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81. Ferox vs Eagle post-patch - in Ships and Modules [original thread]
Originally by: Arshes Nei Sounds great, especially the part about sitting in a system doing nothing so your gangmates get the bonus ... And if you reduce eagle to its range bonus you dont do it justice, ok lets just forget the 20% damage...
- by Amira - at 2005.10.17 13:05:00
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82. Ferox vs Eagle post-patch - in Ships and Modules [original thread]
Start with a Moa. Then make it cost 10x as much, uninsurable, give it another range bonus, and voila, Eagle. Instead start with a Moa. Make it cost 5x as much, fully insurable, then give it the option of a) cutting everyone in gang's sig radius b...
- by Amira - at 2005.10.17 12:38:00
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83. BURN EDEN SUPPORTS SECTION XIII IN FIVE CONFLICT - in Corporation, Alliance and Organization Discussions [original thread]
I rather like Burn Eden. They're a small group of friends who take advantage of the way CCP makes the rules to have a good time and achieve a good kill ratio. This is really a case of don't hate the player, etc. Burn Eden didn't create Warp Core S...
- by Amira - at 2005.10.13 18:52:00
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84. BURN EDEN SUPPORTS SECTION XIII IN FIVE CONFLICT - in Corporation, Alliance and Organization Discussions [original thread]
Lol. You guys are awesome. Don't change a bit. "The Spartans ask not how many, but where they are." -Agis II of Sparta
- by Amira - at 2005.10.13 16:12:00
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85. Are invulnerability fields considered a useless mod? they should be - in Ships and Modules [original thread]
WTB 30% Armor Repair Amplifier. Shield tanking < Armor tanking, but not because of the invulnerability mod. Energized Adaptive Nano II is about as good as the Shield Boost Amp, which is also passive. I think if we raised the Shield Compensa...
- by Amira - at 2005.10.13 09:06:00
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86. [Video] Deathrow: Raven vs Ishkur - in My EVE [original thread]
Originally by: Theoraden The guy who I killed is now selling his account: http://oldforums.eveonline.com/?a=topic&threadID=235178 I'd probably sell my account too if all I could fly was Caldari ships. Right now I'm just flying my Rave...
- by Amira - at 2005.10.12 11:00:00
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87. Will new armor resistance skills work on nano adaptive hardeners? - in Skill Discussions [original thread]
Originally by: Ampoliros The 15% will mean an effective 32% resist from energized adaptive nano 2s (Remember - resists are percentages of whats left; thats why you only get 20% extra effective resist on a 50% hardener if you have say 60% ...
- by Amira - at 2005.10.12 10:56:00
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88. What is range of Gang Assist modules? - in Ships and Modules [original thread]
If Gang Assist modules work on every gang member in the star system, like the gang leadership bonuses do, what's my motivation to actually put my Battlecruiser in the fight? Wouldn't I be better off just keeping it in the system warping from safes...
- by Amira - at 2005.10.12 10:47:00
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89. Why are Caldari ships so slow and clumsy? - in Ships and Modules [original thread]
Ok, so it makes sense that Minmatar ships are fast, because they're basically trash strapped together with duct tape with big engines bolted on. And it makes sense that Gallente and Amarr ships aren't that fast because they both prefer armor tanki...
- by Amira - at 2005.10.11 18:42:00
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90. Stain Alliance supports 5 in conflict with Section XIII - in Corporation, Alliance and Organization Discussions [original thread]
Since this is an out of character forum: Without the French, America would not have been able to survive Britain's navy in the 1770s, and would have had to face the full fury of the Empire in the war of 1812. Without America's current strength, ne...
- by Amira - at 2005.10.10 09:15:00
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91. Stain Alliance supports 5 in conflict with Section XIII - in Corporation, Alliance and Organization Discussions [original thread]
Section XIII has until downtime today (10 October) to remove themselves from Stain space. At that time, SA will set neutral standings to Section XIII. Though we regret having to declare a pause to our friendship, we are proud to support 5 in thei...
- by Amira - at 2005.10.10 05:15:00
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92. Petition: Allow for unlimited [or at least higher] taxing levels - in Corporation, Alliance and Organization Discussions [original thread]
Signed. 50% corp tax would mean that I wouldn't have to get mad when people spend too much time NPCing. As it is the tax is forced to be so low that we need to spend more time monitoring our members. It's an artificial market constraint, and it hu...
- by Amira - at 2005.10.10 02:38:00
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93. Will new armor resistance skills work on nano adaptive hardeners? - in Skill Discussions [original thread]
It doesn't discuss nano-adaptive hardeners, which are the only passive ones worth using on battleships. "The Spartans ask not how many, but where they are." -Agis II of Sparta
- by Amira - at 2005.10.09 12:47:00
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94. Will new armor resistance skills work on nano adaptive hardeners? - in Skill Discussions [original thread]
This is being talked about a bit in Ships and Modules forum, but this is really the proper place. One way of reading the Dev blog is that only active hardeners will benefit from the new armor resistance skills, and only then when turned off. The...
- by Amira - at 2005.10.09 10:39:00
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95. good Cerb setup for rating - in Ships and Modules [original thread]
Originally by: Jim Raynor 5x Heavy Launcher II 1x 10mn AB II, 1x Med Shield Extender II, 1x A-Type Gistii Small Shield Booster, 1x Shield Boost Amplifier, 1x Kinetic Hardener 4x Ballistic Control I use this setup for agent running gurista...
- by Amira - at 2005.10.08 08:16:00
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96. Pod Pilots Destroy Five Blood Raider Navy Apocalypse Class Battleships - in Intergalactic Summit [original thread]
Originally by: Lydia Morbio Even though you managed to destroy five of our stolen pretties, two made it back to our shipyards. You sacks of blood fail to appreciate how subtle we've been. Our network of scramblers still exists, and it will...
- by Amira - at 2005.10.08 07:59:00
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97. Pod Pilots Destroy Five Blood Raider Navy Apocalypse Class Battleships - in Intergalactic Summit [original thread]
Tonight in the Khanid Prime system, pilots from the Ministry of Amarr Secret Services [MASS], Aegis Militia, FIX, and numerous other organizations located, engaged, and defeated five Blood Raider pirates. These pirates had each managed to steal a ...
- by Amira - at 2005.10.06 19:26:00
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98. [Recruitment] MASS Recruiting Combat Pilots - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Amira on 06/10/2005 03:46:11 If you come to MASS Public chat channel and nobody is there, don't worry. We're probably just offline at the time. Feel free to evemail and/or come back later. "The Spartans ask not how many, but wher...
- by Amira - at 2005.10.06 03:45:00
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99. [Recruitment] MASS Recruiting Combat Pilots - in Alliance and Corporation Recruitment Center [original thread]
The Ministry of Amarr Secret Services [MASS] is currently recruiting experienced PvP pilots. We are looking for financially self-sufficient PvPers to become part of the MASS team as we expand our influence through Empire and the South. Everyone ...
- by Amira - at 2005.10.05 17:51:00
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100. Beef, The Final Frontier - in My EVE [original thread]
I still can't get over the fact that there's a pod pilot named Princess Beefcurtains. I mean, I saw a guy in local the other night named Sweaty Sack, and I thought he was the most outrageous, but Beefy you really take the cake on that one. -------...
- by Amira - at 2005.10.04 11:43:00
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