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April Cross
The Scope Gallente Federation
0
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Posted - 2015.05.13 16:09:40 -
[1] - Quote
Will the only setback in fleet battles be TIDI? |
Frostys Virpio
The Mjolnir Bloc The Bloc
1782
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Posted - 2015.05.13 16:56:50 -
[2] - Quote
April Cross wrote:Will the only setback in fleet battles be TIDI?
You do realize TiDi is the only reason the fight actually happen instead of the node just shitting itself and giving the second side to join black screens? |
Tippia
Sunshine and Lollipops
25150
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Posted - 2015.05.13 17:06:58 -
[3] - Quote
Also, isn't graphics already not much of a problem, even in fleet battles?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Solecist Project
Shitt Outta Luck - GANKING4GOOD
24353
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Posted - 2015.05.13 17:07:25 -
[4] - Quote
Company: [The next thing] is the best thing ever ! People: YAY GIVE US [THE NEXT THING], IT'S THE BEST THING EVER !!
S.O.L. GANKING4GOOD
Abolish Rookiecorps.
Baaldor > ... Sol's Haiku manner of response ...
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Solecist Project
Shitt Outta Luck - GANKING4GOOD
24353
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Posted - 2015.05.13 17:08:41 -
[5] - Quote
Tippia wrote:Also, isn't graphics already not much of a problem, even in fleet battles? Brackets. Brackets everywhere....
DX12 will raise these brackets to a completely new level !
S.O.L. GANKING4GOOD
Abolish Rookiecorps.
Baaldor > ... Sol's Haiku manner of response ...
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Teinyhr
Ourumur
444
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Posted - 2015.05.13 17:12:00 -
[6] - Quote
I'm amused that the OP thinks the majority of EVE players would have DX12 capable setups before 2022. Seriously I think something like 30% of EVE players were still using Windows XP a mere couple of years ago. |
Frostys Virpio
The Mjolnir Bloc The Bloc
1782
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Posted - 2015.05.13 17:23:41 -
[7] - Quote
Tippia wrote:Also, isn't graphics already not much of a problem, even in fleet battles?
It can be if you are running an old POS computer. I'm pretty sure such computer would total out on CPU choking before graphic tho. A POS won't have the hardware to even try to run the new bells and whistle CCP added to the game like the lighting effect so you are stuck with your CPU having to handle all those brackets and other things before the graphic even has to display it. |
Frostys Virpio
The Mjolnir Bloc The Bloc
1782
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Posted - 2015.05.13 17:25:16 -
[8] - Quote
Solecist Project wrote:Company: [The next thing] is the best thing ever ! People: YAY GIVE US [THE NEXT THING], IT'S THE BEST THING EVER !!
The fun fact is that they are ususally right about their own field. Dx 12 will be better than Dx 11. The real issue is when will we actually see the improvement it brings. |
Tippia
Sunshine and Lollipops
25152
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Posted - 2015.05.13 17:28:05 -
[9] - Quote
Frostys Virpio wrote:It can be if you are running an old POS computer. I'm pretty sure such computer would total out on CPU choking before graphic tho. A POS won't have the hardware to even try to run the new bells and whistle CCP added to the game like the lighting effect so you are stuck with your CPU having to handle all those brackets and other things before the graphic even has to display it. Fair enough, but then again, that's not something a new DX version will fix since it's still old POS hardware that would just be confused by the optimisations.
And yeah, I suppose there's still the brackets. Then again, one the one hand, good bracket management is kind required anyway to not just be looking at a visual representation of Jackson Pollock's hangover, and on the other hand if there's anything DX12 will definitely not improve, it is hideously inefficiently written 2D overlays.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Frostys Virpio
The Mjolnir Bloc The Bloc
1784
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Posted - 2015.05.13 17:36:03 -
[10] - Quote
Tippia wrote:Frostys Virpio wrote:It can be if you are running an old POS computer. I'm pretty sure such computer would total out on CPU choking before graphic tho. A POS won't have the hardware to even try to run the new bells and whistle CCP added to the game like the lighting effect so you are stuck with your CPU having to handle all those brackets and other things before the graphic even has to display it. Fair enough, but then again, that's not something a new DX version will fix since it's still old POS hardware that would just be confused by the optimisations. And yeah, I suppose there's still the brackets. Then again, one the one hand, good bracket management is kind required anyway to not just be looking at a visual representation of Jackson Pollock's hangover, and on the other hand if there's anything DX12 will definitely not improve, it is hideously inefficiently written 2D overlays.
