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Thread Statistics | Show CCP posts - 8 post(s) |
Meduza13
Silver Octopus Infernal Octopus
0
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Posted - 2013.03.24 18:19:00 -
[301] - Quote
Talking about dreadnoughts. There are 4 races and 4 types of dreadnoughts, they are all good in doing some things and have own minuses too. Lets don't make all ships having same bonuses, statistics but just different looks, what is the point of it? All this balancing business goes a bit over the top. |
Taoist Dragon
The Church of Awesome
309
|
Posted - 2013.03.25 22:56:00 -
[302] - Quote
The rifter is my 3rd most used ship behind condor and incursus.
I feel the rifter is fine tbh but I'll tkae the PG and Armour boost as I prefer an armour fit normally.
The thing with the rifter is STOP being a sheep and flying a cookie cutter fit that is 9 months out of date!!
My standard rifter puts out about 150dps with faction ammo and goes about 1160m/s. With this I can pretty much outrun any of the brawling combat frigs and out brawl any of the brawling attack frigs. It rely's on it's speed and agility and with the recetn changes to the armour tanking mods gets a decent rep with a SAAR.
The punisher is also a great ship to fly. especially in a small frig gang. Fit it with MWD to get into fights, Nos to aid cap and DPL's with metastasis rigs. I have yet to have a frig get under my guns in this, yet I can hit easily out to scram range. True if the opponent is savvy they can disengage pretty easily but guess what...that doesn't happen that often as most people see the punisher as an easy target. But the DPS is solid as you'll always be firing in optimal range and if flown fit correctly you can minimise the tracking issues. So you end up with a solid frig that hits hard and consistantly.... That is the Way, the Tao.
Balance is everything. |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
692
|
Posted - 2013.03.25 23:24:00 -
[303] - Quote
Taoist Dragon wrote:The rifter is my 3rd most used ship behind condor and incursus.
I feel the rifter is fine tbh but I'll tkae the PG and Armour boost as I prefer an armour fit normally.
The thing with the rifter is STOP being a sheep and flying a cookie cutter fit that is 9 months out of date!!
My standard rifter puts out about 150dps with faction ammo and goes about 1160m/s. With this I can pretty much outrun any of the brawling combat frigs and out brawl any of the brawling attack frigs. It rely's on it's speed and agility and with the recetn changes to the armour tanking mods gets a decent rep with a SAAR.
The punisher is also a great ship to fly. especially in a small frig gang. Fit it with MWD to get into fights, Nos to aid cap and DPL's with metastasis rigs. I have yet to have a frig get under my guns in this, yet I can hit easily out to scram range. True if the opponent is savvy they can disengage pretty easily but guess what...that doesn't happen that often as most people see the punisher as an easy target. But the DPS is solid as you'll always be firing in optimal range and if flown fit correctly you can minimise the tracking issues. So you end up with a solid frig that hits hard and consistantly....
If you're killing people with a rifter you're fighting scrubs. BYDI (Shadow cartel) Recruitment open!
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Castellan Garran Crowe
Luna Oscura University The Nightingales of Hades
1
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Posted - 2013.03.26 23:12:00 -
[304] - Quote
Ahhh you fools, fly Rifter like a Mini Typhoon, it works really good!!!
High x2 Rocket Launcher II x2 200mm Autocannon II Medium x1 1MN Limited MicroWarpdrive I x1 Fient Epsilon Warp Scrambler I x1 Fleeting Propultion Inhibitor I Low x1 Damage Control II x1 Adaptive Nano Plating II x1 200mm Reinforced Rolled Tungsten Plates I Rigs x1 Anti-Explosive Pump I x2 Trimark Armour Pump I
PS - This is not a Troll Post |
Prometheus Exenthal
mnemonic.
489
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Posted - 2013.03.26 23:58:00 -
[305] - Quote
I've said it before, and I'll say it again; The Tristan needs some serious work. Currently, it's easily the worst performing ship its class.
Low damage, no fitting, low speed, low ehp, and the most expensive to fit. There isn't a single thing that it excels at. The proposed changes don't solve any of these problems.
It doesn't have the grid to fit a very nice tank (to make up for its slowness). It doesn't have the speed to be an effective kiting ship. It doesn't have the grid/damage to be a good brawling ship.
The Tristans style/cost doesn't help matters either. Before drones, fitting a Tristan isn't very costly, but once you have to add drones to the mix, you have far and away, the most expensive T1 combat frigate (roughly the cost of two combat frigates).
