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Riddari
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Posted - 2004.08.05 14:20:00 -
[31]
oops
NTRabbit posted the same thing while I was reading 
¼©¼ a history |

Riddari
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Posted - 2004.08.05 14:20:00 -
[32]
Phycian, I believe the original question was on how to equip a battleship as a frigate killer in a group of other battleships.
The setups pondered here might work, however I doubt anyone is reccomending this setup to fly solo in.
¼©¼ a history |

Riddari
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Posted - 2004.08.05 14:20:00 -
[33]
oops
NTRabbit posted the same thing while I was reading 
¼©¼ a history |

Riddari
|
Posted - 2004.08.05 14:20:00 -
[34]
Phycian, I believe the original question was on how to equip a battleship as a frigate killer in a group of other battleships.
The setups pondered here might work, however I doubt anyone is reccomending this setup to fly solo in.
¼©¼ a history |

Simen Looswe
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Posted - 2004.08.05 14:20:00 -
[35]
a thorax with a mix of dual 150's and 250 railguns and only 1 tracking mod was able to hit my kestrel just fine, until i got within smartbomb range. The fitting writes itself.
grab a BS with a lot of hardpoints (turrets work when the frigs are out of web/nos range, missiles wont). fit 1/2 hvy Nos, 1 Large smartbomb, rest a mix of cruiser turrets. Either go for pulse lasers (BS cap can sustain them just fine) or mix and match the medium hybrids. For midslots a web and 1-2 tracking comps, 1-2 sensor boosters. No frig pilots i know off fit wcs, so you can try to fit 1-2 20km warpscramblers to make sure you can finish them off before they warp out (if you have midslots available)
For lowslots some armor repairers and t2 backup arrays, rest dmg mods.
if they try to warpscramble you, they get scrambled, NOS¦ed, possible webbed and ganked in a matter of seconds. They can¦t get in a 20km radius of you or they die fast, so turret and rocket frigs cant hit you.
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Simen Looswe
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Posted - 2004.08.05 14:20:00 -
[36]
a thorax with a mix of dual 150's and 250 railguns and only 1 tracking mod was able to hit my kestrel just fine, until i got within smartbomb range. The fitting writes itself.
grab a BS with a lot of hardpoints (turrets work when the frigs are out of web/nos range, missiles wont). fit 1/2 hvy Nos, 1 Large smartbomb, rest a mix of cruiser turrets. Either go for pulse lasers (BS cap can sustain them just fine) or mix and match the medium hybrids. For midslots a web and 1-2 tracking comps, 1-2 sensor boosters. No frig pilots i know off fit wcs, so you can try to fit 1-2 20km warpscramblers to make sure you can finish them off before they warp out (if you have midslots available)
For lowslots some armor repairers and t2 backup arrays, rest dmg mods.
if they try to warpscramble you, they get scrambled, NOS¦ed, possible webbed and ganked in a matter of seconds. They can¦t get in a 20km radius of you or they die fast, so turret and rocket frigs cant hit you.
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Pychian Vanervi
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Posted - 2004.08.05 14:24:00 -
[37]
Originally by: NTRabbit
He stated that his anti-frigate platform was going to be protecting a larger group of his friends battleships from a frigate/interceptor assault; this in turn implies that they will be fitted out to take on battleships, and will be able to protect him from them. Mutual support y'see.
Y'see, yes I do but he is asking if its viable or should he use smaller ships. A BS in a frigate attack mode will not be effective unless the frigate gets too close. In that case a group of BS should be able to co-ordinate to fend off a few frigates anyway. Taking away the BS most offensive capabilities in favour of medium or small guns will only lessen the effectiveness of his ship to most other situations, in more way that it will benefit.
Why not just use a frigate or cruiser which is a lot cheaper, quicker and can perform the role better and not be so much of a sitting duck.
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It's all about the fortune and glory, fortune and glory!
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Pychian Vanervi
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Posted - 2004.08.05 14:24:00 -
[38]
Originally by: NTRabbit
He stated that his anti-frigate platform was going to be protecting a larger group of his friends battleships from a frigate/interceptor assault; this in turn implies that they will be fitted out to take on battleships, and will be able to protect him from them. Mutual support y'see.
Y'see, yes I do but he is asking if its viable or should he use smaller ships. A BS in a frigate attack mode will not be effective unless the frigate gets too close. In that case a group of BS should be able to co-ordinate to fend off a few frigates anyway. Taking away the BS most offensive capabilities in favour of medium or small guns will only lessen the effectiveness of his ship to most other situations, in more way that it will benefit.
Why not just use a frigate or cruiser which is a lot cheaper, quicker and can perform the role better and not be so much of a sitting duck.
-----------------------------
It's all about the fortune and glory, fortune and glory!
|

