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Den Dugg
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Posted - 2009.02.11 04:51:00 -
[1]
this was just a quick brainstorm sorry for misspells!
missions-on missions where u are to intercept a convoy- dont have the npc just flying, have them in a actual convoy formation or something
npc- have a hub up display that show npc chat, smack talk or improve on the local hub- better ai for npc's
ships- individualize the moduale display for all ships so each ship hub is different
missions- on important missions have epic cenimatic camrea angles that show ur ships and enemy ships up close before u start lockin each other down
ships- bein able to walk inside ships, also dockin with other ships, also an out of ship type of experience where u say actually salvage by hand to get better stuff- u can still do regular salvage but its not as rewarding- all ships can be configured for walkin and pod useage -walkin takes extraa trainin
space- setin up ur own little hideout in space sort of like pos, or a station, just a little something to call ur own liviing hangout space- besides in stations, or on certian ships can be attacked in war
stargates- can be ran by different corps for corp member bounuses but cant be attacked
npc- npc help in missions or esscorts etc, workin along side npc characters- ever so often npcs would attack stations in high sec the stations can be defended by players and npcs and players get special rewards for doin so say 1 hour of train a skill etc- this would be broadcasted in local
trade-putin to use trade goods so there is a real need for them by all players ex need for food, drink, slaves, millitants, dancers, blocks, ketcup, - recyclein waste
economy-incorperating all the needs of say a city into the game in stations like and actual need for doctors, lawyers etc
advertisment-more advertisement boards, bigger ones, even players can advertise on them, produce them to sell them- the ability to start ur own buisness like u create ur own corp
bounty hunting- improveing the bounty hunting sytem to where u can actualy capture a player and turn him in and he has to sit in an acttual jail for a few hours and loses an implant- also a system that shows stats on who caught who, so u got a bounty hunter rankin
more to come  |

Johli
Caldari AWE Corporation Intrepid Crossing
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Posted - 2009.02.11 04:55:00 -
[2]
gb2wow
Fakeedit: poastin in a troll thread |

Den Dugg
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Posted - 2009.02.11 06:14:00 -
[3]
Originally by: Johli gb2wow
Fakeedit: poastin in a troll thread
wtf does this mean?
what u guys think of my ideas?
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Ineun
Minmatar Cogito Facio Fio Wildly Inappropriate.
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Posted - 2009.02.11 10:05:00 -
[4]
gb2wow = go back to world of warcraft,
also your ideas remind me of the rantings of a newbie thats never played longer than 6 months nor even gone out of highsec, most of your ideas are already in the game in some form (the trade based ones),
ahy walk in ships when you have a neurolinkup to your ship? go read the chronicles about pod pilots why they actually use pods
if a "npc" attacked a station it would get ****d by concord anyway.
ok thats enough curbstomping your ideas for now i will let someone pick up k?
fakeedit: inb4yougottrolled
:) ohai i is your resident Socialist... |

imalto
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Posted - 2009.02.11 16:30:00 -
[5]
nice idea with the advertisement one thats pretty cool and you mean that in a way like instead of using basic jetison cans out near a station or jump gate to post corp recruiting have it to where you can get billboards and let corps rent them like they rent offices to display thier corp and what it can do right
also with your bounty hunting idea nice idea with the capturing but did you know in order to get the reward you need to pod kill them right so they lose all implants and what ever their clone doesnt cover
i have some ideas of my own about the bounty hunting thing make it to where you have to do mission to get contracts to kill that player from the corp who posted the bounty
say going to the bounty office and choosing the player you want to kill and they have you do missions to get the intel on that character such as where they where last located and what ships they were seen in and the number of missions you do is determined by the standing they have with that corp such as the lower the standing is the less missions you need to do to get the contract and info the contract is so that if they are in a high sec area you can just warp in once located and blast them and concord would look the other way kind of like a license to kill that one person also if they are to good for you to kill alone and you want to use a fleet then you would have to do the missions in the fleet so all of the ppl have the license to take out that wanted player
i also see that as a way to get rid of those can flipping bastards in high sec space
oh and your idea on the mission to kill the courier or transport ship should be setup that way to give more of a fight
and with missions in general they should be setup to where when you do a mission for a manufacturing or researching or security person it should only be that so if you do a mission for a security person the missions are nothing but killing and if you were to do a mission for a manufacturing it they would be nothing but manufacturing
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Indy Dugg
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Posted - 2009.02.17 14:37:00 -
[6]
Originally by: Ineun gb2wow = go back to world of warcraft,
also your ideas remind me of the rantings of a newbie thats never played longer than 6 months nor even gone out of highsec, most of your ideas are already in the game in some form (the trade based ones),
ahy walk in ships when you have a neurolinkup to your ship? go read the chronicles about pod pilots why they actually use pods
if a "npc" attacked a station it would get ****d by concord anyway.
ok thats enough curbstomping your ideas for now i will let someone pick up k?
fakeedit: inb4yougottrolled
ok suck on t h e s e n u t s dude i have been playin for about 6 months though im no nub -only to huge 0.0 fleet battles and POS sh it look up my character on battleclinick alouthough im not that good lol did some stupid engagements but it has taught me alot
also npc seem to walk around on there ships y not use i mean pod pilotin is uber but why not have a creww like npcs
like in other mmorpgs when orcs attack villages and u got to dfend them it can be setup to work
o and frak u
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Karentaki
Gallente Oberon Incorporated Morsus Mihi
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Posted - 2009.02.17 15:01:00 -
[7]
Originally by: Indy Dugg
Originally by: Ineun gb2wow = go back to world of warcraft,
also your ideas remind me of the rantings of a newbie thats never played longer than 6 months nor even gone out of highsec, most of your ideas are already in the game in some form (the trade based ones),
ahy walk in ships when you have a neurolinkup to your ship? go read the chronicles about pod pilots why they actually use pods
if a "npc" attacked a station it would get ****d by concord anyway.
ok thats enough curbstomping your ideas for now i will let someone pick up k?
fakeedit: inb4yougottrolled
ok suck on these nuts dude i have been playin for about 6 months though im no nub -only to huge 0.0 fleet battles and POS sh it look up my character on battleclinick alouthough im not that good lol did some stupid engagements but it has taught me alot
also npc seem to walk around on there ships y not use i mean pod pilotin is uber but why not have a creww like npcs
like in other mmorpgs when orcs attack villages and u got to dfend them it can be setup to work
o and frak u
Your typing hurts my eyes. All these ideas have been suggested before, and most have either been shot down, or are already in game. If you really have been playing as long as you claim then you should have some idea of game balance and the sort of ideas that go down well with the community. The main issue with your post though is the fact that it appears to have been typed by a crazed monkey that has been trying all sorts of hallucinogenic substances. If you want to be taken seriously, at least put in the time to type legibly.
Quote:
EVE is like a sandbox with landmines. Deal with it.
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AshtarDJ
Filthy Scum Scum Alliance
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Posted - 2009.02.17 15:26:00 -
[8]
Originally by: Indy Dugg like in other mmorpgs when orcs attack villages and u got to dfend them...
ROFL
How about Goons attacking your outpost? The same things happen in Eve, only difference is that they are other players so you need a bit more of effort to defend your home then just happily give your corp mate a big carebear hug and say "Let's raid them".
gb2wow!
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CCP Navigator
C C P CCP

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Posted - 2009.02.17 16:03:00 -
[9]
Guys and girls,
Please be civil when disagreeing with another players ideas. Any further personal attacks or trolling will result in a warning.
Navigator Senior Community Representative CCP Games, Email / Netfang
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