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1181. [Proposal] A new hauler that takes up the middle ground...for hauling - in Assembly Hall [original thread]
Originally by: darius mclever The problem was solved with the introduction of 132 714m¦ hauler . Yes, and what about the people that have no aspiration in mining, ever? Spending time to skill for Mining Barge V and Mining Foreman V ju...
- by Teinyhr - at 2010.04.26 23:28:00
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1182. [Proposal] Mouseover Clock = Date/Day - in Assembly Hall [original thread]
On a related note, could we get the clock show local time as well? If there is such a feature I sure as heck haven't been able to find it. More than once I've looked at the clock, "oh it's only nine no worries" just to remember the time is actuall...
- by Teinyhr - at 2010.04.26 23:16:00
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1183. [Proposal] Restrict supercapital ships to 0.0 space - in Assembly Hall [original thread]
Personally I don't see the point of having capital ships in low sec at all, save from POS bashing which is mainly the job of Dreads or plenty of BS's anyway. As for the guy who said "nubs nerfing low sec" - I'd say its more of smurfing low sec if ...
- by Teinyhr - at 2010.04.26 23:09:00
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1184. Jovians essentially the Asgard from Stargate SG-1? - in EVE Fiction [original thread]
Originally by: Mr Reeth The difference in technology between the Jove and the rest of us is not nearly as great as the difference between bigheads and late 20th century Earth. Well, I have to agree and disagree with this. Since they ga...
- by Teinyhr - at 2010.04.26 00:10:00
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1185. WhatÆs the story with the Amarr Faction War? - in Warfare & Tactics [original thread]
Excuse me but. Speed tanking plexes is an exploit/abusing the mechanics? P.S. I haven't plexed in a while as I just recently returned to the game as well, and when I left Amarr were butchering us left and right generally. ------------------- Thi...
- by Teinyhr - at 2010.04.25 23:42:00
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1186. Is it possible to change character's name? - in EVE General Discussion [original thread]
Edited by: Teinyhr on 25/04/2010 20:43:46 Originally by: Emma Royd It's a game ffs who the hell cares if you're character name is fluffywuffybunnykins and you've decided to turn hardar$ed pirate, if people are that hung up on a charact...
- by Teinyhr - at 2010.04.25 20:43:00
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1187. Clones + general nagging about EVE lore - in EVE Fiction [original thread]
Edited by: Teinyhr on 25/04/2010 20:27:18 Alright, with all the buzz of the Incarna expansion I started wondering about clones and searched around Evelopedia, but with fairly weak results. So, how do for example jump clones actually work in-un...
- by Teinyhr - at 2010.04.25 20:23:00
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1188. Veteran Benefits - VIP of Eve - in Player Features and Ideas Discussion [original thread]
Originally by: Relicc How about just a snowball launcher that has unlimited snowballs. This! GOD THIS. I miss my balls. ;_; ------------------- This is Sig. Launch every Sig. For Great Justice.
- by Teinyhr - at 2010.04.25 10:29:00
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1189. Skill Queue - Only ment for new players? - in Player Features and Ideas Discussion [original thread]
Originally by: AterraX *whiner detected* I just love it how many people seem to find any sort of change to the game bad. God forbid making annoying little things a little less frustrating is the end of the world, EVE gate will surely c...
- by Teinyhr - at 2010.04.25 00:54:00
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1190. Skill Queue - Only ment for new players? - in Player Features and Ideas Discussion [original thread]
Sort of endorsed. It should have a limit though, one, as it is now and second, if you put up a skill that goes over the 24 hour mark you can only queue up one or two more after that in say, in a single a months - a basic subscription - timespan. ...
- by Teinyhr - at 2010.04.25 00:48:00
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1191. Veteran Benefits - VIP of Eve - in Player Features and Ideas Discussion [original thread]
^ What he said. Older players need anything but more ways to get an upper hand to newer players. ------------------- This is Sig. Launch every Sig. For Great Justice.
- by Teinyhr - at 2010.04.25 00:30:00
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1192. Radar sites - in Missions & Complexes [original thread]
Is there any special circumstance on where you find these? I tried probing recently and 99% of the time I have just stumbled upon gas/mineral mining sites and wormholes, albeit wormholes are easiest to identify as they have no group even at 50% st...
- by Teinyhr - at 2010.04.25 00:16:00
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1193. Loyalty Points.....WHATS THE POINT!?!?!?!? - in Missions & Complexes [original thread]
Edited by: Teinyhr on 25/04/2010 00:00:39 Well I'd say it's better than spending ~20 mill. on the market for each +4 or ~200 mill. for each +5 (+5's are if memory serves 70k lp + 80ish mill. apiece). I think the prices were a lot more insane w...
- by Teinyhr - at 2010.04.25 00:00:00
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1194. Getting - in Player Features and Ideas Discussion [original thread]
Originally by: SemiCharmed Just like in RL For the women, make their ship insurance 50% less with 150% more payout. - That will do it! Semi Not funny 'cos it's true. ;_; ------------------- This is Sig. Launch every Sig. For Great Ju...
- by Teinyhr - at 2010.04.24 12:25:00
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1195. Benefits of +10 standing with agents - in EVE General Discussion [original thread]
Originally by: Musical Fist I demand cheaper offices, free drugs and no penalities from rejecting missions and maybe a corporate ship like a Emperor Family Providence, all the benefits of a freighter but turns like an inty CCP. Hire.Th...
- by Teinyhr - at 2010.04.24 11:31:00
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1196. Benefits of +10 standing with agents - in EVE General Discussion [original thread]
Allow me to impersonate a standard self-claimed "HC-player": "Benefits. BENEFITS? EVE IS ALL ABOUT SUFFERING AND MAKING PEOPLE CRY WE NEED NO BENEFITS CCP NERF BENEFITS NOW I MEAN NOW NOT TOMORROW CCP???!!" ------------------- This is Sig. Launch...
- by Teinyhr - at 2010.04.24 11:24:00
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1197. Things that CCP Is Getting Right - in EVE General Discussion [original thread]
Agreed with Nika, and agreed with the OP. CCP really feels like a unique team of developers, I don't think any other team lets players so intimately close to game development as CCP does (Council of Stellar Management anyone?), and they don't char...
- by Teinyhr - at 2010.04.24 10:37:00
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1198. Ninja mission intruding should be fixed - in Player Features and Ideas Discussion [original thread]
Originally by: Momaar - And protect mission item. (at least) This is something I at least found useful. They should make it so that no one can steal your mission items and/or blow up the wreck/can it is in, or, they should remove mis...
- by Teinyhr - at 2010.04.24 10:24:00
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1199. station appearance for 'walking in stations' expansion - in Player Features and Ideas Discussion [original thread]
Edited by: Teinyhr on 23/04/2010 13:50:47 Edited by: Teinyhr on 23/04/2010 13:50:14 Edited by: Teinyhr on 23/04/2010 13:50:03 It does not work that simple. Why would 0.0 stations be be wretched hives of sc.um (oh bless your heart word...
- by Teinyhr - at 2010.04.23 13:49:00
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1200. Hey CCP, what kind of isk sink are you currently planning? - in EVE General Discussion [original thread]
@ above discussion: http://img535.imageshack.us/img535/7888/roomfull.jpg ------------------- This is Sig. Launch every Sig. For Great Justice.
- by Teinyhr - at 2010.04.23 12:19:00
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