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41. Fleet Booster - in Ships and Modules [original thread]
I'll bite. If you're squad booster, you will be giving boosts - so long as there is squad leader. You can be both if you so wish, or have someone else be the leader. With that setup in place, you will be giving the boosts you should be. The shie...
- by Arte - at 2010.12.20 11:32:00
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42. Free Remap Question - in EVE General Discussion [original thread]
Originally by: Commander Phoenix Originally by: Arte I only have one remap - the 'gift' bought my remap date forward by 2 months. I'm really happy about that and I don't care that others may have the chance to do 2 remaps. It doe...
- by Arte - at 2010.12.16 19:21:00
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43. Free Remap Question - in EVE General Discussion [original thread]
I only have one remap - the 'gift' bought my remap date forward by 2 months. I'm really happy about that and I don't care that others may have the chance to do 2 remaps. It doesn't affect what I do in the slightest. How much of a boost someone ...
- by Arte - at 2010.12.16 19:08:00
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44. Suggestion - Training Multiple Toons on 1 Account - in Skill Discussions [original thread]
Originally by: Agondray ccp doesnt allow you to train multiple characters on the same account because 90%+ of eve would play on their main while training the others to either sell or spec 1 and train the other to sell making billions of is...
- by Arte - at 2010.09.18 11:38:00
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45. Is time for basic skills to get a skill point reduction? - in Skill Discussions [original thread]
I can see what you're getting at - and it's a noble ideal but the thing is, within 3 months, a player can be effective in a Battlecruiser which would contribute well to many types of fleet or would be only shy of a few Lvl 5's if he trained for fr...
- by Arte - at 2010.09.18 08:38:00
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46. Customs Office questions - in Science and Industry [original thread]
Originally by: Zain Stone 1. After you have launched goods into the customs office can anyone else take them out? No. No-one else can interact with your customs hangar office. Originally by: Zain Stone 2. How long do items stay...
- by Arte - at 2010.08.07 08:23:00
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47. Death Rhubarb is recruiting - in Alliance and Corporation Recruitment Center [original thread]
The force is strong in this alliance. They can wear speedo's and still look amazing. They have real life girls too. And beer. And custard. Join up if you like your banter and pewpew in equal measure. ---------------------------------------...
- by Arte - at 2010.07.15 21:44:00
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48. Why do you stick with Eve? - in EVE General Discussion [original thread]
Simples.. 1. My mates. 2. The knowledge that if I stopped training, it would be like wasted time when I got back into the game again. -------------------------------------------------------------------------------- Originally by: CCP Whispe...
- by Arte - at 2010.07.15 16:43:00
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49. Nightmare and Basilisk PVP Questions - in Ships and Modules [original thread]
I'd figure that if you're alt in the basi is 'targetable' by them then you should fit to cope with it being taken out. That would mean keeping 2 cap boosters on of course, meaning that the basi is then just a comfort zone. Why do you need to adju...
- by Arte - at 2010.07.15 16:35:00
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50. Cereal KillerZ [CK1] 5 Years Old!!! - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Rocko MonkeyBone mmmm speedo's You really gotta stop saying stuff like that while rubbing your legs. If they were all as messed up as you, I can imagine it was a breeze. Happy birthday dude. Good to be flyin' with you no...
- by Arte - at 2010.07.11 19:35:00
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51. Starting a Golem alt - looking for "perfect training plan". - in Skill Discussions [original thread]
Nothing written down but like Felix says, decide on your fit and work towards it. In the meantime train smart. decide on what you can do with T1 modules for or if you've got isk, see what faction fits you could go with to augment any deficiencie...
- by Arte - at 2010.06.27 20:32:00
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52. Remove learning skills? - in Skill Discussions [original thread]
Edited by: Arte on 24/06/2010 17:14:44 Originally by: Pantload The problem with this idea, especially from the point of view of more veteran players, is that you are giving new players something VERY substantial for absolutely free. Wh...
- by Arte - at 2010.06.24 17:11:00
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53. CCP, Since DUST 514(?) is coming out. - in Skill Discussions [original thread]
Originally by: SIWETH I have a suggestion. Planetary defence plz i want a pew pew lazor beam stuck on a giant telescope so i can shoot the ebil pod pilots in space. gawd i can see the tears now. Someone gets away from a scrap a...
- by Arte - at 2010.05.02 07:13:00
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54. Death Rhubarb Alliance [NOMx2] - Looking for 0.0 Corps & Pilots!! - in Alliance and Corporation Recruitment Center [original thread]
PvP the way it should be done. No pressure, no fuss. Apply today if you want to have fun in Eve again. -------------------------------------------------------------------------------- Originally by: CCP Whisper "So you're going to have to ...
- by Arte - at 2010.04.23 21:52:00
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55. 30mill+ PvPer looking for new Corp - in Alliance and Corporation Recruitment Center [original thread]
An option for you to consider... You will note that we are predominantly European based, but have US players as well. Forum Post -------------------------------------------------------------------------------- Originally by: CCP Whispe...
- by Arte - at 2010.03.14 10:42:00
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56. Logistics armor rigs question - in Ships and Modules [original thread]
Edited by: Arte on 04/03/2010 21:47:31 For actual cap preservation while only using your remote reppers, remote armour repair augs serve your cap better than CCC's which are in turn better than Cap amount rigs. That's was from playing ar...
- by Arte - at 2010.03.04 21:45:00
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57. the problem is - in Skill Discussions [original thread]
Originally by: Bloom Fireblade that since the advanced Learning skills have been interduced some good implants have been purged by the Eve Staff since the learning queue is limited to 48 hours you cant do much once you learned a skill le...
- by Arte - at 2010.02.20 23:29:00
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58. New Dev Blog: Introducing Tyrannis - in EVE Information Portal [original thread]
Edited by: Arte on 20/02/2010 08:56:24 I wonder if the planet harvesting stuff will be restricted to low and null sec. Either way, the problem with everyone saying 'fix low sec' is that no matter how shiney or lucrative it could be, the fear ...
- by Arte - at 2010.02.20 08:54:00
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59. New Dev Blog: Introducing Tyrannis - in EVE Information Portal [original thread]
I just got goose pimples... Glad I've kept my sub running. . . Gonna have to work on the missus to let me pay for the game again using cold-hard cash again. Will need my iskies me thinks... -----------------------------------------------------...
- by Arte - at 2010.02.19 20:40:00
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60. Cyno Jumping Bugged so be careful in Cap Ships - in EVE General Discussion [original thread]
RRebel, That you would be willing to sit outside a station waiting to be able to jump, while in hostile territory is slightly worrying. Firstly. I recommend you create an insta-undock outside your station, preferably off-grid. This would...
- by Arte - at 2010.02.16 22:20:00
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