The POS hardware won't be confused by the Dx 12 optimisation. It will simply not run it because the code path contain command the hardware cannot resolve. Programs can't force hardware to run DX 11 code on a DX 9 graphic card for example. Either the devs also provided a DX 9 code path or you can't run the effect/program at all.
DX 9c was a big deal at some point because games were starting to no longer provide path for anything below so people who had bough high end board from DX 8 generation or DX 9 were getting dropped of support before low grade stuff for newer generation because even tho it could not push the pixels fast enough, it could at least run the code. |
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Tippia
Sunshine and Lollipops
25152
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Posted - 2015.05.13 17:37:48 -
[11] - Quote
Frostys Virpio wrote:The POS hardware won't be confused by the Dx 12 optimisation. It will simply not run it because the code path contain command the hardware cannot resolve. 1. CCP programming. 2. Someone will post a GÇ£here's how to force the rendering pathGÇ¥ hack.
You know it will happen.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Frostys Virpio
The Mjolnir Bloc The Bloc
1784
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Posted - 2015.05.13 17:41:25 -
[12] - Quote
Tippia wrote:Frostys Virpio wrote:The POS hardware won't be confused by the Dx 12 optimisation. It will simply not run it because the code path contain command the hardware cannot resolve. 1. CCP programming. 2. Someone will post a GÇ£here's how to force the rendering pathGÇ¥ hack. You know it will happen.
They have to re-write the code which mean modifying the client which mean a hammer swing from CCP. If someone does it, I hope we get tears from the resulting bans too feed off. |
Tippia
Sunshine and Lollipops
25152
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Posted - 2015.05.13 17:45:07 -
[13] - Quote
Frostys Virpio wrote:They have to re-write the code which mean modifying the client which mean a hammer swing from CCP. If someone does it, I hope we get tears from the resulting bans too feed off. I think they'll be to knocked out from laughing at the bugs & workaround threads to have any time left over for bans, but sure.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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TigerXtrm
Black Thorne Corporation Black Thorne Alliance
1098
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Posted - 2015.05.13 18:07:24 -
[14] - Quote
April Cross wrote:Will the only setback in fleet battles be TIDI?
Ah yes, because the reason the node crashes is because the server has to render the graphics for everyone in the system...
Please do your research before making stupid statements like this. Server side lag has absolutely nothing to do with graphics of any sort.
My YouTube Channel - EVE Tutorials & other game related things!
My Website - Blogs, Livestreams & Forums
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1116
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Posted - 2015.05.13 18:48:11 -
[15] - Quote
I went to go watch a fleet fight in b-r a while back, and my PC crapped itself. My settings are pretty much all on high with nearly everything turned on. if I turned a few things off, or down, or had any sort of proper bracket settings I wonder how much nicer it would have been?
@ChainsawPlankto
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Unsuccessful At Everything
The Troll Bridge
21323
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Posted - 2015.05.13 18:49:57 -
[16] - Quote
CCP, please remove TiDi for a few months and let us go back to the lagfest blackscreen battles of old so some people may realize just how good we have it now.
10/10, would full TiDi vs what we used to have even in a 100v100 fight anyday.
Since the cessation of their usefulness is imminent, may I appropriate your belongings?
