn you have your ship and all your shiny modules with you intact!
Please:
A) Pour Gasoline on yourself (in-game)
B) Light a match (in-game)
Ohh.. did I touch a nerve? We are talking HI-SEC, not low or null. What I suggest ISN'T totally out of line. Both the consequences and punishment are measured and don't involve any EXTRAORDINARY measures, like pod-killing all criminals in hi-sec. I would also be willing to accept a "sliding scale" so that a 0.5 sec victim would receive much less of their money from the loot than someone in 1.0. Thus balancing the risk vs. reward feature that everyone CLAIMS to want. But the main part is: take any chance of possible financial reward for the suicider, and it will mostly stop.
P.S. I obviously DO play this game. And my pixels aren't very flammable..  |

Chomin H'ak
Integrated Takeovers
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Posted - 2009.02.05 18:55:00 -
[51]
Originally by: Lana Torrin
Originally by: Dirk Magnum Edited by: Dirk Magnum on 05/02/2009 00:51:37
Originally by: Lana Torrin - No insurance for concordicans (it was always dumb) - Concord placed bounty on persons head (see below for the fix to podding yourself with an alt) - Transferable and sellable kill rights! - Concord placed bounties can only be picked up by people with kill rights to that person.
Unless you attack your own alt in High Sec with a newb ship to receive a CONCORD bounty, gather bounties until desired amount is reached, and then pod yourself with the alt that has the kill rights.
My personal solution to the issue is to destroy all alts, permanently ban everyone who complains, and pretend like there were never alts in the game to begin with. 
TBH your never going to stop people from claiming their own bounties with alts and trying will just make you go insane, but the harder you make it the less likely they are to bother.
Banning alts doesn't fix the problem because many people have 2 or 3 accounts (and I for one will claim one is mine and one is my bf's)
Do you have a sister? (I'm looking for something in a 'I don't want to chew my arm off in the morning') |

Chomin H'ak
Integrated Takeovers
|
Posted - 2009.02.05 19:03:00 -
[52]
Originally by: Rothgar Detris
Ohh.. did I touch a nerve?
No, you're an idiot (in-game)
Originally by: Rothgar Detris We are talking HI-SEC, not low or null.
Which means what, precisely?
Originally by: Rothgar Detris What I suggest ISN'T totally out of line.
Yes, yes it is.
Originally by: Rothgar Detris Both the consequences and punishment are measured and don't involve any EXTRAORDINARY measures, like pod-killing all criminals in hi-sec.
No, just giving unfair advantage to the 'victim'... paging all griefers to start the 'victim' scam.
Originally by: Rothgar Detris I would also be willing to accept a "sliding scale" so that a 0.5 sec victim would receive much less of their money from the loot than someone in 1.0.
So very big of you.
Originally by: Rothgar Detris Thus balancing the risk vs. reward feature that everyone CLAIMS to want.
Yeah... yeah, I see that... you mean making your risk low and your reward high. Just optimizing, right?
Originally by: Rothgar Detris But the main part is: take any chance of possible financial reward for the suicider, and it will mostly stop.
The problem isn't that they want it to stop, fool. The people who made this game wanted suiciding to be a viable profession, not unlike mining. You're asking for it to be gone for good. That's where your and a lot of people's bias stems from.
I've never suicided, but I don't think it should be done away with. It's part of the game.
oh yeah... This game sounds more your speed, n00b. |

Cyd Vicious
8lack Wing Southern Cross Alliance
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Posted - 2009.02.05 19:26:00 -
[53]
Quote: In addition, this second CSM council might wish to discuss more exotic features which allows victims to get their revenge, and putting justice and security more in the hands of the players.
THIS!!!!! I look forward!! Bounty system revamp? Transferable kill rights? Sellable Kill rights?
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Cadaemon
Return To Sender
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Posted - 2009.02.05 20:20:00 -
[54]
Originally by: Rothgar Detris
Ohh.. did I touch a nerve? We are talking HI-SEC, not low or null. What I suggest ISN'T totally out of line. Both the consequences and punishment are measured and don't involve any EXTRAORDINARY measures, like pod-killing all criminals in hi-sec. I would also be willing to accept a "sliding scale" so that a 0.5 sec victim would receive much less of their money from the loot than someone in 1.0. Thus balancing the risk vs. reward feature that everyone CLAIMS to want. But the main part is: If you take away any chance of possible financial reward for the suicider, then it will mostly stop.
P.S. I obviously DO play this game. And my pixels aren't very flammable.. 
Meh not really a nerve I've never suicide ganked someone or been suicide ganked and I've moved plenty of stuff around in T1 haulers throughout Empire so I don't really have a stake in the whole nerf / don't nerf suicide ganking other than I think CCP is making it way to easy to be 'safe' in hi-sec.
But honestly read what you are suggesting, think about it, think some more, think again... You are saying that if someone gets caught in a suicide gank that they should get their cargo reimbursed to them by Concord? Really? Is that the way this game is headed, is that the way you think it should be? So what's next? A pvp'r get's ganked out in low-sec and get's his ship back? His mods? His cargo? Might as well go play WoW at that point. |
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