NTRabbit
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Posted - 2004.08.05 14:32:00 -
[39]
Originally by: Pychian Vanervi
Originally by: NTRabbit
He stated that his anti-frigate platform was going to be protecting a larger group of his friends battleships from a frigate/interceptor assault; this in turn implies that they will be fitted out to take on battleships, and will be able to protect him from them. Mutual support y'see.
Why not just use a frigate or cruiser which is a lot cheaper, quicker and can perform the role better and not be so much of a sitting duck.
Because last time i checked, cruisers go pop a lot faster than battleships, and battleships can carry more weaponry - with only small and medium guns/launchers it should be a simple task to tank the ship to take a significant pounding.
-------- #eve-online irc.stratics.com - Former official IRC channel (Legacy) #eve-online irc.coldfront.net - Official Unofficial IRC channel
WE R 4TW! |

NTRabbit
|
Posted - 2004.08.05 14:32:00 -
[40]
Originally by: Pychian Vanervi
Originally by: NTRabbit
He stated that his anti-frigate platform was going to be protecting a larger group of his friends battleships from a frigate/interceptor assault; this in turn implies that they will be fitted out to take on battleships, and will be able to protect him from them. Mutual support y'see.
Why not just use a frigate or cruiser which is a lot cheaper, quicker and can perform the role better and not be so much of a sitting duck.
Because last time i checked, cruisers go pop a lot faster than battleships, and battleships can carry more weaponry - with only small and medium guns/launchers it should be a simple task to tank the ship to take a significant pounding.
-------- #eve-online irc.stratics.com - Former official IRC channel (Legacy) #eve-online irc.coldfront.net - Official Unofficial IRC channel
WE R 4TW! |

Riddari
|
Posted - 2004.08.05 14:35:00 -
[41]
Originally by: Pychian Vanervi
Y'see, yes I do but he is asking if its viable or should he use smaller ships. A BS in a frigate attack mode will not be effective unless the frigate gets too close.
The frigates will get close, their job is usually to warp scramble enemy battleships.
I don't know of any frigate that can stay far away and deal lots of damage since they fixed the cruise missile issue.
¼©¼ a history |

Riddari
|
Posted - 2004.08.05 14:35:00 -
[42]
Originally by: Pychian Vanervi
Y'see, yes I do but he is asking if its viable or should he use smaller ships. A BS in a frigate attack mode will not be effective unless the frigate gets too close.
The frigates will get close, their job is usually to warp scramble enemy battleships.
I don't know of any frigate that can stay far away and deal lots of damage since they fixed the cruise missile issue.
¼©¼ a history |

Pychian Vanervi
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Posted - 2004.08.05 14:43:00 -
[43]
OK lets forget the hypothetical load outs, who out of all who has posted would use a frigate kill load out as oppose to thier usual load out on a BS?
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It's all about the fortune and glory, fortune and glory!
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Pychian Vanervi
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Posted - 2004.08.05 14:43:00 -
[44]
OK lets forget the hypothetical load outs, who out of all who has posted would use a frigate kill load out as oppose to thier usual load out on a BS?
-----------------------------
It's all about the fortune and glory, fortune and glory!
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Pychian Vanervi
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Posted - 2004.08.05 14:48:00 -
[45]
Originally by: Riddari
Originally by: Pychian Vanervi
Y'see, yes I do but he is asking if its viable or should he use smaller ships. A BS in a frigate attack mode will not be effective unless the frigate gets too close.
The frigates will get close, their job is usually to warp scramble enemy battleships.
I don't know of any frigate that can stay far away and deal lots of damage since they fixed the cruise missile issue.
OK so whats your point? At 19k I could warp scramble this frigate killing BS for 20+ seconds and move out of the 20k range for that time while my big brother and his fully fitted BS comes and kicks his @ss. If in this type of scenario why would a frig want to get any closer to do damage its not his job.
In a fleet I could do the same to his buddies just as well as him, and as in fleet battles you will not be seeing damage dealing frigates in any large ammount. Thier main job is to scramble targets. -----------------------------
It's all about the fortune and glory, fortune and glory!
|

Pychian Vanervi
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Posted - 2004.08.05 14:48:00 -
[46]
Originally by: Riddari
Originally by: Pychian Vanervi
Y'see, yes I do but he is asking if its viable or should he use smaller ships. A BS in a frigate attack mode will not be effective unless the frigate gets too close.
The frigates will get close, their job is usually to warp scramble enemy battleships.
I don't know of any frigate that can stay far away and deal lots of damage since they fixed the cruise missile issue.
OK so whats your point? At 19k I could warp scramble this frigate killing BS for 20+ seconds and move out of the 20k range for that time while my big brother and his fully fitted BS comes and kicks his @ss. If in this type of scenario why would a frig want to get any closer to do damage its not his job.
In a fleet I could do the same to his buddies just as well as him, and as in fleet battles you will not be seeing damage dealing frigates in any large ammount. Thier main job is to scramble targets. -----------------------------
It's all about the fortune and glory, fortune and glory!
|