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Jenshae Chiroptera
1497
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Posted - 2015.05.13 18:55:32 -
[17] - Quote
Teinyhr wrote:I'm amused that the OP thinks the majority of EVE players would have DX12 capable setups before 2022. Seriously I think something like 30% of EVE players were still using Windows XP a mere couple of years ago. Win XP is in the past? This machine is using Win XP, the other Ubuntu ... though, I have decided to get away from Micro$h**.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Stacy Lone
University of Caille Gallente Federation
72
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Posted - 2015.05.13 19:07:09 -
[18] - Quote
Frostys Virpio wrote:The fun fact is that they are ususally right about their own field. Dx 12 will be better than Dx 11. The real issue is when will we actually see the improvement it brings.
Depends on what you mean by "better".
DX12 will make it easier to produce pretty graphics, and will even make some effects possible that were out of reach to do in realtime nowadays.
But, this doesn't mean that anything runs better on OLD hardware. In fact, it might even run worse on old hardware. Because drivers will be forced to emulate some things in software that new graphic cards can do on hardware, thus making some things very inefficient on old hardware.
So yeah, new isn't better for everything. If you get a new graphics card after DX12 comes out, it will be better. And if the application you are running takes advantage of it, it will be even better. But if you do neither, you'll likely end up with worse performance, or equal.
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Lykouleon
Trust Doesn't Rust Triumvirate.
1584
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Posted - 2015.05.13 19:17:34 -
[19] - Quote
I didn't realize DX12 was going to offer server-side improvements to DirectX games. Holy moley, this is ground-breaking!
Lykouleon > CYNO ME CLOSER so I can hit them with my sword
.TDR. & Associates, LLP - Defending Your Spaceship Rights, erryday.
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Jenshae Chiroptera
1497
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Posted - 2015.05.13 19:21:35 -
[20] - Quote
On a tangent: Software and hardware are very interchangeable. Hardware is much faster and can be more costly to produce / design. Software is more adaptable. It is possible to use a plug from a mother board directly to a screen and have a purely software "graphics" card, for example.
In an ideal word, pretty much every thing is hardware with only a minimal driver telling the card what to do. The more bloated Direct X becomes, the more useless.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Solecist Project
Shitt Outta Luck - GANKING4GOOD
24378
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Posted - 2015.05.13 19:45:19 -
[21] - Quote
Jenshae Chiroptera wrote:It is possible to use a plug from a mother board directly to a screen and have a purely software "graphics" card, for example. I would LOVE to see you explain this. Please elaborate. ^_^
S.O.L. GANKING4GOOD
Abolish Rookiecorps.
Baaldor > ... Sol's Haiku manner of response ...
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Ka'Narlist
Dreddit Test Alliance Please Ignore
372
|
Posted - 2015.05.13 19:48:21 -
[22] - Quote
Gfx processing usally isn't a big problem in big fights because most people know wether their Pc can handle it or not and if not just go to the settings screen and switch the settings from Quality to Performance during the fight. Also turning of brackets makes a huge difference.
The only limiting factor is how much the server can handle (which gets improved through TiDi) before he begins to lag behind or even working at all. |
Solecist Project
Shitt Outta Luck - GANKING4GOOD
24378
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Posted - 2015.05.13 19:51:01 -
[23] - Quote
I like how the initial post misleads so many into seeing a connection ... ... where there's none intended or implied.
Unless, of course, it's deliberately written that way. :)
S.O.L. GANKING4GOOD
Abolish Rookiecorps.
Baaldor > ... Sol's Haiku manner of response ...
|
Primary This Rifter
4S Corporation Goonswarm Federation
813
|
Posted - 2015.05.13 20:22:29 -
[24] - Quote
Graphics have absolutely nothing to do with Tidi. |
Primary This Rifter
4S Corporation Goonswarm Federation
813
|
Posted - 2015.05.13 20:26:56 -
[25] - Quote
Also, the real bottleneck in big fleet fights that I've found is the processor, not the graphics.
