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181. SKINs for Blender - in EVE Technology Lab [original thread]
how would one go about applying a Quafe skin?
- by Annexe - at 2015.11.04 22:30:59
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182. pls move HUD + EWAR message - in Player Features and Ideas Discussion [original thread]
It's been bugging me for a while... if my ship is under a command (such as APPROACH) and an EWAR module is being applied to my ship (remote sebo). The message shows up BEHIND the command text. https://i.gyazo.com/fa297cac2787f27f1552857ce3e7eb2e...
- by Annexe - at 2015.11.04 15:52:36
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183. Share routes - in Player Features and Ideas Discussion [original thread]
yes, sorry. let me rephrase: im talking about routes that include multiple waypoints :P
- by Annexe - at 2015.11.04 12:19:47
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184. Share routes - in Player Features and Ideas Discussion [original thread]
How about letting us drag our routes into a chat, or save them so we can share them or use the same route for another day. (others players would need to have same auto-pilot settings for it to be the same of course)
- by Annexe - at 2015.11.04 12:04:00
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185. [Scylla] Beta Map Release - feedback wanted! - in Player Features and Ideas Discussion [original thread]
also a button to open/close map into top bar. doubble clicking top bar maximises, but would be cool to just compact it like other windows.
- by Annexe - at 2015.11.04 12:02:00
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186. [Scylla] Beta Map Release - feedback wanted! - in Player Features and Ideas Discussion [original thread]
make a 'background on/off' button!
- by Annexe - at 2015.11.04 11:56:57
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187. Probe Scanner, Directional Scanner and New Map - in Player Features and Ideas Discussion [original thread]
Probe Scanner: - results looked better when the whole name highlighted, underlined results looks bad. - also the in-space signatures looked better with the circular % icons. D-scan: - Not much issue with this. Except when map is set to 'align wit...
- by Annexe - at 2015.11.04 11:43:22
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188. Dscan control and map - in Player Features and Ideas Discussion [original thread]
map should auto-close when you dock-up and open again when you un-dock. If you have it open when you dock, its just a... blank space.. baby! (can i write my name?)
- by Annexe - at 2015.11.03 18:28:43
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189. New Probing Features that suck - in Player Features and Ideas Discussion [original thread]
results looked better when the whole name highlighted, underlined results looks bad. also the in-space signatures looked better with the circular % icons.
- by Annexe - at 2015.11.03 14:21:00
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190. ship SKINs - Aurum prices - in Player Features and Ideas Discussion [original thread]
This has probably been asked before, but.. Is there a reason why there is a huge price difference between SKINs in the aurum store? There are some frigate skins that cost more than capital skins. why are the new Raata sunset skins more expensive...
- by Annexe - at 2015.10.27 13:43:17
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191. Citadels - design variations? - in Player Features and Ideas Discussion [original thread]
Citadels look amazing and can't wait for them to be released! I know it's still early, but what are the chances of various designs of citadels? Warping to different looking stations and outposts really makes the landscape diverse. Having the same...
- by Annexe - at 2015.10.26 11:46:57
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192. Citadel deployment - instawarp alignment line from undock point - in Player Features and Ideas Discussion [original thread]
Moe Lesture wrote: FireFrenzy wrote: Also they dont show it rotating in 3d... https://www.youtube.com/watch?v=ATQJpo2rZ_U
I see clear rotation there, and during the presentation, CCP said you can rotatethem during deployment to make ...
- by Annexe - at 2015.10.26 11:39:32
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193. Sticky:Dev blog: Crimson Harvest - in EVE Information Portal [original thread]
Utremi Fasolasi wrote: Annexe wrote: Ran a site.. cleared it. Spent 10 mins looking for a wreck/can.. then looking on forums. Didn't find any loot. So I decided to try another site. Got into a PVP battle over the next site.. yeh i lost... an...
- by Annexe - at 2015.10.21 23:25:08
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194. Sticky:Dev blog: Crimson Harvest - in EVE Information Portal [original thread]
Ran a site.. cleared it. Spent 10 mins looking for a wreck/can.. then looking on forums. Didn't find any loot. So I decided to try another site. Got into a PVP battle over the next site.. yeh i lost... and find out the SKIN was already in my cargo...
- by Annexe - at 2015.10.21 22:58:31
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195. Triexporter - still working? - in My EVE [original thread]
yeh, this is exactly the result i'm getting. The roughness and albedo maps produce the textures like grime etc, but there is no colour. I guess you could try "coloring in" the albedo map, or adding a 'multiply' layer over the top. But I have ne...
- by Annexe - at 2015.10.07 12:18:03
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196. Sticky:Dev blog: Testing a new EVE Launcher - in EVE Information Portal [original thread]
Astroyka wrote: Your character settings are in: D3m0n sam wrote: %localappdata%\CCP\eve Go into the Folder for me is called d_eve_tranquility (Check the folder called settings you will know if this is the correct one because it will c...
- by Annexe - at 2015.10.07 12:12:18
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197. Sticky:Dev blog: Testing a new EVE Launcher - in EVE Information Portal [original thread]
I was able to successfully install the new launcher, and it looks great (still missing EVE time ;) ) However, when I launched the game.. all the client settings were reset. So I launched with old launcher.. original settings still there. Lookin...
- by Annexe - at 2015.10.07 11:20:12
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198. SKINs for Blender - in EVE Technology Lab [original thread]
can someone explain how to get the actual diffuse textures for the ships and the new SKINs. I've managed to export the 3x dds files from triexporter, but not sure how to organise them all. eg; Quafe Megathron SKIN I'd also like to create a sing...
- by Annexe - at 2015.09.30 09:06:47
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199. Announcement:Vanguard - General feedback - in EVE Information Portal [original thread]
also on the ship brackets.. maybe it could be squared corner brackets similar to bookmarks (also the bookmarks blue could be cool) instead of the actual ships icon.. pretty sure most people will know what kind of ship they are flying themselves?
- by Annexe - at 2015.09.29 16:33:23
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200. Announcement:Vanguard - Issues - in EVE Information Portal [original thread]
From the Update.eveonline page; "Probe Scanning Map Exploring the universe and discovering the unknown is a huge part of the EVE experience for many intrepid pilots. The scanning window now includes its own instance of the star map, supporting Pr...
- by Annexe - at 2015.09.29 15:28:32
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