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181. WANTED: ACTIVE pilots / corps for an alliance on the move - in Alliance and Corporation Recruitment Center [original thread]
My client is a medium sized Alliance constantly on the lookout for action and other opportunities, and willing to cross the furthest reaches of the Eve Universe to find it. A fine selection of member corporations to choose from; a sociable and e...
- by Phaedruss - at 2007.04.21 15:24:00
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182. War Dec Suggestion - in EVE General Discussion [original thread]
I gotta say, I've had an absolute ball each time my alts' alliances have been war dec'd. Privateer Alliance rocks. Keep it up!
- by Phaedruss - at 2007.04.14 14:50:00
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183. Why Sigil? - in Ships and Modules [original thread]
The Sigil is as close to SEXY as you can get in an industrial! It'll dance like a frig if you set it up right, and as long as your cargo fits in it, the Bestower isn't even an option
- by Phaedruss - at 2007.04.14 14:27:00
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184. Standings system is getting beyond a joke - in Test Server Feedback [original thread]
This really does bite Bump
- by Phaedruss - at 2007.04.07 14:56:00
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185. Probing cloaked ships? When? - in Ships and Modules [original thread]
I don't see a problem with afk cloakers. So people get tired of them sitting cloaked in systems for hours on end...i'm sure that's the whole point.
- by Phaedruss - at 2007.04.05 12:58:00
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186. Turret Calculator - in Ships and Modules [original thread]
Great to see people putting in the effort!
- by Phaedruss - at 2007.03.24 12:25:00
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187. Why i cry during missions... - in Ships and Modules [original thread]
Originally by: Shannaria Originally by: Phaedruss This is a joke thread, right? Caldari complaining about missile boats in missions? you arnt a caldari mission runner i take it? never seen your volly of 6 torps being brought...
- by Phaedruss - at 2007.03.23 02:02:00
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188. Why i cry during missions... - in Ships and Modules [original thread]
This is a joke thread, right? Caldari complaining about missile boats in missions?
- by Phaedruss - at 2007.03.23 01:56:00
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189. TQ startup delay - in EVE General Discussion [original thread]
*snip* not needed - hutch
- by Phaedruss - at 2007.03.22 14:29:00
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190. Revelations 1.4 Patch Feedback Thread - in EVE Information Portal [original thread]
Edited by: Phaedruss on 21/03/2007 13:03:17 Sorry if already mentioned..short on time at moment. The 'edit/view location' in People and Places seems to be broken.
- by Phaedruss - at 2007.03.21 13:06:00
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191. Next WTFNERFNOW setup - in Ships and Modules [original thread]
Originally by: Deschenus Maximus Edited by: Deschenus Maximus on 20/03/2007 13:51:49 I always laugh when people say that "module x is countered by having as much/more of module x". THAT'S NOT A COUNTER! By that mentality, we would all...
- by Phaedruss - at 2007.03.20 14:55:00
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192. What is overpowered now? - in Ships and Modules [original thread]
Edited by: Phaedruss on 20/03/2007 13:04:43 Originally by: MikadoK Has there been anyone besides amarr complain about NOS so far?? I think it's fine the way it is, can be countered easily as long as your willing to fit to counter it. ...
- by Phaedruss - at 2007.03.20 13:06:00
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193. Next WTFNERFNOW setup - in Ships and Modules [original thread]
Originally by: Darwinia Sensor dampeners are not overpowered.. fit 2 boosters and you're ok. Anything with a straight counter is NOT overpowered. Nos is due for a nerf.. NOS is a pretty good counter for NOS. So are Cap boosters and r...
- by Phaedruss - at 2007.03.20 12:55:00
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194. One more Amarr fix. Think outside the box. - in Ships and Modules [original thread]
Amarr get by ok and don't need major surgery to make them competitive again. Reduce the excessive cap usage, replace the cap 'bonus' with a real bonus, and maybe do something about the damage type limitation. That ought to be plenty to level the p...
- by Phaedruss - at 2007.03.12 11:51:00
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195. Caldari Missile Ship Bonus Useful? - in Ships and Modules [original thread]
Try flying Amarr for a day
- by Phaedruss - at 2007.03.09 23:45:00
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196. The Uprising - in Missions & Complexes [original thread]
Edited by: Phaedruss on 07/03/2007 11:31:52 It is quite difficult for lev 3, but as with most missions it's a matter of how you tackle it. Just remember that in the last 2 parts you'll need to adjust your resistances a bit, and be aware that y...
- by Phaedruss - at 2007.03.07 11:35:00
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197. What's so bad about Amarr? - in Ships and Modules [original thread]
Edited by: Phaedruss on 05/03/2007 02:56:23 Originally by: Neuromandis What does this all mean? That the people that complain about damage type for lasers may have a point, also people that complain about cap usage, or ship boni. Pe...
- by Phaedruss - at 2007.03.05 02:58:00
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198. 5 hardest level 4 missions - in Missions & Complexes [original thread]
As many have said, most of the 'hard' lev 4 missions (as with lower level missions)are only hard if they're managed incorrectly. Work out how to do them, and they become very routine because they are so predictable. My 3 month old acccount solos a...
- by Phaedruss - at 2007.03.01 02:50:00
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199. Post Revelations 1.3.3 Patch Deployment Feedback Thread - in EVE Information Portal [original thread]
Edited by: Phaedruss on 28/02/2007 11:39:19 Noticing that Stargates and Stations on the Overview are often changing their icon to look like e.g wrecks and other things that are on the Overview at the time.
- by Phaedruss - at 2007.02.28 11:42:00
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200. The Blockade - Problem - in Missions & Complexes [original thread]
Accepted Lv 4 'The Blockade' today and the Agent told me that his computer had CTD'd and he'd lost my file (or something like that). Had to request another mission. Did complete lv 4 'Vengeance'and it appeared to work ok. Agent: Sihsad Aphuka
- by Phaedruss - at 2007.02.28 11:33:00
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