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Thread Statistics | Show CCP posts - 4 post(s) |
Diesel47
Bad Men Ltd.
477
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Posted - 2013.02.10 10:35:00 -
[1] - Quote
What exactly is this ship suppose to excel at? I've gone over many fits and I haven't found anything that it does particularly well compared to other (Mostly Cheaper) hulls. Now that I think of it .. The succubus really sucks too.
Whats the reason anybody would want to fly these ships? I can see why Cynabal is so good, or why somebody would fly a Vigilant.. But Phantasm? :\ |
yer mammy
Derp Inc
36
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Posted - 2013.02.10 10:40:00 -
[2] - Quote
LaZorZ!
and SpikeZ! |
Tolkenmoon
Vulkan Innovations Hegemonous Pandorum
18
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Posted - 2013.02.10 11:03:00 -
[3] - Quote
They used to have a wicked shield tank many years ago, but alas like everthing else that was good at something they nerfed it and now it is just a ship to own and not use. |
Belthazor4011
Battle BV
116
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Posted - 2013.02.10 11:20:00 -
[4] - Quote
Tolkenmoon wrote:They used to have a wicked shield tank many years ago, but alas like everthing else that was good at something they nerfed it and now it is just a ship to own and not use.
Thats longer ago then I've played, how was its shield tank better then? Different bonuses? |
Merin Ryskin
Peregrine Industries
127
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Posted - 2013.02.10 12:17:00 -
[5] - Quote
The Phantasm used to be awesome. It had HAC-level firepower with a nice buffer tank and very reasonable cost, and effectively replaced the Zealot. The problem was that it was the first faction cruiser to be updated, so when CCP released the faction ship boost patch they assumed the Phantasm was already good enough since it had been updated more recently than the others. Unfortunately they were wrong, and the Phantasm is now a terrible ship since everything else around it has been made so much better. |
Savnire Jacitu
The Void Has Eyes
57
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Posted - 2013.02.10 14:07:00 -
[6] - Quote
Ever sense it fell out of my ball sack it just floats around space. <corrupt> |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
544
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Posted - 2013.02.10 14:08:00 -
[7] - Quote
Its really really pretty thats what!
And fozzie has promised to fix it. |
Glathull
Blue Republic RvB - BLUE Republic
93
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Posted - 2013.02.10 16:30:00 -
[8] - Quote
Part of the fix needs to include the ability to mount corpses on the spikes. To repeat, the skill split is scheduled for the big Summer 2013 expansion. ~CCP Fozzie |
Almighty Narshe
The Zetetic Elench Solid Foundation
0
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Posted - 2013.02.10 20:42:00 -
[9] - Quote
Glathull wrote:Part of the fix needs to include the ability to mount corpses on the spikes.
+1 :D |
Darius Brinn
Iberians Iberians.
206
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Posted - 2013.02.10 21:54:00 -
[10] - Quote
Glathull wrote:Part of the fix needs to include the ability to mount corpses on the spikes.
*wipes out his training queue and puts Amarr cruiser V* |
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Liang Nuren
Heretic Army Atrocitas
2962
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Posted - 2013.02.10 23:39:00 -
[11] - Quote
One of the cool things about the Phantasm is that it has its crewed by one of the lesser known races, called "capacitor vampires". You'll notice their handiwork when you undock and activate any module and your capacitor instantly empties. I can't wait until they extend WIS to include the bridge of your ship! I really want to see what they have conceptualized these beings to look like!
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Glathull
Blue Republic RvB - BLUE Republic
100
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Posted - 2013.02.11 00:11:00 -
[12] - Quote
Liang Nuren wrote:One of the cool things about the Phantasm is that it has its crewed by one of the lesser known races, called "capacitor vampires". You'll notice their handiwork when you undock and activate any module and your capacitor instantly empties. I can't wait until they extend WIS to include the bridge of your ship! I really want to see what they have conceptualized these beings to look like!