Hornymatt
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Posted - 2004.08.05 15:44:00 -
[47]
When the large turret changes first came in i coudn't hit a cow's arse with a banjo in my Tempest let alone cruisers and itty bitty frigates that are the staple fare of my Navy agent mission so i fitted named 250 rails and a truckload of damage and tracking mods. Using irridium ammo i was able to mow down even the toughest cruisers and spawns before they got anywhere near me. RoF and tracking of these medium rails was great after my 1400 howies although you don't get any bs bonuses when you mount medium turrets.
Also had fitted 2 heavy launchers and of course a bay full of heavy drones but never needed to use them really (except Ogres get really grouchy if you don't let them out to play once in a while).
When the large turret changes were modified i was able to hit npc frigates and cruisers at range quite easily at 60km warp in with 1400 howies and emp ammo (helps that the transverse velocity doesn't increase much unitl they get close to you). Still i do miss the rapid staccato fire of a full set of medium rails now and again
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Hornymatt
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Posted - 2004.08.05 15:44:00 -
[48]
When the large turret changes first came in i coudn't hit a cow's arse with a banjo in my Tempest let alone cruisers and itty bitty frigates that are the staple fare of my Navy agent mission so i fitted named 250 rails and a truckload of damage and tracking mods. Using irridium ammo i was able to mow down even the toughest cruisers and spawns before they got anywhere near me. RoF and tracking of these medium rails was great after my 1400 howies although you don't get any bs bonuses when you mount medium turrets.
Also had fitted 2 heavy launchers and of course a bay full of heavy drones but never needed to use them really (except Ogres get really grouchy if you don't let them out to play once in a while).
When the large turret changes were modified i was able to hit npc frigates and cruisers at range quite easily at 60km warp in with 1400 howies and emp ammo (helps that the transverse velocity doesn't increase much unitl they get close to you). Still i do miss the rapid staccato fire of a full set of medium rails now and again
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Ranger 1
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Posted - 2004.08.05 18:38:00 -
[49]
Personally, I think I'd just wait a couple of months for Destroyers to come out. This is thier cup of tea. Size and manueverability of a Cruiser, speed of a Frigate, 7 or 8 small guns.... made to order. 
Kill the enemy, and break their toys. |

Ranger 1
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Posted - 2004.08.05 18:38:00 -
[50]
Personally, I think I'd just wait a couple of months for Destroyers to come out. This is thier cup of tea. Size and manueverability of a Cruiser, speed of a Frigate, 7 or 8 small guns.... made to order. 
Kill the enemy, and break their toys. |

Hotice
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Posted - 2004.08.05 18:47:00 -
[51]
I think either Domi or Armageddon can do this jump well.
Domi pack 4 medium Nos, 2 cruiser blasters, 2 web, 2 sensor backup arrays and drones should be able to handle frigate easily. Fill the other free slots with mwd, and armor tank modules. When frigate/interceptors come in close, lock on, drain, and web. One shot should clean out their cap. Then let drones and blasters to kill it.
Armageddon with 6 crusier pulse lasers, 2 heavy Nos, 1 Tracking computerII, 1 cap recharge II, 1 Web, 2 medium armor repair II, 2 Heat sink II, 2 Sensor backup arrays II and 2 tracking modules. This setup requirs very little cap but can hit frigate/interceptor nicely. Nos will make frigate try to stay away then they will get hit by lasers from 35k-4k range. Nothing short of another battleship can take the damage for long. Don't forget Armageddon can also use drones.
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Hotice
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Posted - 2004.08.05 18:47:00 -
[52]
I think either Domi or Armageddon can do this jump well.
Domi pack 4 medium Nos, 2 cruiser blasters, 2 web, 2 sensor backup arrays and drones should be able to handle frigate easily. Fill the other free slots with mwd, and armor tank modules. When frigate/interceptors come in close, lock on, drain, and web. One shot should clean out their cap. Then let drones and blasters to kill it.
Armageddon with 6 crusier pulse lasers, 2 heavy Nos, 1 Tracking computerII, 1 cap recharge II, 1 Web, 2 medium armor repair II, 2 Heat sink II, 2 Sensor backup arrays II and 2 tracking modules. This setup requirs very little cap but can hit frigate/interceptor nicely. Nos will make frigate try to stay away then they will get hit by lasers from 35k-4k range. Nothing short of another battleship can take the damage for long. Don't forget Armageddon can also use drones.
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DJTheBaron
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Posted - 2004.08.05 18:58:00 -
[53]
surley properly configured cruisers, plus the planned adition of destroyer class (faster with less firepower cruisers) and interceptors, are anti firgate, battleships are much more suited to killing battleships, their drones mincemeat frigates and their existing missiles, or turrents using webifiers or cap neuts can kill cruisers anyway __________________________________________________
Scum, your all scum. |

DJTheBaron
|
Posted - 2004.08.05 18:58:00 -
[54]
surley properly configured cruisers, plus the planned adition of destroyer class (faster with less firepower cruisers) and interceptors, are anti firgate, battleships are much more suited to killing battleships, their drones mincemeat frigates and their existing missiles, or turrents using webifiers or cap neuts can kill cruisers anyway __________________________________________________
Scum, your all scum. |
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