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1. Add "Testing Mode" to station fitting tool - in Ships and Modules [original thread]
So far looks balanced, about the same say nice (at least in part) as say "not needed." Anyone else have a reasoned opinion?
- by Astrojet - at 2014.03.10 05:10:00
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2. Add "Testing Mode" to station fitting tool - in Ships and Modules [original thread]
As far as I know, there is no way in game to activate modules so one can check different defense modules or weapon/ammo combinations visually. One must launch the ship to activate the defensive modules and load/unload ammo to see the ranges while ...
- by Astrojet - at 2014.03.06 23:31:00
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3. Vector Arrow Feature Request - in Player Features and Ideas Discussion [original thread]
I would love to have an arrow that showed MY current heading if nothing else. It would be very nice to have it for all ships during a smallish pvp engagement. But I imagine that it would be great to turn off during a large fleet engagement.
- by Astrojet - at 2013.04.03 21:15:00
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4. Just 4 words: remove NPC EWAR, goddammit! - in Player Features and Ideas Discussion [original thread]
Omnathious Deninard wrote: Commander Ted wrote: Omnathious Deninard wrote: Just one word: NO And a few sentances as to why, eventually CCP wants to make PVE more like PVP meaning fewer ships higher bounties on those ships and the ships t...
- by Astrojet - at 2013.04.03 21:12:00
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5. Suggestion: Allow bookmarks to be added to the overview - in Player Features and Ideas Discussion [original thread]
I agree and +1
- by Astrojet - at 2013.04.03 21:05:00
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6. Space Larva: Possible alien menace - in Player Features and Ideas Discussion [original thread]
Zan Shiro wrote: want to play with tyrannids, wh40K is that a way -------> Or at least pick a sf alien race not carbon copied to death in space sci fi. Tau for example. Tau versus gallente would in an odd way be interesting. Lets see what h...
- by Astrojet - at 2013.04.03 18:49:00
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7. Space Larva: Possible alien menace - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: lol forgive me and dream on NP and I will I do realize that this is a dream, but someone had to dream of building a rail road or making an airplane before it actually happened. It all starts out with just a seed. Of ...
- by Astrojet - at 2013.04.03 02:54:00
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8. Space Larva: Possible alien menace - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: i get the impression u haven't been playing much since this character was created. I have more than 2 accounts that I pay for with plex. I live in a wh and have participated in hisec escalations, among other things. I am...
- by Astrojet - at 2013.04.03 02:43:00
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9. Space Larva: Possible alien menace - in Player Features and Ideas Discussion [original thread]
Nariya Kentaya imho this opponent will help to reveal the nobility of mankind, without detracting from the other conflict. It will enable new missions for newbies to level 4, but with an emphasis on fleets.
FW could take the lead in stop...
- by Astrojet - at 2013.04.03 02:38:00
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10. Space Larva: Possible alien menace - in Player Features and Ideas Discussion [original thread]
Astrojet wrote: GÇó They grow in the Oort Clouds of solar systems. OORT CLOUD / KUIPER BELT Science For reference, Pluto is 39 AU from the sun. Outer Oort Cloud is spherical in shape and is estimated to be 20K AU to 50K or even 200...
- by Astrojet - at 2013.04.03 02:07:00
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11. Space Larva: Possible alien menace - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: Why? The current "story" of humanity, it's offshoots (like the Rogue Drones, Jovians, and Sleepers), and the possibilities within them have not been fully fleshed out. Why detract from it? I believe suggesting a new mena...
- by Astrojet - at 2013.04.03 02:03:00
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12. Space Larva: Possible alien menace - in Player Features and Ideas Discussion [original thread]
The only aspect I see that is the same is the physical size. In all other regards this would be an entirely new item.
- by Astrojet - at 2013.04.02 22:40:00
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13. Personal Cabin - in Player Features and Ideas Discussion [original thread]
I see this as a way to ferry people across many systems. It might have some nice usage.
- by Astrojet - at 2013.04.02 22:20:00
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14. Space Larva: Possible alien menace - in Player Features and Ideas Discussion [original thread]
Niven Lagrange stared in wonder as another section of his Retreiver disappeared into one of the 3 unknown small frigates. The ship type kept flashing GÇ£UnknownGÇ¥ on his overview and nothing in the shipGÇÖs encyclopedia matched what he was seeing...
- by Astrojet - at 2013.04.02 22:04:00
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15. Space Larva: Possible alien menace - in Player Features and Ideas Discussion [original thread]
I would like to introduce the idea of a militant unknown species that will not communicate, but only wants to destroy us. One possible name is Space Larva (SL). This would be a robust project that would require intensive commitment, but would grea...
- by Astrojet - at 2013.04.02 22:04:00
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16. Space Larva: Possible alien menace - in Player Features and Ideas Discussion [original thread]
Reserved
- by Astrojet - at 2013.04.02 22:04:00
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17. POSes: I am a small portion of the community - in Jita Park Speakers Corner [original thread]
This issue will not go away... And neither will we.
- by Astrojet - at 2013.01.30 02:51:00
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18. POSes: I am a small portion of the community - in Jita Park Speakers Corner [original thread]
CCP Fix POS's for goodness sakes. There are numerous possible suggestions here that can be investigated. POS dwellers are everywhere: WH's, Null, Lowsec, Hisec << So this affects ALL of eve, not just one small segment. I happen to live in ...
- by Astrojet - at 2013.01.28 21:58:00
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19. [Service] EACS û Free jumpclones; 1092 stations. (Business as usual) - in Sell Orders [original thread]
Excellent service, now working on my 3rd jump clone on day 1. Sending a donation to the corp for the services.
- by Astrojet - at 2010.12.29 17:50:00
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