-Liang
Then the fix is simple. Put the vampires on the spikes. To repeat, the skill split is scheduled for the big Summer 2013 expansion. ~CCP Fozzie |
Cute E
Royal Amarr Institute Amarr Empire
0
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Posted - 2013.02.11 00:56:00 -
[13] - Quote
[Phantasm, pvp] Damage Control II Heat Sink II Heat Sink II
Experimental 10MN Microwarpdrive I Large Shield Extender II Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800 Warp Disruptor II Large Shield Extender II Adaptive Invulnerability Field II
Heavy Pulse Laser II, Scorch M [empty high slot] Heavy Pulse Laser II, Scorch M [empty high slot] Heavy Pulse Laser II, Scorch M
Medium Energy Burst Aerator I Medium Anti-EM Screen Reinforcer II Medium Core Defense Field Extender I
Hornet EC-300 x3
Try this if it looks solid to you. Stats look p. good. I`m flying a Cynabal, not this, but this should be p. decent by comparison. |
Liang Nuren
Heretic Army Atrocitas
2963
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Posted - 2013.02.11 01:21:00 -
[14] - Quote
I'm currently flying a pulse Phantasm, but I've found that beams will frequently outperform it. Getting into position even for Scorch is really quite brutal on it's limited capacitor. That's why I tend to shy away from active tanking, invulns, and even Aerators (in favor of Accelerators or Locus). I've run some Phantasm gangs in the past and the amount of cap weakness the ship has just cannot be overstated.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Cute E
Royal Amarr Institute Amarr Empire
0
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Posted - 2013.02.11 02:34:00 -
[15] - Quote
Maybe cap inject it? Maybe with a small cap booster will be able to fit some neuts as well.
Beams have mediocre DPS and tracking compared to pulses imho. Above fit was meant for solo stuff, not gang work. |
Liang Nuren
Heretic Army Atrocitas
2963
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Posted - 2013.02.11 02:42:00 -
[16] - Quote
I think you should go try the Phantasm out some before we continue this conversation. It's obvious that you don't understand how crippling the cap problems it has are.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Cute E
Royal Amarr Institute Amarr Empire
0
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Posted - 2013.02.11 03:20:00 -
[17] - Quote
I will try it on SiSi tbh (not in the mood to throw away ISKies), but I sincerely think you are exagerrating with the analysis. Hint: the ship isn't amarrian*.
*To clarify -> it has submediocre capacitor and no laser usage bonus. Beams could be the way, since it has a tracking bonus. |
Merin Ryskin
Peregrine Industries
127
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Posted - 2013.02.11 03:41:00 -
[18] - Quote
Cute E wrote:Maybe cap inject it? Maybe with a small cap booster will be able to fit some neuts as well.
Except it's a kiting ship, so you're perma-running the MWD, using lasers with no cap bonus, and possibly trying to use neuts in your spare high slots. You can make it work with a cap booster, but you're throwing 800s in as fast as you can load them and that gives you really limited endurance before your whole cargo of them is gone and you have to go home to restock.
Now, this was worth it back in the good old days before the faction ship boost. ACs and blasters hadn't been fixed yet, pulses with scorch dominated, and none of the other faction cruisers were worth undocking. But now the game has moved on and left the Phantasm behind. There's no reason to put up with the Phantasm's huge cap problems when there are better ships to fly. |
Zhilia Mann
Tide Way Out Productions
986
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Posted - 2013.02.11 04:07:00 -
[19] - Quote
Merin Ryskin wrote:Cute E wrote:Maybe cap inject it? Maybe with a small cap booster will be able to fit some neuts as well. Except it's a kiting ship, so you're perma-running the MWD, using lasers with no cap bonus, and possibly trying to use neuts in your spare high slots. You can make it work with a cap booster, but you're throwing 800s in as fast as you can load them and that gives you really limited endurance before your whole cargo of them is gone and you have to go home to restock. Now, this was worth it back in the good old days before the faction ship boost. ACs and blasters hadn't been fixed yet, pulses with scorch dominated, and none of the other faction cruisers were worth undocking. But now the game has moved on and left the Phantasm behind. There's no reason to put up with the Phantasm's huge cap problems when there are better ships to fly.
Just to throw in for those who weren't around to remember, Merin used to make extensive use of the ship. I'd listen to this advice. |
Liang Nuren
Heretic Army Atrocitas
2964
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Posted - 2013.02.11 04:17:00 -
[20] - Quote
Merin Ryskin wrote:Cute E wrote:Maybe cap inject it? Maybe with a small cap booster will be able to fit some neuts as well. Except it's a kiting ship, so you're perma-running the MWD, using lasers with no cap bonus, and possibly trying to use neuts in your spare high slots. You can make it work with a cap booster, but you're throwing 800s in as fast as you can load them and that gives you really limited endurance before your whole cargo of them is gone and you have to go home to restock. Now, this was worth it back in the good old days before the faction ship boost. ACs and blasters hadn't been fixed yet, pulses with scorch dominated, and none of the other faction cruisers were worth undocking. But now the game has moved on and left the Phantasm behind. There's no reason to put up with the Phantasm's huge cap problems when there are better ships to fly.
