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41. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
Wattkins wrote: Remember that sooner or later: common sense > elitism. Unfortunately we've got a couple of issues going on here. A) CCP likes to double down on this type of decision, stating it'll definitely be included, regardless of pl...
- by Adigard - at 2012.11.04 12:05:00
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42. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Bugsy VanHalen wrote: I only wish more players actually logged onto duality to test. The majority of players on duality are going to get blindsided by this. A lot of mission runners are going to lose ships worth many billions of isk when this g...
- by Adigard - at 2012.11.02 23:15:00
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43. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
LuckyQuarter wrote: I've read through all 21 pages of comments here, and I'm still unclear if it is a safe investment to upgrade from a myrm to rattlesnake for l4's in the near future. Sounds like I may need to hope CCP modifies the new AI....o...
- by Adigard - at 2012.10.31 11:10:00
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44. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Bernard 2007 wrote: Tried this and honestly the changes are crap. Drones are already the weakest weapon system and the only real advantage they had (in PVE) was that they served as an infiite source of ammo and that you could simply release say...
- by Adigard - at 2012.10.29 22:45:00
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45. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
elflorien wrote: are we allowed to fleet up and do the missions for the mass test? or do we have to do five missions each? CCP will only give credit to whoever takes / completes the mission. So.. sorta!
- by Adigard - at 2012.10.29 11:16:00
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46. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Mund Richard wrote: Ok, joke aside, I'm rooting for one AI managing all this properly, without breaking anything. I'm rooting for the faction police to become even more of a joke, because if you happen to miss warping off before they w.scra...
- by Adigard - at 2012.10.28 12:45:00
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47. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Singira wrote: Adigard wrote: Singira wrote: Remember that once the ratters ship dies, they will indeed turn on the frig/bomber as they should.. But prioritizing a target solely for the use of a certain type of hostile module on their c...
- by Adigard - at 2012.10.27 22:29:00
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48. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Singira wrote: Remember that once the ratters ship dies, they will indeed turn on the frig/bomber as they should.. But prioritizing a target solely for the use of a certain type of hostile module on their current priority target defies logic....
- by Adigard - at 2012.10.27 21:40:00
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49. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Dregol wrote: Are you scaling back the difficulty of the Blood Raider high end complexes to compensate for the AI changes? These complexes are difficult to begin with (and most simply aren't worth doing I'm talking to you provincial HQ) with a ...
- by Adigard - at 2012.10.27 20:52:00
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50. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Rengerel en Distel wrote: Adigard wrote: Rengerel en Distel wrote: Perhaps you didn't read the devblog, but this is the first step into making the npc AI like pvp. Ummm, I read the Dev Blog... did you? Did you happen to see what the s...
- by Adigard - at 2012.10.27 02:50:00
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51. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Rengerel en Distel wrote: Perhaps you didn't read the devblog, but this is the first step into making the npc AI like pvp. Ummm, I read the Dev Blog... did you? Did you happen to see what the second step way, or when it would occur?
- by Adigard - at 2012.10.27 01:02:00
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52. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Derath Ellecon wrote: I think the confusion may be that you have things backwards. Tippia very clearly stated in her first post (#216) that she flew a freshly trained Dominix. Dinsdale if I remember correctly did testing in an ishtar. Indeed...
- by Adigard - at 2012.10.26 22:30:00
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53. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Tippia wrote: Adigard wrote: You're one person who hasn't noticed that rats 'occasionally' destroy drones. No. I'm the person who have had no problems keeping my drones safe if and when they get attacked. To me, this has been an occasional ...
- by Adigard - at 2012.10.25 23:00:00
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54. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Tippia wrote: Dinsdale Pirannha wrote: For those that are responding to Tippia, don't. He / she is a known troll with zero credibility. No, I'm a person who gets called a troll when people who try to make opinion pass for fact gets those op...
- by Adigard - at 2012.10.25 11:19:00
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55. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Tippia wrote: Tried it. The impact was, if not zero, then still negligible. Said tackling frigates were killed using light drones, which were GÇö interestingly enough GÇö not even targeted, much less instapopped, when released. Maybe that was b...
- by Adigard - at 2012.10.24 11:16:00
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56. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Desert Ice78 wrote: At this rate of confusion and "what if's?" I foresee this whole change ending up in the trash can. Well, that's one option we know they'll never take.
- by Adigard - at 2012.10.24 00:04:00
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57. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Vatek wrote: Adigard wrote: Logi's 'healing' DPS boats gain threat vs. rats... so you're way off base if you imagine PvP'ers EWar'ing other boats wouldn't gain the same massive hate spikes. Heck, it seems you can web your own drones and ga...
- by Adigard - at 2012.10.23 22:58:00
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58. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
Dersen Lowery wrote: Urgg Boolean wrote: ^^^ This. It seems odd to me that there is huge focus on roles and the elimination of levels (tiericide). Yet, this AI pushes us to use combat strategies that require using the same role : tank ships...
- by Adigard - at 2012.10.23 22:54:00
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59. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Tyberius Franklin wrote: I'm not forgetting that , but rather I'm (potentially erroneously) assuming the idea is for rats to evaluate threat to them specifically. So generating a threat to a non-NPC doesn't really get their attention. I could ...
- by Adigard - at 2012.10.23 22:49:00
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60. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Tyberius Franklin wrote: Vatek wrote: Tyberius Franklin wrote: Realistically the scenario mentioned doesn't have the NPC's evaluating if 2 pilots within their area of aggression are allied or not, just the amount of threat generated. So w...
- by Adigard - at 2012.10.23 22:43:00
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