I've had graphics at near max in big fleet fights, and turning them to minimum didn't actually help my frame rate. So the issue isn't the rendering, it's the number of objects the client has to keep track of. |
Frostys Virpio
The Mjolnir Bloc The Bloc
1784
|
Posted - 2015.05.13 20:28:12 -
[26] - Quote
Solecist Project wrote:Jenshae Chiroptera wrote:It is possible to use a plug from a mother board directly to a screen and have a purely software "graphics" card, for example. I would LOVE to see you explain this. Please elaborate. ^_^
It's how computer were some time ago. Before dedicated hardware was designed to improve the efficiency of graphic rendering. The issue is what we consider "easy" to do now is already above what a CPU would be able to handle with all the rest of the process going on at the same time if they were to handle it in normal CPU operation. Many CPU now a day are designed with a GPU on die anyway so to really get what she is talking about, you would have to bypass that too now.
The important part of this tho is how ****** the performance would be. And by ****** I mean super low resolution slideshow. |
Jenshae Chiroptera
1498
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Posted - 2015.05.13 20:46:05 -
[27] - Quote
Frostys Virpio wrote:Solecist Project wrote:Jenshae Chiroptera wrote:It is possible to use a plug from a mother board directly to a screen and have a purely software "graphics" card, for example. I would LOVE to see you explain this. Please elaborate. ^_^ It's how computer were some time ago. Before dedicated hardware was designed to improve the efficiency of graphic rendering. The issue is what we consider "easy" to do now is already above what a CPU would be able to handle with all the rest of the process going on at the same time if they were to handle it in normal CPU operation. Many CPU now a day are designed with a GPU on die anyway so to really get what she is talking about, you would have to bypass that too now. The important part of this tho is how ****** the performance would be. And by ****** I mean super low resolution slideshow. Yup. Now, what I have seen that was interesting was a hack that used a multi-processor machine that stacks of RAM to load a ghost drive into RAM. So, the machine was running way faster because it wasn't calling on hard drives for their games and operating system, just things like films and such.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|
Tippia
Sunshine and Lollipops
25155
|
Posted - 2015.05.13 20:48:20 -
[28] - Quote
Frostys Virpio wrote:It's how computer were some time ago. Before dedicated hardware was designed to improve the efficiency of graphic rendering. The issue is what we consider "easy" to do now is already above what a CPU would be able to handle with all the rest of the process going on at the same time if they were to handle it in normal CPU operation. Many CPU now a day are designed with a GPU on die anyway so to really get what she is talking about, you would have to bypass that too now.
The important part of this tho is how ****** the performance would be. And by ****** I mean super low resolution slideshow. Ah, the good old days when sound and video were just some semi-incomprehensible DSP circuitry that provided analog control of electron beam sweep and speaker membrane vibrations.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
|
Helena Brutor
Corporation N
0
|
Posted - 2015.05.13 20:48:41 -
[29] - Quote
DX12
wait for EVE II |
Frostys Virpio
The Mjolnir Bloc The Bloc
1786
|
Posted - 2015.05.13 20:56:51 -
[30] - Quote
Tippia wrote:Frostys Virpio wrote:It's how computer were some time ago. Before dedicated hardware was designed to improve the efficiency of graphic rendering. The issue is what we consider "easy" to do now is already above what a CPU would be able to handle with all the rest of the process going on at the same time if they were to handle it in normal CPU operation. Many CPU now a day are designed with a GPU on die anyway so to really get what she is talking about, you would have to bypass that too now.
The important part of this tho is how ****** the performance would be. And by ****** I mean super low resolution slideshow. Ah, the good old days when sound and video were just some semi-incomprehensible DSP circuitry that provided analog control of electron beam sweep and speaker membrane vibrations.
The good old days of turbo button making games slower/faster.
Games who's internal clock were based on "the most common" CPU on the market which are now completely unplayable without an emulator because our cycle go amazingly faster than it used to. |
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Tippia
Sunshine and Lollipops
25155
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Posted - 2015.05.13 21:02:16 -
[31] - Quote
Frostys Virpio wrote:Tippia wrote:Frostys Virpio wrote:It's how computer were some time ago. Before dedicated hardware was designed to improve the efficiency of graphic rendering. The issue is what we consider "easy" to do now is already above what a CPU would be able to handle with all the rest of the process going on at the same time if they were to handle it in normal CPU operation. Many CPU now a day are designed with a GPU on die anyway so to really get what she is talking about, you would have to bypass that too now.