Heh, I briefly considered dual injecting before realizing I was just looking for a way to make the Phantasm not suck.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Valleria Darkmoon
Heretic Army Atrocitas
109
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Posted - 2013.02.11 09:35:00 -
[21] - Quote
The one thing the Phantasm does have going for it is phenomenal fittings as the posted fit shows, you can practically just throw on whatever you think you want and just keep at it until the slots are full then notice you have empty rigs and you don't even need one for fitting. The cap issue is very strenuous, even injected it feels as if it's addicted to cap boosters and committed to the idea of overdosing at that.
In reality though both the Phantasm and the Ashimmu fall into the same category but for different reasons. Both look amazing and I like seeing them in space just so I can spin them around, but neither one really works as well as something else you could fly instead for a similar price tag.
Zealot > Phantasm Curse > Ashimuu
The only thing I might be able to see is a Phantasm that can engage a small frigate gang alone and kill them all, abundance of mids and CPU can get you a web(s) easily and your tracking bonus can take care of the rest, not sure where I'm really going with this and not ultimately sure what it would look like, but possible I suppose. (This would make a great video to watch if someone can pull it off by the way, I offer no prize for this other than my undying respect and possibly, if you ask nicely, an in game mail in which I declare you my personal hero for life). |
Lord Zek
Abnormal Experience Eych Four Eks Zero Ahr
0
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Posted - 2013.02.11 10:03:00 -
[22] - Quote
It's "decent" Hi-Sec "all in one-solo-exploration" cruiser (scorch at 23+5 that lasts for days, 2 utility highs, 1 mid for codebreaker). And for spinning in hangar ;) Needs Large Cap Battery II to work. Was using it in BloodRider space can do everything - kinda fun. |
Carol Krabit
School of Applied Knowledge Caldari State
30
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Posted - 2013.02.11 12:22:00 -
[23] - Quote
I have no experience with the Phantasm, but it looks like a ship that could be XL ASB'd to great effect. Anyone tried this? |
Verity Sovereign
Pator Tech School Minmatar Republic
392
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Posted - 2013.02.11 15:28:00 -
[24] - Quote
Just throwing it out there:
A 100% damage bonus is basically a capacitor bonus - you are doing the damage of 6 lasers at the cost of firing 3 lasers - just as if you had 6 lasers with a -50% cap usage bonus.
However, its base capacitor stats still suck - but the problem isn't the ship bonus.
All the Sansha ships need a buff IMO, yes, even the nightmare (but not as much as the cruiser and the succubus) |
Liang Nuren
Heretic Army Atrocitas
2966
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Posted - 2013.02.11 16:15:00 -
[25] - Quote
Carol Krabit wrote:I have no experience with the Phantasm, but it looks like a ship that could be XL ASB'd to great effect. Anyone tried this?
The tank is a bit thin with an XL ASB. But yes, I've tried it.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Nikea Tiber
Backwater Enterprises RD
3
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Posted - 2013.02.12 06:19:00 -
[26] - Quote
You could keep the weak cap and give it a range bonus to nos, that way your rapidly draining capacitor would ensure the function of your nos. I'd like to see the phantasm actually be anything other than a pile of meh. I'm torn whether or not the succubus should get buffed; it has to be the ugliest ship in space. |
Liang Nuren
Heretic Army Atrocitas
2969
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Posted - 2013.02.12 06:23:00 -
[27] - Quote
That would ideally be the Ashimmu.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Ra1ne
Republic Military School Minmatar Republic
2
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Posted - 2013.02.12 11:50:00 -
[28] - Quote
Tolkenmoon wrote:They used to have a wicked shield tank many years ago, but alas like everthing else that was good at something they nerfed it and now it is just a ship to own and not use.
MANY years ago they used to have an armor tank :) 6 lows iirc. Oh thems where the days |
Skelee VI
Sturmgrenadier Inc
22
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Posted - 2013.02.12 18:03:00 -
[29] - Quote
Don't pick on the best looking ship in eve. Cap issues , train some skills up. Shield tanking is a sin! Armor tank it, fly in small gang. you be primary everytime. by the time you lock your mates should have target down. You can toast some frigs pretty easy too.
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bubble trout
Sky Fighters Talocan United
60
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Posted - 2013.02.12 18:15:00 -
[30] - Quote
Skelee VI wrote:Don't pick on the best looking ship in eve. Cap issues , train some skills up. Shield tanking is a sin! Armor tank it, fly in small gang. you be primary everytime. by the time you lock your mates should have target down. You can toast some frigs pretty easy too.
What? |
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