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1401. Ship for Lvl. 4 Missions - in Ships and Modules [original thread]
Originally by: Traderboz Edited by: Traderboz on 02/04/2009 20:18:09 IMO both are newbie friendly. A low sp raven might be a little faster than a low sp domi, but the domi is certainly passable because it can fit a beastly tank, suffic...
- by AstroPhobic - at 2009.04.03 04:35:00
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1402. Pirate/PVP Kestrel - in Ships and Modules [original thread]
I don't really know what to do with the two mids, but this should light stuff up. A scrambler would be nice, but you dont have room for hardly anything else. [Kestrel, Peeveepee] Ballistic Control System II Ballistic Control System II Catalyzed ...
- by AstroPhobic - at 2009.04.03 00:47:00
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1403. Pirate/PVP Kestrel - in Ships and Modules [original thread]
Originally by: Twenty Five Kestrel doesn't have the cap for a WMD. I'd go 3x standards and bloodclaws, AB, biggest extender you can get on, and an invuln, 2x overdrive Yes, a speed-tanked caldari ship. Yes, you will die often. No, I don'...
- by AstroPhobic - at 2009.04.02 23:36:00
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1404. Ideal salvaging ship - in Ships and Modules [original thread]
Vargur is the ideal salvager. Hurricane is also good.
- by AstroPhobic - at 2009.04.02 23:15:00
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1405. Visionary Guide to setting up a Raven for Level 4's - in Ships and Modules [original thread]
Originally by: Raiffe DuBoite Quote: Putting a relative noob into that Raven setup with minimal skills and saying it will do Level IV's is a recipe for disaster. There have been many, many, many Raven setup threads discussing post-mi...
- by AstroPhobic - at 2009.04.02 23:07:00
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1406. Pirate/PVP Kestrel - in Ships and Modules [original thread]
Microwarpdrive, rockets/standard launchers/ ballistic controls/ buffer
- by AstroPhobic - at 2009.04.02 22:38:00
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1407. Ship for Lvl. 4 Missions - in Ships and Modules [original thread]
Originally by: Liang Nuren Originally by: Grista Best T1 mission ships, in my opinion: 1. Raven 2. Typhoon 3. Dominix The great thing about the last two is you have room in your high slots for both a tractor and a salvager (or 2 ...
- by AstroPhobic - at 2009.04.02 19:43:00
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1408. minmatar ships - in Ships and Modules [original thread]
Edited by: AstroPhobic on 02/04/2009 03:15:31 Originally by: Undertow Latheus oh god lol, an epic battle between the biggest minnie whiner in eve and the biggest minnie fan in eve /me gets popcorn Biggest minnie whiner? Really? ...
- by AstroPhobic - at 2009.04.02 03:15:00
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1409. Stealth Bomber Changes: Unnecessary and Unwanted - in Ships and Modules [original thread]
Make it 20% velocity per level and give it an explosion radius/velocity bonus instead of damage.
- by AstroPhobic - at 2009.04.01 23:02:00
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1410. minmatar ships - in Ships and Modules [original thread]
Originally by: Traderboz I dunno, I'm just not seeing how you're coming up with 400 days. At all. Not even in the ballpark. :P T2 torps and missile support skills would take a few months, OgreII's and interfacing 5 is a couple months, but...
- by AstroPhobic - at 2009.04.01 22:08:00
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1411. Minmatar or Amarr - in Ships and Modules [original thread]
Originally by: Cohkka Edited by: Cohkka on 01/04/2009 11:57:18 Originally by: AstroPhobic I don't recall this buff. The only "buff" I remember was post-HP fixes, and left projectiles worse off than the were pre-patch. Link? I...
- by AstroPhobic - at 2009.04.01 14:55:00
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1412. minmatar ships - in Ships and Modules [original thread]
Edited by: AstroPhobic on 01/04/2009 14:44:09 Originally by: Dasalt Istgut *sigh* ... Siege missiles max out at 18km? There's no such thing as T2 ammo? By your logic only RR Mega's worth flying are rail fits? Their range is sh...
- by AstroPhobic - at 2009.04.01 14:42:00
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1413. minmatar ships - in Ships and Modules [original thread]
Originally by: Liang Nuren Originally by: AstroPhobic A 7th turret and 10% more grid would be a fine fix IMO (think geddon, with more possibilities). I would rather see projectiles fixed first, either by mitigating the hit qual...
- by AstroPhobic - at 2009.04.01 14:35:00
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1414. minmatar ships - in Ships and Modules [original thread]
Originally by: EFT Warrior I have a question for you Astro: The Maelstrom is a much better gun ship than the Tempest, yet there are no complaints about the Maelstrom for effectiveness, and for the role of sniping, pos bashing and the like ...
- by AstroPhobic - at 2009.04.01 04:10:00
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1415. minmatar ships - in Ships and Modules [original thread]
Originally by: NightmareX Yes and?. It's not supposed to be the uberomgawesome DPS monster either. It has TWO DAMAGE BONUSES. CCP's bonuses obviously direct towards the intended role of the ship. Is the arbitrater a laser ship? No, it...
- by AstroPhobic - at 2009.04.01 02:19:00
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1416. minmatar ships - in Ships and Modules [original thread]
Originally by: NightmareX Yeah it's a fact that you think the Tempest is crap ONLY because you suck at using it. Do you have ANY reading comprehension? I said it did subpar DPS and utility slots lacked usefulness. I didn't say it was c...
- by AstroPhobic - at 2009.04.01 01:52:00
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1417. minmatar ships - in Ships and Modules [original thread]
Originally by: NightmareX And this waste of a whine post doesn't make ANY sense. Go away if you have nothing more than whines here. This isn't a whine, it's fact. If you have nothing to add to what I said, stop posting. I'm sick of it.
- by AstroPhobic - at 2009.04.01 01:44:00
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1418. Abadon Setup - in Ships and Modules [original thread]
[Abaddon, Missions] Reactor Control Unit II Large Armor Repairer II Armor EM Hardener II Armor EM Hardener II Armor Thermic Hardener II Heat Sink II Heat Sink II 100MN Afterburner II Cap Recharger II Cap Recharger II Cap Recharger II Mega Beam L...
- by AstroPhobic - at 2009.04.01 01:09:00
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1419. Abadon Setup - in Ships and Modules [original thread]
[Abaddon, PVP] 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Amarr Navy Energized Adaptive Nano Membrane Amarr Navy Energized Adaptive Nano Membrane Heat Sink II Heat Sink II Damage Control II 100MN MicroWa...
- by AstroPhobic - at 2009.04.01 00:59:00
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1420. minmatar ships - in Ships and Modules [original thread]
Originally by: Megan Maynard I think it shines when you get BS 5 much like the Rupture shines when you get cruiser 5. I've seen nothing but sub-par DPS from the tempest. There's something to be said about a double damage bonused ship t...
- by AstroPhobic - at 2009.04.01 00:53:00
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