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Elena Ranning
008Bezirk322sschornsteinfeg432ermeiste0191r
52
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Posted - 2015.02.03 15:17:07 -
[1] - Quote
A message to the developers:
Adding more ships and items to EVE is not the same as adding more content. What might be needed is new gameplay mechanics using new tools (other than ships?) and settings (other than the pipes between stargates and stations). Think of breadth and depth of gameplay.
Fanatical Fanboism may commence. |
Hibernator X
Bene Gesserit ChapterHouse Sanctuary Pact
31
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Posted - 2015.02.03 15:27:40 -
[2] - Quote
Don't tell me this is a stealth Walking in Stations thread.. If it's not, then you will be pleased to hear that they are currently adding more neat trinkets and mechanics to the game than they have in the past 6 years. |
Nariya Kentaya
Ministry of War Amarr Empire
1758
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Posted - 2015.02.03 15:28:06 -
[3] - Quote
Elena Ranning wrote:A message to the developers:
Adding more ships and items to EVE is not the same as adding more content. What might be needed is new gameplay mechanics using new tools (other than ships?) and settings (other than the pipes between stargates and stations). Think of breadth and depth of gameplay.
Fanatical Fanboism may commence. yeah, except these things require a crap ton of time, case in point, Walking in stations took years to develop all the support for, adn after years of the entire dev team all but ignoring the central game, they came out with one room, and STILL hadnt optimized it very well, so cards burned and people got mad, then it was found out it was impossible to have more than 1 player occupy a room without the engine spazzing
now, other things may come in time (or not, since CCP in the past has said that instead of a unified MMO, DUST/Legion will be the "out of ship" part of the game), but in the short to medium term, dropping everything for completely new/useful mechanics/systems of gameplay would provide less than the effort it would take to develop and implement them |
baltec1
Bat Country Goonswarm Federation
14837
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Posted - 2015.02.03 15:35:45 -
[4] - Quote
We make our own content here.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Haedonism Bot
Glorious Revolutionary Armed Forces of Highsec CODE.
1643
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Posted - 2015.02.03 15:56:43 -
[5] - Quote
It's your responsibility to make your own content, and nobody else's. Ask the devs to do it and they'll only **** it up - long experience has shown this to be true.
www.everevolutioanryfront.blogspot.com
Vote Sabriz Adoudel and Tora Bushido for CSMX. Keep the Evil in EVE!
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War Kitten
Panda McLegion
5849
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Posted - 2015.02.03 16:15:29 -
[6] - Quote
baltec1 wrote:We make our own content here.
This.
And if you haven't realized it yet, then you're someone else's content, or will be soon...
I find that without a good mob to provide one for them, most people would have no mentality at all.
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Vincent Athena
V.I.C.E.
3112
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Posted - 2015.02.03 16:28:42 -
[7] - Quote
OP, you mean like Thera, the seekers, and the unidentified structures?
Know a Frozen fan? Check this out
Frozen fanfiction
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Serene Repose
2169
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Posted - 2015.02.03 16:50:53 -
[8] - Quote
I...I...I just can't think of a THING to say! Would someone please put words in my mouth?
TYVM Have a nice day!
Treason never prospers. What is the reason?
Why, if it prospers, none dare call it "treason."
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Unsuccessful At Everything
The Troll Bridge
19713
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Posted - 2015.02.03 16:56:51 -
[9] - Quote
Serene Repose wrote:I...I...I just can't think of a THING to say! Would someone please put words in my mouth? TYVM Have a nice day!
You guys heard Serene! She is addicted to chocolate chip pancakes, is a pen chewer, doesn't wash her hands after using the bathroom, and agrees that in Eve we are only provided tools, it is up to us to create content, therefore adding new ships IS adding content.
Since the cessation of their usefulness is imminent, may I appropriate your belongings?
Vote Sabriz Adoudel for CSM 10!
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Abrazzar
Vardaugas Family
5965
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Posted - 2015.02.03 17:03:34 -
[10] - Quote
Vincent Athena wrote:OP, you mean like Thera, the seekers, and the unidentified structures? It's not content unless I like it.
Sovereignty and Population
New Mining Mechanics
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Dracones
Tarsis Inc
43
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Posted - 2015.02.03 17:28:19 -
[11] - Quote
They are adding new content. That's the whole thing with the sleepers running around and scanning everything.
Each 6 week release patch is basically a small mix of: re-balancing, new toys, updated graphics/interfaces, and new story content.
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Schmata Bastanold
In Boobiez We Trust
3010
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Posted - 2015.02.03 17:42:01 -
[12] - Quote
Meh, content is overrated. Just pay your sub(s), play other games, log in just to throw another months of skills in queue. Works for me.
Invalid signature format
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Nicolai Serkanner
Jebediah Kerman's Junkyard and Spaceship Parts Co. Brave Collective
276
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Posted - 2015.02.03 20:13:48 -
[13] - Quote
Elena Ranning wrote:A message to the developers:
Adding more ships and items to EVE is not the same as adding more content. What might be needed is new gameplay mechanics using new tools (other than ships?) and settings (other than the pipes between stargates and stations). Think of breadth and depth of gameplay.
