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181. Injected Skill Removal? - in EVE New Citizens Q&A [original thread]
Please don't bother wasting GM's time. Frivolous petitions just increase their workload and make the wait times for real issues longer. Why do you want it removed? What harm is it doing you to have it injected?
- by Aptenodytes - at 2012.12.20 10:19:00
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182. Skill Plan Tutorials for PvP Inclined Newbies - in EVE New Citizens Q&A [original thread]
The main disadvantage of destroyers, especially for newbies, is that they tend to get primaried. In a mixed fleet of frigates, destroyers and cruisers, it's the destroyers that get killed first, due to their high damage output and low tank. That c...
- by Aptenodytes - at 2012.12.20 10:14:00
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183. Tweak Aggro Mechanics and Rat AI - in Player Features and Ideas Discussion [original thread]
You know this is features and ideas section right? What is your suggested new feature or idea?
- by Aptenodytes - at 2012.12.19 16:50:00
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184. Concerning The Current Bounty Mechanic - in Player Features and Ideas Discussion [original thread]
Alexander Renoir wrote: Exact what I meant. Yes, exactly what I meant too. CCP intended bounties to be put on people for any reason that is seen fit. If someone annoys you on a forum then you can put a bounty on them. Many people find people ...
- by Aptenodytes - at 2012.12.19 16:48:00
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185. Change to the wanted sign. - in Player Features and Ideas Discussion [original thread]
Yes +1! I want to make mine so big, it covers my face.
- by Aptenodytes - at 2012.12.19 14:42:00
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186. What skills for mining? - in EVE New Citizens Q&A [original thread]
Elena Thiesant wrote: Sure, if your refining skills suck, it's better to sell ore. Once you've got perfect refine then it's better to refine and sell minerals Yes, it can be assumed in the new players Q&A forum, that most players don't ha...
- by Aptenodytes - at 2012.12.19 13:33:00
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187. Concerning The Current Bounty Mechanic - in Player Features and Ideas Discussion [original thread]
Alexander Renoir wrote: Solution: Enable a break against grievers who just wants to annoy other people. It should not be possible again to spend a bounty on characters with positive security rating (similar to the restriction from CCP to not sp...
- by Aptenodytes - at 2012.12.19 13:27:00
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188. What skills for mining? - in EVE New Citizens Q&A [original thread]
Actually it is quite often more profitable to sell ore than to refine. The reason is that without good skills and standings you lose a percentage of the ore when you refine. So, people with good refining skills and standings can pay a high price f...
- by Aptenodytes - at 2012.12.19 13:12:00
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189. Bounty All Button - in Player Features and Ideas Discussion [original thread]
Why limit it to active and inactive players? Wouldn't it be fun to automatically put a bounty on any future account that is created, paid by monthly direct debit or something. It would also be cool to put a bounty on WoW accounts. Mainly so I cou...
- by Aptenodytes - at 2012.12.19 12:50:00
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190. Direct trade - prevention of isk exploit - Feature request - in Player Features and Ideas Discussion [original thread]
I never get why people do station trading anyway. Just use the market or a contract. The only people who use station trading are either transferring stuff between friends/alts/corpies, and scammers. I thought everyone knows this already? Why would...
- by Aptenodytes - at 2012.12.19 12:26:00
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191. What skills for mining? - in EVE New Citizens Q&A [original thread]
J'Poll wrote: Corp taxes are applied to: * Mission rewards * Mission bonus rewards * Bounty prices you get from killing NPC rats. And bounties from killing other players. I think you've missed the point though. The point being, that if you ...
- by Aptenodytes - at 2012.12.19 12:19:00
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192. A question on Scavanging. - in EVE New Citizens Q&A [original thread]
You have 1 utility high slot on a Thrasher so you could just fit a salvager, yeah. Or it might be better to fit a tractor beam and loot rather than salvaging (looting is quicker). If you only loot/salvage while you kill, then you lose nothing, and...
- by Aptenodytes - at 2012.12.19 12:09:00
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193. A question on Scavanging. - in EVE New Citizens Q&A [original thread]
It is debatable whether it would actually improve your income. One resource new players often do not take into consideration is time. Yes salvaging would improve your income per mission, and that would be relevant if you were restricted on the num...
- by Aptenodytes - at 2012.12.19 11:56:00
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194. Bounty All Button - in Player Features and Ideas Discussion [original thread]
Why limit it to only online players? That seems a bit unfair on those players who can't be online 23.5/7. Why should they miss out on your bounty goodness just because they are at work, at a Christmas party, or copping off with some chick they met...
- by Aptenodytes - at 2012.12.19 11:32:00
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195. Player name "Ibis" in an Ibis.. is that an NPC, or a dev? - in Ships and Modules [original thread]
Just be glad you're not asking about player Machariel in a Machariel... you really would be kicking yourself!
- by Aptenodytes - at 2012.12.19 11:08:00
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196. Wannabe Co-vert Ops pilot looking for refinement. - in EVE New Citizens Q&A [original thread]
Vervz wrote: As speed looks like it's my only defense No, as a covert ops, your only defence is your cloak. Any T1 frig will kill you if they can get a lock on you.
- by Aptenodytes - at 2012.12.19 10:44:00
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197. Logi-ing drones - in Missions & Complexes [original thread]
Meh, scratch that idea then :( Short range of reppers seems to be the nail in the coffin - if the drones are in range, might as well just scoop them.
- by Aptenodytes - at 2012.12.18 15:54:00
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198. Wannabe Co-vert Ops pilot looking for refinement. - in EVE New Citizens Q&A [original thread]
Yes Cheetah is the right ship for that role. However it is a very expensive ship to buy and equip. If you're just starting with PVP, much less just starting with the game, then you should not run before you can walk. You can be a perfectly adequat...
- by Aptenodytes - at 2012.12.18 15:41:00
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199. Wannabe Co-vert Ops pilot looking for refinement. - in EVE New Citizens Q&A [original thread]
Why do you want to fly a Cheetah? What do you want to do in the game that requires a Cheetah as your "first ship"?
- by Aptenodytes - at 2012.12.18 15:16:00
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200. Logi-ing drones - in Missions & Complexes [original thread]
Many mission ships have a utility high which is filled with something pointless or just left empty. A medium or even a large shield transfer might help keep drones alive? I guess the problem would be lock times, by the time you lock them they're d...
- by Aptenodytes - at 2012.12.18 14:57:00
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