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Thread Statistics | Show CCP posts - 9 post(s) |

Raymon James
Minmatar Sebiestor tribe
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Posted - 2009.02.10 19:12:00 -
[1]
Wowzers.
I can think of three companies whos developers would have been fired on the spot for sudgesting they explain what happend to the level that CCP Pleognost did.
but then your subscriber base is growing, while in two of the cases I mentiond the sub base is implodeing and the other is, well, granted its the biggest MMO out their so meh
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Raymon James
Minmatar Sebiestor tribe
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Posted - 2009.02.10 19:20:00 -
[2]
Originally by: Haniblecter Teg My concern is the last paragraph stating tha tyou will now actively check for market anomolies.
Dropping this hint is only going to make it harder to detect duping, because then dupers are only going to shuffle their assets around to make the dent on the market smaller.
well to be honest the market already tends to dispers items fairly easily(a number of traiders specialise in looking at multiple regions to see whats a surplus in that region, in fact most of the profits in npc tradegood stations exists from moveing items to diferent regions. besides what finaly broke the market on this was when they got greedy and set up literaly hundreds of poses to exploit this just to make ISK. |

Raymon James
Minmatar Sebiestor tribe
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Posted - 2009.02.10 19:45:00 -
[3]
Originally by: Cadde Edited by: Cadde on 10/02/2009 17:52:00 Page 1 on a long blog!
Good stuff
EDIT:
I would also like to know where all the generated isk went, as stated in the blog:
"Between 6 and 12 TRILLION isk has been gained from this exploit"
Just to put it into perspective, that is between 6,000 and 12,000 BILLION isk, enough to purchase and decently fit about:
or enough to buy 18000-36000 Plexes.
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Raymon James
Minmatar Sebiestor tribe
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Posted - 2009.02.10 19:48:00 -
[4]
Originally by: Valeria Crossroads "Users directly involved in the exploit were permanently banned. Direct involvement meant that the character had a director role in the corporation using the exploit or was directly involved in servicing the POSes in exploited state."
This highly upsets me. In my corp we have several people who have the freedom to setup their own posses. Its their responsibility to maintain it. They quoted text means that if one of them turns bad: me and my directors get perma banned without us doing anything wrong ourselves. This is of course completely unacceptable and unfair. Banning guilty people OK, but being a CEO or director does not automatically means you knew what was going on and thus cannot mean that you get banned too.
. . . where were you when BoB was disbanded?
this is a TOTAL PvP game, you better bloody well know what the people under you are doing. Especialy when they are embarking on something on this scale. |

Raymon James
Minmatar Sebiestor tribe
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Posted - 2009.02.10 19:50:00 -
[5]
Originally by: Anaesthera Fascinating read, but I may have to read it twice to understand it all.
Question....don't you guys have a way to run a query that, for example, checks the top 20 ISK earning corps and individuals? And then check exactly why they are in the top? A corp making trillions of isk has got to raise a red flag.
the problem is that a corp/aloiance raising trillions would be constantly raising a red flag just from doing normal legal operations. |

Raymon James
Minmatar Sebiestor tribe
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Posted - 2009.02.10 23:01:00 -
[6]
Originally by: Valeria Crossroads Edited by: Valeria Crossroads on 10/02/2009 20:40:19
Originally by: Raymon James . . . where were you when BoB was disbanded?
this is a TOTAL PvP game, you better bloody well know what the people under you are doing. Especialy when they are embarking on something on this scale.
You cannot and should not be punished for crimes someone else did. It ridiculous that if you are a CEO of a company and some employee commits a crime that you also should go to jail. Only the real guilty should be punished. What you are saying would never hold up in a real court case, cause it must be proved that without any doubt a person knew what was going on. And in our setup no isk goes through the corp wallets. That ccp produces faulty code is their problem. Punishing people who did not knew that a certain exploit existed is unacceptable.
you may want to take a google at the name Enron.
lets be blunt, this scam in its last month was pulling in about 1-2 trillion. (in fact given how quickly things were ramping up I would be shocked if they developers did not twig to something somewhere being wrong within a month as it was. things could not continue along the path it was heading without the prices abruptly cratering)
now if you have that mutch showing up in your corp wallet and dont know where it came from then you do have a problem.
from the sound of things though the corps who set this up were set up to exclusivly churn out duped mats and to try to isolate the people who were actualy exploiting from the exploit itself. |

Raymon James
Minmatar Sebiestor tribe
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Posted - 2009.02.11 00:03:00 -
[7]
Originally by: John McCreedy Two questions need to be asked:
- What action, if any, has been taken against the GMs who did not correctly investigate the petitions filed to see if these where widescale exploits and made erroneous assumptions?
- Can and will you give us a guarantee that in future, any petition in any catagory of a nature involving "dumping" will be investigated to determine whether it is an isloated incident or, as was the case here, an exploit on an industrial scale?
And for once in yoru lives, don't treat this enquiry as a "capsuleer" but rather as a subscriber to your product because that is why you have ongoing customer service problems. We need somebody from CCP to make a pledge that no more assumptions will be made and investigations will be made to uncover the facts so as to avoid anything like this ever happening again.
J
they already said what happend. Quote: To date, we have found three petitions regarding the reactor bug in our systems. Two of those are since late October 2005 and one since late October 2007. In all cases, the issue was handled as an isolated bug for the players reporting it and the work done was geared towards fixing that particular issue.
In one of the older cases, the user petitioning was asked to file a bug report but the resulting report was closed after the bug hunters were not able to reproduce the issue. At the time, no procedures were in place on our end to ensure that reproduction steps were included. Nowadays, our bug hunters will contact the player submitting the report and request that the steps be added if they are missing.
Quite frankly, it must be said that at the time, the documentation and logs available for POS-related things left much to be desired and anyone involved in handling such issues would have been facing a very difficult task indeed. Very little information was available to staff and players alike about how things were supposed to work and what little logs existed were in no way sufficient to provide information needed to successfully tackle problems with POS mechanics. The usual stopgap fix was to simply repackage the structures and hope that it would take care of the issue at hand.
The last petition was correctly filed into the exploit category but it was simply handled as an individual problem for the player reporting it. Thus it fell through the cracks and did not raise the flags it should have and no exploit investigation was launched.
I am going to do something unusual. Im going to side with the GMs on this one. Why? I was a Guide and had a main character on the Test server in EQ. I saw some of the /peitions and /reports on items that fell through the cracks way back then.
I literaly realised that some of the people who play MMOs do so under the influence of whatever turns them on. They had all kinds of pet names for items races and places (that invariably only they used! We were never sure if muttown for example ment Blackburro or Splitpaw or Freeport or Qeynos or Surefall or Rivervale and so on(some of the "Strict" roleplayers in the TierDal were quite racist when it came to the Halflings Halfelfs and Woodelves) that left you wondering just what the hell they were talking about, even when you poped up in game and stood with them and go them to show you what the hell they were talking about. Hell on the test server some of the developers were in the habit of "reading" to us verbatem what was on some of the bug reports hopeing WE knew that the player who submitted them was talking about. |
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