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201. Tri almost got reset by their allies last night - in Corporation, Alliance and Organization Discussions [original thread]
When God was handing out posting skills Plague asked for extra singing skills instead. True story _
- by Blazde - at 2009.05.18 17:17:00
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202. SiSi 88974 - Cloak Bug - While cloaked able to Lock, Drone, MWD, Fire. - in Test Server Feedback [original thread]
I'm half-certain my cloaking device reactivated itself this morning a minute or so (and a warp) after I turned it off. I wasn't totally concentrating so it could have just been the above, but the end result was the same: flying around visible with...
- by Blazde - at 2009.05.17 06:59:00
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203. A MESSAGE FROM DARIUS JOHNSON OF GOONFLEET - in Corporation, Alliance and Organization Discussions [original thread]
Reasons for abortion Financial difficulties: 23% Too young: 21% Unready for responsibility: 18% None given: 16% Relationship with father ended: 11% Health issues: 9% ****: 1% Goddamnit I need to play internet spaceships after all: 1% _
- by Blazde - at 2009.05.17 06:45:00
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204. Welcome back north Razor - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: michael weels Usually Tri will be fighting most affiliated alliances with a fleet half the size, i.e MM throws 120 people, Tri will have 50-80 people, usually roughly half your numbers, and it'll either be a case of the oppo...
- by Blazde - at 2009.05.14 03:58:00
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205. Clear Skies 2 - in EVE General Discussion [original thread]
It's definetely comedy The actual humour is much more HitchHiker's Guide than Red Dwarf though imo. "Another Blackbird - are they free with cereal now or something" How big is the fleet at the gate? Well. It's not small." The voicing is gre...
- by Blazde - at 2009.05.10 20:02:00
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206. Bugged killmails - in Test Server Feedback [original thread]
Did he jump through a gate in low hull and get whacked on the other side for the last 394 or something? Anecdotally it does seem that the damage stats bug sometimes but a lot of the time there is a good explanation. _
- by Blazde - at 2009.05.10 14:18:00
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207. New Dev Blog: The Rediscovered Scrolls - in EVE Information Portal [original thread]
Originally by: Gnulpie My advice: make these reports as automated as possible. Thus neutrality will be guaranteed. Look at the influence map. Before the automated influece map was available we had several 'political maps' around and each ...
- by Blazde - at 2009.05.09 08:55:00
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208. New Dev Blog: The Rediscovered Scrolls - in EVE Information Portal [original thread]
Quote: beginning in June we're going to start publishing a briefing every two weeks that we call CORPS: CONCORD Outer Region Political Summary This will be an amazing thing if you can get it right, and I wish you a lot of luck because I ...
- by Blazde - at 2009.05.09 02:58:00
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209. Need link to patch list - in Test Server Feedback [original thread]
I know the one you mean. Pretty sure it disappeared cos I remember deleting the bookmark when it hadn't been working for a while and certainly it stopped being updated. There's pages like these now that do the job for recent patches: http://zofu...
- by Blazde - at 2009.05.07 17:42:00
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210. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
Originally by: Chavu Would like another 10 or so cpu but whatever. Some of the posted fits are dumb, CPRs on an active shield tank? For what it's worth, people fit CPRs (instead of PDUs) on shield boosting caps for at least three sound ...
- by Blazde - at 2009.05.05 12:46:00
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211. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
You're probably not going to find a better option than this that satisfies most people, very nicely done. It definetely feels very right with the projectile biased bonuses. I'm a little concerned that the +1 med slot shield tank turns out verging...
- by Blazde - at 2009.05.05 03:28:00
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212. Killboard Links - in Corporation, Alliance and Organization Discussions [original thread]
RAWR kb link is now this: http://kb.morsus-mihi.org/ The old one forwards to that atm but I dunno how long for. _
- by Blazde - at 2009.05.01 14:53:00
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213. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
Edited by: Blazde on 01/05/2009 11:19:41 Originally by: Grez Edited by: Grez on 01/05/2009 10:38:42 Why does everyone moan about the Rev when it's made obvious by Blaze's research that it does the lesser DPS of the dreads after thi...
- by Blazde - at 2009.05.01 11:13:00
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214. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
Those Thukker tribe Nags were shooting 4 torps a piece not 3 ^^ _
- by Blazde - at 2009.04.30 20:24:00
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215. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
Lot of confusion in this thread. Here's some graphs to help get a better handle on the dps issue. This assumes a full set of Bouncer IIs, seige mode, hitting large static targets (for full damage), and maxed skills except the dread skill on 4: ...
- by Blazde - at 2009.04.30 19:32:00
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216. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
Edited by: Blazde on 30/04/2009 19:34:26 ... For what it's worth this is basically what the NC dread fits do currently when it comes to dmg mods. It leaves the Nag with around 2 million EHP, Rev/Moros with around 2.2 million (and Phoenix pote...
- by Blazde - at 2009.04.30 19:32:00
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217. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
Originally by: Polinus Edited by: Polinus on 29/04/2009 20:13:08 Sorry but no. These bonuses woudl amke it FAR more damage dealign than a revelation. Effective 4.4 turrets against 3.75 of revelation... this answer to 2 posts above mi...
- by Blazde - at 2009.04.29 20:22:00
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218. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
Edited by: Blazde on 29/04/2009 20:10:38 Originally by: Blazde How about just going for the classic double bonused projectiles and no torp bonuses, like this: 7.5% bonus to Capital Projectile rate of fire 5% bonus to Capital Projectil...
- by Blazde - at 2009.04.29 20:08:00
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219. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
This is good stuff except the bonuses: Originally by: CCP Chronotis * Swapping the projectile rate of fire bonus for a 10% projectile damage bonus per level. * Increasing the citadel launcher rate of fire bonus to 7.5% per level. H...
- by Blazde - at 2009.04.29 19:05:00
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220. THE NAGLFAR...stop completely ignoring this issue - in Test Server Feedback [original thread]
Originally by: DigitalCommunist Minmatar and Caldari use Citadel, which are extremely slow and impractical even if their DPS is ridiculous. Gallente can use railguns but they have terrible damage at range when compared to Dual Giga Beams. ...
- by Blazde - at 2009.04.28 17:26:00
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