Every other Gallente hull does a better job for any role. The Maulus does the drone boat gig better, the Atron does the speed/tackle thing better, and the Incursus does the damage/tanking thing better.
IMO the Tristan needs a better slot layout and/or bonuses; To start; 4 lows, 3 mids, and 2 highs. Increase the CPU very slightly (under 3 base). *Change the drone HP bonus to a damage bonus.
The ship doesn't have anywhere near enough fitting (cpu OR pg) to make functional use out of that utility high slot that it currently has. It also has an awful ehp/dps ratio. The extra low slot solves all of those issues. A little extra bit of CPU will mean that you can make decebt use of those lows.
Lastly, changing the drone HP bonus to a damage bonus would be wise. The ship isn't a powerhouse, and it's not a heavy tanker. A drone HP bonus makes sense on a ship with staying power (Myrm/Eos/Ishtar/Ishkur/Domi), but not on a ship that can be taken out by a single destroyer volley. The extra drone damage would make up for the lack of powergrid which prevents large guns and high damage output.
It's currently an awful ship and the proposed changes in the OP will keep it that way. -áwww.promsrage.com |
Taoist Dragon
The Church of Awesome
315
|
Posted - 2013.03.27 00:19:00 -
[306] - Quote
Garviel Tarrant wrote:
If you're killing people with a rifter you're fighting scrubs.
Give it up already LOL
Ok you don't like the ship, Fair enough, but you hate to see other actually using it effectively. That is the Way, the Tao.
Balance is everything. |
Arronicus
vintas industries Mistakes Were Made.
418
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Posted - 2013.03.27 01:02:00 -
[307] - Quote
CCP Fozzie wrote: TRISTAN: +15 Veloity
That's a lot of veloity. Huh? |
Arronicus
vintas industries Mistakes Were Made.
418
|
Posted - 2013.03.27 01:04:00 -
[308] - Quote
AyayaPanda wrote:CCP Fozzie wrote:
Yes to the double damage bonus, the skill bonuses are not changing.
As for the utility high, we think the ship will be quite competitive with the three highs and the damage bonus. We did consider leaving a utility high on it but decided to keep it more in line with its peers.
Hmm do you mean the Incoming 5% ROF 5% dmg of Nag? : http://serpentinelogic.wordpress.com/author/serpentinelogic/Okay so New Nag: 5% ROF 5% dmg per level Current Moros: 5% ROF 5% dmg per level Current Revelation: 10% cap 5% dmg per level Would Moros and Nag out-dps Rev a little bit too much? How about give Reva fixed bonus (-40% or -50% cap usage), and 5% ROF 5% dmg per level as well? or 10% cap 7.5%~10%dmg per level? (ROF is little better than flat dmg, right?) Me no dread pilot though.
Rev is just fine as it is. The fact that the rev doesn't need to reload, and has amazing range, counteracts the higher dps of the moros and naglfar when structure bashing. |
M1k3y Koontz
Anominous
126
|
Posted - 2013.03.27 01:30:00 -
[309] - Quote
Robert Harrison wrote:Gypsio III wrote:What about the Phoenix's split weapon system? It can only use a single unbonused turret - it has to jam pointless citadel launchers into the other two highslots. Citadel Torps are amazing at anti-structure and anti-capital warfare. They just suck for blapping.
Anti-structure: Supercarriers, Titans your argument is invalid.
Anti-Capital: Supercarriers, Titans, your argument is invalid.
Not to mention a sieged Phoenix loses over half of its possible DPS if a carrier is moving at full speed (ie: aligned like it would be in a Slowcat fleet)
How much herp could a herp derp derp if a herp derp could herp derp. |
BloodBird
Mixed Metaphor
106
|
Posted - 2013.03.27 12:27:00 -
[310] - Quote
Much good stuff here. However;
Unfortunate take-away: It's cool to have Caldari ships naturally resistant to dampeners, but where are my Fed ships with naturally high jamming resists? |
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TrouserDeagle
Beyond Divinity Inc Shadow Cartel
144
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Posted - 2013.03.27 12:29:00 -
[311] - Quote
BloodBird wrote:Much good stuff here. However;
Unfortunate take-away: It's cool to have Caldari ships naturally resistant to dampeners, but where are my Fed ships with naturally high jamming resists?