The important part of this tho is how ****** the performance would be. And by ****** I mean super low resolution slideshow. Ah, the good old days when sound and video were just some semi-incomprehensible DSP circuitry that provided analog control of electron beam sweep and speaker membrane vibrations. The good old days of turbo button making games slower/faster. Games who's internal clock were based on "the most common" CPU on the market which are now completely unplayable without an emulator because our cycle go amazingly faster than it used to. There was one game I had GÇö can't remember the name, but it was one of the early EGA flight sims GÇö that ensured its internal simulation speed by altering the system clock tick. As in: after quitting the game, I had to reboot and reset the time of day because system time ticked by at 2.5 seconds per second.
The upshot of this was that some other games that relied on that clock tick could be overclocked to run at 50 FPS rather than 20 because that's how they decided when it was time to redraw the screen.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Jenshae Chiroptera
1498
|
Posted - 2015.05.13 23:23:37 -
[32] - Quote
California Dream's casino game Blockout Tetris Gorillas Alley cat, Leisure Suit Larry Space Quest
So many old games, I don't remember their names, (the weird ones were the racing ones where the world turned around your car or motorbike) but the first time I really saw the difference in clock speed was running Nibbles on a 386. Heard the loading sound, then the game was over, the level would just flash on the screen once.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|
March rabbit
Federal Defense Union
1640
|
Posted - 2015.05.13 23:35:26 -
[33] - Quote
Jenshae Chiroptera wrote:Leisure Suit Larry
this game made me and friends work really hard to pass initial exam
Speaking about game speed. For me it was ELITE. It was completely unplayable even on 286 so we used special utilities to make CPU work slower....
The Mittani: "the inappropriate drunked joke"
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Avaelica Kuershin
62
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Posted - 2015.05.13 23:57:05 -
[34] - Quote
I think it's at this point, talking about how things were, that you've probably bamboozled the OP
Still remember being in awe when I first played Doom. |
Harrison Tato
Yamato Holdings
350
|
Posted - 2015.05.14 01:47:42 -
[35] - Quote
Teinyhr wrote:I'm amused that the OP thinks the majority of EVE players would have DX12 capable setups before 2022. Seriously I think something like 30% of EVE players were still using Windows XP a mere couple of years ago.
CP/M here!
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Harrison Tato
Yamato Holdings
350
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Posted - 2015.05.14 01:48:33 -
[36] - Quote
March rabbit wrote:Jenshae Chiroptera wrote:Leisure Suit Larry
this game made me and friends work really hard to pass initial exam Speaking about game speed. For me it was ELITE. It was completely unplayable even on 286 so we used special utilities to make CPU work slower....
I played Elite on a C-64. A 286 was like a Cray to me. |
Solecist Project
Shitt Outta Luck - GANKING4GOOD
24414
|
Posted - 2015.05.14 01:54:07 -
[37] - Quote
Frostys Virpio wrote:Solecist Project wrote:Jenshae Chiroptera wrote:It is possible to use a plug from a mother board directly to a screen and have a purely software "graphics" card, for example. I would LOVE to see you explain this. Please elaborate. ^_^ It's how computer were some time ago. Before dedicated hardware was designed to improve the efficiency of graphic rendering. The issue is what we consider "easy" to do now is already above what a CPU would be able to handle with all the rest of the process going on at the same time if they were to handle it in normal CPU operation. Many CPU now a day are designed with a GPU on die anyway so to really get what she is talking about, you would have to bypass that too now. The important part of this tho is how ****** the performance would be. And by ****** I mean super low resolution slideshow. Yeah, no, not even close to what she said, but hits what she actually meant to say.
S.O.L. GANKING4GOOD
Abolish Rookiecorps.
Baaldor > ... Sol's Haiku manner of response ...
