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1. missing my picture ;-) - in EVE Forum Experiments [original thread]
Missing mine too
- by Arlenerose - at 2006.02.20 00:17:00
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2. Planet Rulership/Ownership - in Player Features and Ideas Discussion [original thread]
Guess you just need to be more direct on it. How many would agree if it is possible to have Eve-Online include planetary events: Like colonization, Heroes getting governorships, and possibly system ownership if influencial and powerful enough.
- by Arlenerose - at 2006.01.29 21:31:00
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3. Planet Rulership/Ownership - in Player Features and Ideas Discussion [original thread]
Well, I'm assuming that they have Anti-Grav so reentry and take off should be no problem, and since the ship are not going to be doing atmoshpere battle then there aeroframe doesnt need to be considered. But if CCP does decide to go all out and in...
- by Arlenerose - at 2006.01.28 06:28:00
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4. Planet Rulership/Ownership - in Player Features and Ideas Discussion [original thread]
Also, Planet owners can rent out space in there planet to other Coorperation. Which in turn makes alliances or treaties. Planet ownership doesn't need to be a habitable planet. It can be a moon with life support cities, construction similiar to a...
- by Arlenerose - at 2006.01.27 07:01:00
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5. Planet Rulership/Ownership - in Player Features and Ideas Discussion [original thread]
In all the movies and novels about space and galactic empires. There is always the army the lone soldiers that make or break the empire. Even though this is a space ship vs space battle game, it should have Armies to give it that extra dimension o...
- by Arlenerose - at 2006.01.26 09:36:00
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6. Planet Rulership/Ownership - in Player Features and Ideas Discussion [original thread]
Also, it would put to good use these cargo of immigrants, scientist, mercenaries, homeless (going to your world for homes), slaves (if your world allow it), exotic dancer etc... And in the future you can develop fast drop invaders transport. Fast...
- by Arlenerose - at 2006.01.22 05:36:00
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7. Planet Rulership/Ownership - in Player Features and Ideas Discussion [original thread]
Planetary Explorer I-V Put in Factories in a none-populated planet, No-Tax but Less output and higher keep. -Planetary Surveyer I-V Put in Factories in a populated planet, Taxed but more output and lower keep. --Planetary Governor I-V (gets you ...
- by Arlenerose - at 2006.01.21 12:49:00
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8. Planet Rulership/Ownership - in Player Features and Ideas Discussion [original thread]
Oh and to Add, Like in the Chronicles of Rid****. You can build Armies and Elite unites with the population that will invade planets if you can transport them. These Unites will attack other unites and x-amount of the population. The amount of uni...
- by Arlenerose - at 2006.01.21 12:31:00
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9. Planet Rulership/Ownership - in Player Features and Ideas Discussion [original thread]
I would like to see some planetary ownership as well as graphics for certain ships able to lad on planet ports. Planet ownership would own a starting population(depending on skills) that would provide a tax base and ISK income. The planet dependin...
- by Arlenerose - at 2006.01.21 12:07:00
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