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1. "Personal Disputes" - in Player Features and Ideas Discussion [original thread]
I also posted the same idea awhile ago and got flamed Quote: I've heard that when corperations delcare war, members can fight anywhere without the police jumping in. I think there should be a option to do the same thing, but on a much sma...
- by Cencid - at 2003.08.21 05:36:00
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2. Ship Scanner: The Untapped Power - in Player Features and Ideas Discussion [original thread]
This is an awesome post! I love the idea. The spy profession, high, med, low scanners, making frigs useful, all of it :) Imagine... corp1 and corp2 are at war and get into an impromptu battle. Corp1 had a couple spy frigs and read the tactical f...
- by Cencid - at 2003.08.17 01:06:00
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3. To the DEATH - in Player Features and Ideas Discussion [original thread]
Hmmm... maybe I should have researched this a little more before I posted a message :) Just for a little clarification, if you form a gang can you attack members in your gang without concord getting involved? If this is the case, then there is a s...
- by Cencid - at 2003.08.17 00:24:00
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4. Skill Queuing - in Player Features and Ideas Discussion [original thread]
Drusilla writes: <<Don't use auto pilot. Don't even use autorepeat on your modules, because hey, someone who does more without the PC managing it deserves the reward, right? Don't let those turrets fire more than once without being clicked a...
- by Cencid - at 2003.08.17 00:11:00
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5. Skill Queuing - in Player Features and Ideas Discussion [original thread]
I am in the Navy and sometime in the near future, I will have to deploy for two months where I will not be able to log into the game at all. That being said, let me try to explain why I am totally against skill queing. Let's say there is a guy na...
- by Cencid - at 2003.08.13 06:29:00
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6. To the DEATH - in Player Features and Ideas Discussion [original thread]
I've heard that when corperations delcare war, members can fight anywhere without the police jumping in. I think there should be a option to do the same thing, but on a much smaller scale. If two people really want to fight, or just duel, then the...
- by Cencid - at 2003.08.11 09:27:00
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7. Ideas for Improving the Economy in EVE - in Player Features and Ideas Discussion [original thread]
I would like to make a point that other's have hinted upon, but no one has really nailed. Trix's suggestions would fix another game flaw as well as the economy. Many have stated that Frigates will eventually become extinct. Under the current econo...
- by Cencid - at 2003.08.01 02:52:00
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8. Ideas for Improving the Economy in EVE - in Player Features and Ideas Discussion [original thread]
I would like to make a point that other's have hinted upon, but no one has really nailed. Trix's suggestions would fix another game flaw as well as the economy. Many have stated that Frigates will eventually become extinct. Under the current econo...
- by Cencid - at 2003.08.01 02:52:00
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| Pages: [1] |
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