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Jenshae Chiroptera
1499
|
Posted - 2015.05.14 01:56:18 -
[38] - Quote
Harrison Tato wrote:I played Elite on a C-64. A 286 was like a Cray to me. XT, two floppies, no hard drive then the original old Nintendos (I still have a click in my left thumb from the controllers).
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|
Mina Sebiestar
Minmatar Inner Space Conglomerate
881
|
Posted - 2015.05.14 03:52:17 -
[39] - Quote
Great stuff
you only need 5000-6000$ rig to run single scene.
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March rabbit
Federal Defense Union
1642
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Posted - 2015.05.14 10:05:36 -
[40] - Quote
Harrison Tato wrote:March rabbit wrote:Jenshae Chiroptera wrote:Leisure Suit Larry
this game made me and friends work really hard to pass initial exam Speaking about game speed. For me it was ELITE. It was completely unplayable even on 286 so we used special utilities to make CPU work slower.... I played Elite on a C-64. A 286 was like a Cray to me. I played ELITE and ELITE3 on ZX Spectrum.
But these ELITEs are different games actually. I have never seen the same game running very differently on different machines before XT and 286.
The Mittani: "the inappropriate drunked joke"
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Frostys Virpio
The Mjolnir Bloc The Bloc
1791
|
Posted - 2015.05.14 12:20:22 -
[41] - Quote
Avaelica Kuershin wrote:I think it's at this point, talking about how things were, that you've probably bamboozled the OP
Still remember being in awe when I first played Doom.
Thread derail : Success!!! |
13kr1d1
Hedion University Amarr Empire
122
|
Posted - 2015.05.14 16:07:56 -
[42] - Quote
Teinyhr wrote:I'm amused that the OP thinks the majority of EVE players would have DX12 capable setups before 2022. Seriously I think something like 30% of EVE players were still using Windows XP a mere couple of years ago.
I don't need to upgrade my PC every year just to play a video game. If the choice is Eve for an extra 400-1000 dollars, or going without so that I don't need to upgrade my PC, the choice for me is very clear.
At 5 drones of T2, the Tristan is nearly as powerful as the Algos, with a cheaper price tag, better maneuverability and speed, and smaller sig radius to avoid the lazy carebearish T3 station blapping -10s who have no life. Pick tristan for FW.
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Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
2516
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Posted - 2015.05.14 16:33:20 -
[43] - Quote
Awesome, yet another post about DX by someone that has no idea about the modern graphics pipeline, PC architecture or how Eve actually works. Yes, DX 12 will finally let us have ponies and unicorns in our captains quarters, life in the 'verse will be spectacular! It will make things so fast and shiny battles will finish before they even start! |
Frostys Virpio
The Mjolnir Bloc The Bloc
1792
|
Posted - 2015.05.14 17:24:03 -
[44] - Quote
Issler Dainze wrote: It will make things so fast and shiny battles will finish before they even start!
They already do, it's called blueballing.
hehehe |
Commissar Rain
Team Evil
84
|
Posted - 2015.05.14 17:28:42 -
[45] - Quote
Please no DX12, I want to play Eve on my potato toaster forever! |
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
2980
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Posted - 2015.05.14 17:36:09 -
[46] - Quote
Back in my days we did everything in assembler. Full screen. In realtime!
Nowadays kids have no ******* clue how to write fast code or not rely on hardware to do a man's job.
We had fast, actual voxel engines, not silly, gigantic blocks like in minecraft. We had realtime raytracing, fullscreen, running on a single cpu!
And then came Windows.
Abolish Rookiecorps
ISD Ezwal > And then Ezwal comes along and takes all that space(s) away.
Him after realising rigs don't need any skills: Chris Lazeare > That changes everything
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Tippia
Sunshine and Lollipops
25161
|
Posted - 2015.05.14 20:24:15 -
[47] - Quote
Eve Solecist wrote:Back in my days we did everything in assembler. Full screen. In realtime!
