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181. Armor Adaptive Hardener ? - in EVE General Discussion [original thread]
From my understanding it's far from being the perfect hardener or anything. If you receive a kinetic hit, your kinetic resistance will be increased for future hits, but your previous resistance will drop. If everyone is using one damage type onl...
- by Aethlyn - at 2012.05.03 09:09:00
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182. Sticky:Inferno Features on Singularity - in Test Server Feedback [original thread]
Absolutely love the updated Blood Raider ships... now I'll have to train into lasers to fly them, aaaargh! And once I'm able to you'll update the Minmatar ships - I'm doomed... :/ Other amarr ships are fine, they still have that golden look, but i...
- by Aethlyn - at 2012.05.03 08:45:00
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183. Sticky:Inferno Features on Singularity - in Test Server Feedback [original thread]
Like it, but guess you should add that wars before this patch won't be shown (I assume). Or are older wars shown, too? Also would be interested in knowing more about Minmatar V3 (in second Inferno patch? later?). Besides that, awesome so far (and...
- by Aethlyn - at 2012.05.02 12:53:00
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184. New "improved" Concord? - in Test Server Feedback [original thread]
Probably a fix to the exploit with warping away or abandoning drones.
- by Aethlyn - at 2012.05.01 07:17:00
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185. SiSi Launcher issue? - in Test Server Feedback [original thread]
It's a known issue. Use the SiSi launcher or create a shortcut with the parameter "/server:Singularity".
- by Aethlyn - at 2012.05.01 07:15:00
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186. Eve died... again.... - in Issues, Workarounds & Localization [original thread]
Delete the offending file, then run repair.exe. No need to reinstall. Also verify the integrity of the drive Eve is installed to (look for bad sectors/do an intensive scan).
- by Aethlyn - at 2012.05.01 07:06:00
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187. windows 7 64bit launcher incompatible - in Issues, Workarounds & Localization [original thread]
Something went wrong with the updater for the launcher (file corruption?). Go to your EVE dir, delete the "launcher" sub directory, reboot and run "repair.exe".
- by Aethlyn - at 2012.04.30 21:54:00
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188. *Fixed - in Issues, Workarounds & Localization [original thread]
You shouldn't remove or delete your issues (unless it's been really stupid). Leave it and post your solution instead, so others with similar issues can profit from it. :)
- by Aethlyn - at 2012.04.30 21:49:00
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189. Need Duality NAO - in Test Server Feedback [original thread]
CCP Goliath wrote: You have to remember we don't generally work at the weekends! Noone will blame you for that. I don't like working on weekends either. :) Think most of us have just been a bit upset or pumped about the video saying "go test...
- by Aethlyn - at 2012.04.30 21:48:00
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190. Ship crew. - in Player Features and Ideas Discussion [original thread]
Crewmen aren't stupid. They've got their own rescue pods just in case something goes horribly wrong. You just don't have to worry about it, as it would add additional complexity to the game, that isn't really necessarily. Lore wise, I'd consider c...
- by Aethlyn - at 2012.04.30 21:43:00
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191. I'm killing the rats, where's my sec status? - in Issues, Workarounds & Localization [original thread]
What's your security status? The maximum you're able to achieve is 5.01. Once ath this cap you're no longer gaining any higher rating (no more entries under secyrity status changes, too).
- by Aethlyn - at 2012.04.29 07:49:00
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192. Lego Rifter reaches 10k Votes. - in EVE General Discussion [original thread]
Check other models like Shaun of the Dead's Winchester Inn. Threre's still decision making going on once the 10k supporters are in and there's no guarantee the idea will go into production. At least I'm confident there won't be any objections from...
- by Aethlyn - at 2012.04.26 07:39:00
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193. Duality test times. - in EVE General Discussion [original thread]
They said the patch should be up some time this week.
- by Aethlyn - at 2012.04.26 00:39:00
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194. Sticky:New dev blog: Spaceship Murder Notifications - in EVE Information Portal [original thread]
Chribba wrote: Another thing that strikes me right now that I think a lot of pilots would appreciate - maybe a "save as png" option from the drop down upper left corner? Actually this would be nice having as a general option in almost all wind...
- by Aethlyn - at 2012.04.26 00:36:00
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195. Sticky:New dev blog: Spaceship Murder Notifications - in EVE Information Portal [original thread]
I like it, but I instantly thought of something that might be missing (unless I just didn't notice it): Show to sovereignty of the system at the time of the kill, e.g. to allow one to see whether it happened while attacking or defending.
- by Aethlyn - at 2012.04.25 14:52:00
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196. Update messing with other programs? - in Issues, Workarounds & Localization [original thread]
Looks really weird and don't think there's anything linked. I think I've seen my EVE updating DirectX, but that shouldn't break Guild Wars. Any error messages or anything similar? Are your graphic card drivers up to date?
- by Aethlyn - at 2012.04.24 20:23:00
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197. Patch Broken? - in Issues, Workarounds & Localization [original thread]
Any specific message? Hard disk full? Reboot and try again, if it doesn't go away, try the repair tool.
- by Aethlyn - at 2012.04.24 20:22:00
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198. Anyone else having problems accessing orca hanger from fleet? - in Issues, Workarounds & Localization [original thread]
CCP Greyscale wrote: That's not something that we're planning on supporting - if they're going to be corp hangars, they really should be corp-restricted, and trying to maintain all the code special-cases the old implementation needed was causin...
- by Aethlyn - at 2012.04.24 20:17:00
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199. Sticky:EVE Online: Escalation to Inferno Deployment Information - in EVE Information Portal [original thread]
Borg Stoneson wrote: Nice patch with some much needed tweaks, but when does the expansion come out? When can we expect new ships and POS's? Or the lowsec/FW revamp? In about a month - May 22nd or so. So not long to wait. :)
- by Aethlyn - at 2012.04.23 21:33:00
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200. CSPA changes - in EVE General Discussion [original thread]
It keeps new characters from massively spamming other new characters. The charges are low enough for experienced players to ignore, but still high enough to avoid RMT bots spamming without limits (without some work involved). In other games I've s...
- by Aethlyn - at 2012.04.21 08:10:00
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