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Rakane
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Posted - 2004.08.06 08:12:00 -
[1]
Edited by: Rakane on 06/08/2004 08:14:20 To my probably wrong understanding, accuracy falloff means that at a closer range below that given value (for example 3000 m for a medium laser turret) the gun would have increasing difficulties to place hits on a Target.
Now, after training the Skill "Trajectory Analysis" to lvl 1, this Value has been set from 3000m to 3150m. Isnt that a deterioration ?
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Rakane
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Posted - 2004.08.06 08:12:00 -
[2]
Edited by: Rakane on 06/08/2004 08:14:20 To my probably wrong understanding, accuracy falloff means that at a closer range below that given value (for example 3000 m for a medium laser turret) the gun would have increasing difficulties to place hits on a Target.
Now, after training the Skill "Trajectory Analysis" to lvl 1, this Value has been set from 3000m to 3150m. Isnt that a deterioration ?
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Gariuys
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Posted - 2004.08.06 09:34:00 -
[3]
Based on range alone you should hit 100% of the time at your optimal. And 50% at your optimal+falloff. Also depends on the turret type though, projectiles work very well pretty far into their falloff.
But more falloff means slightly better changes of hitting at long range. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Gariuys
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Posted - 2004.08.06 09:34:00 -
[4]
Based on range alone you should hit 100% of the time at your optimal. And 50% at your optimal+falloff. Also depends on the turret type though, projectiles work very well pretty far into their falloff.
But more falloff means slightly better changes of hitting at long range. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Dirtball
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Posted - 2004.08.06 15:43:00 -
[5]
well how I think it works is that the percentage to hit is basically based on tracking, however it only works good up to optimal range, and then works somewhat good up until you get to the optimal range plus the accuracy falloff.
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Dirtball
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Posted - 2004.08.06 15:43:00 -
[6]
well how I think it works is that the percentage to hit is basically based on tracking, however it only works good up to optimal range, and then works somewhat good up until you get to the optimal range plus the accuracy falloff.
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Vladimir Illyvich
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Posted - 2004.08.06 21:12:00 -
[7]
Rakane, accuracy falloff doesnot matter until PAST the optimium range.
Ie, gun has optimal of 10k, and fall off of 3k. It will hit for 50%( asuming 0 transversal velocity) at 13k. In your example, you would now be able to hit for 50% at 13.15k
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Vladimir Illyvich
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Posted - 2004.08.06 21:12:00 -
[8]
Rakane, accuracy falloff doesnot matter until PAST the optimium range.
Ie, gun has optimal of 10k, and fall off of 3k. It will hit for 50%( asuming 0 transversal velocity) at 13k. In your example, you would now be able to hit for 50% at 13.15k
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Mongooser
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Posted - 2004.08.07 09:14:00 -
[9]
I was under the imperssion that fall off applied on both sides of the optimal range. ie optimal=10k falloff=3k the ranges you can hit at are 7k-13k
Mongooser 
Must play EVE while drunk more......
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Mongooser
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Posted - 2004.08.07 09:14:00 -
[10]
I was under the imperssion that fall off applied on both sides of the optimal range. ie optimal=10k falloff=3k the ranges you can hit at are 7k-13k
Mongooser 
Must play EVE while drunk more......
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Gariuys
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Posted - 2004.08.07 11:29:00 -
[11]
Originally by: Mongooser I was under the imperssion that fall off applied on both sides of the optimal range. ie optimal=10k falloff=3k the ranges you can hit at are 7k-13k
Mongooser 
Then your impression was wrong. ;) ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Gariuys
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Posted - 2004.08.07 11:29:00 -
[12]
Originally by: Mongooser I was under the imperssion that fall off applied on both sides of the optimal range. ie optimal=10k falloff=3k the ranges you can hit at are 7k-13k
Mongooser 
Then your impression was wrong. ;) ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |
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