I think drones are supposed to cover you for that. Unfortunately drones are dumb and bad, so they don't. |
Streya Jormagdnir
Alexylva Paradox
165
|
Posted - 2013.03.27 17:42:00 -
[312] - Quote
TrouserDeagle wrote:BloodBird wrote:Much good stuff here. However;
Unfortunate take-away: It's cool to have Caldari ships naturally resistant to dampeners, but where are my Fed ships with naturally high jamming resists? I think drones are supposed to cover you for that. Unfortunately drones are dumb and bad, so they don't.
I'm hoping they introduce a drone tracking skill and revamp drone AI so they don't MWD every time they go a few meters outside of their range. This would make drones apply more consistent DPS. It would also be neat if you could order your drones to do something if you get jammed first, such as a setting to make them automatically attack ships applying EW to you. No, really, I want to shove a swarm of drones into the next ECM boat's face. I am also a human, straggling between the present world... and our future. I am a regulator, a coordinator, one who is meant to guide the way. |
Bum Shadow
Es and Whizz Hedonistic Imperative
28
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Posted - 2013.03.28 03:59:00 -
[313] - Quote
Perhaps not the right place to put this but its a frigate so here goes.
The amazing little venture! Its a wonderful ship (thank you so much CCP) for us gas miners out there. And with a tight fit it can even mine the null clouds. However it can only do this solo, throw a 2nd or 3rd miner into the mix and you'll quickly get popped.
A per level in mining frigate cloud damage resistance (even just a small one) would be really fantastic. That or perhaps reworking the null cloud damage, maybe dropping the blast radius so that 2-3 miners could each mine a cloud each in the sites without their blasts reaching out to the other clouds.
Really just anything to improve its tank to the ladar clouds would be really appreciated. A cruiser level version would perhaps be nice but the ventures speed and agility keeps it nice and low profile. We're happy with it but any help to its cloud tank or reworking the cloud damage would be a huge boon.
I'd be happy enough if you just acknowledged the fact and thought about it. As long as its not something forgotten :)
thanks. |
Kagura Nikon
Mentally Assured Destruction Whores in space
35
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Posted - 2013.03.28 10:22:00 -
[314] - Quote
Just change rifter bonus to a 5% Rof one and we are all good and done. |
To mare
Advanced Technology
179
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Posted - 2013.03.28 10:29:00 -
[315] - Quote
Arronicus wrote:CCP Fozzie wrote: TRISTAN: +15 Veloity
That's a lot of veloity. Huh? yep actually when you factor skill, mwd boos and the fact that most of the ppl fit speed mods on the ship 15 is quite alot and surely better than a +50 armor lol |
Grace Chang
Black Phoenix Legion The Fourth District
11
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Posted - 2013.03.28 13:22:00 -
[316] - Quote
Have you looked at the T1 logistics frigates? It seems they are vastly underpowered for what they are intended to do. I flew a few and these are my experiences:
1. very big signature for a frig, signature tanking impossible 2. slow for a frigate, cannot kite other frigates 3. too slow to align to get off a gate camp 4. tank is mediocre at best 5. range is too low to be able to survive and rep fleet members, always in range of cruiser dps and can't run from frigs
Point 5.) seems for me the main issue. All logistic ships either have to kite or tank to survive and do their job. The frig logistics can't do either. The tanking approach is probably not solvable on a frig hull unless you drastically reduce sig (like < 30, then an AB fit MIGHT be workable), so the reasonable approach probably would be to increase repping range to 40k+.
As it is right now, the frig logistics have no advantage over t1 cruiser logistics that i could think off. It is in every regard a lesser version. Frigates usually have unique advantages over bigger hulls that can work in combat situations, but there is no advantage that translates to a frig logistic. It is useless in even small fleets. The only advantage i could see is that it can enter the lowest FW complexes but that is hardly a valid use case. I never see t1 frig logistics in regular fights, however i see lots of t1 cruiser logistics. That should give you a hint that t1 logi frigs need a second pass. |
Major Killz
158
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Posted - 2013.03.28 16:31:00 -
[317] - Quote
ELLO! WHERE DA RIFTA AT!?
Oh! Hmmmmmmmmmmmmm. I see...
Well! back to da Incurzuz and Merling then
- killz |
Major Killz
158
|
Posted - 2013.03.28 16:36:00 -
[318] - Quote
Garviel Tarrant wrote:Taoist Dragon wrote:The rifter is my 3rd most used ship behind condor and incursus.
