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1. Redrawing the map - Empire incursions. - in Assembly Hall [original thread]
Grace Ishukone wrote: It has been interesting playing since Odyssey, and watching for the impacts of the heralded re-balancing of ice, ore, and moon goo. What is my verdict? Utter, total, and complete failure. Why? These changes were obvio...
- by Bubanni - at 2013.08.19 13:46:00
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2. Idea for "cloaking" vs "directional scanner" - in Assembly Hall [original thread]
Mag's wrote: I would have to say no. No more free intel, until local changes and those changes mean you have to work for it. I don't see how this would be free intel, unless you misread what I wrote, this is for hunting "ON GRID" cloaked shi...
- by Bubanni - at 2013.03.04 12:20:00
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3. Idea for "cloaking" vs "directional scanner" - in Assembly Hall [original thread]
TheGunslinger42 wrote: And then wormhole space is utterly destroyed I have a better idea, we implement a tearbucket for nullbears who want 100% safety and 100% perfect intel in 0.0 I want it for pvp reasons, not for safty, but for catching ...
- by Bubanni - at 2013.03.04 10:16:00
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4. Idea for "cloaking" vs "directional scanner" - in Assembly Hall [original thread]
What if... Directional scanner was able to pick up cloaked ships on the scanner? It would simply say something like "faint signature" or something, and the range wouldn't be given. To further limit it, you would only pick up this faint signature ...
- by Bubanni - at 2013.03.04 09:24:00
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5. [Proposal] Fix Wardec Exploits - in Assembly Hall [original thread]
Mutual war dec should have the bill split in 50/50
- by Bubanni - at 2012.11.09 13:28:00
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6. [Proposal] Tweak the overview to add the word "Gate" after the system ... - in Assembly Hall [original thread]
Plaude Pollard wrote: Supported. Though I think Bubanni's suggestion with adding colors to Gate-icons should be optional. I already have enough trouble with my overview sorting icons by color, rather than type... I don't need a dozen more color...
- by Bubanni - at 2012.07.20 23:39:00
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7. [Proposal] Tweak the overview to add the word "Gate" after the system ... - in Assembly Hall [original thread]
Supported... also they could add some color to the gate icons or colloume (that could be modified in the overview settings) that would make gates stand out if you choose
- by Bubanni - at 2012.07.20 02:39:00
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8. [PROPOSAL] Actually make warp speed scale with the time spent in warp. - in Assembly Hall [original thread]
Twotoad wrote: Corina Jarr wrote: Scatim Helicon wrote: This thread at least deserves a CCP reply on whether the idea is workable from a technology point of view. Twotoad wrote: I would also like for warp paths to take into account or...
- by Bubanni - at 2012.07.13 14:03:00
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9. [Proposal] "Punching" Warp Effect - in Assembly Hall [original thread]
This thread is important to my interests
- by Bubanni - at 2012.07.12 22:58:00
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10. [PROPOSAL] Actually make warp speed scale with the time spent in warp. - in Assembly Hall [original thread]
FloppieTheBanjoClown wrote: Zloco Crendraven wrote: More ways to engage a combat = better game, so interceptors should be excellent in that area and they are missing exactly this one. This. On paper, the interceptor looks like it's designe...
- by Bubanni - at 2012.07.11 21:21:00
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11. [PROPOSAL] Actually make warp speed scale with the time spent in warp. - in Assembly Hall [original thread]
FloppieTheBanjoClown wrote: So...drop the accel/decel times by 75%. 2.5 seconds to max warp speed, 5 seconds to drop out of warp. Nevermind scaling warp speeds and all that, just let everyone spend longer at max speed and it all works out. ...
- by Bubanni - at 2012.07.11 02:34:00
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12. What exactly is >>>THE<<< problem with SCs? - in Assembly Hall [original thread]
I personly think a small change to the way jumping works could help a little. as one of the main problems is that you could find a SC ontop of your ship within 1-4 sec after a sb decloaks and points you :) basicly leaving you unable to defend your...
- by Bubanni - at 2012.02.24 10:08:00
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13. Feedback Request: Anomaly Changes - in Assembly Hall [original thread]
Edited by: Bubanni on 20/04/2011 00:21:41 Before the nerf I had 2 carrier pilots that I used to do sanctums and havens with. on a good day I could bring in 20-25mil (every 20 mins) on both chars at same time. Not that I would run anomalies all...
- by Bubanni - at 2011.04.20 00:19:00
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