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1. High sec assassination - in Crime and Punishment [original thread]
Im wondering if anybody does it, and how much it would cost. Just to be clear when I say "assassination" I dont mean war deccing the guys corp and hoping he comes out of the station to get blown up. Im interested in taking someone out while hes fl...
- by Andalael - at 2012.11.25 08:52:00
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2. Changes in ore amount? - in Science and Industry [original thread]
if anything its the other way around, high end mins are cheaper theyve ever been
- by Andalael - at 2011.07.17 14:37:00
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3. Really, CCP? REALLY? - in Issues, Workarounds & Localization [original thread]
so the ffing ccp cant be bothered to hire some extra programmers to resolve this issue? i propose we start mass spamming the forum, may be then, through moderators, this "issue" might get addressed
- by Andalael - at 2011.07.17 14:15:00
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4. EVE crashing. - in Issues, Workarounds & Localization [original thread]
god ffing incursion! i wish ccp would just roll back to when the things worked. id rather have stability than some worthless captains quarters that cause crash every day. plz ccp take incursion and shove it where the sun dont shine
- by Andalael - at 2011.07.16 21:24:00
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5. A thought request from the high-sec/carebear community - in Science and Industry [original thread]
Originally by: Page Starcaster Edited by: Page Starcaster on 05/07/2011 13:50:43 The only change I actually agree with that has been suggested here is with regard to insurance. If you get killed by Concord for ganking in high sec it s...
- by Andalael - at 2011.07.07 17:09:00
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6. Hulk tanking. - in Skill Discussions [original thread]
Edited by: Andalael on 05/01/2011 20:34:44 Originally by: Zxenis Edited by: Zxenis on 05/01/2011 16:10:50 Originally by: AndalaelI thought you were talking about shield boost amplifiers. my bad... anyway, if by "shield ampli...
- by Andalael - at 2011.01.05 20:34:00
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7. how longs it take to fill a jet can? - in Science and Industry [original thread]
last time i checked a rorq increases yeild by 70%, so with max skills, t2 drones, implants and a rorq you get max 5 cans/h. that gives 1 can per 12 min
- by Andalael - at 2011.01.05 20:28:00
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8. Hulk tanking. - in Skill Discussions [original thread]
Originally by: Zxenis I thought I qualified my fit was used in 0.0 and mods were faction. With very good shield skills my fit is very doable and as another poster realized, I did not give specifics for my amplifiers as Rats do different d...
- by Andalael - at 2011.01.05 12:24:00
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9. Hulk tanking. - in Skill Discussions [original thread]
Originally by: Zxenis [lo] Mining Laser Upgrade II Mining Laser Upgrade II [mid] shield amplifier shield amplifier cap recharger Small Shield Booster [hi] Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Ve...
- by Andalael - at 2011.01.03 12:58:00
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10. The NPC grind. - in Science and Industry [original thread]
Originally by: Stella SGP Edited by: Stella SGP on 27/12/2010 20:27:43 Claiming player bounties doesn't generate ISK, its traded ISK. npc rat bounties dumbo Anyway, i kinda agree with the OP, it might be interresting to try and r...
- by Andalael - at 2010.12.27 22:10:00
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11. missiles - in Ships and Modules [original thread]
Originally by: Duchess Starbuckington Originally by: Ziaxi So, OP, which medium turret weapon system is better for PVE than heavy missiles? 250mm rails? Arties? Heavy beams? I think we've already established quite well how clue...
- by Andalael - at 2010.12.26 13:51:00
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12. Hulk tanking. - in Skill Discussions [original thread]
Originally by: Tau Cabalander [Hulk, Hisec] Damage Control II Power Diagnostic System II Invulnerability Field II Viscoelastic EM Ward Salubrity I Additional Thermal Barrier Emitter I Invulnerability Field II Modulated Strip Miner II, K...
- by Andalael - at 2010.12.23 13:59:00
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13. Multi-Account mining - in Science and Industry [original thread]
Well, in null sec the max amount of iskies/h you can hope to make is approx 30mil/h mining ark and 100% refinning (which is not that common in 0.0). Thats the absolute max though, so 10-20 mil/h is a bit more reasonable. Mining with one char is ...
- by Andalael - at 2010.12.21 12:50:00
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14. Perfect level 4 mission skills - in Skill Discussions [original thread]
nevah!
- by Andalael - at 2010.12.21 12:33:00
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15. Perfect level 4 mission skills - in Skill Discussions [original thread]
Edited by: Andalael on 20/12/2010 20:05:23 Originally by: Lord Grimmas Why think about the skills that affect what the ship does (let's see.... active shield tanking, capacitor, torps, target painting, drones... that's about it) when y...
- by Andalael - at 2010.12.20 20:01:00
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16. what minerals are better to mine? - in Science and Industry [original thread]
mine the green roids, they are the best
- by Andalael - at 2010.12.19 15:09:00
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17. raven level 4 - in Ships and Modules [original thread]
Most of the fits here seem to be kinda lame, so i thought id post mine. 7x 'Arbalest' Cruise Launchers 1 Drone Link Augmentor 1 Small Tractor Beam X-Large C5-L Emergency Shield Overload I 3x Mission specific shield hardeners (either t2 or deadsp...
- by Andalael - at 2010.12.03 15:49:00
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18. Gang Mining - in Science and Industry [original thread]
you might want to have a dedicated hauler, so that your orca doesnt have to dock (and stop boosting)
- by Andalael - at 2010.11.24 09:40:00
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19. blueprint lost in copying - in Science and Industry [original thread]
Have you ever copied blueprints before? Did you forget to 'deliver' them in indy tab?
- by Andalael - at 2010.11.24 09:36:00
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20. Looking for a mining timer I saw somewhere - in Science and Industry [original thread]
lol planning to do some macro mining are we?
- by Andalael - at 2010.11.05 21:24:00
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