Fanatical Fanboism may commence.
Trolling levels are decreasing by the day. |
Orlacc
770
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Posted - 2015.02.03 20:33:03 -
[14] - Quote
OP is consistent troll. No idea why they continue to play.
"Measure Twice, Cut Once."
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DaReaper
Net 7
1769
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Posted - 2015.02.03 20:45:12 -
[15] - Quote
Eve is not a theme park. You are not playing eve to ride the rides in order to get the big prizes. If thats how you play eve, then you are doing it incorrectly.
EVE is a sandbox, in that use, it means its a wide area with tools scattered around, you can take the tools and use them as you see fit. Some parts have static stuff to look at and do, like exploring a cave on a beach, others you have to make up yourself, like building or destroying sand castles.
Stop thinking of eve as a themepark and you will have more fun.
oh and if you could not tell, content is coming.
OMG Comet Mining idea!!! Comet Mining!
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Indahmawar Fazmarai
3722
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Posted - 2015.02.03 20:50:05 -
[16] - Quote
baltec1 wrote:We make our own content here.
...with the tools provided. Those tools (mechanics) also are content.
The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! Ingame chat channel: The Greater Fool Bar
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Elenahina
Agony Unleashed Agony Empire
56
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Posted - 2015.02.03 20:50:11 -
[17] - Quote
Abrazzar wrote:Vincent Athena wrote:OP, you mean like Thera, the seekers, and the unidentified structures? It's not content unless I like make use of it.
FTFY
Agony Unleashed is Recruiting - Small Gang PvP in Null Sec
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Elenahina
Agony Unleashed Agony Empire
56
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Posted - 2015.02.03 20:53:09 -
[18] - Quote
Indahmawar Fazmarai wrote:baltec1 wrote:We make our own content here. ...with the tools provided. Those tools (mechanics) also are content.
I would disagree, but I think it's mostly on philosophical grounds. The mechanics are tools. Tools without someone to use them are meaningless - they help us create the content, but they are not, unto themselves, content. For example, the tracking mechanic is not content,in and of itself - it does, however, impact the content we create.
Howeverm there is content that does create other content. Industry is a good example of this. Industry is, in and of itself, content for many players. But this content also creates additional content for other players. that are not directly involved in the actual industry area, in the form of (for example) market competition, or material and resource gathering.
Agony Unleashed is Recruiting - Small Gang PvP in Null Sec
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Rain6637
GoonWaffe Goonswarm Federation
29661
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Posted - 2015.02.03 21:05:28 -
[19] - Quote
Hibernator X wrote:Don't tell me this is a stealth Walking in Stations thread.. If it's not, then you will be pleased to hear that they are currently adding more neat trinkets and mechanics to the game than they have in the past 6 years. It's not, necessarily. But I find it interesting that your mind turned to that automatically.
And OP, it's my opinion that EVE's gameplay is paper thin, for boiling down to Undock -> Travel -> Dock, with combat or something else stuck in there maybe.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Crumplecorn
Eve Cluster Explorations
1959
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Posted - 2015.02.03 22:13:15 -
[20] - Quote
it's my opinion that [every first person game ever]'s gameplay is paper thin, for boiling down to start level -> walk -> end level, with combat or something else stuck in there maybe.
Witty Image - Stream
Not Liking this post hurts my RL feelings and will be considered harassment
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Jandice Ymladris
Aurora Arcology
1314
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Posted - 2015.02.03 22:46:41 -
[21] - Quote
If you look for new mechanics, look no further then the new Seekers, they exhibit behaviour not seen before by NPC's in Eve. they chase people through warp & aren't afraid of sieging a POS. They also adapt to web suage, try it, web m and suddenly they orbit you further, just outside your web range (teasers!).
It's expected more changes to NPC's will come over the year, the Seekers are just the test for it (and maybe those new drifters?)
Also the various Sleeper sites in known space are something else then your regular exploration sites, offering a puzzle to solve for the best profit (puzzle as in finding out what the best sequence/route is to unlock most stuff)
Not to mention Thera, a unique system in eve with it's own mechanics to travel towards (yus wormholes, but so many & shifting so often it's impossible to camp m all, all the time)
The Tsuruma Memorial Ceremony
Gallente President Jacus Roden is elected for a second term
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Rain6637
GoonWaffe Goonswarm Federation
29661
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Posted - 2015.02.03 22:57:21 -
[22] - Quote
Crumplecorn wrote:it's my opinion that [every first person game ever]'s gameplay is paper thin, for boiling down to start level -> walk -> end level, with combat or something else stuck in there maybe. Don't worry, I'm never impressed with your posts anyway.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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TigerXtrm
Black Thorne Corporation Black Thorne Alliance
1021
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Posted - 2015.02.03 23:04:53 -
[23] - Quote
Elena Ranning wrote:A message to the developers:
Adding more ships and items to EVE is not the same as adding more content. What might be needed is new gameplay mechanics using new tools (other than ships?) and settings (other than the pipes between stargates and stations). Think of breadth and depth of gameplay.
