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1. [3rd Party Service] DJ Bismarck's 3rd Party Service - in Sell Orders [original thread]
DJ is good guy ive known him for awhile bought a avatar using him was super quick.
- by muhadin - at 2016.08.15 04:46:12
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2. Wormhole Town Hall Aug 13th 19:00 - in Wormholes [original thread]
There are a couple of big changes that could happen that could really liven up wh space. However there are 3 major barriers. CCPs knowledge and vision of wormholes, which methods would be best, and to what degree any new method of balance should b...
- by muhadin - at 2016.07.30 23:36:35
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3. Sticky:[Citadel] Capital Escalations and Drifter Boss - in Wormholes [original thread]
I like the changes overall. However i do have concern about site spawn rate. ex: the buildup of tons of sites in unoccupied holes. You should consider making so sites only have a total lifetime of 4days, versus the current 30 days(Instead of 4days...
- by muhadin - at 2016.04.05 07:15:53
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4. Sticky:[Focus Group] Capital Ships Signup - in Player Features and Ideas Discussion [original thread]
Hey, For the better part of the last 3 years i have made it my goal to fly dreads against players at every chance given. Going from the Black Legion suicide dread fleets to 7bil logoff trap naglfars in wspace. A majority of my experience is arou...
- by muhadin - at 2015.11.03 03:42:34
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5. Making Wormholes easier to Probe. - in Player Features and Ideas Discussion [original thread]
Max Kolonko wrote: muhadin wrote: Iain Cariaba wrote: Jack Miton wrote: K162 whs are the easiest sigs to scan already, for out going whs it varies based on what kind it is. PS: it should probably be added at this point that if you jus...
- by muhadin - at 2015.09.16 21:42:03
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6. Making Wormholes easier to Probe. - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: Jack Miton wrote: K162 whs are the easiest sigs to scan already, for out going whs it varies based on what kind it is. PS: it should probably be added at this point that if you just use the default probe layouts, you rea...
- by muhadin - at 2015.09.16 21:30:19
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7. Wormhole Scan change - Make this happen - in Wormholes [original thread]
Hey guys, I personally have enjoy scanning, and i have 4 virtue probers. I still probe all the time without them. However i see that so many other players are put off from wormholes just because of the single fact that scanning is tedious to MOST ...
- by muhadin - at 2015.09.16 20:33:53
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8. Making Wormholes easier to Probe. - in Player Features and Ideas Discussion [original thread]
Donnachadh wrote: I don't care either way on the OP so just some observations. Do you really think that scanning the entrances is even part of the things that keeps players out of WH? In my experience the scanning portion is more of a hassle t...
- by muhadin - at 2015.09.16 19:18:02
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9. Making Wormholes easier to Probe. - in Player Features and Ideas Discussion [original thread]
Ben Ishikela wrote: What about reducing the Threshhold for getting that "wormhole" info at 25% to 10%(or 5%). Would that also work? Thing is you then still have the "difficulty balance barrier" (if there was any) to get the complete lock. But i...
- by muhadin - at 2015.09.16 04:02:51
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10. Making Wormholes easier to Probe. - in Player Features and Ideas Discussion [original thread]
Alright so my primary goal with this change is to get more people into wspace, and to keep the people that are in w-space here. Secondary goal is to get people to the content they are interested in doing faster, so they spend less time scanning an...
- by muhadin - at 2015.09.16 00:32:36
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11. POS tear down question - in EVE General Discussion [original thread]
POS are so convoluted most people here have gotten the mechanics only partially right. -POS Modules never despawn, whether the tower is there or not. -You must kill the offline stick to unanchor the mods, and anyone can unanchor the modules after...
- by muhadin - at 2015.06.15 12:30:47
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12. Wormhole PVE Spreadsheet - in Wormholes [original thread]
Hey i messaged you on reddit about the core citadel intial wave being off. You pulled your data from eve survival and it has been wrong for awhile. Its just the first wave info thats off. http://i.imgur.com/RfkitM0.jpg
- by muhadin - at 2015.06.15 12:20:58
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13. QEX and renting business. - in Wormholes [original thread]
It's possible for good pvp groups to still live in c5/c6 space. The groups that have been forced out over the last 6 months are just primarily krabs with a side helping of PVP and we are better off without them. There are still lots of groups will...
- by muhadin - at 2015.06.01 14:00:25
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14. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
CCP Nullarbor wrote: We are leaning towards just showing everything on the system overlay / onboard scanner with the ability to warp to them, or at the very least showing you how many structures of each size exist in system. They will show on...
- by muhadin - at 2015.05.12 17:22:15
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15. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Obil Que wrote: This again is very disconcerting for wormhole space both from a defensive and offensive standpoint. Offensively in that unless you make them appear on the overview, the act of covertly scouting a system for structures and occup...
- by muhadin - at 2015.05.12 17:15:15
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16. WTS 25m SP perfect phoenix - in Character Bazaar [original thread]
EWW YOU SHOULD BE ASHAMED
- by muhadin - at 2015.03.13 20:11:56
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17. Make WHs 100% like Anoms - in Player Features and Ideas Discussion [original thread]
Kaerakh wrote: muhadin wrote: Alundil wrote: muhadin wrote: While the main idea may be too extreme that it would break wormholes currently. Making wormholes easier to probe/Distinguishing wormhole sigs from other sigs, would be a small...
- by muhadin - at 2014.12.08 22:32:09
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18. Make WHs 100% like Anoms - in Player Features and Ideas Discussion [original thread]
Alundil wrote: muhadin wrote: While the main idea may be too extreme that it would break wormholes currently. Making wormholes easier to probe/Distinguishing wormhole sigs from other sigs, would be a small but massive step in the right direc...
- by muhadin - at 2014.12.08 22:03:20
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19. Make WHs 100% like Anoms - in Player Features and Ideas Discussion [original thread]
Please don't mistake this for lazyness. I scan an absolute ton in wormhole space currently and i am fine with it. My main goal here is to point out the fact that there are a ton of people who have no interest in wh space primarily because of the ...
- by muhadin - at 2014.12.08 15:17:32
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20. Make WHs 100% like Anoms - in Player Features and Ideas Discussion [original thread]
While the main idea may be too extreme that it would break wormholes currently. Making wormholes easier to probe/Distinguishing wormhole sigs from other sigs, would be a small but massive step in the right direction.
- by muhadin - at 2014.12.08 15:14:23
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