Nowadays kids have no ******* clue how to write fast code or not rely on hardware to do a man's job.
We had fast, actual voxel engines, not silly, gigantic blocks like in minecraft. We had realtime raytracing, fullscreen, running on a single cpu!
And then came Windows. Word.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Teinyhr
Ourumur
446
|
Posted - 2015.05.14 21:08:19 -
[48] - Quote
13kr1d1 wrote:I don't need to upgrade my PC every year just to play a video game. If the choice is Eve for an extra 400-1000 dollars, or going without so that I don't need to upgrade my PC, the choice for me is very clear.
Realistically speaking you only need to upgrade the graphics card which you can get for a couple of hundred bucks. My computer is about 4 years old with parts that were couple of years old even then, yet it's DX11 capable. So you know, upgrade your comp at least once a decade, cheapskate. :P |
Solecist Project
Shitt Outta Luck - GANKING4GOOD
24621
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Posted - 2015.05.15 12:49:18 -
[49] - Quote
Tippia wrote:Eve Solecist wrote:Back in my days we did everything in assembler. Full screen. In realtime!
Nowadays kids have no ******* clue how to write fast code or not rely on hardware to do a man's job.
We had fast, actual voxel engines, not silly, gigantic blocks like in minecraft. We had realtime raytracing, fullscreen, running on a single cpu!
And then came Windows. Word. Second Reality, hell yeah! :D I remember us talking a bit about the topic. ^_^
S.O.L. GANKING4GOOD
The difference between me whining and you whining is that I whine and keep trying, no matter what.
You weaklings do nothing BUT whining. Disgusting.
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Neesa Corrinne
Sebiestor Tribe Minmatar Republic
82
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Posted - 2015.05.15 13:27:43 -
[50] - Quote
13kr1d1 wrote:Teinyhr wrote:I'm amused that the OP thinks the majority of EVE players would have DX12 capable setups before 2022. Seriously I think something like 30% of EVE players were still using Windows XP a mere couple of years ago. I don't need to upgrade my PC every year just to play a video game. If the choice is Eve for an extra 400-1000 dollars, or going without so that I don't need to upgrade my PC, the choice for me is very clear.
400-1000 dollars? Good googly moogly, that's overkill. Even if you bought a current gen card, you'd only need a GTX 960 which you can get on sale for like 150-180 if you time it right. |
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13kr1d1
Hedion University Amarr Empire
128
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Posted - 2015.05.15 15:02:51 -
[51] - Quote
Neesa Corrinne wrote:13kr1d1 wrote:Teinyhr wrote:I'm amused that the OP thinks the majority of EVE players would have DX12 capable setups before 2022. Seriously I think something like 30% of EVE players were still using Windows XP a mere couple of years ago. I don't need to upgrade my PC every year just to play a video game. If the choice is Eve for an extra 400-1000 dollars, or going without so that I don't need to upgrade my PC, the choice for me is very clear. 400-1000 dollars? Good googly moogly, that's overkill. Even if you bought a current gen card, you'd only need a GTX 960 which you can get on sale for like 150-180 if you time it right.
A next gen card only works as well as the next bottleneck in your system, whether its ram that is not made anymore so is increasing in price, or a new mobo to handle new ram.
At 5 drones of T2, the Tristan is nearly as powerful as the Algos, with a cheaper price tag, better maneuverability and speed, and smaller sig radius to avoid the lazy carebearish T3 station blapping -10s who have no life. Pick tristan for FW.
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stoicfaux
5587
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Posted - 2015.05.15 15:53:16 -
[52] - Quote
IIRC, the EVE servers don't run graphics, so DX12 will not improve time dilation.
Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.
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Frostys Virpio
The Mjolnir Bloc The Bloc
1798
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Posted - 2015.05.15 17:20:01 -
[53] - Quote
stoicfaux wrote:IIRC, the EVE servers don't run graphics, so DX12 will not improve time dilation.
Even if it did run the graphic, you would still be stuck with clogged CPU pipes because of all those god damn object in space on the same node. |
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