Fanatical Fanboism may commence.
To (very) loosely quote CCP Seagul:
"We're going to be fixing old systems in dire need of an update (corps, sov, POS's, etc) before focusing on new content."
Not to mention that before Seagul was executive producer, people asked for the exact opposite. CCP was on a track record of releasing all kinds of new things and leaving old stuff to rot (which is partially why we are where we are now, having to fix all the stuff that's been ignored for so long).
Besides, the scope of these updates is probably going to be new content in itself. The jump fatigue wasn't so much new content, but it completely shook up the way null sec worked. The incoming sov mechanics are looking to change the entire system over, probably almost resetting nullsec as we know it today. The entire POS system is most likely going to be thrown out and entirely replaced by new code and functionality. I mean, it depends on how you define 'new content'.
My YouTube Channel - EVE Tutorials & other game related things!
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Vyl Vit
1034
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Posted - 2015.02.04 18:09:30 -
[24] - Quote
Gimme gimme gimme gimme gimme dat ding. Gimme gimme dat. Gimme dat ding. I want I want I want I want I want I want I want I want I want
Anyone with any sense has already left town.
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Herzog Wolfhammer
Sigma Special Tactics Group
6184
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Posted - 2015.02.05 05:46:42 -
[25] - Quote
Elena Ranning wrote:A message to the developers:
Adding more ships and items to EVE is not the same as adding more content. What might be needed is new gameplay mechanics using new tools (other than ships?) and settings (other than the pipes between stargates and stations). Think of breadth and depth of gameplay.
Fanatical Fanboism may commence.
I think that, through observation of their actions, CCP is aware of this.
The new ships have capabilities that have an effect on content. So they are taking a singular approach on two paths. Rather than make content and ship additions on separate lines, they add new ships with features that no present ship can do and take some existing ships and give them a feature. Here are some examples:
Giving interceptors warp bubble immunity Recons have D-Scan immunity "Stances" or "modes" for the advanced battleships and these new T3 destroyers. Fitting bay in the Nestor
And it looks like we have sleeper content, the advent of which are almost on the level of a drawn out live event: the same "facing the unknown" elements as a live event.
So I'd say they were on the ball.
Bring back DEEEEP Space!
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Elena Ranning
008Bezirk322sschornsteinfeg432ermeiste0191r
55
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Posted - 2015.03.19 19:31:49 -
[26] - Quote
Elena Ranning wrote:A message to the developers:
Adding more ships and items to EVE is not the same as adding more content. What might be needed is new gameplay mechanics using new tools (other than ships?) and settings (other than the pipes between stargates and stations). Think of breadth and depth of gameplay.
This. |
Paranoid Loyd
4279
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Posted - 2015.03.19 19:40:17 -
[27] - Quote
baltec1 wrote:We make our own content here. Not that, this
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Xercodo
Vector Galactic
4123
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Posted - 2015.03.19 19:49:43 -
[28] - Quote
Nariya Kentaya wrote:Elena Ranning wrote:A message to the developers:
Adding more ships and items to EVE is not the same as adding more content. What might be needed is new gameplay mechanics using new tools (other than ships?) and settings (other than the pipes between stargates and stations). Think of breadth and depth of gameplay.
Fanatical Fanboism may commence. yeah, except these things require a crap ton of time, case in point, Walking in stations took years to develop all the support for, adn after years of the entire dev team all but ignoring the central game, they came out with one room, and STILL hadnt optimized it very well, so cards burned and people got mad, then it was found out it was impossible to have more than 1 player occupy a room without the engine spazzing now, other things may come in time (or not, since CCP in the past has said that instead of a unified MMO, DUST/Legion will be the "out of ship" part of the game), but in the short to medium term, dropping everything for completely new/useful mechanics/systems of gameplay would provide less than the effort it would take to develop and implement them
Actually the CQ we got had development started only earlier that year because the entire WiS project had been scrapped and rebooted MANY times since 2006.
The Drake is a Lie
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Dersen Lowery
Drinking in Station
1507
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Posted - 2015.03.19 19:54:23 -
[29] - Quote
TigerXtrm wrote:Besides, the scope of these updates is probably going to be new content in itself.
Basically. EVE is a sandbox. All CCP has to do to create new content is change the landscape, and the content will change with it.
For example, I'm still reeling from the possibilities introduced with the new structures and the new rules that will govern them.
For another example, the "Space AIDS" mechanic change has had far-reaching implications in terms of both restricting old content and enabling new content; Sugar Kyle bringing back the low-end sites to lowsec wasn't just a PVE buff, because those sites instigate and host PVP conflict.
This isn't a themepark. CCP can make what appears to be a small change, and the effects can ripple through the game in complex and significant ways.
Proud founder and member of the Belligerent Desirables.
I voted in CSM X!
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