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1. Sticky:[June] Nullsec Asteroid Cluster and Excavator Drone changes - in Upcoming Feature and Change Feedback Center [original thread]
nerf yes !!! i have rorq and they are mining too much- but carriers also make too much isk :P and capitals have too much range- thats wy rorqals are to safe in some regions ....but ccp knows better what can i tell 2 bil plex = less new players f...
- by ORLICZ - at 2017.06.02 06:49:40
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2. Dumped from server. Socket Closed. - in EVE General Discussion [original thread]
same issue here, a n after looging off one char i cant log bak on this account- i need to treboot computer and then i can log on the same account ;/
- by ORLICZ - at 2016.10.15 13:19:55
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3. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Edward Olmops wrote: Suggestion: FORCE alliances to choose one DIFFERENT time window for each constellation where they hold sov. Implications: -I am a small group, 1 timezone: I can hold sov in one constellation, people will have to fight...
- by ORLICZ - at 2015.03.04 12:00:39
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4. Sticky:Dev blog: Lighting the invention bulb - in EVE Information Portal [original thread]
wtf ??? so now i ll have 100 different t2 bpc my damage control II ?? me 2% te 3% or me 3% te 2% ... etc ? click click wtf??? where is mine ME 10% BPC :P solution: show ME and TE on bpc icon and ad stacking bpc and stuff from exploration sh...
- by ORLICZ - at 2014.10.20 10:32:00
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5. Sticky:Dev blog: All That Is Gold Does Not Glitter - Data Sites, Expedi... - in EVE Information Portal [original thread]
wtf?? if smth cost 11 mil and u ad drop rate x2 so new value of drop will be more than 11 mil ?? wrong... stock will crash :P yes u can increase drop frequency BUT then u need lower amount of Relic sites and data sites
- by ORLICZ - at 2014.10.16 06:17:00
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6. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
as a JF pilot - NO for JF changes - 0.0 needs logistics, jf and rorqs cant move capital fleets..so... as a 0.0 pilot - YES - we need small kingdoms in eve, leave 5 LY, less fatique but then make max allowed jumps per cyno- example 20
- by ORLICZ - at 2014.10.08 12:47:00
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7. penalty for using t1 ships for pilots with over 80 mil SP or so ? - in Player Features and Ideas Discussion [original thread]
t1 ships are realy to efficient and realy cheap, and its good for new player but why not force old SP player to use t2 or faction ships ? for example lets make 5% loss in all resistances above 80 mil SP or/and 10% above 120 mil sp for using t1 com...
- by ORLICZ - at 2014.06.17 12:21:00
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8. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
rich people should have respect for ragtag. so 6-7 bil in safe freighter is too much. lets give our haulers more work, more ships in space, more ppl, more alts, more ganking squads, more action.
- by ORLICZ - at 2014.05.26 08:32:00
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9. Sticky:[Kronos] Medium Micro Jump Drives - in Player Features and Ideas Discussion [original thread]
Rasta we wrote: This Game has already become a carebear fest. Please, for the love of all that is great, Stop putting in escape tactics into the game! Warp mechanics make it almost impossible to catch someone who's got a heart beat in anythin...
- by ORLICZ - at 2014.05.26 08:23:00
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10. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
then ccp need to cut amount harvested moon goo to compensate lower demand for moon goo in t2 bluprints ex -10% :) we dont want useless moons like gases etc
- by ORLICZ - at 2014.05.14 13:17:00
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11. WTS 3 GTC 1.4 Bil each - in Timecode Bazaar [original thread]
pls chack char : "taka ta"
- by ORLICZ - at 2014.03.27 12:58:00
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12. WTS 3 GTC 1.4 Bil each - in Timecode Bazaar [original thread]
ok i ll take it
- by ORLICZ - at 2014.03.27 12:56:00
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13. WTS 3 GTC 1.4 Bil each - in Timecode Bazaar [original thread]
one for "taka ta" if for 1,3 bil
- by ORLICZ - at 2014.03.27 12:48:00
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14. random artefacts in eve - in Issues, Workarounds & Localization [original thread]
LINK JPG i am using 4 clients, image above shows artifacts apearing randomly on one of my clients, graphic card radeon hd 5770, newest drivers
- by ORLICZ - at 2014.03.23 14:39:00
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15. Sticky:Dev blog: More Deployables from Super Friends - in EVE Information Portal [original thread]
FistyMcBumBasher wrote: Contrary to many of the other posters in this thread, I actually like this idea. It has the ability to create content and drive conflict when deployed both offensively and defensively. It can even function as an anti bot...
- by ORLICZ - at 2014.01.16 13:24:00
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16. Sticky:Dev blog: More Deployables from Super Friends - in EVE Information Portal [original thread]
i very like ESS but... -give 110% gain from ess, -make imposible to Take out tags with stabed ceptors ( Tag volume 3 m3, -nerf incrusions and FW nüè
- by ORLICZ - at 2014.01.16 11:07:00
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17. Announcement:EVE Online: Odyssey 1.1 Issues - in EVE Information Portal [original thread]
why launcher deleting my manualy downloaded patch ????? always problems witch patches wrrrrrr
- by ORLICZ - at 2013.09.03 17:51:00
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18. Sticky:Alternative way of patching - in Issues, Workarounds & Localization [original thread]
i ve lost 2hr to patch this thin without results :( when i put patch manualy indo eve dir, after lauchning launcher sems launcher deleting patch
- by ORLICZ - at 2013.09.03 17:11:00
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19. fix cloaky ships - in Player Features and Ideas Discussion [original thread]
siPLE FIX : add new module, new skill for scanning cloacked ships. but scanning down cloacked ship should be long enoug ex 5-10 min to prevent from afk cloacking
- by ORLICZ - at 2013.07.18 07:31:00
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20. CCP amuses me when you all thought ice and r64 were the biggest score this patc... - in Market Discussions [original thread]
oh no BS bpo prices - prize is mine :D yarrrr
- by ORLICZ - at 2013.06.05 13:02:00
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