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1. WTA: Class 3 WH with lowsec static, Thanatos - in Sell Orders [original thread]
Bumpa
- by DocKevorkian - at 2011.03.31 22:52:00
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2. WTA: Class 3 WH with lowsec static, Thanatos - in Sell Orders [original thread]
bump.
- by DocKevorkian - at 2011.03.30 18:18:00
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3. WTA: Class 3 WH with lowsec static, Thanatos - in Sell Orders [original thread]
Edited by: DocKevorkian on 29/03/2011 17:55:30 - Has a mix of all major planet types (except plasma) and is excellent for PI. (1 Volcanic, 1 Barren, 1 Temperate, 1 Oceanic, 2 Storm, 1 Gas). Contains ALL P0 resources. - Currently has 12 anomali...
- by DocKevorkian - at 2011.03.29 17:55:00
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4. WTS Class 3 WM, static lowsec + Thanatos - in Sell Orders [original thread]
We've had this wormhole for a little more than a year, and it's been a good producer. Excellent PI planets, with all major P0 resources (Planets include 1 Volcanic, 2 barren, 1 temperate, 1 oceanic, 1 gas & 2 storm). The Thanatos comes with 14 ...
- by DocKevorkian - at 2011.03.26 22:14:00
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5. AND ... the Darwin Award goes to ... - in Crime and Punishment [original thread]
As epic as this kill is (truly, truly epic -- a kill for the ages) I can't help but be troubled by CCP's lame justification for making plexes portable ("We hate having special things") when the $~1000 cash paid for the plexes that will never have ...
- by DocKevorkian - at 2010.08.07 22:25:00
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6. Hulkageddon III protection services - in Sell Orders [original thread]
Hello, My corp is able to offer logistics support services to your mining fleets during the coming Hulkageddon event. Price is $25m per loggi ship per hour. For best results, you should have one loggi per belt. Although we of course cannot offe...
- by DocKevorkian - at 2010.07.08 17:51:00
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7. WTS mega BPO; no reserve - in Sell Orders [original thread]
$650m
- by DocKevorkian - at 2010.07.08 17:25:00
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8. WTS Class 3 WH w/Thanatos - in Sell Orders [original thread]
Edited by: DocKevorkian on 08/07/2010 17:21:34 Locus Sig is J134629. Static is a U210. This hole has been good to us for the last few months, netting about $1b per week between sleepers and ore, but given our recent move to nullsec we aren't ...
- by DocKevorkian - at 2010.07.08 17:17:00
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9. Why do the carebears submit? - in Crime and Punishment [original thread]
Originally by: captain foivos Before you respond with something stupid, that's a reference to HUG II. Ah, but before you respond with an epic fail post of two completely incorrect statements in a disrepectful, judgemental tone, perha...
- by DocKevorkian - at 2010.06.26 05:20:00
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10. Why do the carebears submit? - in Crime and Punishment [original thread]
Originally by: Kharylien miners can't strike effectively - even if there weren't macrominers still feeding the market, which there will be, you're not just going to get that unified an action. I must respectfully disagree. Markets are ...
- by DocKevorkian - at 2010.06.26 02:36:00
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11. Why do the carebears submit? - in Crime and Punishment [original thread]
With Hulkageddon coming up once again, I'm left wondering why the miners put up with this. While I think it's fine for Helicity to organize her week of madness and mayhem, what I can't understand is why the industrialists of the game don't organi...
- by DocKevorkian - at 2010.06.26 00:29:00
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12. Remotely managing a wormhole colony? - in Science and Industry [original thread]
D'oh. Found it. Science & Industry window, Planets tab.
- by DocKevorkian - at 2010.06.18 13:37:00
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13. Remotely managing a wormhole colony? - in Science and Industry [original thread]
Maybe I'm being dense, but I can't figure out a way to remotely manage (or even attempt to connect to) a colony I setup in a wormhole now that I'm out in Empire. Anyone know how to do this? Since the system doesn't appear in a starmap query, I ...
- by DocKevorkian - at 2010.06.18 13:26:00
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14. delete - in EVE Technology Lab [original thread]
Edited by: DocKevorkian on 12/05/2010 04:17:44 d'oh
- by DocKevorkian - at 2010.05.12 04:17:00
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15. POS Help.. - in Science and Industry [original thread]
No. Anyone who can fly a covops ship near your pos will be able to see exactly which modules you have anchored and online, alliance, corp, or otherwise.
- by DocKevorkian - at 2010.04.14 05:42:00
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16. Requirements for a POS - in Science and Industry [original thread]
To actually setup the POS, you'll need at least Anchoring I, preferably II so you can setup shield hardeners. To research, you'll want mobile labs. To copy, you'll want advanced mobile labs. You'll want scientific networking trained so you can r...
- by DocKevorkian - at 2010.04.14 05:26:00
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17. [SERVICE] Gallente/Minmatar corporations with 7+ (POS/JC capable) - in Sell Orders [original thread]
Free bumpage from a satisfied customer! - Friendly. - Prompt. - Delivered exactly as promised. What more could you ask for?
- by DocKevorkian - at 2010.03.31 21:00:00
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18. WTS: Damage Control II BPO - in Sell Orders [original thread]
Quote: Base build time of DC II is 100min. With PE13 about 18min less = 82min. On POS and with -4% to build time implant it will be about 1 hour. So in 30 days you can produce from this BPO ~720 DC II. Current Jita price for this mod is abou...
- by DocKevorkian - at 2010.03.11 16:26:00
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19. Tech II BPOs & Capitals BPOs + Few Stuff ( will be update in few ) - in Sell Orders [original thread]
Thanatos BPO: 750m
- by DocKevorkian - at 2010.03.02 20:38:00
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20. Emulator? - in Sell Orders [original thread]
Google MAME - Multiple Machine Arcade Emulator.
- by DocKevorkian - at 2010.02.23 22:00:00
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