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1. This lag has to go NOW. - in EVE General Discussion [original thread]
The lag is a lot worse that we have had recently, I blame it on the hardware changes, somethings not right since then. It seems to depend on where you are in the EVE universe. I run 2x accounts on 2x pc's... one char can be in a busy system with n...
- by Totty - at 2004.06.13 23:27:00
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2. Harvestor prices gone mad - in EVE General Discussion [original thread]
Why??? Noobs already have it much easier than veterans did at the same start of the game, especially if they have any sense and get stuck in with the right corp. Look how quickly some noobs get into a battleship compared to those of us who had t...
- by Totty - at 2004.05.26 22:50:00
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3. Awwww no more kestral ganking in high sec space :) - in EVE General Discussion [original thread]
Originally by: splattercat Humm....indys are A-slow B-soft... = ez target..y not just make indys stronger? so it takes the same to kill one as a cruser,if it takes a team of 4 +kes and 1 hauler to take down a indy in "safe space" thats the...
- by Totty - at 2004.05.16 22:22:00
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4. Please Fix Escrow... - in EVE General Discussion [original thread]
My stuff won't even enter escrow now, it accepts it but the goods never leave my items hangar. Definately bugged since the last patch.
- by Totty - at 2004.05.16 17:48:00
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5. CORP THIEF - in Corporation, Alliance and Organization Discussions [original thread]
Corp theft is part of the game... yeah it sucks, especially when it is your CEO who thinks his entitlement to the stuff is greater than everyone elses. The big problem here occurs when accounts are transferred from one player to another. You get ...
- by Totty - at 2004.05.08 23:26:00
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6. Celebrity Pilots - in EVE General Discussion [original thread]
Humpty Dumpty would be in a pod, of course...
- by Totty - at 2004.04.29 22:12:00
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7. Outlawed players and missions that ask you to enter 0.5 space - in Missions & Complexes [original thread]
Oh this is SO funny, having lost a chunk of armour thanks to Scalor when leaving a mission drop station in a 0.1 system! Don't make it too easy for him, Papa!
- by Totty - at 2004.04.02 00:29:00
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8. free corp forums for minmatar corps - in EVE General Discussion [original thread]
Hmmm. I think it will be hard to keep this forum the way it was intended. How many Ammarian players have a Minmatar alt?
- by Totty - at 2004.04.01 22:40:00
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9. EWE ?! - in EVE General Discussion [original thread]
Maybe its a marketing ploy to attract more Welsh players?
- by Totty - at 2004.04.01 21:51:00
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10. Number of Offices per Corporation - in Player Features and Ideas Discussion [original thread]
Excellent idea Jullyx. Our corp has offices that we haven't used for months, they are retained as an asset simply because the game lets us, and I guess most corps do the same. I suggest 3x ways that this could be addressed: 1) Limiting each corp ...
- by Totty - at 2004.03.28 00:55:00
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11. is 0.4 - 0.1 poor in terms of reward vs risk? - in EVE General Discussion [original thread]
I agree Nepereta, there's a lot more pirating against miners and haulers in 0.1-0.4 recently. I think its a sign that more people are turning to pvp as a way of getting rich quicker. Probably because there are more people moving out into 0.1-0.4...
- by Totty - at 2004.03.26 20:24:00
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12. Defensive modules - in Player Features and Ideas Discussion [original thread]
I would like some defensive modules to fit to my indy, something like a chaff dispenser or smokescreen generator to distract or confuse an attacker. These purely defensive modules could be used even in high security systems without being seen as a...
- by Totty - at 2004.03.25 23:59:00
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13. is 0.4 - 0.1 poor in terms of reward vs risk? - in EVE General Discussion [original thread]
The economics of 0.1-0.4 mining is simply a matter of balance... For example, if replacing your ship and clone costs you 10 million, but you make an extra 1 million isk per hour, it is more profitable if you can mine for more than 10 hours before ...
- by Totty - at 2004.03.25 22:28:00
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14. Roids were have they gone - in EVE General Discussion [original thread]
I agree, 1.0 sucks for mining, which can't be good for the noobs. However there are still plenty of systems 0.5 and above with good rocks to pillage. You just have to look around a bit.
- by Totty - at 2004.03.09 23:31:00
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15. Where did your ingame character name originate from? - in EVE General Discussion [original thread]
Its what a nice man called me, and its sort of stuck.
- by Totty - at 2004.03.04 23:53:00
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16. 1.0 Ideas - in Player Features and Ideas Discussion [original thread]
Nice idea, but why restrict this to 1.0? The same principles would apply to all secure space where newer players are likely to be roaming. The fine is also good idea, and will obviously help players starting out in the game. I would suggest addit...
- by Totty - at 2004.02.29 11:30:00
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17. Toggle between characters on the same account - in Player Features and Ideas Discussion [original thread]
PLEASE can we have a facility that allows toggling between characters on the same account, without having to re-log every time? It would not affect gameplay at all, but will be much more user-friendly.
- by Totty - at 2004.02.29 11:14:00
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18. Combat question - in EVE General Discussion [original thread]
The scenario... I approach my agents station in 0.1 sec status system in my frigate. I am attacked by a player pirate and lose half my armour before docking. I then switch to my combat rigged battleship and exit the station, but the pirate does no...
- by Totty - at 2004.02.15 11:13:00
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19. You know CCP needs to distribute some new Tech 2 Blueprints when... - in Missions & Complexes [original thread]
Refine them. They're full of megacyte and zydrine, which is a damn sight more use to you than hanging on to that stuff with no demand.
- by Totty - at 2004.01.25 17:32:00
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20. Mining in bugged belts? Should we tolerate that? - in EVE General Discussion [original thread]
Good luck to anyone who finds a belt that's rat free and full of arkonor. If this is not meant to be a game feature, then belts should be sited where there isn't a grid problem, and hidden belts removed. You can't seriously expect people not to ...
- by Totty - at 2004.01.20 23:28:00
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