I feel the rifter is fine tbh but I'll tkae the PG and Armour boost as I prefer an armour fit normally.
The thing with the rifter is STOP being a sheep and flying a cookie cutter fit that is 9 months out of date!!
My standard rifter puts out about 150dps with faction ammo and goes about 1160m/s. With this I can pretty much outrun any of the brawling combat frigs and out brawl any of the brawling attack frigs. It rely's on it's speed and agility and with the recetn changes to the armour tanking mods gets a decent rep with a SAAR.
The punisher is also a great ship to fly. especially in a small frig gang. Fit it with MWD to get into fights, Nos to aid cap and DPL's with metastasis rigs. I have yet to have a frig get under my guns in this, yet I can hit easily out to scram range. True if the opponent is savvy they can disengage pretty easily but guess what...that doesn't happen that often as most people see the punisher as an easy target. But the DPS is solid as you'll always be firing in optimal range and if flown fit correctly you can minimise the tracking issues. So you end up with a solid frig that hits hard and consistantly.... If you're killing people with a rifter you're fighting scrubs.
Ha! You know. When you're not complaining in local and debating whether or not I'm using ganglinks with your corp bros (suprise I'm just really good). Or! Complaining in multiple threads. You write some funny things from time to time.
You made myself and bros get a verbal beating by our PROF for not paying attention in class. Good job sir |
White Drop
True Horde Smile 'n' Wave
2
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Posted - 2013.03.28 19:26:00 -
[319] - Quote
As an active FW pilot I can surely say that rifter is useless ship. In solo fight it has very low chances against any other ship. Slasher has the very much the same and is much better in any king of PVP. Comparing to other ships rifter has too low DPS and Tank. |
Major Killz
159
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Posted - 2013.03.28 21:41:00 -
[320] - Quote
X Gallentius wrote:TrouserDeagle wrote:Ranger 1 wrote:Concerning the Tristan, you appear to be doing it wrong. It sounds like you're implying that a 3 neut afterburner setup is good. It's not. It may be better than you think.
The Tristan is indeed very powerfull. The ship can be armor or shield tanked and capable of 150 - 200 damage per second. Everyone of said setups are around 7k ehp and with armor you can just throw a tracking disruptor on thier.
It's only real weakness is drones tbh. Once someone starts shooting them damage drops off significantly.
The Kestrel is really. Some in the know would say p lame. As with most ships that use missile and TD"s, but without using lamewar it can do serious damage with rockets or light missiles.
The Tristan properly setup is in fact better than the Incursus. Thrown in a cage it can take the Merlin to town with st8 damage and tank. Well really you would want to prolong going into z merlins optimal for as long as possible.
STILL. I like z condor and EXE alot more v0v. I dont know about the breacher though. Seems to do most of what the Kestrel does except worse.
- killz |
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Viqer Fell
Hax. Game Over.
23
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Posted - 2013.03.29 02:33:00 -
[321] - Quote
Why are you so obsessed with making all ships across the races generically the same?
Getting sick of seeing Dev after Dev push us towards jumping into Generic Cruiser or Generic Frigate and now Generic Dreadnought. It's like the art police who demand every ship was symmetrical.
no point in typing out a meaningful cogent argument as to why this is bad as you wont change your mind so I will settle with "you suck"
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Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
693
|
Posted - 2013.03.29 02:45:00 -
[322] - Quote
Taoist Dragon wrote:Garviel Tarrant wrote:
If you're killing people with a rifter you're fighting scrubs.
Give it up already LOL Ok you don't like the ship, Fair enough, but you hate to see other actually using it effectively.
I don't hate the rifter, i had some seriously bad results when i first tried to use it but that was more due to me not having a clue than anything else.
However i know that about 95% of all rifters run away from me no matter what frigate i'm in, so apparently people know its ****. Also i know that since i started pvping i've lost in excess of 80 frigates.. And not a single one of those was to a Rifter.
Because while a superior pilot can kill stuff with a Rifter, its still terrible.
EDIT: Wait i totally died to a Rifter once, but i was in a Rifter myself so that doesn't count! BYDI (Shadow cartel) Recruitment open!
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Taoist Dragon
The Church of Awesome
329
|
Posted - 2013.03.29 03:09:00 -
[323] - Quote
Garviel Tarrant wrote:
I don't hate the rifter, i had some seriously bad results when i first tried to use it but that was more due to me not having a clue than anything else.
