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1. plea for Walking in Station - in Player Features and Ideas Discussion [original thread]
+1 I've been a big fan of my captain's quarters from the start. I use it pretty much all the time, and love the way light dances on my chars when they stand in front of the screen. Waaaaay better watching that than the gigantic ads in the hangar,...
- by AeonOfTime - at 2017.07.20 10:40:05
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2. Launcher Issue: Give us a workaround - in Player Features and Ideas Discussion [original thread]
I can confirm that I am having the same issue with the launcher on four different computers with different specs (Win 7, Win 8). The launcher opens, but won't validate the game. Lets me log in, but the validation stays grayed out. Sometimes waitin...
- by AeonOfTime - at 2015.05.29 22:01:40
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3. Getting people out of NPC corporations - in Player Features and Ideas Discussion [original thread]
I don't see what the bloody fuss is about. EVE is a sandbox, you can do whatever you like - staying in an NPC corp for 10 years is a valid game mechanic, just like ganking. I know quite a few folks who are still having a blast playing after years ...
- by AeonOfTime - at 2015.01.30 22:21:54
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4. New region of space - in Player Features and Ideas Discussion [original thread]
Barbara Nichole wrote: AeonOfTime wrote: Spawn a new region of space as pacifists/carebear heaven: 10+ security status required to jump there No ships with combat capabilities allowed Market only sells collectibles Agents in station...
- by AeonOfTime - at 2014.10.10 16:04:00
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5. New region of space - in Player Features and Ideas Discussion [original thread]
Donnachadh wrote: -1 Multiply that by -1 and we have a deal!
- by AeonOfTime - at 2014.10.10 14:10:00
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6. New region of space - in Player Features and Ideas Discussion [original thread]
Tahnil wrote: Carebear heaven! You have my support, if we are allowed to kill such candidates in hisec without penalties. And they respawn over there. Now that is a very clever idea. I'll add it right away!
- by AeonOfTime - at 2014.10.10 13:48:00
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7. New region of space - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: Only if you have a towel and a paranoid android in your hold though, otherwise the gate won't let you pass We will have to add those items to the market, but of course only in that new region. It should not be an i...
- by AeonOfTime - at 2014.10.10 13:30:00
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8. New region of space - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: AeonOfTime wrote: Spawn a new region of space for pacifists only: 10+ security status required to jump there No ships with combat capabilities allowed Market only sells collectibles Agents in station are...
- by AeonOfTime - at 2014.10.10 13:15:00
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9. New region of space - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: it's just a troll Ah, the times when you could have unconstrained fun on the internet without baseless accusations. It's a perfectly valid idea! At least it sounded like one before you guys started punching holes into ...
- by AeonOfTime - at 2014.10.10 13:13:00
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10. New region of space - in Player Features and Ideas Discussion [original thread]
shimiku wrote: is your bhaalgorn and pod loss why you ask for this ? I thought it was obvious - a place where we can send everyone complaining about highsec not being safe enough would give everyone some peace. Except if everyone goes there...
- by AeonOfTime - at 2014.10.10 13:08:00
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11. New region of space - in Player Features and Ideas Discussion [original thread]
Akrasjel Lanate wrote: Nope Local chat would be monitored by an AI, which would remove any scarcasm / flames / irony / trolling / spamming / foolishness / tears into an arbitrary number of heart symbols based on an obscure conversion formula...
- by AeonOfTime - at 2014.10.10 12:41:00
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12. New region of space - in Player Features and Ideas Discussion [original thread]
Spawn a new region of space for pacifists only: 10+ security status required to jump there, no ships with combat capabilities allowed, market only sells collectibles, agents in station are jove and only give random advice for leading a virtuous li...
- by AeonOfTime - at 2014.10.10 11:57:00
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13. Launcher should memorize ist last position - in Player Features and Ideas Discussion [original thread]
Every time I open the launcher I have to move it over to my second screen again. It would be nice if it could memorize its position on the screen and open in the same place again when closed and reopened later. The position should also be relative...
- by AeonOfTime - at 2014.04.24 12:45:00
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14. Launcher should detect new patches when left running - in Player Features and Ideas Discussion [original thread]
I appreciate all the small patches we currently get, and they run very smoothly with the launcher - kudos for that. However, if you leave the launcher open over DT, it does not notice when a new patch becomes available. Ideally it should auto-app...
- by AeonOfTime - at 2014.04.02 11:28:00
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15. (UI Request) Customizable Link Colors in Chat - in Player Features and Ideas Discussion [original thread]
This topic can quickly be overlooked, but Dawne is right: have you ever seen a link in a biography and wondered where it would take you if you clicked it? Color coding would be a solution that works, or maybe a small tooltip with information on th...
- by AeonOfTime - at 2013.03.09 12:00:00
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16. Account Expiration on in game Calendar as Important Event - in Player Features and Ideas Discussion [original thread]
+1, that would be helpful indeed.
- by AeonOfTime - at 2013.01.26 22:44:00
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17. [Suggestion] Faction mission "Racetrack Ruckus" - in Player Features and Ideas Discussion [original thread]
I loved the idea of the race track in the faction mission "Racetrack Ruckus", but was a bit surprised to see that even an interceptor does not fit through the rings that make up the race track. It would be nice if the collision box of the rings c...
- by AeonOfTime - at 2012.09.04 20:55:00
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18. New drone command: Guard Fleet - in Player Features and Ideas Discussion [original thread]
Paikis wrote: This seems unnecessary. If you're AFK mining, you're most likely doing it in high sec, in which case a single flight of T1 light drones will protect you from anything that spawns in the belts. If you're at the keyboard, then you c...
- by AeonOfTime - at 2012.08.24 15:15:00
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19. New drone command: Guard Fleet - in Player Features and Ideas Discussion [original thread]
This would work like the current "Guard Character X" drone command, except that it would protect all ships in the current fleet. I am seeing this from a miner standpoint: when you have a mining op going, it would be great if someone in the fleet ...
- by AeonOfTime - at 2012.08.24 14:58:00
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20. Combat Probing, Broadcasts and Fleet Intelligence - in Player Features and Ideas Discussion [original thread]
+1. Being able to broadcast a location and warping to it was something I expected to already be in the game when I started flying in fleets. I was a bit disappointed to see that you can only broadcast the system you are in. Obviously some thoug...
- by AeonOfTime - at 2012.06.19 12:36:00
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