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1. Why is the price for PLEX rising ? - in EVE General Discussion [original thread]
Vimsy Vortis wrote: I'm going with multiple simultaneous development projects coupled with a possible slight downward trend in number of subscribed players (which is speculative and based on the slight downward trend in PCU numbers). If that...
- by Cataca - at 2015.05.18 00:13:01
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2. Why is the price for PLEX rising ? - in EVE General Discussion [original thread]
If i had to guess, the retailer was looking to increase his short term profit margin for liquidity reasons.
- by Cataca - at 2015.05.17 14:40:08
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3. Why is the price for PLEX rising ? - in EVE General Discussion [original thread]
stoicfaux wrote: Because socialism? Greece ain't going to pay for itself, ya know. /I'll_let_myself_out So the world bank has officially recognized plex as a valid currency and is controlling its exchange rates now?
- by Cataca - at 2015.05.17 14:27:34
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4. Hole Violence Callout Thread - in Wormholes [original thread]
So they conned you into sitting in a buzzard and a falcon while moving 3 billion worth of other ships... and you didnt think something was up? I mean, really? That goes way, way beyond blind faith. Thats like buying an icecream stand on the south...
- by Cataca - at 2015.05.09 20:22:45
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5. First time running sites in WH. - in Wormholes [original thread]
Demerius Xenocratus wrote: Newt BlackCompany wrote: Cataca wrote: Newt BlackCompany wrote: T2 salvagers aren't necessary if you have a destroyer fitted with salvaging rigs, but they boost the value of the salvage by a noticeable amount...
- by Cataca - at 2015.05.07 17:09:30
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6. First time running sites in WH. - in Wormholes [original thread]
Newt BlackCompany wrote: T2 salvagers aren't necessary if you have a destroyer fitted with salvaging rigs, but they boost the value of the salvage by a noticeable amount, like 5-10%. As far as i know, the only thing that changes is access ...
- by Cataca - at 2015.05.07 09:07:26
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7. What's the full bonus on the Genolution Implant Set? - in EVE General Discussion [original thread]
http://wiki.eveuniversity.org/Implants#Special_Genolution_Core_Augmentation_Set
Quote: Total Effect Bonus is 4.25% for a full set for each of the bonuses. Because each implant gives bonus to a different attribute, they are not combined like...
- by Cataca - at 2015.05.06 19:08:07
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8. Intentional Jump Drive Limitations - in EVE General Discussion [original thread]
Not really big on zero sec balance, so take it with a grain of salt. If you'd be able to just jump wherever, you completely remove the control of the system inhabitants to defend against said jump. Whoever had more jumpships to blap ****, would j...
- by Cataca - at 2015.05.06 14:49:27
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9. Sinking minerals: is PvP what makes the EVE economy go round? - in EVE General Discussion [original thread]
Wow, this thread went from "semi constructive discussion" to "oh god, burn it, burn it alive" in one and a half pages.
- by Cataca - at 2015.05.05 12:11:42
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10. Sinking minerals: is PvP what makes the EVE economy go round? - in EVE General Discussion [original thread]
Black Pedro wrote: Perhaps there is room for some competitive, social PvE somewhere where players do influence the universe - like FW but with PvE objectives rather than ship PvP. This would be hard to balance, but ultimately you would still b...
- by Cataca - at 2015.05.04 14:14:28
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11. Sinking minerals: is PvP what makes the EVE economy go round? - in EVE General Discussion [original thread]
Kaarous Aldurald wrote: Cataca wrote: If it is their thing to play in their hisec fortress of solitude, let them. No. As you said, it's a sandbox. If I feel like shooting them, then I get to do so. This is a sandbox. Not a single play...
- by Cataca - at 2015.05.04 12:14:57
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12. Sinking minerals: is PvP what makes the EVE economy go round? - in EVE General Discussion [original thread]
Black Pedro wrote: snip It really doesnt matter what you think this game is, or how it is "meant to be played" or how you think the developers "intended the game to be". This game is a sandbox, and people will play it however they damn ...
- by Cataca - at 2015.05.04 11:50:18
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13. Sinking minerals: is PvP what makes the EVE economy go round? - in EVE General Discussion [original thread]
Quote: I'll be caught up soon. Still trying to pull a fact out of this post. Taking a while... Dont bother, its inane rambling about how supposedly pvpers destroy the game and once they are done with eve, the'll look for other games to destroy.
- by Cataca - at 2015.05.03 22:47:06
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14. Sinking minerals: is PvP what makes the EVE economy go round? - in EVE General Discussion [original thread]
Black Pedro wrote: Cataca wrote: It just isnt healthy for a game to not have long term goals to aim for. Level 5 missions are a completely different ballpark and force players in a foreign element of gameplay (one they didnt train for), the ...
- by Cataca - at 2015.05.03 21:30:43
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15. Sinking minerals: is PvP what makes the EVE economy go round? - in EVE General Discussion [original thread]
masternerdguy wrote: Cataca wrote: Now, as for making pve more engaging, i dont see anything wrong with that at all. But how exactly are you going to do that? Increased danger to ships? More spawns? High risk enviroment? Dynamic missions? ...
- by Cataca - at 2015.05.03 20:28:22
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16. Sinking minerals: is PvP what makes the EVE economy go round? - in EVE General Discussion [original thread]
The thing about pvp is that its a relative poor income enviroment, sure, you'll loot the ocassional faction mod, but you'll never get rich doing it. Most pvpers will pve to keep up with their isk demands for replacements, but usually not enough to...
- by Cataca - at 2015.05.03 19:46:35
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17. Insurance is unprofitable for Pend? - in EVE General Discussion [original thread]
Otso Bakarti wrote: I said no such thing. Yes, reading does help. Reading stuff by folks like you...not recommended. Quote: There are tens of thousands of other players not losing ships whose insurance payment comprises the (by compariso...
- by Cataca - at 2015.05.03 16:53:04
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18. Insurance is unprofitable for Pend? - in EVE General Discussion [original thread]
You claimed that either: Insurance payout is marginal and doesnt really affect the game or More isk gets sunk into insurance than it gets payed out or That ships arnt beeing exploded rather frequently All of which are wrong and stated in your pos...
- by Cataca - at 2015.05.03 16:05:47
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19. Insurance is unprofitable for Pend? - in EVE General Discussion [original thread]
Otso Bakarti wrote: Thats complete hogwash. Last fanfest had a presentation that put insurance payout somewhere at 1-2 trillion isk every year, in comparison bounties were at ~30T, that is very much non trivial. Huh? (Bounties?) Okay. Where ...
- by Cataca - at 2015.05.03 14:37:55
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20. Insurance is unprofitable for Pend? - in EVE General Discussion [original thread]
Otso Bakarti wrote: Annemarie Menis wrote: Oh, I didn't know it expires. 12 weeks, it seems. Thanks! Reading is a good thing. There are tens of thousands of other players not losing ships whose insurance payment comprises the (by compari...
- by Cataca - at 2015.05.03 14:17:41
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