However i know that about 95% of all rifters run away from me no matter what frigate i'm in, so apparently people know its ****. Also i know that since i started pvping i've lost in excess of 80 frigates.. And not a single one of those was to a Rifter.
Because while a superior pilot can kill stuff with a Rifter, its still terrible.
EDIT: Wait i totally died to a Rifter once, but i was in a Rifter myself so that doesn't count!
Fair enough
Fake Edit: That loss to a rifter so does totally count! That is the Way, the Tao.
Balance is everything. |
Ranger 1
Ranger Corp
3847
|
Posted - 2013.03.29 16:20:00 -
[324] - Quote
Major Killz wrote:X Gallentius wrote:TrouserDeagle wrote:Ranger 1 wrote:Concerning the Tristan, you appear to be doing it wrong. It sounds like you're implying that a 3 neut afterburner setup is good. It's not. It may be better than you think. The Tristan is indeed very powerfull. The ship can be armor or shield tanked and capable of 150 - 200 damage per second. Everyone of said setups are around 7k ehp and with armor you can just throw a tracking disruptor on thier. It's only real weakness is drones tbh. Once someone starts shooting them damage drops off significantly. The Kestrel is really. Some in the know would say p lame. As with most ships that use missile and TD"s, but without using lamewar it can do serious damage with rockets or light missiles. The Tristan properly setup is in fact better than the Incursus (not after z AAR was introduced though). Thrown in a cage it can take the Merlin to town with st8 damage and tank. Well really you would want to prolong going into z merlins optimal for as long as possible. STILL. I like z condor and EXE alot more v0v. I dont know about the breacher though. Seems to do most of what the Kestrel does except worse. - killz The breacher is very quick and nimble in the kiting role, I've had a lot of fun with them.
Very much agreed on the rest. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Mulgen
Rock Huggers Inc
14
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Posted - 2013.03.29 18:35:00 -
[325] - Quote
cool, so glad my capital missile skills are going to complete waste now
glad I trained capital missiles for the sole purpose of the nag (I have no caldari skills above BC)
if your going to take the missiles off the nag, at least give minmatar pilots the option of refunding the capital torp/cruise missile skills
I mean it's not like it was people that trained the skills for a FOTM ship fit or something, it was THE dread, the only dread...it was missile skills or you don' t get to fly a dread |
Meduza13
Silver Octopus Infernal Octopus
0
|
Posted - 2013.03.29 20:54:00 -
[326] - Quote
Viqer Fell wrote:Why are you so obsessed with making all ships across the races generically the same?
Getting sick of seeing Dev after Dev push us towards jumping into Generic Cruiser or Generic Frigate and now Generic Dreadnought. It's like the art police who demand every ship was symmetrical.
Fully agreed, thats exactly what ive said couple days ago.
|
Soko99
Repercussus RAZOR Alliance
13
|
Posted - 2013.03.31 17:45:00 -
[327] - Quote
CCP Fozzie wrote:
KESTREL: +50 Hull
BREACHER: +50 Hull
Is this a joke? what the heck are the 2 shield based ships supposed to do with +50 hull? (not like you see them flown around more in comparison to the other ships either) |
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
92
|
Posted - 2013.04.01 10:45:00 -
[328] - Quote
Soko99 wrote:CCP Fozzie wrote:
KESTREL: +50 Hull
BREACHER: +50 Hull
Is this a joke? what the heck are the 2 shield based ships supposed to do with +50 hull? (not like you see them flown around more in comparison to the other ships either)
Makes no sense to me either, I think it must give you more time to align when your shields have gone, your armour is popping and you are into structure, that's all I can think off. now +50 to sheilds on those ships would be useful, but would probably make them op. |
Ava Starfire
Gradient Electus Matari
786
|
Posted - 2013.04.01 12:33:00 -
[329] - Quote
Bouh Revetoile wrote:Stuff.
I am reasonably sure you have never actually flown a frigate.
"There is no strength in numbers; have no such misconception."
-Jayka Vofur, "Warfare in the North" |
Ivoto
Blue Republic RvB - BLUE Republic
8
|
Posted - 2013.04.01 14:31:00 -
[330] - Quote
Insha'Fozzie!!!
Rebalance God and loved by all!
Gives me a reason to check out the Nag, now that it wont be a multiple weapon platform. Oh yeah, and its:
V E R T I C A L |
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