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1. Bounty fix - in Player Features and Ideas Discussion [original thread]
Marcus Xero, What exactly is the problem with bounties that your proposed system is fixing? I can't say whether it works or not without knowing how you define the problem. Your system doesn't solve bounty fraud, if that is what you are trying to ...
- by Amicus - at 2010.01.21 07:02:00
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2. Bounty Hunting (fix?) - in Crime and Punishment [original thread]
Dijad good topic. Skira Ranos has the right idea in my estimation -- though I would include more than just the ship in determining the amount to payout. See discussion (now closed) BOUNTY REFORM: Payout Cap at Value of Destroyed Property . C...
- by Amicus - at 2008.12.14 23:39:00
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3. BOUNTY REFORM: Payout Cap at Value of Destroyed Property - in Player Features and Ideas Discussion [original thread]
Hi Jart. Thanks for the input. No problem with posting a link to your thread here. I take it you are talking about your thread Bounty Hunting . Blind Bounties : I see your idea very briefly is to keep the bounty target a secret from the hunte...
- by Amicus - at 2007.04.07 01:15:00
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4. BOUNTY REFORM: Payout Cap at Value of Destroyed Property - in Player Features and Ideas Discussion [original thread]
Edited by: Amicus on 06/04/2007 01:49:51 Ah finally! Reform of the bounty system is on the dev Drawing Board : Quote: ôBounty System Long-awaited upgrades to the ôbounty hunterö profession, rewarding those who want to fight the good f...
- by Amicus - at 2007.04.06 01:49:00
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5. BOUNTY REFORM: Payout Cap at Value of Destroyed Property - in Player Features and Ideas Discussion [original thread]
Hmmm, have not seen bounty reform mentioned in a while.
- by Amicus - at 2007.01.11 04:49:00
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6. Do your Top 10 list - in Player Features and Ideas Discussion [original thread]
#1 Fix the public bounty system so that the bounty target cannot profit from the bounty. (See BOUNTY REFORM: Payout Cap at Value of Destroyed Property .) This will make for a much better game for all (carebears and pirates alike). Otherwise elim...
- by Amicus - at 2006.03.18 00:04:00
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7. BOUNTIES are stupid. - in EVE General Discussion [original thread]
A solution to bounty fraud that both pirates and carebears have been able to agree on is to limit payouts on bounties to the value of the targetÆs destroyed property. (See BOUNTY REFORM: Payout Cap at Value of Destroyed Property .) Unfortunately...
- by Amicus - at 2006.03.09 09:05:00
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8. Bounty System idea - in Player Features and Ideas Discussion [original thread]
Something like your proposal Artemis is apparently is in the works with the contract system the Devs are proposing to add to the game. ( In Development .) However, the contract-hit system still does not necessarily prevent bounty fraud. Your contr...
- by Amicus - at 2006.03.09 08:56:00
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9. Jump clones make the bounty system a cruel joke. - in EVE General Discussion [original thread]
Originally by: Rells Edited by: Rells on 06/03/2006 13:02:29 I have ideas to repair the system and it is simple. No matter how much the bounty is on the char, the killer is only paid 80% of the estimated amount of isk destroyed; and the...
- by Amicus - at 2006.03.08 02:23:00
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10. Claimed Bounties - in Player Features and Ideas Discussion [original thread]
Hi Lienzo, Agreed that problem is the pirate getting the money. However, bounty hunters are not going to be all that motivated to hunt targets based on a reward which is left to subsequent judgment of the bounty payer. Bounty payer also will stil...
- by Amicus - at 2006.03.07 03:53:00
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11. Making bounty hunting a worth while profession. - in Player Features and Ideas Discussion [original thread]
Ah found another bounty thread to post in! Before anything, need to reform bounty system so that bounties are real, instead of window dressing for vain pirates. (See BOUNTY REFORM: Payout Cap at Value of Destroyed Property .) That aside, ...
- by Amicus - at 2006.03.07 03:40:00
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12. bounty hunting - in Player Features and Ideas Discussion [original thread]
Ah finally a bounty hunting thread -- been awhile. Current system does leave room for improvement. Noob sees target with flashing bounty and assumes he can open fire. However, because target has only -4.999 security status, noob gets blown away ...
- by Amicus - at 2006.03.07 03:03:00
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13. Bounty Hunting - remove security penalty for firing on pirates - in Player Features and Ideas Discussion [original thread]
Current system does leave room for improvement. Noob sees target with flashing bounty and assumes he can open fire. However, because target has only -4.999 security status, noob gets blown away by Concord. System is not intuitive. However, may nee...
- by Amicus - at 2005.10.13 01:15:00
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14. DO NOT BAN INSTAS - in Player Features and Ideas Discussion [original thread]
Originally by: Wild Rho complete immunity to ebil buggers around gates in the more dangerous systems. Hmmm "complete immunity" because of instant jumps? What happened to mobile warp disrupters?
- by Amicus - at 2005.10.06 00:47:00
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15. BOUNTY REFORM: Payout Cap at Value of Destroyed Property - in Player Features and Ideas Discussion [original thread]
Originally by: Fester Addams To me it seems like your Idea would work better with the bounty paying out based on destroyed value only. Sorry Fester my example was not clear on that; yes that is the idea of the proposal--paying for ship...
- by Amicus - at 2005.09.22 15:13:00
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16. BOUNTY REFORM: Payout Cap at Value of Destroyed Property - in Player Features and Ideas Discussion [original thread]
Originally by: Fester Addams To me it seems like your Idea would work better with the bounty paying out based on destroyed value only. Sorry Fester my example was not clear on that; yes that is the idea of the proposal--paying for ship...
- by Amicus - at 2005.09.22 15:13:00
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17. BOUNTY REFORM: Payout Cap at Value of Destroyed Property - in Player Features and Ideas Discussion [original thread]
Originally by: Derron Bel The basic gist of the idea is that bounties would be paid for destroyed property. Derron has it right. Some players object that payouts should only be for "kills" rather than property distruction. However, in t...
- by Amicus - at 2005.09.21 18:32:00
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18. BOUNTY REFORM: Payout Cap at Value of Destroyed Property - in Player Features and Ideas Discussion [original thread]
Originally by: Derron Bel The basic gist of the idea is that bounties would be paid for destroyed property. Derron has it right. Some players object that payouts should only be for "kills" rather than property distruction. However, in t...
- by Amicus - at 2005.09.21 18:32:00
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19. Idea for new bounty system -- your thoughts please - in Crime and Punishment [original thread]
Ah Princesss, I see that your beef is with bounties as a justice system. I would prefer not to throw the justice system out with your bathwater. Limiting bounty-payouts to the value of destroyed property still allows for very large payouts, crea...
- by Amicus - at 2005.09.20 10:50:00
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20. Idea for new bounty system -- your thoughts please - in Crime and Punishment [original thread]
Princess, you have jumped to some wrong conclusions about the proposal for limiting the payout above. The bounty under the proposal is something that is put up by players, not Concord, and the bounty amount is unlimited (e.g., 1+ billion isk on yo...
- by Amicus - at 2005.09.20 09:22:00
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