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61. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
After some thought, one suggestion: Perhaps some systems can be timed differently than the "Alliance Primetime". This will help distribute fights across timezones in a way that doesn't encourage people literally leaving alliances to get a better ...
- by suicide - at 2015.03.03 20:50:03
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62. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
I like the idea of primetime in concept as it allows a group of pilots who play during a certain time a window where they can manage their time and play maybe 7-11pm. It will keep people engaged. I love the fact that things are changing, and the ...
- by suicide - at 2015.03.03 17:51:23
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63. TEST Alliance Sponsored Open Team Practices - in EVE Alliance Tournament Discussion [original thread]
Tinkers aren't too bad, they are actually kinda entertaining to try to break. It will be interesting to see what CCP throws at us this year with the rules and points and such. And how much those T3 statistical tweaks will change things. PSA Ther...
- by suicide - at 2015.02.27 03:07:16
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64. Tournaments in EVE - in Player Features and Ideas Discussion [original thread]
Vic Jefferson wrote: Andy Maque wrote: Everybody knows that eve torunaments is the only place for fair PvP where winning goes to more skillfull teams. I think you are vastly underplaying how potent contingency and chaos (i.e. the way the...
- by suicide - at 2015.02.26 15:21:00
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65. TEST Alliance Sponsored Open Team Practices - in EVE Alliance Tournament Discussion [original thread]
We are using the ATXII rules yes. Using the different point values and T1 drones is interesting, but we are not going to be prepared for that by Saturday. My opinion was that the lack of energy transfers was due to the low points / pilots of the ...
- by suicide - at 2015.02.25 14:07:56
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66. IDEA - 0.0 Local and Scan Changes and Etc - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: suicide wrote: Iain Cariaba wrote: A solar system supporting 100 PvE pilots? Don't be ridiculous. At that point, what would be the reason to try to hold more than one system? Yeah our solar system couldn't pr...
- by suicide - at 2015.02.22 20:02:33
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67. IDEA - 0.0 Local and Scan Changes and Etc - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: A solar system supporting 100 PvE pilots? Don't be ridiculous. At that point, what would be the reason to try to hold more than one system? Yeah our solar system couldn't provide gainful activity for 100 pilots. S...
- by suicide - at 2015.02.22 19:17:36
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68. IDEA - 0.0 Local and Scan Changes and Etc - in Player Features and Ideas Discussion [original thread]
Change is scary, I know. One of the points I would like to highlight in the idea originally presented was that Local becomes an opt-in function and controlled by the entity holding sov. There is a very good chance that Ebil Piwates would not opt...
- by suicide - at 2015.02.22 19:11:06
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69. Tournaments in EVE - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Is the Syndicate Combat League no longer a thing? They used to run tournaments on SiSi, which is the only place where 'fair fights" belong. As someone who has been waiting eagerly for the next SCL for probably more th...
- by suicide - at 2015.02.22 19:05:51
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70. IDEA - 0.0 Local and Scan Changes and Etc - in Player Features and Ideas Discussion [original thread]
Zimmer Jones wrote: 25 seconds is alot of time to gtfo Anyone hitting the "halp tackled in the belt" button would probably be laughed at in any chat box for the alliance Reds are already kos, Intel channels are kind of obvious. Some ships ar...
- by suicide - at 2015.02.22 17:16:55
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71. IDEA - 0.0 Local and Scan Changes and Etc - in Player Features and Ideas Discussion [original thread]
It always has struck me as strange that a ship can hit system, scan and land on your mining ship after like 25s. Probes are too powerful when it comes to scanning down ships. Perhaps the difficulty of scanning down a ship has more to do with how m...
- by suicide - at 2015.02.22 15:53:27
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72. TEST Alliance Sponsored Open Team Practices - in EVE Alliance Tournament Discussion [original thread]
We had 3 almost full teams and a good number of fights, so thanks to those who showed up. More teams means faster matches and less waiting. For best results prepare for 5-6 matches with pre-built ships, and some substitutions if you don't get 12 ...
- by suicide - at 2015.02.22 15:11:48
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73. 132 mill SP resentment filled tired-vet looking for whatever EU - in Alliance and Corporation Recruitment Center [original thread]
I've been where you are. Join The Exit Plan [EVAAK] and EVE will be fun again. We do the alliance tournament and you get access to all the insanity in TEST.
- by suicide - at 2015.02.21 14:22:33
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74. Hola! Migui is running for CSM10 - in CSM Campaigns [original thread]
+1
- by suicide - at 2015.02.20 17:49:37
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75. TEST Alliance Sponsored Open Team Practices - in EVE Alliance Tournament Discussion [original thread]
There has been a mirror, so you will need to patch and move and build ships and stuff again. Don't miss your chance to fight TEST, the second best AT practice partner in EVE!
- by suicide - at 2015.02.19 17:19:01
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76. Tournaments in EVE - in Player Features and Ideas Discussion [original thread]
A healthy and active "Tournament Scene" requires CCP to give us some tools. And I would support any move in that direction where players or GMs or even SISI caretakers get given tools that allow tournaments like the SCL to take place. They don't n...
- by suicide - at 2015.02.18 13:55:06
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77. Sticky:Dev blog: Fanfest 2015 - Worlds Collide - in EVE Information Portal [original thread]
The rules look good and it seems like a good format. Hope the fans bite, and it becomes more of a "thing".
- by suicide - at 2015.02.13 22:36:17
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78. CALLING ALL POINTS MASTERS - in EVE Alliance Tournament Discussion [original thread]
The current school of thought has Tactical Destroyers at 5 or 6 points. They could be higher but likely not lower, they are pretty powerful. If the format stays similar I would think the following changes would be good: Golem +1 Gila +2 VNI, Str...
- by suicide - at 2015.02.11 02:02:56
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79. Alliance Tournament - Rookie Rumble - in EVE Alliance Tournament Discussion [original thread]
+1
- by suicide - at 2015.02.08 14:50:39
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80. TEST Alliance Sponsored Open Team Practices - in EVE Alliance Tournament Discussion [original thread]
Practices begin again this Saturday at 1700! If you are organizing a full team let AgentHawk know you are coming. He can sort you out. If you are a small group or a single pilot just show up and we will put you on a team and you can see what it ...
- by suicide - at 2015.01.06 21:04:11
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