
Divine Star
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Posted - 2009.02.17 02:02:00 -
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Edited by: Divine Star on 17/02/2009 02:03:11
Originally by: CCP Chronotis both these changes were high on our backlog but our "must" and "should haves" for Apocrypha took all our time (yay for agile terminology!). It is still something we want to do so will happen eventually but nothing will happen for Apocrypha currently on this front .
/whine As a non-explorer/highsec mission running carebare, this was the only Apocrypha item I was looking forward too. I could care less about the ability to make new cruisers, no matter how pretty, as none of these will ever be used to run level 4 missions.
A new fitting screen? /sarcasm Oh, it's in a circle shape now! Wonderful! /sarcasm off.
So, for the 80% of your playerbase that spends all or most of their time in high sec, what does Apocrypha offer now that we can no longer look forward to upgrading our BS with relatively cheaper Tech 2 rigs?
Feel free to enlighten us as to why this was dropped. I have heard rumors that ccp was unable to reach a consensus on the number of tech 1 items to make a tech 2 item. If that is the case, here is my suggestion: Copy the code from your gas harvesters and use a two times multiplier.
Therefore, skill level 1 - 10 to 1 conversion, skill level 2 - 8 to 1 conversion, 3 is 6 to 1, 4 is 4 to 1, and 5 is 2 to 1. ZOMG! 2 to 1 at level 5! The market will crash! Not really. The most popular rig in the game is the cargohold optimization, currently selling for 35 mil. The tech 2 version currently sells for 445 mil. A two to 1 conversion would decrease the commonality of tech 1 parts, raising the price slightly, my guess to 45 mil, and the tech 2 would then sell for a little over double that (due to invention costs on the bpc) or 100+ mil. Now the rig is affordable, but still expensive, for the extra 5% it gives.
Additionally, make the skill rank 16 so the tech 2 market doesn't crash overnight to the new prices, but drops over a period of several months as players slowly level the skill (at that rank, a few players will go for level 5 right away, but not enough to supply the entire player base, and I expect it to take 6 to 12 months before enough players have the skill at rank 5 to supply most regions.
Rigs that are currently worthless would still be worthless, and their tech 2 versions would also be worthless, which is a change, because right now these crappy tech 2 rigs are expensive to make.
I have not thought through a ship size conversion process, as I fly BS, and don't really care whether or not a Titan level rig should use 12 or 16 times the normal salvage to rig. /whine off
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