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1. Fix Junk Salvage - in Player Features and Ideas Discussion [original thread]
Originally by: Verital Its like paying 1,000$ for a flu shot that gives you violent diharrea. I lol'ed. Its funny and true.
- by Aldelphius - at 2008.03.24 20:34:00
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2. Remove gate sentries in low sec. - in Player Features and Ideas Discussion [original thread]
I agree to remove the guns at the gates. Whining carebears are what got guns added in the first place. There was also no WtZ, so pirates had more than 2-3 seconds to lock and scamble a ship to ransom it. Thats right, once upon a time pirates could...
- by Aldelphius - at 2008.03.24 20:20:00
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3. Bonus to faction ships - in Player Features and Ideas Discussion [original thread]
I was thinking about how faction frigs cost 2x the price of a tier 2 bs, and i realized that its silly because these ships have no real use. anyone with that type of isk is going to be able to fly a t2 ship, making these ships mostly eye candy for...
- by Aldelphius - at 2005.06.21 15:34:00
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4. Please Fix "Buy This Type" Orders - in Player Features and Ideas Discussion [original thread]
Im sick of placing buy orders thinking they are in the station im at, when in reality they place themselves in a diffrent station. i now have 200k m3 of goods in the wrong stations, and im half tempted to dump it back on the market at half price j...
- by Aldelphius - at 2005.04.26 19:31:00
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5. Add an asset search - in Player Features and Ideas Discussion [original thread]
now that they have given traders skills, howabout a search function to locate a specific good in a sometimes lenghty list of assets? right now our only recourse is to look though the wallet for the items buy station, and that can get time consumi...
- by Aldelphius - at 2005.04.06 08:51:00
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6. BPO/BPC (Revisit) - in Player Features and Ideas Discussion [original thread]
signned, yet again we have asked in the past about using the copy yes/no flag and the funs remaining flags to set the color code, but aparreently its a more difficult fix that we think. but that dosent mean we should give up pestering them to wor...
- by Aldelphius - at 2005.04.06 08:10:00
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7. A new type of missle idea - in Player Features and Ideas Discussion [original thread]
i like the idea actually, but im thinkin ,massive lag on the launches, as 6 missles could turn into 30 rockets. but that would be a cool feature
- by Aldelphius - at 2004.01.16 02:24:00
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8. About training limits with multiple char's - in Player Features and Ideas Discussion [original thread]
yep, it was in the game, but someone found out, and you ccan gaurante that it was being macro'ed so poof, another great game feature down the drain.
- by Aldelphius - at 2004.01.06 08:07:00
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